Type | Limited company |
---|---|
Industry | Video games, venture capital, blockchain |
Founded | 2014 [1] |
Founders | Yat Siu, David Kim |
Headquarters | , |
Key people | Yat Siu (Co-Founder and Executive Chairman), Evan Auyang (President), Robby Yung (CEO) |
Products | The Sandbox, Power Rangers: Battle for the Grid, Projection: First Light, Crazy Kings, Crazy Defense Heroes, REVV Motorsport, Arc8, Phantom Galaxies, Life Beyond, Benji Bananas, Mocaverse |
Revenue | 923 M (2022) [2] |
Subsidiaries | The Sandbox, [3] Blowfish Studios, Quidd, GAMEE, nWay, Pixowl, Forj, Lympo, Animoca Brands Japan, Grease Monkey Games, Eden Games, Darewise Entertainment, Notre Game, TinyTap, Be Media, PIXELYNX, WePlay Media |
Website | www |
Animoca Brands Corporation Ltd. is a Hong Kong-based game software company and venture capital company co-founded in 2014 by Yat Siu and David Kim. The company initially focused on developing mobile games, then shifted to blockchain gaming and NFTs in 2018. [4]
Animoca Brands was listed on the Australian Securities Exchange from 23 January 2015 to 9 March 2020. [5] [6]
On November 15, 2011, mobile games developer Animoca raised an undisclosed amount of funding in a Series A round led by Intel Capital and IDG-Accel (which tapped its China Growth Fund III). [7] In 2014 Animoca Brands was spun out from Animoca, and the new entity listed on the Australian Securities Exchange in January 2015. [8]
From January to March 2018, Animoca Brands started rolling out Crazy Kings and its sequel, Crazy Defense Heroes generating $2.8 million in revenue in the first three months worldwide. [9]
In March 2018, Animoca Brands launched OliveX, a fitness metaverse company building mobile games to gamify the fitness industry, which spun off from the company in August 2020. [10]
On 15 August 2018, Animoca Brands raised a $1 million investment from Sun Hung Kai and $0.5 million from strategic partner Lympo. [11] On 18 December 2018, Animoca Brands announced that it had completed a US$547,000 placement to institutional and sophisticated investors, a portion of which would be applied towards funding its investment in artificial intelligence accelerator Zeroth.ai. [12]
In May 2019, Animoca Brands raised $2.5 million to fund the development of a blockchain version of the video game The Sandbox , where players can build and monetize their gaming experiences using SAND, the platform’s utility token. [13] Then, in March 2019, Animoca Brands raised another $2.01 million in cash and cryptocurrency for The Sandbox from investors that included Square Enix, B Cryptos, and True Global Ventures. [14]
On 9 March 2020, Animoca Brands delisted from the Australian Securities Exchange. [6]
In September 2020, Animoca Brands launched the blockchain racing ERC-20 utility token "REVV" on Uniswap, which was subsequently listed on various other exchanges. [15]
In May 2021 Animoca Brands raised a first tranche of US$88,888,888 [16] followed in July 2021 by the second tranche of US$50 million, both of which were based on valuation of US$1 billion. [17] [18] In October 2021 Animoca Brands raised $65 million at a valuation of $2.2 billion from Ubisoft, Sequoia Capital and others. [19] [20] In November 2021, SoftBank led a $93 million investment in Animoca Brands' The Sandbox. [21]
In December 2021, Binance and Animoca Brands launched a $200 million investment program to offer funding for blockchain games. [22]
On March 15, 2022, Animoca Brands announced it would shut down the F1 Delta Time game the next day. [23] [24] The game had previously been lucrative, holding the record for the most expensive NFT of 2019 and with some transactions exceeding US$300,000. Sales within the game had flat-lined for the two years preceding the game's closure. The company announced plans to replace the game's non-functional NFTs with equivalent tokens for REVV Racing, a separate game which doesn't have Formula 1 branding. [24] [25]
On 21 June 2022, Animoca Brands Corporation Limited was convicted on charges of failing to lodge annual and half-yearly financial reports with the Australian Securities and Investments Commission. [26]
In July 2022, Animoca Brands hit $5.9 billion valuation. [27] In August 2022, Temasek with GGV Capital led a $110 million funding round for Animoca Brands at a $6 billion valuation to make it “pre-IPO ready”. [28] [29] [30]
Notable projects and games include:
Phantom Galaxies, REVV Motorsport, Mocaverse, The Sandbox, GAMEE, [31] Benji Bananas, TinyTap, [32] Crazy Defense Heroes, nWay, Notre Game [33] (founded in 2016), Quidd, Animoca Brands Japan, Pixowl, and Be Media. [34]
Animoca Brands has also licensed games and applications for: The Addams Family, [35] Atari, [36] Care Bears, [37] Fan Controlled Football, [38] Formula E, [39] Manchester City FC, [40] MotoGP, [41] Snoop Dogg, [42] Wonder Park, [43] Marvel, [44] Power Rangers, [45] and the WWE. [46] Former licenses include Formula One. [47] [24]
In July 2016, Animoca Brands acquired TicBits, developer of tower defense games Crazy Kings and Crazy Defense Heroes, for 5.4 million AUD. [48]
In August 2018, the company acquired Pixowl, developer of the video game The Sandbox, for $4.875 million. [49]
In August 2019, Animoca Brands acquired digital collectibles marketplace Quidd for $8 million. [44] In November 2019, the company led a $1.5 million funding round for blockchain game developer Sky Mavis. [50] In December 2019, Animoca Brands acquired Power Rangers game developer nWay for $7.69 million. [45]
In April 2022, Animoca Brands acquired the Lyon-based video game developer, Eden Games. [51] In September 2022, the company acquired MotoGP game developer WePlay Media. [52]
Also acquired:
Animoca Brands' has over 450 cryptocurrency as well as non-crypto-related holdings, [53] this include Axie Infinity, OpenSea, Dapper Labs, Colossal Biosciences, MoviePass [54] [55] and CryptoKitties. [56] [57]
In July 2020, Animoca Brands, through subsidiary nWay, entered into a licensing agreement with WWE to develop a new mobile game on iOS and Android. [58]
Animoca Brands partnered with stc play in 2023 and expanded in the Middle East. [59]
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