Ark Engine

Last updated

Ark Engine
Developer(s) Huawei
Initial releaseAugust 4, 2023;6 months ago (2023-08-04)
Operating system HarmonyOS
Platform x86, ARM
Type API
License Proprietary

Huawei Ark Engine is a conglomerate of proprietary application programming interfaces (APIs) similar to Microsoft DirectX for handling tasks related to system and multimedia, especially game programming and video, on HarmonyOS platform such as Graphics engine, ArkGraphics 2D for 2D computer graphics, 2D Drawing high-performance, interactive graphics with ArkUI support and also low-level, low-overhead hardware-accelerated 3D graphic and compute shader ArkGraphics 3D API, multimedia engine for audio and video, memory engine, scheduling engine, storage engine and low power consumption engine. [1] [2] [3] [4] [5]

Introduced in HarmonyOS 4.0 in August 2023 for all types of Huawei flagship devices from Vision TVs, interactive white boards, IdeaHub, MatePad tablets, Huawei Mate/P smartphones, Huawei Watch devices and other computing devices taking advantage of Qualcomm Snapdragon and mostly Kirin chipsets, alongside HarmonyOS NEXT core system iteration of the operating system. [6]

See also

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<span class="mw-page-title-main">Huawei Mobile Services</span> Proprietary software service

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<span class="mw-page-title-main">DevEco Studio</span> Integrated development environment for the HarmonyOS platform

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ArkGraphics 3D is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API developed by Huawei as a superset of Ark Engine. It is compared to low-level APIs on other platforms such as Apple Metal, Vulkan and DirectX 12.

<span class="mw-page-title-main">ArkUI</span> User interface framework

ArkUI is a declarative based user interface framework for building user interfaces on native HarmonyOS applications developed by Huawei for the ArkTS and Cangjie programming language.

<span class="mw-page-title-main">Ark Compiler</span> Runtime environment used in HarmonyOS

Ark Compiler, also known as ArkCompiler, is a unified compilation and runtime platform that supports joint compilation and running across programming languages and chip platforms, also operating systems of open-source OpenHarmony, alongside proprietary HarmonyOS with single core system HarmonyOS NEXT included on native APP in Event-driven programming in a unified development environment and formerly built for Android-based EMUI for Huawei smartphones and tablets with HMS-enabled apk apps on AppGallery that improves app performance. It supports a variety of dynamic and static programming languages such as JS, TS, and ArkTS. It is the compilation and runtime base that enables OpenHarmony alongside HarmonyOS NEXT to run on multiple device forms such as smart devices, mobile phones, PCs, tablets, TVs, automobiles, and wearables. ArkCompiler consists of two parts, compiler toolchain and runtime.

BiSheng Compiler is an open-source compiler toolchain developed by Huawei for general-purpose processor architectures, such as Kunpeng within HiSilicon domain. It introduces and enhances multiple compilation optimization technologies and supports different programming languages, such as ArkTS, Cangjie, C, C++ and Fortran.

ArkTS is a high-level general-purpose, multi-paradigm, compiled programming language developed by Huawei which is a superset of open-source TypeScript, in turn a superset of JavaScript formerly used in July 2022 HarmonyOS 3.0 version, alongside it's evolved percussor, extended TypeScript (eTS) built for HarmonyOS development as a shift towards Declarative programming. ArkTS compiles to machine code via it's Ahead-of-time compilation Ark Compiler. ArkTS was first released in December 2021 on OpenHarmony, and the ArkTS toolchain has shipped in DevEco Studio since version 3.1, released in 2022. Since, OpenHarmony 4.0 release on October 26, 2023, ArkTS APIs has been added to the open source community to contribute.

<span class="mw-page-title-main">ArkWeb</span> Proprietary software engine from Huawei

ArkWeb is a native proprietary software engine by Huawei for HarmonyOS NEXT system on HarmonyOS used for Huawei Browser and third-party WebView applications.

ArkGraphics 2D is an proprietary 2D graphics library written in C++. ArkGraphics 2D API abstracts away platform-specific graphics API which differ from ArkGraphics 3D API. It is compared to other 2D computer graphics API such as Skia Graphics Engine.

References

  1. William, Eshan. "HarmonyOS 4 Is Equipped With A New Ark Engine: The Camera Starts Up 57% Faster!Extend Battery Life By 30 Minutes–Fast Technology–Technology Changes The Future". GAMINGDEPUTY. GAMINGDEPUTY. Retrieved February 12, 2024.
  2. Sarkar, Amy. "HarmonyOS 4 Features: Live Window, Personalization, AI Celia, Smart Notifications and more". HC Newsroom. HC Newsroom. Retrieved February 12, 2024.
  3. "What is "ArkWeb" for HarmonyOS NEXT?". Substack. LivingInHarmony Blog. Retrieved February 15, 2024.
  4. "ArkGraphics 2D graphics library API for HarmonyOS NEXT". Substack. LivingInHarmony Blog. Retrieved February 15, 2024.
  5. "High fidelity graphics with ArkGraphics 3D on HarmonyOS NEXT". Substack. LivingInHarmony Blog. Retrieved February 15, 2024.
  6. O'Donnell, Deirdre. "HarmonyOS 4.0 debuts Live Window feature on Huawei devices". Notebook Check. Notebook Check. Retrieved February 12, 2024.