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Automatic layout is an option in graph drawing toolkits that allow to lay out the Graph according to specific rules, such as:
Graph drawing is an area of mathematics and computer science combining methods from geometric graph theory and information visualization to derive two-dimensional depictions of graphs arising from applications such as social network analysis, cartography, linguistics, and bioinformatics.
In mathematics, and more specifically in graph theory, a graph is a structure amounting to a set of objects in which some pairs of the objects are in some sense "related". The objects correspond to mathematical abstractions called vertices and each of the related pairs of vertices is called an edge. Typically, a graph is depicted in diagrammatic form as a set of dots for the vertices, joined by lines or curves for the edges. Graphs are one of the objects of study in discrete mathematics.
In mathematics, and more specifically in graph theory, a vertex or node is the fundamental unit of which graphs are formed: an undirected graph consists of a set of vertices and a set of edges, while a directed graph consists of a set of vertices and a set of arcs. In a diagram of a graph, a vertex is usually represented by a circle with a label, and an edge is represented by a line or arrow extending from one vertex to another.
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In mathematics, the four color theorem, or the four color map theorem, states that, given any separation of a plane into contiguous regions, producing a figure called a map, no more than four colors are required to color the regions of the map so that no two adjacent regions have the same color. Adjacent means that two regions share a common boundary curve segment, not merely a corner where three or more regions meet.
In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices, nodes, or points which are connected by edges, arcs, or lines. A graph may be undirected, meaning that there is no distinction between the two vertices associated with each edge, or its edges may be directed from one vertex to another; see Graph for more detailed definitions and for other variations in the types of graph that are commonly considered. Graphs are one of the prime objects of study in discrete mathematics.
In graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. Such a drawing is called a plane graph or planar embedding of the graph. A plane graph can be defined as a planar graph with a mapping from every node to a point on a plane, and from every edge to a plane curve on that plane, such that the extreme points of each curve are the points mapped from its end nodes, and all curves are disjoint except on their extreme points.
In the mathematical field of graph theory, a complete graph is a simple undirected graph in which every pair of distinct vertices is connected by a unique edge. A complete digraph is a directed graph in which every pair of distinct vertices is connected by a pair of unique edges.
In mathematics, a hypergraph is a generalization of a graph in which an edge can join any number of vertices. Formally, a hypergraph is a pair where is a set of elements called nodes or vertices, and is a set of non-empty subsets of called hyperedges or edges. Therefore, is a subset of , where is the power set of .
In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from mathematics; specifically, the field of graph theory.
Force-directed graph drawing algorithms are a class of algorithms for drawing graphs in an aesthetically-pleasing way. Their purpose is to position the nodes of a graph in two-dimensional or three-dimensional space so that all the edges are of more or less equal length and there are as few crossing edges as possible, by assigning forces among the set of edges and the set of nodes, based on their relative positions, and then using these forces either to simulate the motion of the edges and nodes or to minimize their energy.
In graph theory, a book embedding is a generalization of planar embedding of a graph to embeddings into a book, a collection of half-planes all having the same line as their boundary. Usually, the vertices of the graph are required to lie on this boundary line, called the spine, and the edges are required to stay within a single half-plane. The book thickness of a graph is the smallest possible number of half-planes for any book embedding of the graph. Book thickness is also called pagenumber, stacknumber or fixed outerthickness. Book embeddings have also been used to define several other graph invariants including the pagewidth and book crossing number.
In topological graph theory, an embedding of a graph on a surface is a representation of on in which points of are associated with vertices and simple arcs are associated with edges in such a way that:
In geometry, a polygonal chain is a connected series of line segments. More formally, a polygonal chain P is a curve specified by a sequence of points called its vertices. The curve itself consists of the line segments connecting the consecutive vertices.
The International Symposium on Graph Drawing (GD) is an annual academic conference in which researchers present peer reviewed papers on graph drawing, information visualization of network information, geometric graph theory, and related topics.
In the mathematical field of graph theory, an automorphism of a graph is a form of symmetry in which the graph is mapped onto itself while preserving the edge–vertex connectivity.
In graph theory, the crossing number cr(G) of a graph G is the lowest number of edge crossings of a plane drawing of the graph G. For instance, a graph is planar if and only if its crossing number is zero. Determining the crossing number continues to be of great importance in graph drawing, as user studies have shown that drawing graphs with few crossings makes it easier for people to understand the drawing.
In polyhedral combinatorics, a branch of mathematics, Steinitz's theorem is a characterization of the undirected graphs formed by the edges and vertices of three-dimensional convex polyhedra: they are exactly the (simple) 3-vertex-connected planar graphs. That is, every convex polyhedron forms a 3-connected planar graph, and every 3-connected planar graph can be represented as the graph of a convex polyhedron. For this reason, the 3-connected planar graphs are also known as polyhedral graphs. Branko Grünbaum has called this theorem “the most important and deepest known result on 3-polytopes.”
Layered graph drawing or hierarchical graph drawing is a type of graph drawing in which the vertices of a directed graph are drawn in horizontal rows or layers with the edges generally directed downwards. It is also known as Sugiyama-style graph drawing after Kozo Sugiyama, who first developed this drawing style.
Peter D. Eades is an Australian computer scientist, a professor in the School of Information Technologies at the University of Sydney, known for his expertise in graph drawing.
In graph drawing, a circular layout is a style of drawing that places the vertices of a graph on a circle, often evenly spaced so that they form the vertices of a regular polygon.
In graph drawing, an upward planar drawing of a directed acyclic graph is an embedding of the graph into the Euclidean plane, in which the edges are represented as non-crossing monotonic upwards curves. That is, the curve representing each edge should have the property that every horizontal line intersects it in at most one point, and no two edges may intersect except at a shared endpoint. In this sense, it is the ideal case for layered graph drawing, a style of graph drawing in which edges are monotonic curves that may cross, but in which crossings are to be minimized.
Dominance drawing is a style of graph drawing of directed acyclic graphs that makes the reachability relations between vertices visually apparent. In dominance drawing, vertices are placed at distinct points of the Euclidean plane and a vertex v is reachable from another vertex u if and only if both Cartesian coordinates of v are greater than or equal to the coordinates of u. The edges of a dominance drawing may be drawn either as straight line segments, or, in some cases, as polygonal chains.