|Developer(s)||Kōji Sumii (PC) |
|Platform(s)||Sharp X1, MSX, FM-7, NEC PC-6001, NEC PC-8801, NEC PC-9801, Family Computer, i-Mode, Virtual Console|
MSX / PC-88
PC-98 / FM-7
December 14, 1985
April 8, 2008
|Genre(s)|| Real-Time Strategy RPG |
Bokosuka Wars(ボコスカウォーズ) is a 1983 action-strategy role-playing video game developed by Kōji Sumii (住井浩司) and released by ASCII for the Sharp X1 computer, followed by ports to the MSX, FM-7, NEC PC-6001, NEC PC-8801 and NEC PC-9801 computer platforms, as well as an altered version released for the Family Computer console and later the Virtual Console service. It revolves around a leader who must lead an army in phalanx formation across a battlefield in real-time against overwhelming enemy forces while freeing and recruiting soldiers along the way, with each unit able to gain experience and level up through battle. The player must make sure that the leader stays alive, until the army reaches the enemy castle to defeat the leader of the opposing forces.
The action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games and platform games. Some multiplayer online battle arena and real-time strategy games are also considered action games.
A strategy video game is a video game that focuses on skillful thinking and planning to achieve victory. It emphasizes strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration. They are generally categorized into four sub-types, depending on whether the game is turn-based or real-time, and whether the game focuses on strategy or tactics.
A role-playing video game is a video game genre where the player controls the actions of a character immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences.
The game was responsible for laying the foundations for the tactical role-playing game genre, or the "simulation RPG" genre as it is known in Japan, with its blend of role-playing and strategy game elements.[ citation needed ] The game has also variously been described as an early example of an action role-playing game, an early prototype real-time strategy game, and a unique reverse tower defense game. In its time, the game was considered a major success in Japan.
Tactical role-playing games are a genre of video game which incorporates elements of traditional role-playing video games with that of tactical games, emphasizing tactics rather than high-level strategy. The format of a tactical RPG video game is much like a traditional tabletop role-playing game in its appearance, pacing and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames like Chainmail, which were primarily concerned with combat.
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines.
A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree style thinking, and typically very high situational awareness.
Originally developed in 1983 for the Sharp X1 computer, it won ASCII Entertainment's first "Software Contest" and was sold boxed by them that year.An MSX port was then released in 1984, followed in 1985 by versions for the S1, PC-6000mkII, PC-8801, PC-9801, FM-7 and the Family Computer (the latter released on December 14, 1985).
MSX is a standardized home computer architecture, announced by Microsoft on June 16, 1983. It was conceived and marketed by Kazuhiko Nishi, then vice-president at Microsoft Japan and director at ASCII Corporation. Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period.
The FM-7 is a home computer created by Fujitsu. It was first released in 1982 and was sold in Japan and Spain. It is a stripped down version of Fujitsu's earlier FM-8 computer, and during development it was referred to as the "FM-8 Jr.".
The Nintendo Entertainment System is an 8-bit home video game console developed and manufactured by Nintendo. It is a remodeled export version of the company's Family Computer (FC) platform in Japan, also known as the Famicom for short, which launched on July 15, 1983. The NES was launched through test markets in New York City and Los Angeles in 1985, before being given a wide release in the rest of North America and parts of Europe in 1986, followed by Australia and other European countries in 1987. Brazil saw only unlicensed clones until the official local release in 1993. In South Korea, it was packaged as the Hyundai Comboy and distributed by SK Hynix which then was known as Hyundai Electronics; the Comboy was released in 1989.
LOGiN Magazine's November 1984 issue featured a sequel for the X1 entitled New Bokosuka Wars with the source code included. With all-new enemy characters and redesigned items and traps, the level of difficulty became more balanced. It was also included in Tape Login Magazine's November 1984 issue, but never sold in any other form.
The PC-8801 version used to be sold as a download from Enterbrain and was ported for the i-Mode service in 2004. The Famicom version was released for the Wii Virtual Console on April 8, 2008.
Enterbrain (エンターブレイン), formerly Enterbrain, Inc., is a Japanese publisher and brand company of Kadokawa Corporation founded on January 30, 1987 as ASCII Film Co., Ltd.. Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strategy guides. In addition, the company publishes a small selection of anime artbooks. Enterbrain is based in Tokyo, Japan, with a paid-in capital of 410 million yen. Enterbrain's current president is Hirokazu Hamamura.
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii competed with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others. As of the first quarter of 2016, the Wii led its generation over the PlayStation 3 and Xbox 360 in worldwide sales, with more than 101 million units sold; in December 2009, the console broke the sales record for a single month in the United States.
Virtual Console, also abbreviated as VC, is a line of downloadable video games for Nintendo's Wii and Wii U home gaming consoles and the Nintendo 3DS portable gaming console.
A sequel, Bokosuka Wars II was released in Japan on November 10, 2016.
In the later Famicom version, King Suren's forces have been captured and turned into trees and rocks by King Ogereth. King Suren has to release his warriors from trees and rocks, and defeat King Ogereth's forces. The allies coming from trees and rocks only appear in the Famicom version.
In the earlier X1, MSX and PC computer versions, however, the player starts with a complete army and may gain some extra knights by freeing them from prison cells, not from trees or rocks. There are no soldiers turned into objects in the original computer versions.
The player can control three chess-like units: the King, Knight, and Pawn. Pressing the D-Pad will move King Suren and his army in the desired direction. Captive soldiers are freed using a knight to break the gates in front of them. In the Famicom version, the player starts the game with only King Suren at 597m, and acquires more allies by bumping against trees, cacti, rocks, and walls using King Suren, which will restore them to their normal form.
Throughout the world of Bokosuka there are obstacles only certain characters can pass. The gates in which Soldiers are locked can only be broken by Knights. Death tiles will kill all characters except Soldiers who will remove them when they step on them. The walls at 500m, 400m, 300m, and 200m can only be broken by King Suren.
When one unit collides with another, a battle takes place. The tile will change to an icon of crossed swords and a then a B (for battle). The victory is automatically calculated by the computer based on the difference between the offensive strengths of the units.
If King Suren dies, the game ends, announcing "WOW! YOU LOSE!". When King Suren succeeds in defeating King Ogreth, the game ends with "BRAVO! YOU WIN!"
The Japanese instruction manual contains the lyrics "Onward, Bokosuka" (すすめボコスカ) to the peculiar game music, written by the programmer himself.
An eroge is a Japanese erotic video game.
The PC-8800 series, commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan
The PC-9800 series, commonly shortened to PC-98 or 98, is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 through 2000. The platform established NEC's dominance in the Japanese personal computer market, and by 1999, more than 18 million PC-98 units had been sold.
Exile is an action role-playing video game series developed by Telenet Japan. The first two games in the series, XZR and XZR II were both released in Japan in 1988, with versions available for the NEC PC-8801, NEC PC-9801, MSX2 and the X1 turbo. In 1991, a remake of XZR II simply titled Exile was released for the PC Engine and Mega Drive. These versions were both released in North America the following year, with Working Designs handling the localization for the TurboGrafx-CD version, while Renovation Products published the Genesis version. A sequel exclusive to the Super CD-ROM² format, titled Exile: Wicked Phenomenon, was released in 1992, which was also localized by Working Designs for the North American market.
King's Knight is a 1986 scrolling shooter video game by Square for the Nintendo Entertainment System and MSX. The game was released in Japan on September 18, 1986, and in North America in 1989. It was later re-released for the Wii's Virtual Console in Japan on November 27, 2007 and in North America on March 24, 2008. This would be followed by a release on the Virtual Console in Japan on February 4, 2015 for 3DS and July 6, 2016 for Wii U.
Bomberman is an arcade-style maze-based video game developed by Hudson Soft. The original home computer game Bomber Man was released in July 1983 for the NEC PC-8801, NEC PC-6001 mkII, Fujitsu FM-7, Sharp MZ-700, Sharp MZ-2000, Sharp X1 and MSX in Japan, and a censored version for the MSX and ZX Spectrum in Europe as Eric and the Floaters. It had a Japanese sequel known as 3-D Bomberman, in which Bomberman navigates the maze in the first-person. In 1985, Bomberman was released for the Nintendo Entertainment System. It spawned the Bomberman series with many installments building on its basic gameplay.
Genghis Khan, original full title Aoki Ōkami to Shiroki Mejika: Genghis Khan (蒼き狼と白き牝鹿・ジンギスカン), is a 1987 turn-based strategy game developed by Koei, originally released for the NEC PC-9801, MSX and Sharp X68000 in 1988, the DOS and NES in 1990, and the Amiga in 1990. It is actually the second game in the series, after a 1985 Aoki Ōkami to Shiroki Mejika, also for PC-88, PC-98, and MSX.
Princess Tomato in the Salad Kingdom is a video game by Hudson Soft originally released in 1984 for the NEC PC-8801, NEC PC-6001, FM-7 and MSX Japanese home computers.
Laplace no Ma is a Japanese video game released in 1987 for the NEC PC-8801 and NEC PC-9801. The game was also ported to Sharp X68000, MSX, the SNES and TurboGrafx-CD.
Xak: The Art of Visual Stage (サーク) is the first game in the fantasy role-playing video game series Xak developed and published by Micro Cabin. It was originally released for the NEC PC-8801 computer system, with subsequent versions being developed for the NEC PC-9801, Sharp X68000, MSX2, PC-Engine, Super Famicom, and mobile phones. The first four versions were re-released for Windows on online store Project EGG. An English translation of Xak: The Art of Visual Stage was also released in 2007 on the now-defunct retro gaming service WOOMB.net, and is now to become available on Project EGG.
Hydlide is a 1984 open world action role-playing video game developed and published by T&E Soft. It was originally released for the NEC PC-6001 and PC-8801 computers in 1984, in Japan only; ports for the MSX, MSX2, FM-7 and NEC PC-9801 were released the following year. A Nintendo Famicom version was first released under the name Hydlide Special on March 18, 1986 in Japan; three years later, in June 1989, that version saw a North American release for the Nintendo Entertainment System by FCI, its title having been returned to simply Hydlide. The game sold 2 million copies in Japan, across all platforms.
Door Door is a puzzle-platform video game designed by Koichi Nakamura and published by Enix. As Enix's debut title, Door Door first released in February 1983 for the NEC PC-8801 and was subsequently converted for other Japanese computers. The game's success prompted a Famicom port and an expanded edition in 1985 as well as a mobile phone release in 2004. In 2006, editors of the popular Japanese gaming magazine Famitsu placed the game among classics such as Super Mario Bros. and Donkey Kong in its listing of the best Famicom games. Despite its popularity, Door Door has never been released outside Japan.
Fray in Magical Adventure, also known as just Fray (フレイ) and Fray-Xak Epilogue (Gai-den), is a 1990 spin-off "gaiden" (sidestory) game in a role-playing video game series Xak developed and published by the Japanese software developer MicroCabin. Even though it is directly connected to the more serious Xak storyline, Fray has a less serious tone and light-hearted comedic approach to telling the story. It was originally released for the MSX2 and was later ported to several different systems, among them MSX turbo R, PC-9801, PC Engine, and Game Gear.
Flappy is a puzzle game by dB-Soft in the same vein as the Eggerland series and Sokoban that is obscure outside Japan. It features Flappy, a somewhat mole-like character who must complete each level by pushing a blue stone from its starting place to the blue tile destination.
Master of Monsters is a turn-based strategy game developed by SystemSoft for the MSX and NEC PC8801. It was later ported to a variety of consoles and PCs including the PC Engine, NEC PC9801, Sega Mega Drive (Genesis), Sega Saturn and PlayStation. While it never garnered the same success as its SystemSoft stablemate Daisenryaku, the game garnered a loyal following. Its success in the North American market on the Sega Genesis proved sufficient for a sequel on the Sega Saturn, and an anime art-style enhanced PlayStation version titled Disciples of Gaia with a Japanese role-playing game feel.
Dragon Slayer: The Legend of Heroes is a role-playing game developed by the Nihon Falcom. It is the sixth game in the Dragon Slayer line of games, and the first in The Legend of Heroes series.
Dragon Slayer: The Legend of Heroes II is a role-playing video game developed by Nihon Falcom Corporation, part of the Dragon Slayer series and the second entry in the sub-series The Legend of Heroes. It was first released in 1992 for the NEC PC-8801. Over the next few years, it was also ported to the NEC PC-9801, FM Towns, PC Engine, Mega Drive, Super Famicom and MS-DOS.
The Earth Fighter Rayieza is a role-playing video game developed and published by Enix (in 1985 for the NEC PC-8801, FM-7, Sharp X1, and MSX personal computer systems. The game was ported to the Famicom in December, 1987 by Nintendo under the title Ginga no Sannin. Unlike most other role-playing video games of the period, the game takes place in a sci-fi setting instead of a fantasy world. The game was never released outside Japan.
Romancia (ロマンシア), also known as Dragon Slayer Jr., is an action-adventure game developed by Nihon Falcom in 1986 for the PC-8801, PC-9801, MSX, and Sharp X1 computers. A later Famicom version was published by Tokyo Shoseki. An enhanced remake was released for Windows in 1999 by Unbalance. It is the third in the Dragon Slayer series, preceded by Xanadu and followed by Dragon Slayer IV. Romancia is a simpler and brightly colored game in comparison to the other Dragon Slayer titles, hence the name "Dragon Slayer Jr."
Koutetsu no Kishi is a Japan-exclusive video game created by General Support which was originally released for the NEC PC-9801, and later ported for the Super Famicom.