Dynomite! (video game)

Last updated
Dynomite!
Developer(s) Raptisoft Games
Publisher(s) PopCap Games
Designer(s) John Raptis
Composer(s) Skaven
Engine PopCap Games Framework
Platform(s) Microsoft Windows
ReleaseJanuary 25, 2002
Genre(s) Puzzle
Mode(s) Single-player

Dynomite! is a PC game developed by Raptisoft Games and published by PopCap Games. Its gameplay is largely similar to that of the Puzzle Bobble series, but it has several unique differences.

Contents

Gameplay

There are four game modes: Endless, Stomped, Fossil, and Time Trial.

Endless Puzzle (Panic in Eggsucker/Original Version of Dynomite)

Rows of eggs of various colors descend from the top of the screen. The player must use their slingshot to shoot their own supply of eggs up at them. When three or more eggs of the same color match, they will explode. If the mass of eggs descend to the bottom of the screen, an alarm will sound and the player will have three seconds to break any eggs that reached the bottom, or else the entire screen will be crushed by the foot of Mama Brontosaurus, and the game will end.

An interesting aspect to make the game increasingly difficult as the player plays a single game for a longer amount of time is the inclusion of Whirley. Every minute or so during gameplay, a dinosaur will announce "Whirley's coming!", and soon after, Whirley (a purple pterodactyl) will fly across the screen carrying an egg of a color not yet on their screen. If Whirley is allowed to fly across the screen untouched, the color of his egg will be added to the palette of colors in the egg mass, and the rate of the eggs' descent will reset to the default slow speed. However, if players shoot and hit Whirley, the color will not be added, but the rate at which the eggs descend will increase.

Some eggs in an egg mass will occasionally vibrate for a short period of time. If they are made to explode while still vibrating, a player soon receives a special egg for the slingshot that offers some form of bonus when shot and eventually forced to explode: the play area either narrows or widens to increase/decrease the speed of the dropping egg mass, the play area raises upward (only given when the eggs are very close to the warning line), the player receives a one-time bonus of (50, 100, or 200) points, an automatic score multiplier (2x, 3x or 4x) for 30 seconds, or the ability to see the full trajectory (including rebounds) of the egg to be shot for one minute.

Stomped (Clear 'Em in Eggsucker/Original Version of Dynomite)

A puzzle arrangement appears on the screen. The goal is to clear the arrangement by shooting matching eggs of the corresponding colour next to it. However, every egg the player shoots will increase Mama Bronto's anger meter. Every time the meter gets full, Mama Bronto pushes the puzzle down one notch with her foot, making the board more difficult to accomplish. There are 32 stomped puzzles, and after completing all 32, level 33 will start the puzzles from the beginning again.

Fossil (Fossil in Eggsucker/Original Version of Dynomite)

A piece of a dinosaur fossil is surrounded by eggs, and the player must shoot matching eggs to break the piece free and add it to a collection of completed fossils. There are 15 fossils, each having three fragments, for a total of 45 levels in this mode. Like Endless Puzzle, if the eggs and fossil piece reach the bottom of the screen, Mama Bronto will crush the screen and the game is over.

Time Trial (Grande in Eggsucker/Original Version of Dynomite)

A multi-layered arrangement of eggs (60 rows and five colors in Easy mode, 30 rows and seven colors in Normal mode, and 15 rows and nine colors in Hard mode) must be cleared by shooting the correctly colored eggs at the ones on screen. If there are 90 rows, trying to add an egg to make the 91st row will break the egg instead. Unlike the other games, this one does not have a time limit; instead, it keeps a record of the player's five fastest clearances across all difficulties.

Versions

There are two versions of this game: the Java applet-based web version, and the downloadable version (called Dynomite Deluxe). Dynomite Deluxe includes enhanced graphics, a musical soundtrack by Skaven, the ability to upload high scores, and full functionality for all game modes. Dynomite Deluxe is available to purchase either from Origin, or through Steam.

Related Research Articles

<i>Puzzle Bobble</i> 1994 video game

Puzzle Bobble, internationally known as Bust-A-Move, is a 1994 tile-matching puzzle arcade game developed and published by Taito. It is based on the 1986 arcade game Bubble Bobble, featuring characters and themes from that game. Its characteristically cute Japanese animation and music, along with its play mechanics and level designs, made it successful as an arcade title and spawned several sequels and ports to home gaming systems.

<i>Tetris Attack</i> 1995 video game

Tetris Attack, also known as Panel de Pon in Japan, is a puzzle video game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. A Game Boy version was released a year later. In the game, the player must arrange matching colored blocks in vertical or horizontal rows to clear them. The blocks steadily rise towards the top of the playfield, with new blocks being added at the bottom. Several gameplay modes are present, including a time attack and multiplayer mode.

<i>Quarth</i> 1989 video game

Quarth, known as Block Hole outside Japan, is a hybrid puzzle/shoot 'em up game developed by Konami which was released in 1989 as an arcade game. Besides the arcade version, there were also ports of the game to the MSX2, Famicom, and Game Boy—home releases used the Quarth name worldwide.

<i>Zuma</i> (video game) Video game

Zuma is a 2003 tile-matching puzzle video game developed by Oberon Media and published by PopCap Games. It was released for a number of platforms, including PDAs, mobile phones, and the iPod.

<i>Bejeweled 2</i> 2004 puzzle video game

Bejeweled 2 is a tile-matching puzzle video game developed and published by PopCap Games. Released as a sequel to Bejeweled, Bejeweled 2 introduces new game mechanics, such as Special Gems and extra game modes, along with new visuals and sounds.

<i>AstroPop</i> 2004 video game

AstroPop is a real-time puzzle video game developed and published by PopCap Games. The Adobe Flash version can be played online for free at several different websites, or a deluxe version can be downloaded and unlocked for a fee. The game is available for Xbox and Xbox 360 through Xbox Live Arcade. AstroPop was ported over to the PlayStation 2 in 2007 alongside another PopCap game, Bejeweled 2 which was released as a two-game compilation pack as PopCap Hits! Volume 1. The game has also been ported to cell phones.

<i>Chuzzle</i> 2005 video game

Chuzzle is a tile-matching puzzle video game developed by American studio Raptisoft Games and published by PopCap Games. The game involves connecting three or more fuzzballs named Chuzzles.

<i>Big Money!</i> 2002 video game

Big Money! is a puzzle video game created by PopCap Games.

<i>Magical Tetris Challenge</i> 1998 video game

Magical Tetris Challenge is a puzzle game by Capcom for the Nintendo 64, Game Boy Color, and PlayStation. It is a version of Tetris featuring Disney characters. It is one of the few Nintendo 64 games to be entirely in 2D.

<i>Heberekes Popoon</i> 1993 video game

Hebereke's Popoon is a two player puzzle video game developed and published by Sunsoft. It is based on the Hebereke series. Hebereke means drunk or untrustworthy. Popoon is an onomatopoeia for the sound made by the game pieces when they explode.

<i>Planet Puzzle League</i> 2007 video game

Planet Puzzle League, known as Puzzle League DS in Europe, and as Panel de Pon DS in Japan, is a video game for the Nintendo DS handheld video game console in the Puzzle League Panel de Pon visual matching puzzle game series. In North America, Planet Puzzle League is part of the Touch! Generations brand; in Japan, Panel de Pon DS is marketed in the general Touch! brand. The publisher for the game is Nintendo, and the developer is Nintendo's second-party developer Intelligent Systems, creator of the original Panel de Pon and its cult classic English-language adaptation Tetris Attack. The game was released in Japan on April 26, 2007 in North America on June 4, 2007, and in Europe on June 29, 2007.

<i>Microsoft Entertainment Pack: The Puzzle Collection</i> 1997 video game

Microsoft Entertainment Pack: The Puzzle Collection is a collection of 10 puzzle computer games developed by Mir - Dialogue and published by Microsoft Games. The creator of Tetris, Alexey Pajitnov, designed some of the games featured in the pack. It was released on CD-ROM for Windows 95. It was also bundled as part of the Microsoft Plus! Game Pack which was released after Windows Me.

<i>Rubiks Games</i> 1999 video game

Rubik's Games is a, five games in one, PC game created for Windows 95/98 developed in part by Ernő Rubik with Androsoft and was published by Hasbro Interactive. It was part of Hasbro's classical games collection of PC related games, translating their most famous board games into best possible quality video games. A history of the Rubik's Cube and its inventor, written out in a webpage type file, with pictures is available from the Menu.

Puzzle League, known as Panel de Pon in Japan, is a series of video games published by Nintendo for its various video game consoles. The series began with Panel de Pon in Japan, named Tetris Attack in North America, and has since been adapted to many other consoles. The core gameplay of each version is the same in each game, but branding, presentation details and console-specific features have varied.

<i>Luxor 3</i> 2007 video game

Luxor 3 is an action-puzzle computer game released by MumboJumbo. It is a sequel to Luxor and Luxor 2. As with the other Luxor games, it maintains an Egyptian theme and revolves around Egyptian deities involving a main gameplay goal of removing spheres in various lines of spheres on a set track by exploding groups of three or more spheres.

<i>Balloon Pop</i> 2008 video game

Balloon Pop, known in Europe as Pop! and in Japan as Rainbow Pop (レインボーポップ), is a video game developed by Japanese studio Dreams and released for the Wii in North America on October 23, 2007. It is the first puzzle strategy game released for the Wii. The objective of the game is to pop balloons using the Wii Remote. There are various modes including Story Mode, Puzzle Mode, and VS CPU mode. Balloon Pop can support up to two players. The Nintendo DS version of the game was released on October 23, 2009.

<i>Space Invaders Extreme 2</i> 2009 video game

Space Invaders Extreme 2 is the sequel to Space Invaders Extreme. Space Invaders Extreme 2 features new content compared to its predecessor. A cut-down version of the game called Space Invaders Extreme Z has been made available on DSiWare for 500 Points.

<i>Ka-Glom!</i> 2006 video game

Ka-Glom! is a puzzle video game created and published by mobile developer Magmic. Originally developed for BlackBerry in 2006, it has since been ported to Java, Windows Mobile, and iOS devices. It is similar to Puyo Puyo which was originally released in 1991 by Compile for the MSX2.

<i>Tetris Classic</i> 1992 video game

Tetris Classic is a 1992 puzzle video game developed and published by Spectrum HoloByte for DOS systems. It is an adaptation of the 1985 Soviet video game Tetris, which was first released in North America in 1988. Spectrum HoloByte subsequently developed a series of annual spin-off titles for Tetris, and intended to take advantage of improvements in computer technology since the original game's release; for Tetris Classic, they showcased the Video Graphics Array (VGA) standard via illustrations depicting scenes from Alexander Pushkin's poem Ruslan and Ludmila, as well as a soundtrack consisting of selections from Mikhail Glinka's opera adaptation of the poem. The game additionally includes competitive and cooperative two-player modes and an option to set a time limit on games. The game received mixed critical commentary; while reviewers appreciated the enhanced presentation and new multiplayer modes, they noted that the gameplay was unchanged from the original version.

<i>Puzzle Link</i> 1998 video game

Puzzle Link is an Arcade-style puzzle video game for the Neo-Geo Pocket and Neo-Geo Pocket Color. It was developed by TUG and published by SNK. It was first released as a black-and-white Japanese exclusive for the Neo-Geo Pocket in 1998, and then later as a colorful worldwide launch title for the Neo-Geo Pocket Color in March 1999. It was followed by a sequel, Puzzle Link 2, which first released in Japan in November 1999.