Gamer Network

Last updated

Gamer Network Limited
FormerlyEurogamer Network Limited (1999–2013)
Type Subsidiary
Industry Mass media
Founded1999;22 years ago (1999)
Founders
  • Rupert Loman
  • Nick Loman
Headquarters,
England
Key people
Simon Maxwell (MD)
Parent ReedPop (2018–present)
Website gamer-network.net

Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, Eurogamer , was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop.

Contents

Gamer Network also organises the EGX trade fair. [1] [2]

History

Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. [3] It was formed alongside the opening of its flagship website, Eurogamer , which itself launched on 4 September 1999. [3] [4] Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". [5]

In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. [6] On 1 March 2013, in line with the international expansion, Eurogamer Network announced that it had changed its name to Gamer Network. [7] As part of the rebranding, Eurogamer Events was renamed Gamer Events, while Hammersuit also adopted the Gamer Network name. [7] In October, Simon Maxwell was promoted from group publishing director to chief operating officer. [8]

On 26 February 2018, it was announced that ReedPop, the division of Reed Exhibitions that organises video game exhibitions like PAX, had acquired Gamer Network. [3] While Rupert Loman remained Gamer Network's chief executive officer, Maxwell became the company's managing director and a vice-president for ReedPop's UK operations. [3] [9] Loman left the company in February 2020. [10]

ReedPop implemented a number of layoffs across many of the Gamer Network sites in September 2020. In November 2020, the remaining USgamer staff, which had been reduced from nine to four after the earlier layoffs, reported that ReedPop was shuttering the site by the end of the year. [11]

Owned brands

Editorial websites

Other

Former

Partnered websites

Editorial websites

Other

Related Research Articles

Xbox Game Studios American video game company

Xbox Game Studios is an American video game publisher and division of Microsoft based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, Windows Mobile and other mobile platforms, and web-based portals. As the studio grew, it has acquired and relinquished ownership of several other studios, and is the parent organization of twenty-three other studios.

Codemasters British video game developer and publisher

The Codemasters Software Company Limited is a British video game developer and publisher based in Southam, England, which is a subsidiary of American corporation Electronic Arts. Founded by brothers Richard and David Darling in October 1986, Codemasters is one of the oldest British game studios, and in 2005 was named the best independent video game developer by magazine Develop.

<i>Edge</i> (magazine) UK video game magazine

Edge is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain.

Sumo Digital British independent game development studio based in Sheffield, United Kingdom

Sumo Digital Ltd. is a British video game developer based in Sheffield, England and the principal subsidiary of Sumo Group. The company was founded in 2003 by four former members of the management team of Infogrames Studios and, as of 2018, employs more than 700 people.

Eurogamer is a British video game journalism website owned by Gamer Network, both formed alongside each other in 1999. Its editor-in-chief is Oli Welsh and its editor is Wesley Yin-Poole.

Rockstar Dundee British video game developer

Rockstar Dundee Limited is a British video game developer based in Dundee. The company was founded in April 2008 by Gary Liddon, Billy Thomson, and Gareth Noyce. Thomson had been the lead designer for Crackdown and all three had worked at Xen Group, which provided technology for that game. Upon its establishment, Ruffian Games began work on Crackdown 2, which was released in 2010. The game did not sell enough to develop a third Crackdown game and the studio joined several co-development projects, including several Kinect games, to stay afloat. Game of Glens and Hollowpoint were cancelled, while a Streets of Rage remake was unsuccessfully pitched. After working with Rockstar Games since at least October 2019, Ruffian Games was acquired by the publisher's parent company, Take-Two Interactive, in October 2020 and became part of Rockstar Games as Rockstar Dundee.

<i>VG247</i> Video game blog

VG247 is a video game blog published in the United Kingdom, founded in February 2008 by industry veteran Patrick Garratt. In 2009, CNET blog Crave ranked it as the third best gaming blog in the world.

Green Man Gaming is a British-based online video game retailer, distributor and publisher. It has a multi-platform catalogue of 9,000+ games from more than 1,350 publishers, selling games in 195 countries through over 140 payment systems, in 18 currencies. 90% of its revenue is generated from outside the UK.

The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017.

Bloober Team S.A. is a Polish video game developer based in Kraków. Founded in November 2008 by Peter Babieno and Peter Bielatowicz, the company is best known for developing Layers of Fear (2016), Observer (2017), Blair Witch (2019), and The Medium (2021). In January 2018, Bloober Team received the Paszport Polityki award in the "Digital Culture" category.

Bossa Studios British video game developer

Bossa Studios Limited is a British video game developer based in London. It is known for its comedic, physics-based games Surgeon Simulator and I Am Bread.

The year 2015 saw releases of numerous video games as well as a follow-up to Nintendo's portable 3DS console, the New Nintendo 3DS. Top-rated games originally released in 2015 included Metal Gear Solid V: The Phantom Pain, The Witcher 3: Wild Hunt, Bloodborne, Undertale, and Fallout 4. Sales of video games in 2015 reached $61 billion, according to analysis firm SuperData, an 8% increase from 2014. Of this, the largest sector was in computer game sales and subscription services, accounting for $32 billion. Mobile games revenues were at $25.1 billion, a 10% increase from 2014. Digital sales on consoles made up the remaining $4 billion.

Numerous video games were released in 2018. Best-selling games included Call of Duty: Black Ops 4, Marvel's Spider-Man, Red Dead Redemption 2, Super Smash Bros Ultimate, Far Cry 5, God of War, Monster Hunter: World, and Dragon Ball FighterZ. Games highly regarded by video game critics released in 2018 included Red Dead Redemption 2, God of War, Super Smash Bros. Ultimate, Marvel's Spider-Man, Forza Horizon 4, Monster Hunter: World, Dead Cells, Return of the Obra Dinn, and Celeste. The year's highest-grossing games included Fortnite, Honor of Kings/Arena of Valor, Dungeon Fighter Online, League of Legends, and Pokémon Go.

Don't Nod Entertainment SA is a French video game developer based in Paris. Founded in June 2008, it started development on Remember Me (2013). Because of its poor return on investment, Dontnod entered "judicial reorganisation" in 2013. With the help of French agency funding, it signed Life Is Strange (2015) with publisher Square Enix Europe in 2014, whose successful release raised Dontnod's industry status. In May 2018, Dontnod went public on the Euronext Growth stock market. Other games they have developed include Vampyr, The Awesome Adventures of Captain Spirit, Life Is Strange 2, Twin Mirror, and Tell Me Why.

In the video game industry during 2019, both Sony and Microsoft announced their intent to reveal their next-generation consoles in 2020, while Nintendo introduced a smaller Nintendo Switch Lite, and Google announced its streaming game platform Stadia. The controversy over loot boxes as a potential gambling route continued into 2019, with some governments like Belgium and the Netherlands banning games with them under their gambling laws, while the United Kingdom acknowledging their current laws prevent enforcing these as if they were games of chance. The first video cards to support real-time ray tracing were put onto the consumer market, including the first set of games that would take advantage of the new technology. The Epic Games Store continued its growth in challenging the largest digital PC game distribution service Steam, leading to concern and debate about Epic Games' methods to seek games for its service. Dota Auto Chess, a community-created mod for Dota 2, introduced a new subgenre of strategy games called auto battlers, which saw several games in the genre released throughout the year. Blizzard Entertainment faced criticism due to their involvement in the Blitzchung controversy, which began after they had banned a Hearthstone player for making comments during a tournament regarding the 2019–20 Hong Kong protests.

<i>Human: Fall Flat</i> 2016 video game

Human: Fall Flat is a puzzle-platform game developed by Tomas Sakalauskas and published by Curve Digital. It was initially released for Microsoft Windows, Linux, and MacOS in July 2016, and received ports to the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, Nintendo Switch, Google Stadia, and iOS and Android over the next several years.

In the video game industry, 2020 saw the launch of the next generation of video game consoles, with both Microsoft and Sony Interactive Entertainment having released the Xbox Series X/S and PlayStation 5 consoles, respectively, in November 2020. The industry was heavily affected by the impact of the COVID-19 pandemic which had begun in March and kept most people in lockdowns and working from home. While this caused numerous delays in software and hardware releases and the cancellation of live conferences and events in favor of virtual shows, it also created a boon for the industry as people turned to gaming as a means to pass the time. The industry also reacted to various policital/cultural events.

The ninth generation of video game consoles began in November 2020 with the releases of Microsoft's Xbox Series X and Series S console family and Sony's PlayStation 5.

OutsideXbox British YouTube group

OutsideXbox, or Oxbox, is a British YouTube channel and group consisting of Jane Douglas, Andy Farrant, and Mike Channell. The group also has a sister channel, Outside Xtra, or Oxtra, consisting of Luke Westaway and Ellen Rose. The group is best known for video games commentary, journalism, and gameplay. The channel also hosts the Oxventure, a tabletop role-playing game (TTRPG) Dungeons & Dragons and Blades in the Dark series featuring fellow YouTuber Johnny Chiodini. The group has a combined 3.49 million subscribers and 1.49 billion views as of May 2021.

References

  1. JARVIS, MATTHEW (9 October 2014). "Games Media Profile: Gamer Network". MCV/Develop . Retrieved 27 September 2021.
  2. "Privacy Policy". EGX . Archived from the original on 10 August 2019. Retrieved 10 August 2019. Gamer Network Ltd (the owner and operator of EGX.net) is a subsidiary of Reed Exhibitions Ltd.
  3. 1 2 3 4 5 Frank, Allegra (26 February 2018). "PAX organizer acquires USgamer, Eurogamer and more". Polygon . Archived from the original on 17 June 2019. Retrieved 30 June 2019.
  4. "EuroGamer opens!". Eurogamer . 4 September 1999. Archived from the original on 4 April 2019. Retrieved 30 June 2019.
  5. "History – About". Gamer Network. Archived from the original on 2 May 2019. Retrieved 5 July 2019.
  6. "Eurogamer acquires Hammersuit". MCV/Develop . 21 February 2011. Archived from the original on 21 July 2021. Retrieved 30 June 2019.
  7. 1 2 Parfitt, Ben. "Eurogamer Network is no more as it rebrands to Gamer Network". MCV/Develop . Archived from the original on 4 March 2013.
  8. "Simon Maxwell becomes Gamer Network COO". MCV/Develop . 22 October 2013. Archived from the original on 16 February 2021. Retrieved 30 June 2019.
  9. Dring, Christopher (26 February 2018). "PAX organiser ReedPop acquires Gamer Network". GamesIndustry.biz . Archived from the original on 27 February 2018. Retrieved 30 June 2019.
  10. Martin, Matt (26 February 2020). "Rupert Loman leaves Gamer Network and ReedPop after 20 years". VG247 . Archived from the original on 30 November 2020. Retrieved 16 February 2021.
  11. Sinclair, Brendan (16 November 2020). "USgamer staff laid off". GamesIndustry.biz . Archived from the original on 16 February 2021. Retrieved 16 November 2020.
  12. Chiodini, Johnny (22 August 2019). "Introducing Dicebreaker, a new hub for tabletop gaming". Eurogamer . Archived from the original on 14 September 2019. Retrieved 23 December 2019.
  13. "About Us". Dicebreaker . Archived from the original on 9 July 2021. Retrieved 21 July 2021.
  14. "The Eurogamer Staff". Eurogamer . 17 August 2010. Archived from the original on 20 July 2021. Retrieved 21 July 2021.
  15. Fahey, Rob (9 June 2017). "Launching GamesIndustry.biz: 15 years ago". GamesIndustry.biz . Archived from the original on 30 June 2019. Retrieved 30 June 2019.
  16. "Articles by James Batchelor". GamesIndustry.biz . Archived from the original on 18 July 2021. Retrieved 21 July 2021.
  17. Bedford, John (17 May 2013). "Welcome to Metabomb!". Metabomb . Archived from the original on 16 February 2021. Retrieved 30 June 2019.
  18. Weber, Rachel (15 August 2012). "Eurogamer launches new dedicated Xbox website". GamesIndustry.biz . Archived from the original on 25 November 2012. Retrieved 30 June 2019.
  19. "Outside Xbox launches multi-platform channel, expands team". GamesIndustry.biz . 19 October 2016. Archived from the original on 9 January 2018. Retrieved 8 January 2020.
  20. Martin, Matt (1 June 2010). "Eurogamer strikes Rock, Paper, Shotgun partnership". GamesIndustry.biz . Archived from the original on 6 March 2016. Retrieved 30 June 2019.
  21. Pearson, Dan (3 May 2017). "Gamer Network acquires Rock Paper Shotgun". GamesIndustry.biz . Archived from the original on 28 June 2018. Retrieved 30 June 2019.
  22. Smith, Graham (2 July 2021). "I'm not editor-in-chief of RPS anymore, here's who is". Rock Paper Shotgun . Archived from the original on 3 July 2021. Retrieved 21 July 2021.
  23. Garratt, Patrick (1 February 2011). "It's our third birthday – welcome to the new VG247". VG247 . Archived from the original on 30 June 2019. Retrieved 30 June 2019.
  24. "Staff". VG247 . Archived from the original on 16 July 2021. Retrieved 21 July 2021.
  25. "MCV's 30 Under 30 2017". MCV/Develop . 24 November 2017. Archived from the original on 16 February 2021. Retrieved 30 June 2019.
  26. "Gamer Network moves into physical games publishing". MCV/Develop . 9 March 2015. Archived from the original on 16 February 2021. Retrieved 30 June 2019.
  27. Purslow, Matt (9 March 2015). "Gamer Network is crowdfunding collector's editions of Hotline Miami and Papers, Please". PCGamesN . Archived from the original on 20 July 2016. Retrieved 30 June 2019.
  28. Wallace, Jamie (9 July 2016). "Introducing a weekly deals roundup from Jelly Deals". Eurogamer . Archived from the original on 9 November 2016. Retrieved 30 June 2019.
  29. Owen, Dave (16 December 2013). "Gamer Network websites record 20 million unique visitors in November 2013". VG247 . Archived from the original on 3 October 2018. Retrieved 30 June 2019.
  30. Bailey, Kat (31 December 2020). "Press Start to Continue". USgamer . Archived from the original on 14 July 2021. Retrieved 17 July 2021.
  31. "Publishers of Nintendo Life & Push Square". Nlife Media. 19 July 2018. Archived from the original on 20 December 2018. Retrieved 19 December 2018.
  32. Dickens, Anthony (7 November 2005). "Our Nintendo Life Begins..." Nintendo Life . Archived from the original on 26 January 2018. Retrieved 30 June 2019.
  33. 1 2 "About Nintendo Life". Nintendo Life . Archived from the original on 12 August 2019. Retrieved 13 September 2019.
  34. Cullen, Johnny (9 September 2011). "Eurogamer partners with Nintendo Life in ad deal". VG247 . Archived from the original on 23 August 2015. Retrieved 17 September 2015.
  35. Pearson, Dan (9 September 2011). "Eurogamer partners with Nintendo Life in ad deal". GamesIndustry.biz . Archived from the original on 23 August 2015. Retrieved 17 September 2015.
  36. Dickens, Anthony (9 September 2011). "Site News: A Better Nintendo Life". Nintendo Life . Archived from the original on 27 September 2017. Retrieved 30 June 2019.
  37. Calvert, Darren (18 September 2015). "Site News: Nintendo Life's Alex Olney Revealed As YouTuber Finalist For Games Media Awards 2015". Nintendo Life . Archived from the original on 26 May 2019. Retrieved 17 January 2020.
  38. Newton, James (2 February 2012). "Push Square is Open for Business!". Nintendo Life . Archived from the original on 4 May 2019. Retrieved 30 June 2019.
  39. McFerran, Damien (17 March 2020). "Site News: Say Hello To Our Resurrected Sister Site, Pure Xbox". Nintendo Life . Archived from the original on 16 July 2020. Retrieved 16 July 2020.
  40. Barker, Sammy (17 March 2020). "Site News: Don't Forget to Visit Our Sister Site Pure Xbox". Push Square . Archived from the original on 16 July 2020. Retrieved 16 July 2020.
  41. "Site News: Pure Xbox Is Back!". Pure Xbox . 13 March 2020. Archived from the original on 16 July 2020. Retrieved 16 July 2020.
  42. Lang, Ben (13 October 2011). "Following the Road to Virtual Reality". Road to VR . Archived from the original on 21 November 2014. Retrieved 30 June 2019.
  43. James, Paul (31 May 2017). "Road to VR Partners with Eurogamer Parent Company Gamer Network". Road to VR . Archived from the original on 6 June 2017. Retrieved 30 June 2019.
  44. Dealessandri, Marie (5 April 2019). "CVG veterans form games news website Video Games Chronicle". MCV/Develop . Archived from the original on 21 April 2019. Retrieved 30 June 2019.
  45. 1 2 "Mod DB and Indie DB join Eurogamer parent Gamer Network". MCV/Develop . 21 July 2005. Archived from the original on 16 February 2021. Retrieved 30 June 2019.
  46. Helps, Rachel (30 July 2012). "ModDB celebrates 10 years of modding". Kill Screen . Archived from the original on 16 February 2021. Retrieved 30 June 2019.
  47. Tim (19 June 2010). "ModDB Launches Indie Community Site IndieDB". Indie Games Plus. Archived from the original on 16 February 2021. Retrieved 30 June 2019.