Yasuhara at the 2018 Game Developers Conference
|Born||October 12, 1965|
|Other names||Carol Yas|
|Sonic the Hedgehog series|
Hirokazu Yasuhara(安原 広和Yasuhara Hirokazu, born October 12, 1965) (also credited as Carol Yas) is a Japanese video game designer. He is best known for designing the gameplay and stages of the initial Sonic the Hedgehog video games for Sega Genesis in the 1990s, based on technical demos and engines programmed by Yuji Naka. Yasuhara stayed with Sega until the late 1990s. He then joined Naughty Dog, working on the Jak and Daxter series and Uncharted: Drake's Fortune , collaborating again with former Sega employee Mark Cerny. He was the senior design director at Namco Bandai Games America. In April 2012, Yasuhara joined Nintendo where he accepted a position at the Nintendo Software Technology division. In 2016 he joined Unity Technologies.[ citation needed ]
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
A designer is a person who makes designs for objects. A fashion designer designs clothing, a web designer designs web pages and an automobile designer designs automobiles. In each case, the designer works with the help of a technician or engineer who understands deeper level concepts of manufacturing and engineering and the designer themself is largely confined to work at a surface level.
Sonic the Hedgehog is a media franchise owned by Sega, centering on a series of high-speed platform games. Sonic, the protagonist, is an anthropomorphic blue hedgehog with supersonic speed. Typically, Sonic must stop antagonist Doctor Eggman's plans for world domination, often helped by his friends, such as Tails, Amy, and Knuckles.
Altered Beast is a 1988 beat 'em up arcade game developed and manufactured by Sega. The game is set in Ancient Greece, and follows a centurion who is resurrected by Zeus to rescue his daughter Athena. In order to save his daughter, Zeus transforms the centurion into beasts with the use of power-ups. After its initial arcade release, it was ported to several home video game consoles and home computers, including the Mega Drive/Genesis, for which it was a pack-in game.
Fatal Labyrinth, titled Shi no Meikyuu: Labyrinth of Death (死の迷宮) in Japan, is a role-playing video game developed and published by Sega. Originally available exclusively on the Sega Meganet multiplayer gaming service in 1990, it was later remade for the Sega Genesis in 1991. The game appears in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3. The game was also released for Microsoft Windows on September 13, 2010. The game is similar to and shares assets with Dragon Crystal, which was also released around that time.
Sonic the Hedgehog Spinball, commonly abbreviated to Sonic Spinball, is a 1993 pinball video game developed by Sega Technical Institute and published by Sega. It is a spinoff of the Sonic the Hedgehog series set in the universe of the Sonic the Hedgehog animated series. Players control Sonic the Hedgehog, who must stop Doctor Robotnik from enslaving the population in a giant pinball-like mechanism. The game is set in a series of pinball machine-like environments, and Sonic acts as a pinball for the majority of the game.
Sega CS Research and Development No. 2, commonly abbreviated as Sega CS2 R&D and better known as Sonic Team, is a video game development division of the Japanese company Sega. Sonic Team is best known for the long-running Sonic the Hedgehog series and games such as Nights into Dreams and Phantasy Star Online.
Sonic the Hedgehog is the title character and protagonist of the Sonic the Hedgehog video game series released by Sega, as well as numerous spin-off comics, animations, and other media.
Sonic the Hedgehog 3 is a platform game developed and published by Sega. It is the sequel to Sonic the Hedgehog 2 (1992) and was released worldwide for the Sega Genesis in 1994. Following the events of Sonic 2, Doctor Robotnik's spaceship, the Death Egg, crash-lands on a mysterious floating island. There, Sonic and Tails must once more retrieve the Chaos Emeralds to stop Death Egg from relaunching, while making rounds with the island's guardian, Knuckles the Echidna. Gameplay is similar to previous entries, with players controlling Sonic and Tails through side-scrolling levels at high speeds while collecting rings and defeating enemies.
Knuckles the Echidna is a fictional character in Sega's Sonic the Hedgehog series. He is a red anthropomorphic echidna who is determined and serious, but sometimes gullible. He has the ability to glide and climb up walls, and is a powerful fighter with spiked hands. He serves as the guardian of the Master Emerald, a huge gemstone that controls the series' integral Chaos Emeralds.
Miles "Tails" Prower is a fictional character in Sega's Sonic the Hedgehog series, and the title character's best friend and sidekick. Tails also appears in his own spin-off series as "Two Tails" in comic books, cartoons, as well as in an OVA, named Sonic the Hedgehog. He is the second character to consistently appear by Sonic's side in the series.
Sonic the Hedgehog, also referred to as Sonic 1, is a platform game developed by Sonic Team and published by Sega for the Sega Genesis console. It was released in North America in June 1991, and in PAL regions and Japan the following month. The game features an anthropomorphic hedgehog named Sonic in a quest to defeat Doctor Robotnik, a scientist who has imprisoned animals in robots and stolen the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health and a simple control scheme, with jumping and attacking controlled by a single button.
Yuji Naka is a Japanese video game programmer, designer, and producer best known as the former head of Sonic Team, where he was the lead programmer of the original Sonic the Hedgehog series of games on the Sega Genesis. In 2006, he founded Prope, an independent game company. In January 2018, he joined Square Enix.
Naoto Ohshima is a Japanese artist and video game designer best known for designing the Sonic the Hedgehog and Dr. Eggman characters from Sega's Sonic the Hedgehog franchise. Although Yuji Naka created the original tech demo around which Sonic's gameplay was based, the character in his prototype was a ball that lacked any specific features. Sonic Team considered numerous potential animal mascots before deciding on Ohshima's design, with an armadillo or hedgehog being the top choices because their spikes worked well with the concept of rolling into enemies.
In video game parlance, a multicart is a cartridge that contains more than one game. Typically, the separate games are available individually for purchase or were previously available individually. For this reason, collections, anthologies, and compilations are considered multicarts. The desirability of the multicart to consumers is that it provides better value, greater convenience, and more portability than the separate games would provide. The advantage to developers is that it allows two or more smaller games to be sold together for the price of one larger game, and provides an opportunity to repackage and sell older games one more time, often with little or no changes.
Green Hill Zone is the first level of the 1991 Sega Genesis video game Sonic the Hedgehog. The level is grassy and lush, with environmental features such as palm trees, vertical loops and cliffs, and is the home of numerous forest animals. Like the game's other levels, Green Hill comprises three acts; in the third, Sonic fights antagonist Doctor Eggman before moving to the second level, Marble Zone. It was constructed by level designer Hirokazu Yasuhara and its musical theme was created by Masato Nakamura.
Sega Technical Institute (STI) was an American development division of Sega. Founded by Atari veteran Mark Cerny in 1991, the studio sought to combine elite Japanese developers, including Sonic Team programmer Yuji Naka and his team, with new American talent. STI developed a number of Sonic the Hedgehog games, as well as other games for the Sega Genesis, before it was closed at the end of 1996.
Sonic the Hedgehog 2 is a platform game developed and published by Sega for the Sega Genesis console, released worldwide in November 1992. It is the second main entry in the Sonic the Hedgehog series, and introduced Sonic's sidekick, Miles "Tails" Prower, controllable by a second player. In the story, Sonic and Tails must stop series antagonist Dr. Ivo Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg.
Shun Nakamura is a game designer for Sonic Team, whose works include Samba de Amigo, Billy Hatcher and the Giant Egg and Sonic the Hedgehog.
The term unlockable games refers to full video games that can be unlocked within another video game, often as easter eggs. Often these unlockable games are earlier entries in the series of the game in which they are hidden, and they become available after beating the game or meeting other requirements.
Takashi Iizuka is a Japanese video game director, producer, designer and screenwriter. Since 2009, Iizuka has been the vice president of Product Development for the Sonic franchise at Sega of America and head of Sonic Team, altogether serving as the head of the Sonic the Hedgehog series.
Kazuyuki Hoshino is a video game artist who works for Sonic Team. His first role involved working with Sega on Sonic the Hedgehog CD as a character/sprite, special-stage, and visual designer. He is notable for creating Metal Sonic and Amy Rose. He was Sega Studio USA's art director and lead character designer until part of the studio was absorbed back into the Japanese parent company. At the American branch, he worked alongside Takashi Iizuka, as they both determined the best direction and style for their games.
Mario & Sonic at the Olympic Games Tokyo 2020 is an upcoming 2019 sports video game based on the 2020 Summer Olympics. It is the sixth installment in the Mario & Sonic series, a crossover between Nintendo's Super Mario and Sega's Sonic the Hedgehog franchises, and the first since the Rio 2016 Olympic Games edition. It is scheduled for release in November 2019 on Nintendo's Switch console, and for arcade cabinets sometime in 2020.
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