Kazushige Nojima

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Kazushige Nojima(野島 一成,Nojima Kazushige, born January 20, 1964 in Sapporo) is a Japanese video game writer and is the founder of Stellavista Ltd. He is best known for writing several installments of Square Enix's Final Fantasy video game series—namely Final Fantasy VII, Final Fantasy VIII, Final Fantasy X , Final Fantasy X-2 , Final Fantasy VII: Advent Children , Crisis Core: Final Fantasy VII and the Kingdom Hearts series . [1] Nojima also wrote the original lyrics of Liberi Fatali for Final Fantasy VIII and both Suteki da Ne and the Hymn of the Fayth for Final Fantasy X.

Sapporo Designated city in Hokkaido, Japan

Sapporo is the fifth largest city of Japan by population, and the largest city on the northern Japanese island of Hokkaido. It is the capital city of Hokkaido Prefecture and Ishikari Subprefecture. It is an ordinance-designated city.

Japan Constitutional monarchy in East Asia

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies off the eastern coast of the Asian continent and stretches from the Sea of Okhotsk in the north to the East China Sea and the Philippine Sea in the south.

Contents

Biography

Kazushige Nojima first joined Japanese video game developer and publisher Data East. [2]

A video game developer is a software developer that specializes in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programming, design, art, testing, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games.

A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects of advertising.

Data East Japanese video game developer and publisher (1976 - 2003)

Data East Corporation, also abbreviated as DECO, was a Japanese video game and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. Its main headquarters were located in Suginami, Tokyo. The American subsidiary, Data East USA, was headquartered in San Jose, California.

Square Co.

He joined Square in 1994. He began work on Final Fantasy VII after the main character settings were done, though Nojima considered this early in the process; he was still working on Bahamut Lagoon . [3] Nojima originated the idea that one of the two female leads, Tifa or Aerith, should die. [3]

Square Co., Ltd. was a Japanese video game company founded in September 1986 by Masafumi Miyamoto. It merged with Enix in 2003 to form Square Enix. The company also used SquareSoft as a brand name to refer to their games, and the term is occasionally used to refer to the company itself. In addition, "Square Soft, Inc" was the name of the company's American arm before the merger, after which it was renamed to "Square Enix, Inc".

<i>Final Fantasy VII</i> 1997 video game

Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the Final Fantasy series. Published in Japan by Square, it was released in other regions by Sony Computer Entertainment and became the first in the main series to see a PAL release. The game's story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Events send Cloud and his allies in pursuit of Sephiroth, a superhuman intent on destroying their planet. During the journey, Cloud builds close friendships with his party members, including Aerith Gainsborough, who holds the secret to saving their world.

<i>Bahamut Lagoon</i> 1996 video game

Bahamut Lagoon is a Japanese tactical role-playing game developed and published by Square for the Super Famicom and released on February 9, 1996.

Nojima also wrote the mythology of Fabula Nova Crystallis , which has been used as the story foundation for all the titles within the series. [4] Nojima also wrote most of the Kingdom Hearts games. [5] He also wrote the scenario for Final Fantasy XV (Previously known as Versus XIII). [4]

<i>Fabula Nova Crystallis Final Fantasy</i> video game series

Fabula Nova Crystallis Final Fantasy is a series of games within the Final Fantasy video game franchise. It was primarily developed by series creator and developer Square Enix, which also acted as publisher for all titles. While featuring various worlds and different characters, each Fabula Nova Crystallis game is ultimately based on and expands upon a common mythos focusing on important crystals tied to deities. The level of connection to the mythos varies between each title. The series title translates from Latin as 'The New Tale of the Crystal'. Each development team was given the freedom to adapt the mythos to fit the context of a game's story.

Freelance

Kazushige Nojima left Square Enix in 2003 and founded Stellavista Ltd, a freelance scenario company. [6] He wrote the story for Sakura Note . [5] He also contributed some story concepts to the script of Final Fantasy XIII . [6] While developing the scenario for Glory of Heracles , Nojima took inspiration from the Fall of Troy and the Battle of Thermopylae. [7] Not many actual Greek locations were used, but locations derived from Greek mythology were. [7]

<i>Sakura Note: Ima ni Tsunagaru Mirai</i> 2009 video game

Sakura Note ~Ima ni Tsunagaru Mirai~ is an adventure video game developed by Audio Games and published by Marvelous Entertainment for the Nintendo DS. It was released in Japan on November 5, 2009.

<i>Final Fantasy XIII</i> 2010 role-playing video game

Final Fantasy XIII is a science fiction role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for the Microsoft Windows operating system. Released in Japan in December 2009 and worldwide in March 2010, it is the thirteenth title in the mainline Final Fantasy series. The game includes fast-paced combat, a new system for the series for determining which abilities are developed for the characters called "Crystarium", and a customizable "Paradigm" system to control which abilities are used by the characters. Final Fantasy XIII includes elements from the previous games in the series, such as summoned monsters, chocobos, and airships.

<i>Glory of Heracles</i> video game

Glory of Heracles is a 2008 Japanese role-playing video game developed by Paon and published by Nintendo in Japan on May 22, 2008 for the Nintendo DS. It is the sixth game of the Glory of Heracles series. It was revealed at Electronic Entertainment Expo 2009 that this game would be the first in the series to be released outside Japan, which was later released in North America on January 18, 2010.

In 2011 Enterbrain announced on its Famitsu resource that a short anime and audio drama, based on a novel written by Kazushige Nojima, will be streamed with a name Busō Chūgakusei Basket Army (Armed Middle School Student Basket Army). [1] [8] [9]

Enterbrain publisher

Enterbrain (エンターブレイン), formerly Enterbrain, Inc., is a Japanese publisher and brand company of Kadokawa Corporation founded on January 30, 1987 as ASCII Film Co., Ltd.. Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strategy guides. In addition, the company publishes a small selection of anime artbooks. Enterbrain is based in Tokyo, Japan, with a paid-in capital of 410 million yen. Enterbrain's current president is Hirokazu Hamamura.

<i>Famitsu</i> periodical literature

Famitsu, formerly Famicom Tsūshin, is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Famitsu is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. Shūkan Famitsū, the original Famitsū publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011 Enterbrain began releasing the digital version of the magazine exclusively on BookWalker weekly.

Writing style and reception

Nojima has been called one of the "strongest voices" in the video game industry for his writing. [6] His stories have been noted for their complexity and fearlessness in delving into romantic plot lines. [6]

Works

Related Research Articles

Cloud Strife protagonist in Final Fantasy VII

Cloud Strife is a fictional character and the main protagonist of Square's 1997 role-playing video game Final Fantasy VII and several of its sequels and spin-offs. In Final Fantasy VII, Cloud is a mercenary claiming to be formerly of SOLDIER, a group of elite supersoldiers employed by the Shinra Electric Power Company, a megacorporation responsible for draining the life from the planet. Fighting against Shinra in the resistance group AVALANCHE, and driven by a feud with the primary antagonist, Sephiroth, Cloud learns to accept his troubled past and adapts to his role as a leader. Cloud reappears as the protagonist in the 2005 computer-animated sequel film, Final Fantasy VII: Advent Children, in which he fights a new threat to the world while dealing with a sickness that infected his body. He acts in a supporting role in other Compilation of Final Fantasy VII titles, and is featured in several other games outside the Final Fantasy VII continuity. Additionally, he has been featured in Nintendo's Super Smash Bros. series, and the Kingdom Hearts series by Square Enix.

<i>Final Fantasy VII: Advent Children</i> 2005 film by Tetsuya Nomura

Final Fantasy VII: Advent Children is a 2005 Japanese computer-animated science fantasy action drama film directed by Tetsuya Nomura, written by Kazushige Nojima, and produced by Yoshinori Kitase and Shinji Hashimoto. Developed by Visual Works and Square Enix, Advent Children is part of the Compilation of Final Fantasy VII series of media, which is based in the world and continuity of the highly successful 1997 role-playing video game Final Fantasy VII. Final Fantasy VII: Advent Children was released on DVD and Universal Media Discs with Japanese voice acting in Japan on September 14, 2005, and on April 25, 2006, with English voice acting in North America and Europe.

Vincent Valentine character in Final Fantasy VII

Vincent Valentine is a player character in Square's 1997 role-playing video game Final Fantasy VII. Designed by Tetsuya Nomura, he also appears in various titles from the Compilation of Final Fantasy VII, a metaseries set in the Final Fantasy VII continuity. Specifically, he is the protagonist in the 2006 third-person shooter Dirge of Cerberus: Final Fantasy VII and its mobile phone tie-in Dirge of Cerberus: Lost Episode. Vincent is voiced in Japanese by Shōgo Suzuki and in English by Steven Blum.

Aerith Gainsborough

Aerith Gainsborough, transliterated as Aeris Gainsborough in the English releases of Final Fantasy VII and Final Fantasy Tactics—is a player character in Square's role-playing video game Final Fantasy VII. She was designed by Tetsuya Nomura with influence from Yoshinori Kitase, Hironobu Sakaguchi and Yoshitaka Amano.

Squall Leonhart

Squall Leonhart is a fictional character and the primary protagonist of Final Fantasy VIII, a role-playing video game by Square. In Final Fantasy VIII, Squall is a 17-year-old student at Balamb Garden, a prestigious military academy for elite mercenaries. He stands 177 cm tall. As the story progresses, Squall befriends Quistis Trepe, Zell Dincht, Selphie Tilmitt, and Irvine Kinneas, and falls in love with Rinoa Heartilly. These relationships, combined with the game's plot, gradually change him from a loner to an open, caring person. Squall has appeared in several other games, including Chocobo Racing, Itadaki Street Special, and the Kingdom Hearts series, as Leon.

Zack Fair character in Final Fantasy

Zack Fair is a fictional character first introduced as a non-player character in the 1997 role-playing video game Final Fantasy VII by Square, and subsequently expanded upon in the metaseries Compilation of Final Fantasy VII.

<i>Compilation of Final Fantasy VII</i> media franchise

The Compilation of Final Fantasy VII is a metaseries produced by Square Enix. A subseries stemming from the main Final Fantasy series, it is a collection of video games, animated features and short stories based in the world and continuity of Final Fantasy VII. Officially announced in 2003 with the reveal of Final Fantasy VII: Advent Children, the series' core products are three video games and one movie release. Alongside these are tie-in products and spin-offs including books, mobile games and an original video animation. Advent Children and the mobile title Before Crisis: Final Fantasy VII are a sequel and prequel to VII, respectively focusing on Cloud Strife, the original game's main protagonist, and covert operatives known as the Turks. Crisis Core: Final Fantasy VII follows the story of Zack Fair, an important major character in VII, while Dirge of Cerberus: Final Fantasy VII, which acts as a sequel to Advent Children, follows Vincent Valentine, one of the original's optional characters.

Yoshinori Kitase Japanese video game designer

Yoshinori Kitase is a Japanese game director and producer working for Square Enix. He is known as the director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the producer of the Final Fantasy X and Final Fantasy XIII series. Kitase is an Executive Officer at Square Enix, the Head of Square Enix's Business Division 1 and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.

Motomu Toriyama video game designer

Motomu Toriyama is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on cutscenes in Bahamut Lagoon and Final Fantasy VII. Toriyama started directing with Final Fantasy X-2 and has continued doing so with large-scale projects such as Final Fantasy XIII and its sequels Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII. Since 2003, he has been directing his own team of scenario writers at the company. He is currently directing Mobius Final Fantasy and is a member of Square Enix's Business Division 1, and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.

Tidus Final Fantasy character

Tidus is a fictional video game character in Square Enix's Final Fantasy series. He was introduced as the protagonist of the role-playing video game, Final Fantasy X, in 2001 as a 17-year-old expert in the fictional sport of blitzball from the city of Zanarkand. After a mysterious creature named Sin attacks his hometown, Tidus is apparently transported to the world of Spira. Shortly after his arrival he meets Yuna, a new summoner, and her guardians. The summoner will soon set out on a pilgrimage to destroy the creature which attacked Tidus' city; by joining them, Tidus hopes to find his way home. He has appeared in other video games, including the Final Fantasy X sequel Final Fantasy X-2, the Kingdom Hearts series, and several Square Enix crossover games.

Daisuke Watanabe is a Japanese video game writer employed by Square Enix. He is mostly known for his work on the role-playing video game series Final Fantasy and the action RPG series Kingdom Hearts.

Jun Akiyama is a Japanese video game event director and scenario writer who works at Square Enix. He joined the predecessor company Square in 1995. In his role as event planner for Final Fantasy VII, Akiyama was responsible for the story elements and cutscenes involving the characters Red XIII and Yuffie Kisaragi, respectively. During his work as the event director of Vagrant Story, he intended to make the transitions between gameplay and event scenes as smooth as possible. The fully polygonal graphics of the game entailed precise camera movements, character animations and the usage of different lens effects.

<i>Final Fantasy X/X-2 HD Remaster</i> video game

Final Fantasy X/X-2 HD Remaster is a high-definition remaster of the role-playing video games Final Fantasy X and Final Fantasy X-2, originally developed by Square on the PlayStation 2 in the early 2000s. It also features story content previously only found in the International versions, and a new audio drama set a year after the events of X-2. The collection saw graphical and musical revisions and is based on the international versions of both games, making certain content accessible to players outside of Japan for the first time.

<i>Mobius Final Fantasy</i> 2015 video game

Mobius Final Fantasy is an episodic role-playing video game developed and published by Square Enix for iOS, Android, and Microsoft Windows. It was released in Japan in June 2015, and released internationally in August 2016. The player controls Warrior of Light (Wol), a man who wakes with amnesia in the world of Palamecia, and must help conquer the dark forces attacking its people. The game features gameplay elements from previous Final Fantasy titles, including leveling, exploration via standard navigation and fast-travel systems, and turn-based combat tied to a job system. Common themes were also drawn from the original Final Fantasy title, such as "warriors of light" and their fight against chaos and darkness.

<i>Final Fantasy VII Remake</i> upcoming video game

Final Fantasy VII Remake is an upcoming action role-playing game developed and published by Square Enix for the PlayStation 4. It is a remake of the 1997 PlayStation game Final Fantasy VII, retelling the original story following mercenary Cloud Strife as he and eco-terrorist group AVALANCHE battle against the corrupt Shinra megacorporation, and the rogue former Shinra soldier Sephiroth. Gameplay is planned to be a fusion of real-time action similar to Dissidia Final Fantasy and other strategic elements, and will be released as a multipart series.

Tetsuya Nomura is a Japanese video game artist, designer and director working for Square Enix. He designed characters for the Final Fantasy series, debuting with Final Fantasy VI and continuing with various later installments. Additionally, Nomura has led the development of the Kingdom Hearts series since its debut in 2002 and was the director for the CGI film Final Fantasy VII: Advent Children.

Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix. The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. While most entries in the series are separate from each other, they have recurring elements carrying over between entries: these include plot themes and motifs, gameplay mechanics such as the Active Time Battle (ATB) system, and signature character designs from the likes of Yoshitaka Amano and Tetsuya Nomura.

References

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