Kinemation

Last updated

Kinemation was one of the first inverse kinematics packages for 3D computer animation, created for Wavefront Technologies' package The Advanced Visualizer (TAV). In 1995, Wired described Kinemation as "a huge breakthrough in motion animation". [1] It was used in the mid-1990s by companies such as Kleiser-Walczak Construction Company (Judge Dredd). Portions of Kinemation were disassembled and re-assembled into Alias-Wavefront's flagship product Maya.

Related Research Articles

<span class="mw-page-title-main">Autodesk Maya</span> 3D computer graphics software

Autodesk Maya, commonly shortened to just Maya, is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for interactive 3D applications, animated films, TV series, and visual effects.

<span class="mw-page-title-main">Alias Systems Corporation</span>

Alias Systems Corporation, headquartered in Toronto, Ontario, Canada, was a software company that produced high-end 3D graphics software. Alias was eventually bought by Autodesk.

<span class="mw-page-title-main">Autodesk Alias</span> Industrial design software

Autodesk Alias is a family of computer-aided industrial design (CAID) software predominantly used in automotive design and industrial design for generating class A surfaces using Bézier surface and non-uniform rational B-spline (NURBS) modeling method.

The history of Canadian animation involves a considerable element of the realities of a country neighbouring the United States and both competitiveness and co-operation across the border.

<span class="mw-page-title-main">Softimage (company)</span> Former 3D animation software company

Softimage, Co. was a company located in Montreal, Quebec, Canada that produced 3D animation software. A subsidiary of Microsoft in the 1990s, it was sold to Avid Technology, who would eventually sell the name and assets of Softimage's 3D-animation business to Autodesk.

<i>Monsters of Grace</i> Multimedia chamber opera by Philip Glass

Monsters of Grace is a multimedia chamber opera in 13 short acts directed by Robert Wilson, with music by Philip Glass and libretto from the works of 13th-century Sufi mystic Jalaluddin Rumi. The title is said to be a reference to Wilson's corruption of a line from Hamlet: "Angels and ministers of grace defend us!" (1.4.39).

The Advanced Visualizer (TAV), a 3D graphics software package, was the flagship product of Wavefront Technologies from the 1980s until the 1990s.

Dynamation was a 3D computer graphics particle generator program sold by Wavefront to run on SGI's IRIX operating system as part of The Advanced Visualizer. The core software was originally developed by Jim Hourihan while at Santa Barbara Studios, a visual effects company owned by effects pioneer John Grower. The software was licensed to Wavefront Technologies in 1992, and passed through to the merged company Alias/Wavefront. It was introduced as a product at SIGGRAPH in 1993. In 1996, Jim Hourihan received a Scientific and Engineering Award for the primary design and development of Dynamation.

<span class="mw-page-title-main">The Amazing Adventures of Spider-Man</span> Motion-based 3D dark ride at universal parks

The Amazing Adventures of Spider-Man is a motion-based 3D dark ride at the Islands of Adventure, Orlando and Universal Studios Japan, Osaka theme parks, based on the Marvel Comics superhero Spider-Man. Built for Islands of Adventure's opening in 1999, it is a hybrid ride combining special roving motion vehicles with 3D projection, elaborate physical sets, and practical and tactile effects.

Wavefront Technologies was a computer graphics company that developed and sold animation software used in Hollywood motion pictures and other industries. It was founded in 1984, in Santa Barbara, California, by Bill Kovacs, Larry Barels, Mark Sylvester. They started the company to produce computer graphics for movies and television commercials, and to market their own software, as there were no off-the-shelf computer animation tools available at the time. In 1995, Wavefront Technologies was acquired by Silicon Graphics, and merged with Alias Research to form Alias|Wavefront.

<span class="mw-page-title-main">Bill Kovacs</span>

Bill Kovacs was a pioneer of commercial computer animation technology.

<span class="mw-page-title-main">Digital Effects (studio)</span> Computer animation studio

Digital Effects Inc. was an early and innovative computer animation studio at 321 West 44th street in New York City. It was the first computer graphics house in New York City when it opened in 1978, and operated until 1986. It was founded by Judson Rosebush, Jeff Kleiser, Don Leich, David Cox, Bob Hoffman, Jan Prins, and others. Many of the original group came from Syracuse University, where Rosebush taught computer graphics. Rosebush developed the animation software APL Visions and FORTRAN Visions. Kleiser later went on to found Kleiser-Walczak Construction Company, which experimented with creating synthespians and made the animation for Monsters of Grace.

<span class="mw-page-title-main">Jos Stam</span>

Jos Stam is a researcher in the field of computer graphics, focusing on the simulation of natural physical phenomena for 3D-computer animation. He achieved technical breakthroughs with the simulation of fluids and gases, new rendering algorithms and subdivision surfaces, which are a mix between two previously incompatible worlds of Nurbs- and polygon-modeling in 3D.

<span class="mw-page-title-main">Rob Burgess</span> Canadian businessman

Rob Burgess is a Canadian executive in the technology industry. He was the chief executive officer of Macromedia Inc. from 1996 to 2005 and chairman from 1997 to 2005. Prior to that, he was CEO of Alias Research from 1991 to 1995.

<span class="mw-page-title-main">Softimage 3D</span> 3D graphics programme that preceded SoftimageXSI

Softimage|3D was a high-end 3D graphics application developed by Softimage, Co., which was used predominantly in the film, broadcasting, gaming, and advertising industries for the production of 3D animation. It was superseded by Softimage XSI in 2000.

MotionBuilder is a 3D character animation software produced by Autodesk. It is used for virtual cinematography, motion capture, and traditional keyframe animation. It was originally named Filmbox when it was first created by Canadian company Kaydara, later acquired by Alias and renamed to MotionBuilder. Alias in turn was acquired by Autodesk.

Bingo is a 1998 computer-animated short film directed by Chris Landreth. The short is based on the stage play Disregard This Play by the theater troupe The Neo Futurists. It uses surrealistic imagery and dialogue to tell the story of an ordinary man who is surrounded by characters who insist that he is someone named "Bingo the Clown" even though he is not. Eventually, the man is worn down by their unwavering insistence and comes to believe that he is Bingo the Clown.

The history of computer animation began as early as the 1940s and 1950s, when people began to experiment with computer graphics – most notably by John Whitney. It was only by the early 1960s when digital computers had become widely established, that new avenues for innovative computer graphics blossomed. Initially, uses were mainly for scientific, engineering and other research purposes, but artistic experimentation began to make its appearance by the mid-1960s – most notably by Dr Thomas Calvert. By the mid-1970s, many such efforts were beginning to enter into public media. Much computer graphics at this time involved 2-dimensional imagery, though increasingly as computer power improved, efforts to achieve 3-dimensional realism became the emphasis. By the late 1980s, photo-realistic 3D was beginning to appear in film movies, and by mid-1990s had developed to the point where 3D animation could be used for entire feature film production.

<span class="mw-page-title-main">Diana Walczak</span> American sculptor

Diana Walczak is an American sculptor, computer graphics pioneer and filmmaker. She is most famous for creating the original Michael Jackson's HIStory Statue which she sculpted in 1994. She also created the digital representation of the statue for Michael Jackson's album, HIStory: Past, Present and Future, Book I.

References

  1. Paula Parisi (December 1995). "The New Hollywood". Wired. Vol. 3, no. 12.