|Lords of Xulima|
|Composer(s)||Nicolas de Ferran|
|Platform(s)||Microsoft Windows, OS X, Linux|
|Release||November 14, 2014|
Lords of Xulima is a 2014 role-playing video game developed by Numantian Games, released on Microsoft Windows, Mac OS X, and Linux. It is the first title released by Numantian Games, an indie game development studio based in Madrid, Spain. After a successful Kickstarter campaign,Lords of Xulima initially released on Steam for Windows, followed by Mac and Linux.
A role-playing video game is a video game genre where the player controls the actions of a character immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences.
Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft. Each family caters to a certain sector of the computing industry. Active Windows families include Windows NT and Windows Embedded; these may encompass subfamilies, e.g. Windows Embedded Compact or Windows Server. Defunct Windows families include Windows 9x, Windows Mobile and Windows Phone.
Linux is a family of free and open-source software operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution.
Lords of Xulima is a turn-based role-playing video game with a first person combat view. The movement and exploration in the game takes place in a 2D isometric view.
Parties make up of 6 characters, with 9 classes to choose from. The turn-based combat in Lords of Xulima is not timed, so players can take their time and decide their next move. Enemies on the map are finite, as players receive a bonus for completely clearing an area of enemies. Some of the enemies are static, while the rest are initiated as a random encounter.
A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected beforehand. In general, random encounters are used to simulate the challenges associated with being in a hazardous environment—such as a monster-infested wilderness or dungeon—with uncertain frequency of occurrence and makeup. Frequent random encounters are common in Japanese role-playing games like Dragon Quest,, Pokémon, and the Final Fantasy series.
Lords of Xulima was developed by Numantian Games, an independent game studio, with a custom made engine.On August 8, 2014, Lords of Xulima entered Steam Early Access. Four months later, it officially released on Steam on November 14, 2014.
Lords of Xulima has received overall favorable reviews, with a 71% based on 9 critic reviews and 8.5 user score on Metacritic.
Lords of Xulima II is in the early development stages with no projected release date.
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