Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different abilities will use up different amounts of MP.When the MP of a character reaches zero, the character won't be able to use special abilities until some of their MP is recovered.
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines.
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
Magic in fiction is the endowment of characters or objects in works of fiction with powers that do not naturally occur in the real world.
Much like health, magic might be displayed as a numeric value, such as "50/100". Here, the first number indicates the current amount of MP a character has whereas the second number indicates the character's maximum MP. In video games, magic can also be displayed visually, such as with a gauge that empties itself as a character uses their abilities.
Health or vitality is an attribute assigned to entities such as characters or objects within role-playing games and video games, that indicates their continued ability to function. Health is usually measured in hit points or health points, shortened to HP which lowers by set amounts when the entity is attacked or injured. When the HP of a player character or non-player character reaches zero, that character is incapacitated and barred from taking further action. In some games, such as those with cooperative multiplayer and party based role playing games, it may be possible for an ally to revive a character who has reached 0 hit points and let them return to action. In single player games, running out of health usually equates to "dying" and losing a life or receiving a Game Over.
The magic system in pen-and-paper role-playing games such as Dungeons & Dragons is largely based on patterns established in the novels of author Jack Vance. In this system, the player character can only memorize a fixed number of spells from a list of spells. Once this spell is used once, the character forgets it and becomes unable to use it again.
Dungeons & Dragons is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. It was first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast since 1997. It was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.
John Holbrook "Jack" Vance was an American mystery, fantasy, and science fiction writer. Though most of his work has been published under the name Jack Vance, he also wrote 9 mystery novels using his full name John Holbrook Vance, three under the pseudonym Ellery Queen, and one each using the pseudonyms Alan Wade, Peter Held, John van See, and Jay Kavanse. Some editions of his published works give his year of birth as 1920.
"Mana" is a word that comes from Polynesian languages meaning something along the lines of "supernatural power". The concept of mana was introduced in Europe by missionary Robert Henry Codrington in 1891 and was popularized by Mircea Eliade in the 1950s. It was first introduced as a magical fuel used to cast spells in the 1969 short story, "Not Long Before the End", by Larry Niven. It has since become a common staple in both role-playing and video games.
Mana, in Austronesian languages, means "power", "effectiveness", and "prestige". In most cases, this power and its source are understood to be supernatural and inexplicable. Its semantics are language-dependent. The concept is significant in Polynesian culture and is part of contemporary Pacific Islander culture; it came to the attention of Western anthropologists through reports from island missionaries. Its study was included in cultural anthropology—specifically, the anthropology of religion.
The Polynesian languages form a language family spoken in geographical Polynesia and on a patchwork of outliers from south central Micronesia to small islands off the northeast of the larger islands of the southeast Solomon Islands and sprinkled through Vanuatu. Linguistic taxonomists classify them as a subgroup of the much larger and more varied Austronesian family, belonging to the Oceanic branch of that family.
A missionary is a member of a religious group sent into an area to promote their faith or perform ministries of service, such as education, literacy, social justice, health care, and economic development. The word "mission" originates from 1598 when the Jesuits sent members abroad, derived from the Latin missionem, meaning "act of sending" or mittere, meaning "to send". The word was used in light of its biblical usage; in the Latin translation of the Bible, Christ uses the word when sending the disciples to preach The gospel in his name. The term is most commonly used for Christian missions, but can be used for any creed or ideology.
Because skills and abilities are not usually lost, a game designer might decide to limit the use of such an ability by linking its use to magic points. This way, after using an ability, the player is required to rest or use an item to replenish their character's MP. This is done for balancing, so that each skill does not have an infinite casting ability with equal results every time.
A player character is a fictional character in a role-playing game or video game whose actions are directly controlled by a player of the game rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character.
"Magic" may be substituted with psychic powers, spiritual power, advanced technology or other concepts that would allow a character to influence the world around them that is not available in real life. Magic is often restricted to a specific class of character, such as a "mage" or "spellcaster", while other character classes have to rely on melee combat or physical projectiles.Other character classes, such as those that rely on melee attacks, may also have a "magic" bar that limits their special abilities, although they are usually called something different, such as the Barbarian's "Fury" in Diablo 3 .
In role-playing games (RPG), a character class is a job or profession commonly used to differentiate the abilities of different game characters. A character class aggregates several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers. RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. Some systems eschew the use of classes and levels entirely; others hybridise them with skill-based systems or emulate them with character templates.
In video games, MP can often be restored by consuming magic potions or it may regenerate over time. Status effects are temporary modification to a game character’s original set of stats. A character may cast a spell that inflicts a positive or negative status effect on another character.
In both tabletop role-playing games and role-playing video games, magic is most usually used to cast spells during battles. However, in tabletop RPGs, unlike in video games, magic has many uses outside of combat situations, such as using love spells on NPCs to gain information.Some games base the strength and amount of a character's magic on stats such as "wisdom" or "intelligence". These stats are used because they are easy to keep track of and develop in pen-and-paper RPGs.
Some games introduce a separate point system per skill. For example, in the Pokémon games, each skill of each fighting character has its own "Power Points" (PP). If the PP of only one of its skills are depleted, that specific Pokémon still has three other skills to choose from.
In god games, the player's power is usually called mana and grows along with the number and prosperity of the player's worshipers. Here, the population size influences the maximum amount of mana the player has and the rate at which their mana restores itself when it is below that maximum. Using "godly powers" consumes mana, but such actions are necessary to increase the number and prosperity of the population.
The Generic Universal RolePlaying System, or GURPS, is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific.
An experience point is a unit of measurement used in tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and for successful role-playing.
Secret of Mana, originally released in Japan as Seiken Densetsu 2, is a 1993 action role-playing game developed and published by Square for the Super Nintendo Entertainment System. It is the sequel to the 1991 game Seiken Densetsu, released in North America as Final Fantasy Adventure and in Europe as Mystic Quest, and it was the first Seiken Densetsu title to be marketed as part of the Mana series rather than the Final Fantasy series. Set in a high fantasy universe, the game follows three heroes as they attempt to prevent an empire from conquering the world with the power of an ancient flying fortress.
A role-playing video game is a video game genre where the player controls the actions of a character immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences.
Pokémon Trading Card Game is a video game adaptation of the original tabletop trading card game of the same name, which in turn was based on the Pokémon role-playing video game series. Developed by Hudson Soft and Creatures, and published by Nintendo, it was initially released in Japan on December 18, 1998, with an English version appearing in North America in April 10, 2000 and in Europe the following December. The title features digital versions of cards from the first three sets of the trading card game originally released in English by Wizards of the Coast between 1998 and 1999, as well as exclusive cards not available outside of the game.
AdventureQuest is an online flash-based single-player role-playing video game started in 2002 and currently developed by Artix Entertainment. As of March 5, 2019, aq.battleon.com, the game's hosting website, and www.battleon.com, the game's homepage, have an Alexa rating of 54,521.
Paladin's Quest, originally released as Lennus: Kodai Kikai no Kioku in Japan, is a utopian/dystopian science fantasy role-playing video game developed by Copya System and published in Japan by Asmik Corporation on November 13, 1992, for the Super Nintendo Entertainment System. It was published in North America by Enix in October 1993. It was different from other role-playing games at the time, because when the player casts magic, it takes away HP instead of MP.
The Paladin is a staple character class found in computer and pen and paper role-playing games. The template may have been introduced through the eponymous character class from Dungeons & Dragons. The broad concept is that of a "Holy Warrior", combining aspects of both Warrior and Cleric.
Champions of Norrath: Realms of EverQuest is an action role-playing video game for the PlayStation 2, set in the EverQuest universe. It is playable with one single player or cooperative for up to four players. However, with a Network Adapter, players can take the game online with others and kill others or join to form groups of adventurers. The game uses a re-worked and expanded Baldur's Gate: Dark Alliance game engine. A sequel was created called Champions: Return to Arms which was released in February 2005.
The monk is a character class in a number of role-playing tabletop and video games. In those games which follow the Dungeons & Dragons traditions, monks are characters with excellent martial arts skills and who specialize in unarmed, unarmored combat.
Dungeon Siege II is an action role-playing video game, the sequel to 2002's Dungeon Siege. It was developed by Gas Powered Games and released on August 16, 2005. The story is a continuation of the Dungeon Siege storyline. An expansion Broken World was released in 2006.
Shadowrun is a cyberpunk-fantasy action role-playing video game for the Super Nintendo Entertainment System (SNES), adapted from the tabletop role-playing game Shadowrun by FASA. The video game was developed by Australian company Beam Software and first released in 1993 by Data East.
Champions: Return to Arms is an action role-playing set in the EverQuest universe. It is the sequel to Champions of Norrath and was developed by Snowblind Studios.
Lufia & the Fortress of Doom, known as Estpolis Denki in Japan, is a role-playing video game developed by Neverland and published by Taito in 1993, for the Super Nintendo Entertainment System. It is the first title in the Lufia series of video games and the only game from the series released under the Taito label in North America.
An attribute is a piece of data that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice. Some games use different terms to refer to an attribute, such as statistic, (primary) characteristic or ability. A number of role-playing games like Fate do not use attributes at all.
Character creation is the process of defining a game character or other character. Typically, a character's individual strengths and weaknesses are represented by a set of statistics. Games with a largely fictional setting may include traits such as race and class. Games with a more contemporary or narrower setting may limit customization to physical and personality traits.
The Wizard is a type of magical character class in certain role-playing games, including role-playing video games. Wizards are considered to be spellcasters who wield powerful spells, but are often physically weak as a trade-off. Wizards are commonly confused with similar offensive spellcasting classes such as the Warlock and the Necromancer. However, a Wizard's power is based on the arcane and a Warlock or Necromancer's power is based on darkness or death. Wizards are primarily based on wizards from assorted fantasy literature. Other terms used to describe the classification include Mage, Magician, and Magic User.
Eastern role-playing video games (RPGs) are RPGs developed in East Asia. Most Eastern RPGs are Japanese role-playing video games (JRPGs), developed in Japan. RPGs are also developed in South Korea and in China.
Avernum 2: Crystal Souls is a single-player role-playing video game developed by Spiderweb Software. It is the second game in the Avernum trilogy. The game was released for OS X and Microsoft Windows in January 2015, The iPad version was released on the App Store on April 15, 2015.