In computer science, a microkernel (often abbreviated as μ-kernel) is the near-minimum amount of software that can provide the mechanisms needed to implement an operating system (OS). These mechanisms include low-level address space management, thread management, and inter-process communication (IPC).
Computer science is the study of processes that interact with data and that can be represented as data in the form of programs. It enables the use of algorithms to manipulate, store, and communicate digital information. A computer scientist studies the theory of computation and the practice of designing software systems.
Computer software, or simply software, is a collection of data or computer instructions that tell the computer how to work. This is in contrast to physical hardware, from which the system is built and actually performs the work. In computer science and software engineering, computer software is all information processed by computer systems, programs and data. Computer software includes computer programs, libraries and related non-executable data, such as online documentation or digital media. Computer hardware and software require each other and neither can be realistically used on its own.
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs.
If the hardware provides multiple rings or CPU modes, the microkernel may be the only software executing at the most privileged level, which is generally referred to as supervisor or kernel mode. Traditional operating system functions, such as device drivers, protocol stacks and file systems, are typically removed from the microkernel itself and are instead run in user space.
In computer science, hierarchical protection domains, often called protection rings, are mechanisms to protect data and functionality from faults and malicious behavior. This approach is diametrically opposite to that of capability-based security.
CPU modes are operating modes for the central processing unit of some computer architectures that place restrictions on the type and scope of operations that can be performed by certain processes being run by the CPU. This design allows the operating system to run with more privileges than application software.
In computing, a device driver is a computer program that operates or controls a particular type of device that is attached to a computer. A driver provides a software interface to hardware devices, enabling operating systems and other computer programs to access hardware functions without needing to know precise details about the hardware being used.
In terms of the source code size, microkernels are often smaller than monolithic kernels. The MINIX 3 microkernel, for example, has only approximately 12,000 lines of code.
A monolithic kernel is an operating system architecture where the entire operating system is working in kernel space. The monolithic model differs from other operating system architectures in that it alone defines a high-level virtual interface over computer hardware. A set of primitives or system calls implement all operating system services such as process management, concurrency, and memory management. Device drivers can be added to the kernel as modules.
MINIX 3 is a project to create a small, high availability, high functioning Unix-like operating system. It is published under a BSD license and is a successor project to the earlier versions, MINIX 1 and 2.
Microkernels trace their roots back to Danish computer pioneer Per Brinch Hansen and his tenure in Danish computer company Regnecentralen where he led software development efforts for the RC 4000 computer.In 1967, Regnecentralen was installing a RC 4000 prototype in a Polish fertilizer plant in Puławy. The computer used a small real-time operating system tailored for the needs of the plant. Brinch Hansen and his team became concerned with the lack of generality and reusability of the RC 4000 system. They feared that each installation would require a different operating system so they started to investigate novel and more general ways of creating software for the RC 4000. In 1969, their effort resulted in the completion of the RC 4000 Multiprogramming System. Its nucleus provided inter-process communication based on message-passing for up to 23 unprivileged processes, out of which 8 at a time were protected from one another. It further implemented scheduling of time slices of programs executed in parallel, initiation and control of program execution at the request of other running programs, and initiation of data transfers to or from peripherals. Besides these elementary mechanisms, it had no built-in strategy for program execution and resource allocation. This strategy was to be implemented by a hierarchy of running programs in which parent processes had complete control over child processes and acted as their operating systems.
Per Brinch Hansen was a Danish-American computer scientist known for his work in operating systems, concurrent programming and parallel and distributed computing.
Regnecentralen, or RC for short, was the first Danish computer company, founded on October 12, 1955. Through the 1950s and 1960s they designed a series of computers, originally for their own use, and later to be sold commercially. Descendants of these systems sold well into the 1980s. They also developed a series of high-speed paper tape machines, and produced Data General Nova machines under license.
Puławypronounced [puˈwavɨ] is a city in eastern Poland, in Lublin Province of northern Lesser Poland, located at the confluence of the Wisła and Kurówka rivers. According to the GUS census estimate, the city had a total population of 49,839 in 2006. Puławy is the capital of Puławy County, and was known as Nowa Aleksandria, or Nowo Aleksandria, from 1846 to 1918 during partitions of Poland. Its coat of arms is the Pahonia.
Following Brinch Hansen's work, microkernels have been developed since the 1970sThe term microkernel itself first appeared no later than 1981. Microkernels were meant as a response to changes in the computer world, and to several challenges adapting existing "mono-kernels" to these new systems. New device drivers, protocol stacks, file systems and other low-level systems were being developed all the time. This code was normally located in the monolithic kernel, and thus required considerable work and careful code management to work on. Microkernels were developed with the idea that all of these services would be implemented as user-space programs, like any other, allowing them to be worked on monolithically and started and stopped like any other program. This would not only allow these services to be more easily worked on, but also separated the kernel code to allow it to be finely tuned without worrying about unintended side effects. Moreover, it would allow entirely new operating systems to be "built up" on a common core, aiding OS research.
Microkernels were a very hot topic in the 1980s when the first usable local area networks were being introduced.[ citation needed ] The same mechanisms that allowed the kernel to be distributed into user space also allowed the system to be distributed across network links. The first microkernels, notably Mach, proved to have disappointing performance, but the inherent advantages appeared so great that it was a major line of research into the late 1990s.[ citation needed ] However, during this time the speed of computers grew greatly in relation to networking systems, and the disadvantages in performance came to overwhelm the advantages in development terms.[ citation needed ] Many attempts were made to adapt the existing systems to have better performance, but the overhead was always considerable and most of these efforts required the user-space programs to be moved back into the kernel. By 2000, most large-scale (Mach-like) efforts had ended, although Apple's macOS, released in 2001, uses a hybrid kernel called XNU, which combines a heavily modified (hybrid) OSFMK 7.3 kernel with code from BSD UNIX, and this kernel is also used in iOS, tvOS, and watchOS. As of 2012 [update] , the Mach-based GNU Hurd is also functional and included in testing versions of Arch Linux and Debian.
A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building. By contrast, a wide area network (WAN) not only covers a larger geographic distance, but also generally involves leased telecommunication circuits.
Mach is a kernel developed at Carnegie Mellon University to support operating system research, primarily distributed and parallel computing. Mach is often mentioned as one of the earliest examples of a microkernel. However, not all versions of Mach are microkernels. Mach's derivatives are the basis of the modern operating system kernels in GNU Hurd and Apple's operating systems macOS, iOS, iPadOS, tvOS, and watchOS.
Although major work on microkernels had largely ended, experimenters continued development.[ citation needed ] It has since been shown that many of the performance problems of earlier designs were not a fundamental limitation of the concept, but instead due to the designer's desire to use single-purpose systems to implement as many of these services as possible.[ citation needed ] Using a more pragmatic approach to the problem, including assembly code and relying on the processor to enforce concepts normally supported in software led to a new series of microkernels with dramatically improved performance.
Microkernels are closely related to exokernels.They also have much in common with hypervisors, but the latter make no claim to minimality and are specialized to supporting virtual machines; indeed, the L4 microkernel frequently finds use in a hypervisor capacity.
Early operating system kernels were rather small, partly because computer memory was limited. As the capability of computers grew, the number of devices the kernel had to control also grew. Throughout the early history of Unix, kernels were generally small, even though they contained various device drivers and file system implementations. When address spaces increased from 16 to 32 bits, kernel design was no longer constrained by the hardware architecture, and kernels began to grow larger.
The Berkeley Software Distribution (BSD) of Unix began the era of larger kernels. In addition to operating a basic system consisting of the CPU, disks and printers, BSD added a complete TCP/IP networking system and a number of "virtual" devices that allowed the existing programs to work 'invisibly' over the network. This growth continued for many years, resulting in kernels with millions of lines of source code. As a result of this growth, kernels were prone to bugs and became increasingly difficult to maintain.
The microkernel was intended to address this growth of kernels and the difficulties that resulted. In theory, the microkernel design allows for easier management of code due to its division into user space services. This also allows for increased security and stability resulting from the reduced amount of code running in kernel mode. For example, if a networking service crashed due to buffer overflow, only the networking service's memory would be corrupted, leaving the rest of the system still functional.
Inter-process communication (IPC) is any mechanism which allows separate processes to communicate with each other, usually by sending messages. Shared memory is strictly speaking also an inter-process communication mechanism, but the abbreviation IPC usually only refers to message passing, and it is the latter that is particularly relevant to microkernels. IPC allows the operating system to be built from a number of small programs called servers, which are used by other programs on the system, invoked via IPC. Most or all support for peripheral hardware is handled in this fashion, with servers for device drivers, network protocol stacks, file systems, graphics, etc.
IPC can be synchronous or asynchronous. Asynchronous IPC is analogous to network communication: the sender dispatches a message and continues executing. The receiver checks (polls) for the availability of the message, or is alerted to it via some notification mechanism. Asynchronous IPC requires that the kernel maintains buffers and queues for messages, and deals with buffer overflows; it also requires double copying of messages (sender to kernel and kernel to receiver). In synchronous IPC, the first party (sender or receiver) blocks until the other party is ready to perform the IPC. It does not require buffering or multiple copies, but the implicit rendezvous can make programming tricky. Most programmers prefer asynchronous send and synchronous receive.
First-generation microkernels typically supported synchronous as well as asynchronous IPC, and suffered from poor IPC performance. Jochen Liedtke assumed the design and implementation of the IPC mechanisms to be the underlying reason for this poor performance. In his L4 microkernel he pioneered methods that lowered IPC costs by an order of magnitude. [ citation needed ]These include an IPC system call that supports a send as well as a receive operation, making all IPC synchronous, and passing as much data as possible in registers. Furthermore, Liedtke introduced the concept of the direct process switch, where during an IPC execution an (incomplete) context switch is performed from the sender directly to the receiver. If, as in L4, part or all of the message is passed in registers, this transfers the in-register part of the message without any copying at all. Furthermore, the overhead of invoking the scheduler is avoided; this is especially beneficial in the common case where IPC is used in an RPC-type fashion by a client invoking a server. Another optimization, called lazy scheduling, avoids traversing scheduling queues during IPC by leaving threads that block during IPC in the ready queue. Once the scheduler is invoked, it moves such threads to the appropriate waiting queue. As in many cases a thread gets unblocked before the next scheduler invocation, this approach saves significant work. Similar approaches have since been adopted by QNX and MINIX 3.
In a series of experiments, Chen and Bershad compared memory cycles per instruction (MCPI) of monolithic Ultrix with those of microkernel Mach combined with a 4.3BSD Unix server running in user space. Their results explained Mach's poorer performance by higher MCPI and demonstrated that IPC alone is not responsible for much of the system overhead, suggesting that optimizations focused exclusively on IPC will have limited impact.Liedtke later refined Chen and Bershad's results by making an observation that the bulk of the difference between Ultrix and Mach MCPI was caused by capacity cache-misses and concluding that drastically reducing the cache working set of a microkernel will solve the problem.
In a client-server system, most communication is essentially synchronous, even if using asynchronous primitives, as the typical operation is a client invoking a server and then waiting for a reply. As it also lends itself to more efficient implementation, most microkernels generally followed L4's lead and only provided a synchronous IPC primitive. Asynchronous IPC could be implemented on top by using helper threads. However, experience has shown that the utility of synchronous IPC is dubious: synchronous IPC forces a multi-threaded design onto otherwise simple systems, with the resulting synchronization complexities. Moreover, an RPC-like server invocation sequentializes client and server, which should be avoided if they are running on separate cores. Versions of L4 deployed in commercial products have therefore found it necessary to add an asynchronous notification mechanism to better support asynchronous communication. This signal-like mechanism does not carry data and therefore does not require buffering by the kernel. By having two forms of IPC, they have nonetheless violated the principle of minimality. Other versions of L4 have switched to asynchronous IPC completely.
As synchronous IPC blocks the first party until the other is ready, unrestricted use could easily lead to deadlocks. Furthermore, a client could easily mount a denial-of-service attack on a server by sending a request and never attempting to receive the reply. Therefore, synchronous IPC must provide a means to prevent indefinite blocking. Many microkernels provide timeouts on IPC calls, which limit the blocking time. In practice, choosing sensible timeout values is difficult, and systems almost inevitably use infinite timeouts for clients and zero timeouts for servers. As a consequence, the trend is towards not providing arbitrary timeouts, but only a flag which indicates that the IPC should fail immediately if the partner is not ready. This approach effectively provides a choice of the two timeout values of zero and infinity. Recent versions of L4 and MINIX have gone down this path (older versions of L4 used timeouts). QNX avoids the problem by requiring the client to specify the reply buffer as part of the message send call. When the server replies the kernel copies the data to the client's buffer, without having to wait for the client to receive the response explicitly.
Microkernel servers are essentially daemon programs like any others, except that the kernel grants some of them privileges to interact with parts of physical memory that are otherwise off limits to most programs. This allows some servers, particularly device drivers, to interact directly with hardware.
A basic set of servers for a general-purpose microkernel includes file system servers, device driver servers, networking servers, display servers, and user interface device servers. This set of servers (drawn from QNX) provides roughly the set of services offered by a Unix monolithic kernel. The necessary servers are started at system startup and provide services, such as file, network, and device access, to ordinary application programs. With such servers running in the environment of a user application, server development is similar to ordinary application development, rather than the build-and-boot process needed for kernel development.
Additionally, many "crashes" can be corrected by simply stopping and restarting the server. However, part of the system state is lost with the failing server, hence this approach requires applications to cope with failure. A good example is a server responsible for TCP/IP connections: If this server is restarted, applications will experience a "lost" connection, a normal occurrence in a networked system. For other services, failure is less expected and may require changes to application code. For QNX, restart capability is offered as the QNX High Availability Toolkit.
Device drivers frequently perform direct memory access (DMA), and therefore can write to arbitrary locations of physical memory, including various kernel data structures. Such drivers must therefore be trusted. It is a common misconception that this means that they must be part of the kernel. In fact, a driver is not inherently more or less trustworthy by being part of the kernel.
While running a device driver in user space does not necessarily reduce the damage a misbehaving driver can cause, in practice it is beneficial for system stability in the presence of buggy (rather than malicious) drivers: memory-access violations by the driver code itself (as opposed to the device) may still be caught by the memory-management hardware. Furthermore, many devices are not DMA-capable, their drivers can be made untrusted by running them in user space. Recently, an increasing number of computers feature IOMMUs, many of which can be used to restrict a device's access to physical memory.This also allows user-mode drivers to become untrusted.
User-mode drivers actually predate microkernels. The Michigan Terminal System (MTS), in 1967, supported user space drivers (including its file system support), the first operating system to be designed with that capability.Historically, drivers were less of a problem, as the number of devices was small and trusted anyway, so having them in the kernel simplified the design and avoided potential performance problems. This led to the traditional driver-in-the-kernel style of Unix, Linux, and Windows NT. With the proliferation of various kinds of peripherals, the amount of driver code escalated and in modern operating systems dominates the kernel in code size.
As a microkernel must allow building arbitrary operating system services on top, it must provide some core functionality. At a minimum, this includes:
This minimal design was pioneered by Brinch Hansen's Nucleus and the hypervisor of IBM's VM. It has since been formalised in Liedtke's minimality principle:
A concept is tolerated inside the microkernel only if moving it outside the kernel, i.e., permitting competing implementations, would prevent the implementation of the system's required functionality.
Everything else can be done in a usermode program, although device drivers implemented as user programs may on some processor architectures require special privileges to access I/O hardware.
Related to the minimality principle, and equally important for microkernel design, is the separation of mechanism and policy, it is what enables the construction of arbitrary systems on top of a minimal kernel. Any policy built into the kernel cannot be overwritten at user level and therefore limits the generality of the microkernel.Policy implemented in user-level servers can be changed by replacing the servers (or letting the application choose between competing servers offering similar services).
For efficiency, most microkernels contain schedulers and manage timers, in violation of the minimality principle and the principle of policy-mechanism separation.
Start up (booting) of a microkernel-based system requires device drivers, which are not part of the kernel. Typically this means that they are packaged with the kernel in the boot image, and the kernel supports a bootstrap protocol that defines how the drivers are located and started; this is the traditional bootstrap procedure of L4 microkernels. Some microkernels simplify this by placing some key drivers inside the kernel (in violation of the minimality principle), LynxOS and the original Minix are examples. Some even include a file system in the kernel to simplify booting. A microkernel-based system may boot via multiboot compatible boot loader. Such systems usually load statically-linked servers to make an initial bootstrap or mount an OS image to continue bootstrapping.
A key component of a microkernel is a good IPC system and virtual-memory-manager design that allows implementing page-fault handling and swapping in usermode servers in a safe way. Since all services are performed by usermode programs, efficient means of communication between programs are essential, far more so than in monolithic kernels. The design of the IPC system makes or breaks a microkernel. To be effective, the IPC system must not only have low overhead, but also interact well with CPU scheduling.
On most mainstream processors, obtaining a service is inherently more expensive in a microkernel-based system than a monolithic system.In the monolithic system, the service is obtained by a single system call, which requires two mode switches (changes of the processor's ring or CPU mode). In the microkernel-based system, the service is obtained by sending an IPC message to a server, and obtaining the result in another IPC message from the server. This requires a context switch if the drivers are implemented as processes, or a function call if they are implemented as procedures. In addition, passing actual data to the server and back may incur extra copying overhead, while in a monolithic system the kernel can directly access the data in the client's buffers.
Performance is therefore a potential issue in microkernel systems. Indeed, the experience of first-generation microkernels such as Mach and ChorusOS showed that systems based on them performed very poorly.However, Jochen Liedtke showed that Mach's performance problems were the result of poor design and implementation, specifically Mach's excessive cache footprint. Liedtke demonstrated with his own L4 microkernel that through careful design and implementation, and especially by following the minimality principle, IPC costs could be reduced by more than an order of magnitude compared to Mach. L4's IPC performance is still unbeaten across a range of architectures.
While these results demonstrate that the poor performance of systems based on first-generation microkernels is not representative for second-generation kernels such as L4, this constitutes no proof that microkernel-based systems can be built with good performance. It has been shown that a monolithic Linux server ported to L4 exhibits only a few percent overhead over native Linux.However, such a single-server system exhibits few, if any, of the advantages microkernels are supposed to provide by structuring operating system functionality into separate servers.
A number of commercial multi-server systems exist, in particular the real-time systems QNX and Integrity. No comprehensive comparison of performance relative to monolithic systems has been published for those multiserver systems. Furthermore, performance does not seem to be the overriding concern for those commercial systems, which instead emphasize reliably quick interrupt handling response times (QNX) and simplicity for the sake of robustness. An attempt to build a high-performance multiserver operating system was the IBM Sawmill Linux project.However, this project was never completed.
It has been shown in the meantime that user-level device drivers can come close to the performance of in-kernel drivers even for such high-throughput, high-interrupt devices as Gigabit Ethernet.This seems to imply that high-performance multi-server systems are possible.
The security benefits of microkernels have been frequently discussed.In the context of security the minimality principle of microkernels is, some have argued, a direct consequence of the principle of least privilege, according to which all code should have only the privileges needed to provide required functionality. Minimality requires that a system's trusted computing base (TCB) should be kept minimal. As the kernel (the code that executes in the privileged mode of the hardware) has unvetted access to any data and can thus violate its integrity or confidentiality, the kernel is always part of the TCB. Minimizing it is natural in a security-driven design.
Consequently, microkernel designs have been used for systems designed for high-security applications, including KeyKOS, EROS and military systems. In fact common criteria (CC) at the highest assurance level (Evaluation Assurance Level (EAL) 7) has an explicit requirement that the target of evaluation be "simple", an acknowledgment of the practical impossibility of establishing true trustworthiness for a complex system. Unfortunately, again, the term "simple" is misleading and ill-defined. At least the Department of Defense Trusted Computer System Evaluation Criteria introduced somewhat more precise verbiage at the B3/A1 classes:
The TCB shall [implement] complete, conceptually simple protection mechanisms with precisely defined semantics. Significant system engineering shall be directed toward minimizing the complexity of the TCB, as well as excluding from the TCB those modules that are not protection-critical.— Department of Defense Trusted Computer System Evaluation Criteria
More recent work on microkernels has been focusing on formal specifications of the kernel API, and formal proofs of the API's security properties and implementation correctness. The first example of this is a mathematical proof of the confinement mechanisms in EROS, based on a simplified model of the EROS API.More recently (in 2007) a comprehensive set of machine-checked proofs was performed of the properties of the protection model of seL4, a version of L4.
This has led to what is referred to as third-generation microkernels,characterised by a security-oriented API with resource access controlled by capabilities, virtualization as a first-class concern, novel approaches to kernel resource management, and a design goal of suitability for formal analysis, besides the usual goal of high performance. Examples are Coyotos, seL4, Nova, Redox and Fiasco.OC.
In the case of seL4, complete formal verification of the implementation has been achieved,i.e. a mathematical proof that the kernel's implementation is consistent with its formal specification. This provides a guarantee that the properties proved about the API actually hold for the real kernel, a degree of assurance which goes beyond even CC EAL7. It was followed by proofs of security-enforcement properties of the API, and a proof demonstrating that the executable binary code is a correct translation of the C implementation, taking the compiler out of the TCB. Taken together, these proofs establish an end-to-end proof of security properties of the kernel.
The term nanokernel or picokernel historically referred to:
There is also at least one case where the term nanokernel is used to refer not to a small kernel, but one that supports a nanosecond clock resolution.
GNU Hurd is the multiserver microkernel written as part of GNU. It has been under development since 1990 by the GNU Project of the Free Software Foundation, designed as a replacement for the Unix kernel, and released as free software under the GNU General Public License. While the Linux kernel soon proved to be a viable solution, development of GNU Hurd continued, albeit at a slow pace.
The trusted computing base (TCB) of a computer system is the set of all hardware, firmware, and/or software components that are critical to its security, in the sense that bugs or vulnerabilities occurring inside the TCB might jeopardize the security properties of the entire system. By contrast, parts of a computer system outside the TCB must not be able to misbehave in a way that would leak any more privileges than are granted to them in accordance to the security policy.
QNX is a commercial Unix-like real-time operating system, aimed primarily at the embedded systems market. The product was originally developed in the early 1980s by Canadian company Quantum Software Systems, later renamed QNX Software Systems and ultimately acquired by BlackBerry in 2010. QNX was one of the first commercially successful microkernel operating systems and is used in a variety of devices including cars and mobile phones.
L4 is a family of second-generation microkernels, generally used to implement Unix-like operating systems, but also used in a variety of other systems.
In computer science, inter-process communication or interprocess communication (IPC) refers specifically to the mechanisms an operating system provides to allow the processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing. Methods for doing IPC are divided into categories which vary based on software requirements, such as performance and modularity requirements, and system circumstances, such as network bandwidth and latency.
EROS is an operating system developed beginning in 1991 by The EROS Group, LLC., the Johns Hopkins University, and the University of Pennsylvania. Features include automatic data and process persistence, some preliminary real-time support, and capability-based security. EROS is purely a research operating system, and was never deployed in real world use. As of 2005, development has stopped in favor of two successor systems, CapROS and Coyotos.
XNU is the computer operating system kernel developed at Apple Inc. since December 1996 for use in the macOS operating system and released as free and open-source software as part of the Darwin operating system, which is the basis for the Apple TV Software, iOS, iPadOS, watchOS, and tvOS operating systems. XNU is an abbreviation of X is Not Unix.
K42 is a discontinued open-source research operating system for cache-coherent 64-bit multiprocessor systems. It was developed primarily at IBM Thomas J. Watson Research Center in collaboration with University of Toronto and University of New Mexico. The main focus of this OS is to address performance and scalability issues of system software on large-scale, shared memory, NUMA multiprocessor computers.
Jochen Liedtke was a German computer scientist, noted for his work on microkernels, especially the creation of the L4 microkernel family.
Vanguard is a discontinued experimental microkernel developed at Apple Computer's research group (ATG) in the early 1990s. Based on the V-System, Vanguard introduced standardized object identifiers and a unique "message chaining" system for improved performance. Vanguard was not used in any of Apple's commercial products, and development ended in 1993 when Ross Finlayson - the project's principal investigator - left Apple.
The RC 4000 Multiprogramming System is a discontinued operating system developed for the RC 4000 minicomputer in 1969.
A hybrid kernel is an operating system kernel architecture that attempts to combine aspects and benefits of microkernel and monolithic kernel architectures used in computer operating systems.
Gernot Heiser is a Scientia Professor and the John Lions Chair for operating systems at the University of New South Wales (UNSW). He is also leader of the Software Systems Research Group (SSRG) at NICTA. In 2006 he co-founded Open Kernel Labs to commercialise his L4 microkernel technology.
The kernel is a computer program that is the core of a computer's operating system, with complete control over everything in the system. On most systems, it is one of the first programs loaded on start-up. It handles the rest of start-up as well as input/output requests from software, translating them into data-processing instructions for the central processing unit. It handles memory and peripherals like keyboards, monitors, printers, and speakers.
A distributed operating system is a software over a collection of independent, networked, communicating, and physically separate computational nodes. They handle jobs which are serviced by multiple CPUs. Each individual node holds a specific software subset of the global aggregate operating system. Each subset is a composite of two distinct service provisioners. The first is a ubiquitous minimal kernel, or microkernel, that directly controls that node's hardware. Second is a higher-level collection of system management components that coordinate the node's individual and collaborative activities. These components abstract microkernel functions and support user applications.
Synchronous Interprocess Messaging Project for LINUX (SIMPL) is a free and open-source project that allows QNX-style synchronous message passing by adding a Linux library using user space techniques like shared memory and Unix pipes to implement
ReplyMssg inter-process messaging mechanisms.