Morphy versus the Duke of Brunswick and Count Isouard

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Known as the Opera Game, the chess game played in 1858 at an opera house in Paris between the American chess master Paul Morphy and two strong amateurs, the German noble Karl II, Duke of Brunswick and the French aristocrat Comte Isouard de Vauvenargues, is among the most famous of chess games. Duke Karl and Count Isouard consulted together, playing as partners against Morphy. The game is often used by chess instructors to teach the importance of rapid development of one's pieces, the value of sacrifices in mating combinations, and other chess concepts. The game is sometimes called "A Night at the Opera" (French : Partie de l'opéra).

Chess Strategy board game

Chess is a two-player strategy board game played on a checkered board with 64 squares arranged in an 8×8 grid. The game is played by millions of people worldwide. Chess is believed to be derived from the Indian game chaturanga sometime before the 7th century. Chaturanga is also the likely ancestor of the Eastern strategy games xiangqi, janggi, and shogi. Chess reached Europe by the 9th century, due to the Umayyad conquest of Hispania. The pieces assumed their current powers in Spain in the late 15th century; the modern rules were standardized in the 19th century.

Paul Morphy American chess player

Paul Charles Morphy was an American chess player. He is considered to have been the greatest chess master of his era and an unofficial World Chess Champion. A chess prodigy, he was called "The Pride and Sorrow of Chess" because he had a brilliant chess career but retired from the game while still young. Bobby Fischer ranked him among the ten greatest players of all time, and described him as "perhaps the most accurate player who ever lived".

Charles II, Duke of Brunswick Duke of Brunswick

Charles II, Duke of Brunswick, ruled the Duchy of Brunswick from 1815 until 1830.

Contents

The game

White: Paul Morphy   Black: Duke of Brunswick and Count Isouard   Opening: Philidor Defence ( ECO C41)
Paris 1858

In chess, the player who moves first is referred to as "White" and the player who moves second is referred to as "Black". Similarly, the pieces that each conducts are called, respectively, "the white pieces" and "the black pieces". The pieces are often not literally white and black, but some other colors. The 64 squares of the chessboard, which is colored in a checkered pattern, are likewise referred to as "white squares" or "light squares" on the one hand, and "black squares" or "dark squares" on the other. In most cases, the squares are not actually white and black, but a light color and a contrasting dark color. For example, the squares on plastic boards are often off-white ("buff") and green, while those on wood boards are often light brown and dark brown.

Chess opening Initial moves of a chess game

A chess opening or simply an opening refers to the initial moves of a chess game. The term can refer to the initial moves by either side, White or Black, but an opening by Black may also be known as a defense. There are dozens of different openings, and hundreds of variants. The Oxford Companion to Chess lists 1,327 named openings and variants. These vary widely in character from quietpositional play to wild tactical play. In addition to referring to specific move sequences, the opening is the first phase of a chess game, the other phases being the middlegame and the endgame.

Philidor Defence Chess opening

The Philidor Defence is a chess opening characterised by the moves:

1. e4 e5 2. Nf3 d6

This is Philidor's Defence, named after François-André Danican Philidor, the leading chess master of the second half of the 18th century and a pioneer of modern chess strategy. He was also a noted opera composer. It is a solid opening, but slightly passive, and it ignores the important d4-square. Most modern players prefer 2...Nc6, and 2...Nf6 (the Petrov Defence) is also popular at master level.

3. d4 Bg4?!

Though 3...Bg4 is considered an inferior move today, this was accepted theory at the time. [1] Today 3...exd4 or 3...Nf6 are usual. Philidor's original idea, 3...f5, is a risky alternative.

4. dxe5 Bxf3

If 4...dxe5, then 5.Qxd8+ Kxd8 6.Nxe5 and White wins a pawn and Black has lost the ability to castle. Black, however, did have the option of 4...Nd7 5.exd6 Bxd6, when he's down a pawn but has some compensation in the form of better development.

5. Qxf3

Steinitz's recommendation 5.gxf3 dxe5 6.Qxd8+ Kxd8 7.f4 is also good, but Morphy prefers to keep the queens on. After Black recaptures the pawn on e5, White has a significant lead in development.

5...dxe5 6. Bc4 Nf6?

This seemingly sound developing move runs into a surprising refutation . After White's next move, both f7 and b7 will be under attack. Better would have been to directly protect the f7-pawn with the queen, making White's next move less potent.

7. Qb3 Qe7 (see diagram)

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Position after 7...Qe7
Black's only good move. White was threatening mate in two moves, for example 7...Nc6 8.Bxf7+ Ke7 (or Kd7) 9.Qe6#. 7...Qd7 loses the rook to 8.Qxb7 followed by 9.Qxa8 (since 8...Qc6? would lose the queen to 9.Bb5). Notice that 7...Qe7 saves the rook with this combination: 8.Qxb7 Qb4+ forcing a queen exchange.
Although this move prevents immediate disaster, Black is forced to block the f8-bishop, impeding development and kingside castling.

8. Nc3

Morphy could have won a pawn by 8.Qxb7 Qb4+ 9.Qxb4 Bxb4+. White can also win material with 8.Bxf7+ Qxf7 9.Qxb7, but Black has dangerous counterplay after 9...Bc5! and 10.Qxa8 0-0 or 10.Qc8+ Ke7 11.Qxh8 Bxf2+! In keeping with his style, Morphy prefers rapid development and initiative over material.

8... c6

The best move, allowing Black to defend his pawn without further weakening the light squares , which have been weakened by Black trading off his light-square bishop.

9. Bg5 b5?

Black attempts to drive away the bishop and gain some time , but this move allows Morphy a strong sacrifice to keep the initiative. This move loses but it is difficult to find anything better; for example 9...Na6 10.Bxf6 gxf6 11.Bxa6 bxa6 12.Qa4 Qb7 and Black's position is in shambles.

10. Nxb5!

Morphy chooses not to retreat the bishop, which would allow Black to gain time for development.

10... cxb5

Black could have played 10...Qb4+ forcing the exchange of queens (11.Qxb4 Bxb4+ 12.Nc3), although White would retain a technically won game being a pawn up.

11. Bxb5+

Not 11.Bd5? Qb4+, unpinning the knight and allowing the rook to evade capture.

11... Nbd7 12. 0-0-0 Rd8 (see diagram)

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Position after 12...Rd8
The combination of the pins on the knights and the open file for White's rook will lead to Black's defeat.

13. Rxd7 Rxd7

Removing another defender.

14. Rd1

Compare the activity of the white pieces with the idleness of the black pieces. At this point, Black's d7-rook cannot be saved, since it is pinned to the king by the bishop and attacked by the rook, and though the knight defends it, the knight is pinned to the queen.

14... Qe6

Qe6 is a futile attempt to unpin the knight (allowing it to defend the rook) and offer a queen trade, to take some pressure out of the white attack. Even if Morphy did not play his next crushing move, he could have always traded his bishop for the knight, followed by winning the rook.

15. Bxd7+ Nxd7

If 15...Qxd7, then 16.Qb8+ Ke7 17.Qxe5+ Kd8 18.Bxf6+ gxf6 19.Qxf6+ Kc8 20.Rxd7 Kxd7 21.Qxh8 and White is clearly winning. Moving the king leads to mate: 15...Ke7 16.Qb4+ Qd6 (16...Kd8 17.Qb8+ Ke7 18.Qe8#) 17.Qxd6+ Kd8 18.Qb8+ Ke7 19.Qe8# or 15...Kd8 16.Qb8+ Ke7 17.Qe8#.

16. Qb8+!

Morphy finishes with a queen sacrifice.

16... Nxb8 17. Rd8#

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Final position (a pure mate). White mates with his two remaining pieces.

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References

  1. von Bilguer, Paul Rudolf (1843). Handbuch des Schachspiels.

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