NESiCAxLive

Last updated
NESiCAxLive
NESiCAxLive logo.png
Developer Taito Corporation
TypeArcade video game network system
Launch date2010
Platform Arcade video game
StatusActive

NESiCAxLive(Japanese:ネシカ クロス ライブ, Hepburn:Neshika Kurosu Raibu) is a digital distribution system for arcade video games made by Taito Corporation. [1] It is similar to the SEGA ALL.Net game distribution system. Taito uses NESiCAxLive to distribute not only its own games, but also allows other companies to use it as a publication platform. On its introduction SNK Playmore, Cave, and Arc System Works had agreed to distribute games on NESiCAxLive. [2] Currently[ when? ] 8 games are operated as alone running titles and 29 titles as downloadable titles on candy cabinets.

Japanese is an East Asian language spoken by about 128 million people, primarily in Japan, where it is the national language. It is a member of the Japonic language family, and its relation to other languages, such as Korean, is debated. Japanese has been grouped with language families such as Ainu, Austroasiatic, and the now-discredited Altaic, but none of these proposals has gained widespread acceptance.

Hepburn romanization is a system for the romanization of Japanese that uses the Latin alphabet to write the Japanese language. It is used by most foreigners learning to spell Japanese in the Latin alphabet and by the Japanese for romanizing personal names, geographical locations, and other information such as train tables, road signs, and official communications with foreign countries. Largely based on English writing conventions, consonants closely correspond to the English pronunciation and vowels approximate the Italian pronunciation.

Digital distribution is the delivery or distribution of digital media content such as audio, video, software and video games. The term is generally used to describe distribution over an online delivery medium, such as the Internet, thus bypassing physical distribution methods, such as paper, optical discs, and VHS videocassettes. The term online distribution is typically applied to freestanding products; downloadable add-ons for other products are more commonly known as downloadable content. With the advancement of network bandwidth capabilities, online distribution became prominent in the 21st century.

Contents

History

The system was first revealed in September 2010 at the 48th Amusement Machine Show in Chiba, Japan, as the Taito Vewlix NESiCA arcade cabinet, and was launched on 9 December 2010. The first game to be released for the system was Arc System Works' BlazBlue: Continuum Shift II. [3] [4] [2] [5] Taito introduced the NESiCAxLive 2 system in June 2017.

Arc System Works Japanese video game developer

Arc System Works Co., Ltd. is a video game developer and publisher based in Yokohama, Japan. Founded by Minoru Kidooka in 1988, Arc System Works is known for its arcade 2D fighting game franchises, Guilty Gear and BlazBlue, as well as other licensed-based fighting games from Shueisha/Shonen Jump's Dragon Ball and Atlus's Persona 4 Arena.

System

The NESiCAxLive system consists of an arcade system board combined with a dedicated router to access and download games. The system currently works on the Taito Type X2, Taito Type X Zero, Taito Type X3, and Taito Type X4 arcade boards. The connected machines access the Taito NESYS online network to allow arcade operators to download games from Taito's servers directly to the arcade cabinet; previously arcade operators had to purchase new game boards (as well as dispose of old ones) to run a new game. Games can also be downloaded to a local server to allow quicker distribution to machines, as well as allow rapid swapping in and out of games according to player demand. Taito allows arcade operators to download games free, as part of a revenue sharing system, with income split with Taito and the game developer. [3] [6] The original NESiCAxLive system was originally only available in Japan [6] , however there has been a gradual introduction to the US market. [7]

An arcade system board is a dedicated computer system created for the purpose of running video arcade games. Arcade system boards typically consist of a main system board with any number of supporting boards.

Printed circuit board board to support and connect electronic components

A printed circuit board (PCB) mechanically supports and electrically connects electronic components or electrical components using conductive tracks, pads and other features etched from one or more sheet layers of copper laminated onto and/or between sheet layers of a non-conductive substrate. Components are generally soldered onto the PCB to both electrically connect and mechanically fasten them to it.

Taito introduced the NESiCAxLive 2 platform in June 2017. [8] The upgraded system allows player versus player competition between machines in different locations, as well having improved CPU and GPU performance. [8]

Player(s) versus player(s), better known as PvP, is a type of multiplayer interactive conflict within a game between two or more live participants. This is in contrast to games where players compete against computer-controlled opponents and/or players, which is referred to as player versus environment (PvE). The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between experienced and novice players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is sometimes called player killing.

NESiCAxLive games (2010–2015)

(★ marked with dedicated software delivery NESiCAxLive)

<i>Aquapazza: Aquaplus Dream Match</i> video game

Aquapazza: Aquaplus Dream Match is a 2011 2D arcade fighting game developed by Examu. It is a joint collaboration between Aquaplus and Leaf, who developed all the titles and featured characters. The "Dream Match" in the title references the characters of the game coming together from various Aquaplus titles, including Utawarerumono, Tears to Tiara, and To Heart.

<i>Arcana Heart</i> video game series

Arcana Heart is a 2D arcade fighting game series developed by Examu. The first edition was released to arcades in late 2005. The games feature an original all-female cast, and after choosing a character, the player chooses an "elemental alignment," or Arcana, which determines the character's special moves.

<i>Arcana Heart 3</i> 2009 2D arcade fighting game

Arcana Heart 3 is a 2011 2D arcade fighting game developed by Examu and published by Arc System Works. It is the third entry in the Arcana Heart series, following the events of Arcana Heart 2.

NESiCAxLive2 games (2017–)

(★ marked with dedicated software delivery NESiCAxLive2)

<i>BlazBlue: Central Fiction</i> video game

BlazBlue: Central Fiction, released in Japan as BlazBlue: Centralfiction is a 2-D fighting video game developed by Arc System Works. It is the fourth game in the BlazBlue series, and is set after the events of BlazBlue: Chrono Phantasma. It is also the final game with Ragna as the main protagonist. The game was released for the arcades on November 19, 2015, with a location test having been done in mid-July of that year.. A console version was released in Japan on October 6, 2016, in North America on November 1, 2016, and Europe on November 4, 2016 for the PlayStation 3 and the PlayStation 4, both physically and digitally. It also introduced the playable appearances of Hibiki Kohaku, Naoto Kurogane, Nine the Phantom, Saya/Hades Izanami, Es, Mai Natsume, Susano'o, and Jubei. It serves as the conclusion of the Azure Saga that began in Calamity Trigger. The arcade mode stories are separated into three acts.

<i>The King of Fighters XIV</i> 2017 video game

The King of Fighters XIV is a fighting game, part of The King of Fighters (KOF) video game series by SNK. It was developed for the PlayStation 4 and released in August 2016. Atlus USA and Deep Silver published the game in North America and Europe, respectively. It is notable as the first main series The King of Fighters game rendered entirely in 3D, in contrast to previous installments which used 2D raster imagery. Carrying over 50 characters, the gameplay retains the classic system of teams composed of three fighters.

<i>SNK Heroines: Tag Team Frenzy</i> fighting game

SNK Heroines: Tag Team Frenzy is a fighting game developed by SNK. The game was released for the Nintendo Switch and PlayStation 4 in September 2018, and was published in Japan by SNK and in English by NIS America. An arcade version was released the following October and the Microsoft Windows version is to arrive in February 2019. The game features an all-female character roster with a 2v2 tag-team gameplay system.

See also

Related Research Articles

<i>Ikaruga</i> 2001 shoot em up video game

Ikaruga is a shoot 'em up developed by Treasure. It is the spiritual sequel to Radiant Silvergun (1998) and was originally released in Japanese arcades in December 2001. The game's story follows a rebel pilot named Shinra as he battles an enemy nation using a specially designed fighter called the Ikaruga which can flip between two polarities, black and white. This polarity mechanism is the game's key feature and the foundation for its stage and enemy design. All enemies and bullets in the game are either black or white. Bullets which are the same color as the player are absorbed while the others will kill the player. The game features both single-player and cooperative modes.

<i>Virtua Fighter 4</i> 2002 video game

Virtua Fighter 4 is a fighting game by Sega. It is the fourth game in the Virtua Fighter series.

The Taito Type X is an arcade system board released by Taito Corporation in 2004.

Arika Co. Ltd. is a Japanese video game developer. It was formed in 1995 by former Capcom employees, originally as ARMtech K.K, later named Arika. The name of the company is the reverse of the name of the company's founder, Akira Nishitani, who along with Akira Yasuda, created Street Fighter II. Arika's first arcade game was Street Fighter EX. It was successful and was followed up with two updates, and two sequels in arcades, on PlayStation and PlayStation 2. In 2018, they released a PlayStation 4 spiritual successor to Street Fighter EX, called Fighting EX Layer. In 2019, Arika collaborated with Nintendo to create Tetris 99.

<i>Raiden IV</i> 2014 video game

Raiden IV is a vertical scrolling shooting video game developed by MOSS that was first released for the arcades in Japan in 2007 reintroducing Raiden mk-II and Raiden mk-II Beta. A home conversion was produced for the Xbox 360 in 2008. A later version was released for Taito's NESiCAxLive. An updated version of the game, entitled Raiden IV: OverKill has also been released for the PlayStation 3, and Microsoft Windows.

<i>Street Fighter IV</i> video game

Street Fighter IV is a 2008 fighting game published by Capcom, who also co-developed the game with Dimps. It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.

<i>Street Fighter</i> video game series

Street Fighter, commonly abbreviated as SF or スト (Suto), is a fighting video game franchise developed and published by Capcom. The first game in the series was released in 1987, followed by five other main series games, various spin-offs and crossovers, and numerous appearances in various other media. Its best-selling 1991 release Street Fighter II is credited with establishing many of the conventions of the one-on-one fighting genre. Street Fighter is one of the highest-grossing video game franchises of all time and serves as the company's flagship series.

<i>Super Street Fighter IV</i> 2010 video game

Super Street Fighter IV is a 2010 fighting game produced by Capcom. It is an updated version of Street Fighter IV and has been said to mark the definitive end of the Street Fighter IV series. Having been deemed as too large an update to be deployed as DLC, the game was made into a standalone title, but given a lower price than that of a full retail game. It was released in April 2010 for the PlayStation 3 and Xbox 360. Super Street Fighter IV: 3D Edition was released as one of the launch titles for the Nintendo 3DS, with 3D functionality, on February 26, 2011, in Japan. The game has sold 1.9 million units worldwide, while the 3D Edition for the 3DS has sold an additional 1.1 million units worldwide.

Evolution Championship Series Annual United States fighting game tournament

The Evolution Championship Series, commonly known as Evo, is an annual esports event that focuses exclusively on fighting games. The tournaments are completely open and use the double elimination format. As with Super Battle Opera, contestants travel from all over the world to participate, most notably from Japan. The first Evolution was originally held as a Super Street Fighter II Turbo and Street Fighter Alpha 2 tournament called the Battle by the Bay. It changed its name to Evo in 2002. Every successive tournament has seen an increase of attendees. It has been held at various venues across the Las Vegas Valley since 2005.

<i>Skullgirls</i> video game

Skullgirls is a 2D fighting game developed by Reverge Labs and published by Marvelous and Autumn Games. The game was released through the PlayStation Network and Xbox Live Arcade in North America, Europe, and Australia from April to May 2012, and later received a Japanese release by CyberFront for the PlayStation Network in February 2013. A Microsoft Windows version, developed by Lab Zero Games and co-published by Autumn Games and Marvelous, was released in August 2013. A Japanese arcade version, produced by M2 for the NESiCAxLive service, was released in 2015. A mobile spinoff of the game, developed by Hidden Variable Studios and published by Line, was released for Android and iOS devices in May 2017.

<i>Super Street Fighter IV: Arcade Edition</i> 2010 arcade video game

Super Street Fighter IV: Arcade Edition is an update to Super Street Fighter IV, originally released in 2010 for the arcades. It has been ported in 2011 for Microsoft Windows, PlayStation 3, and Xbox 360 and in 2017, the Xbox 360 version became backward compatible on the Xbox One.

The Taito NESYS is an arcade game network communication system by Taito Corporation. It connects up arcade machines via a network, and allows players to participate in national rankings and online play, as well as allowing arcade operators to download updates for games. The Taito NESiCAxLive digital distribution system uses NESYS as its networking system.

ALL.Net is an arcade video game network communication system and digital distribution system made by Sega Corporation. It is similar to the Taito NESiCAxLive game distribution systems and NESYS arcade network; the player smart card system is similar to the Konami e-AMUSEMENT system. The ALL.Net service consists of over 60 games mainly from Sega.

<i>Gunslinger Stratos</i> video game series

Gunslinger Stratos is a series of third-person hero shooter video games, developed by Byking and Taito, and published by Square Enix. It debuted in arcades on July 12, 2012, with the scenario provided by Norimitsu Kaihō based on a concept by Gen Urobuchi. It uses Silicon Studio's Orochi game engine, and runs on the Taito Type X³ arcade system board.

Examu, formerly known as Yuki Enterprise, is a Japanese video game company created in 2000 who mostly produces fighting games for arcades and home consoles. Initially, they developed games for their own arcade system board called eX-Board, to then release their games almost exclusively on Taito's NESiCAxLive arcade delivery system. Support for eX-Board ceased in December, 2013.

Tokido Japanese electronic sports player

Hajime Taniguchi, better known as Tokido, is a Japanese fighting game player. Active in the King of Fighters and Street Fighter franchises, Tokido has a unique play style. Tokido is renowned for playing multiple fighting games on a competitive level in addition to Street Fighter, including Tekken, Marvel vs Capcom 3, BlazBlue, and more. Tokido is a three-time EVO champion, having won Capcom vs. SNK 2 in 2002 as well as winning Super Street Fighter II Turbo in 2007 and Street Fighter V ten years later. Tokido has had 19+ Evolution top 8 finishes in 9 different games across 15 years, a feat surpassed only by Justin Wong.

VSFighting

VSFighting is a tournament series of annual esports events that focuses on competitive fighting games. The tournament is open to all. VSF is the flagship tournament to Electronic Dojo, a fighting games community based in the West Midlands, UK.

Fighting EX Layer is a fighting video game developed by Arika. It is a spiritual successor to Fighting Layer and the Street Fighter EX series, and features many of the same characters from the latter. The game was released for PlayStation 4 in June 2018, with ports for Microsoft Windows and Arcade released the following November. A mobile version of the game, titled Fighting EX Layer -α, was later released for iOS and Android devices in April 2019.

Ryan Hart

Ryan Joseph Hart also known as Prodigal Son, Tsuujin, The Terminator and Drrrry is a British professional fighting game player. He specialises in 2D and 3D fighter games released by Capcom, Bandai Namco, Sega, Midway, NetherRealm Studios and SNK. Ryan holds numerous National, European and World titles and has won the Evolution Championships twice. Hart also holds four world records within the Guinness World Record's for most international Street Fighter competition wins, most well-travelled fighting game champion, the longest winning streak on Street Fighter IV, and the most consecutive opponents on Street Fighter V. While Hart is predominantly known for his professional gaming career, he is also a commentator, tournament organiser, author, presenter, event host, model, translator and content creator.

References

  1. Williams, Kevin; Mascioni, Michael (2014). The Out-of-home immersive entertainment frontier : expanding interactive boundaries in leisure facilities. pp. 20–21. ISBN   978-1472426956.
  2. 1 2 Helgeson, Matt (14 September 2010). "Taito Bringing Digital Game Distribution To Arcades In Japan". GameInformer. Retrieved 28 July 2014.
  3. 1 2 "So how is Taito's NESiCAxLive platform working out?". Arcade Heores. 26 April 2011. Retrieved 28 July 2014.
  4. "Taito Announces Digital Download System For Arcades". Gamasutra. Gamasutra. 13 September 2010. Retrieved 28 July 2014.
  5. "Features: JAMMA 2010". Edge Online. Retrieved 28 July 2014.
  6. 1 2 ""Nesica Live interview w/Price model, etc" - translation of Japanese interview". Dreamcancel forums. Retrieved 11 August 2014.
  7. 1 2 3 4 5 6 Walker, Ian (14 August 2015). "NESiCAxLive Arcade Service Arrives in Southern California". Shoryuken. Retrieved 5 March 2019.
  8. 1 2 "NESiCAxLive 2". Taito. Retrieved 24 March 2018.
  9. 1 2 3 4 Walker, Ian (23 August 2014). "Hyper Street Fighter II, Street Fighter III: 3rd Strike, Street Fighter Zero 3, and Vampire Savior Heading to Taito's NESiCAxLive Network". Shoryuken. Retrieved 5 March 2019.
  10. Silvia, John (26 October 2016). "King of Fighters XIV Comes to Arcades With NESiCAxLive 2". Shoryuken. Retrieved 5 March 2019.
  11. Co, Franz (10 August 2017). "X-Kira presents evidence of an in-development Taito arcade build of Street Fighter V". Shoryuken. Retrieved 5 March 2019.
  12. Co, Franz (27 November 2018). "Street Fighter V for arcades gets a new name, new location tests in Japan". Shoryuken. Retrieved 5 March 2019.