Princess Daphne (Dragon's Lair)

Last updated
Princess Daphne
Dragon's Lair character
Princess Daphne with Dirk.png
Princess Daphne with Dirk the Daring
First appearance Dragon's Lair (1983)
Created by Rick Dyer
Designed by Don Bluth
Voiced byVera Lanpher (Dragon's Lair, Dragon's Lair II)
Ellen Gerstell (television series)
Darcy Harvier (Dragon's Lair 3D)

Princess Daphne is a fictional character from the Dragon's Lair series of video games. She was created and designed by Rick Dyer and Don Bluth and introduced in the original Dragon's Lair in 1983.

Contents

In the games, Princess Daphne is the beautiful daughter of King Aethelred [1] and an unnamed queen. She serves as the series' damsel in distress. A beautiful maiden coveted by many princes and knights, her heart belongs to the kingdom's champion, Dirk the Daring. [2]

Appearances

In the original Dragon's Lair game, Princess Daphne is kidnapped by the dragon Singe and imprisoned in a large crystal orb. Singe commanded King Aethelred to surrender his kingdom before sunset or the princess would die. Daphne appears in the final level of the game, giving Dirk directions to use the magic sword and slay the dragon. [3] [4] [5] [6] The story has been described by Crash as "a cross between an Arthurian romance and George and the Dragon ". [7]

In Dragon's Lair: Escape from Singe's Castle , the just-rescued Daphne has been cursed and falls asleep, but Dirk brings her back to life with a kiss, only to see her vanish. Then a figure known as the Shape Shifter [8] appears to tell him that Singe was only guarding the gold of the wizard they are serving and Daphne belongs to him. It vanishes among smoke, and Dirk sets off to save the princess.

In Dragon's Lair II: Time Warp , 10 years have passed after her adventure with Singe. Daphne and Dirk are married and have 13 children. [9] However, she is again abducted, this time by the evil wizard Mordroc, who moves her through time and wants to enslave her with the Ring of Death (the same ring as in Der Ring des Nibelungen [10] ). [11] At the end of the game, the Ring transforms her into a monster, but Dirk saves her by removing it from her finger and then revives her with a kiss. The game also features Daphne's mother, who is shown as a fat and furious woman chasing Dirk at the start of the game. [12] [13] [14] [15] [16]

In Dragon's Lair III: The Curse of Mordread , Mordroc's evil witch sister Mordread captures Dirk's homestead into an orb on her staff. Dirk was not in the house, so he begins pursuing Mordread to restore his home, and Daphne inside it. [17] [18] [19]

Dragon's Lair 3D: Return to the Lair follows a similar story as the first two games, as Daphne is captured by Singe commanded by Mordroc and taken through a portal, but leaves behind an amulet that allows her to talk to and guide Dirk as he works his way through the castle holding her prisoner. She is impersonated by Dirk's dark alter-ego, later revealing that the "Daphne" Dirk was speaking to had been Mordroc all along. Dirk eventually defeats Mordroc and saves the princess.

In the cartoon series, her character and role are far more developed. She is an adventurous character, eagerly abandoning her regal persona to join Dirk and Timothy during their adventures.

Design and portrayal

Princess Daphne was originally created by Rick Dyer's Advanced Microcomputer Systems (AMS, later RDI Video Systems) team, then completely redesigned by the ex-Disney artist and animator Don Bluth. Bluth took his inspiration from photographs from the producer Gary Goldman's collection of old issues of Playboy magazine, ultimately putting Daphne "in a very-revealing one piece 'thong' bathing suit with a sheer veil that partially covered her". [20] Due to the limited budget's constraints, Daphne's in-game vocals were supplied by the head of AMS' Clean-up Department, Vera Lanpher. [21]

For Dragon's Lair II, where Daphne has experienced more than a dozen births, Bluth said "he thought it would be interesting if Daphne looked just as beautiful as ever; there's absolutely no sign she's been through anything". [10] Professional voice actress Ellen Gerstell voiced the character in the cartoon, wherein her attire is a less-revealing dress.

Reception

Princess Daphne was met with mostly positive reception and greatly contributed to the success of the game, which was then ported to various home platforms and followed by several sequels, remakes and spin-offs. She has been cited by multiple publications as one of the most attractive characters in video game history. [22] [23] [24] [25] [26] UGO included her on their 2010 list of top 50 "video game hotties": "When the game was released, Daphne was the best-looking video game heroine around, so we still have a bit of a soft spot for her today". [27] Including her at the 14th place on a similar list in 2012, Larry Hester of Complex opined Daphne "might be the finest damsel in distress ever. Sorry, Peach, Disney-style cel animation wins again". [28]

Back in 1983, JoyStik's Joe Mendsky wrote "Daphne may look like the closest thing to a porn star in the annals of the video game, but she's not dumb. She's seen the line of quarters across the floor at the Denver arcade". [6] Nearly three decades later, Complex said of her that there has "only ever really been one reason to play Dragon's Lair", [29] and stated: "Never mind that the gameplay was nothing more than a quarter-sucking game of trial-and-error and memorization. And, oh, God: Princess Daphne and her little sheer black dress. Jesus Christ. She was way too sexy. Our little brains exploded". [30] Ranking her as the 14th "hottest video game girl of all time" in 2013, Steve Jenkins of CheatCodes.com wrote: "Don Bluth's animated portrayal of Daphne, the princess who just can't seem to keep out of trouble, was the real attraction in this game… and attractive she was. (...) Princess Daphne's love of shear(sic!) clothing, plunging necklines, and her eternal 'damsel in distress' neediness made 50 cents a bargain to spend some quality time with her". [31] Writing about the reason Dragon's Lair became so popular, Nikola Suprak of Hardcore Gamer stated: "Years of playing video games has made me very familiar with the 'save the princess' motif, which makes me extremely suspicious about Daphne's princess credentials. There is a far greater chance that she is just a stripper with the stage name Princess than an actual princess, because if actual princesses dressed like she did the royal weddings wouldn't be so boring to watch". [32]

Jon M. Gibson of GameSpy called Daphne "the epitome of a damsel in distress". [33] Rob Mead of ST Format wrote "Daphne has to be the dippiest woman on the planet. She's gone and got herself kidnapped again. Can you believe it? The woman is a victim. She might as well walk around with the words 'Kidnap me' tattooed on her forehead". [17] Charlie Barratt of GamesRadar included her among the seven "damsels you DON'T want to save", arguing that "underneath the skimpy leotard and fluttering eyelashes, Daphne's no deeper than a cardboard cutout. No smarter than a blow-up doll bimbo. Nothing more than salacious and cynical bait for your hard-earned quarters (and Dragon's Lair swallowed a LOT of quarters)". [34] Glamour model Tara Babcock ranked the "beyond beautiful" Daphne as the 16th "hottest video game" and wrote that "her half-naked, yet regal appearance, flowing blonde hair, big eyes with batting lashes and cute, ditzy appearance ... has been the subject of much controversy over 'sexism' in gaming!" [35]

Daphne's voice was described by Earl Green of Classic Gamer Magazine as "a high pitched voice that could cause harm to small pets". [36] Green also wrote that "those of us who were entering adolescence at the time never quite forgave the TV show for covering Princess Daphne up, even though a vast improvement was made in giving her more personality and more intelligence, rather than the original game's helium-voiced ditzy blonde". [37] Reviewing Dragon's Lair 3D in 2002, GameSpot 's Ryan Davis wrote Daphne "sounds just as squeaky and ditzy as she did in 1983". [38] Kristan Reed of Eurogamer wrote it "remains as simultaneously amusing and irritating as ever". [39]

See also

Related Research Articles

<span class="mw-page-title-main">Princess Peach</span> Video game character

Princess Peach Toadstool is a recurring fictional character in Nintendo's Mario franchise, created by Shigeru Miyamoto and introduced in the 1985 original Super Mario Bros. installment. She is the princess regnant and ruler of the Mushroom Kingdom, where she resides in her castle along with Toads.

<span class="mw-page-title-main">Damsel in distress</span> Trope and stock character in storytelling

The damsel in distress is a recurring narrative device in which one or more men must rescue a woman who has either been kidnapped or placed in general peril. Kinship, love, or lust gives the male protagonist the motivation or compulsion to initiate the narrative. The female character herself may be competent, but still finds herself in this type of situation. The helplessness of these fictional females, according to some critics, is linked to views outside of fiction that women as a group need to be taken care of by men. The evolution of the trope throughout history has been described as such: "What changes through the decades isn’t the damsel – it’s the attacker. The faces of the attacker in popular media are legion: monsters, mad scientists, Nazis, hippies, bikers, aliens... whichever group best meets the collective fears of a culture gets the role".

<span class="mw-page-title-main">Don Bluth</span> American animator (born 1937)

Donald Virgil Bluth is an American film director, animator, production designer, and animation instructor, best known for his animated films, including The Secret of NIMH (1982), An American Tail (1986), The Land Before Time (1988), All Dogs Go to Heaven (1989), Anastasia (1997), and Titan A.E. (2000), for his involvement in the LaserDisc game Dragon's Lair (1983), and for competing with former employer Walt Disney Productions during the years leading up to the films that became the Disney Renaissance. He is the older brother of illustrator Toby Bluth.

Kasumi (<i>Dead or Alive</i>) Dead or Alive character

Kasumi is a fictional character and the main protagonist of the Dead or Alive fighting game series by Team Ninja and Tecmo. Kasumi has served as the lead character of the Dead or Alive franchise since its premiere in 1996. She was a main character in the first, second and fifth games of the series and in the film DOA: Dead or Alive.

<i>Space Ace</i> LaserDisc based videogame

Space Ace is a LaserDisc video game produced by Bluth Group, Cinematronics and Advanced Microcomputer Systems. It was unveiled in October 1983, just four months after the Dragon's Lair game, followed by a limited release in December 1983 and then a wide release in Spring 1984. Like its predecessor, it featured film-quality animation played back from a LaserDisc.

<span class="mw-page-title-main">Kitana</span> Mortal Kombat character

Kitana is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Debuting in Mortal Kombat II (1993), she is a royal from the fictional realm of Edenia. Her primary weapon is a pair of steel fans, which she uses for most of her special attacks.

<i>Dragons Lair II: Time Warp</i> 1991 video game

Dragon's Lair II: Time Warp is a 1991 laserdisc video game by the Leland Corporation. It is the first true sequel to Dragon's Lair. As with the original, Dragon's Lair II: Time Warp consists of an animated short film that requires the player to move the joystick or press a fire button at certain times in order to continue. It takes place years after the original Dragon's Lair. Dirk has married Daphne, and the marriage has produced many children. When Daphne is kidnapped by the evil wizard Mordroc in order to be forced into marriage, Dirk's children and his mother-in-law are clearly upset by the abduction of Daphne, and Dirk must once again save her.

An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, often through the use of full-motion video of either animated or live-action footage.

Digital Leisure, Inc. is a Canadian publisher of software. The company formed in 1997 with the aim to acquire, remaster and publish numerous classic video-based arcade games such as the Don Bluth-animated titles Dragon's Lair, Dragon's Lair II: Time Warp and Space Ace. Over time, they have acquired the publishing rights to various full motion video games, which they have re-released on a variety of modern formats. In more recent years, they have produced original games as well.

<i>Dragons Lair 3D: Return to the Lair</i> 2002 video game

Dragon's Lair 3D: Return to the Lair is an action-adventure video game released in 2002 by Dragonstone Software. The game is based on Cinematronics' 1983 laserdisc arcade game Dragon's Lair, and follows a similar story; the hero, Dirk the Daring, must enter the evil wizard Mordroc's castle to rescue Princess Daphne from Singe the Dragon. Many of the characters and locations from the 1983 original make appearances in the game, along with new puzzles, rooms and enemies. Animator and director Don Bluth, who produced the cartoon animation for the arcade original, also produced two new animated sequences for the opening and ending of the game. The game uses cel shading to mimic the distinctive style of the original.

<span class="mw-page-title-main">Dark Queen</span> Fictional villain

The Dark Queen is the main antagonist of the Battletoads video game series by Rare introduced in the original Battletoads in 1991. Dark Queen is the nemesis of the protagonistic Battletoads. She is a mysterious mistress of evil magic and the supreme commander of a space army bent on galactic conquest. The character has received considerable attention due to her sex appeal.

Don Bluth Entertainment was an Irish-American animation studio established in 1979 by animator Don Bluth. Bluth and several colleagues, all of whom were former Disney animators, left Disney on September 13, 1979, to form Don Bluth Productions, later known as the Bluth Group. This studio produced the short film Banjo the Woodpile Cat, the feature film The Secret of NIMH, a brief animation sequence in the musical Xanadu, and the video games Dragon's Lair and Space Ace. Bluth then co-founded Sullivan Bluth Studios with American businessman Gary Goldman, John Pomeroy and Morris Sullivan in 1985.

<i>Dragons Lair</i> (1990 video game) 1990 video game

Dragon's Lair, titled as Sullivan Bluth Presents: Dragon's Lair on the cover art and in-game as Sullivan Bluth's Dragon's Lair or Don Bluth's Dragon's Lair, is a cinematic platform video game developed by Motivetime and published by CSG Imagesoft for the Nintendo Entertainment System. Based on the LaserDisc game of the same name, it is identical plotwise to the original.

<i>Escape from Singes Castle</i> 1987 video game

Escape from Singe's Castle, also known as Dragon's Lair Part II - Escape From Singe's Castle, is a computer game for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers, released by Software Projects in 1987. ReadySoft released it for the PC in 1989, and for the Amiga and Atari ST in 1990 and 1991, respectively. An Apple IIGS version was released in 2022. The game is sometimes referred to as Dragon's Lair II, but is not the official arcade sequel Dragon's Lair II: Time Warp.

<i>Dragons Lair</i> (TV series) American TV series or program

Dragon's Lair is a television animated series by Ruby-Spears Productions based on the 1983 video game of the same name. Thirteen half-hour episodes were produced and aired from September 8, 1984, to April 27, 1985, on ABC.

<i>Dragons Lair: The Legend</i> 1991 video game

Dragon's Lair: The Legend is a 1991 side-scrolling platform video game for the Nintendo Game Boy developed by Elite Systems. The game is part of the Dragon's Lair franchise and stars Dirk the Daring, who explores the world attempting to collect all 194 fragments of the mythical Life Stone. The gameplay is an extreme departure from other games in the series as it includes no enemies and aside from its protagonist, no other established characters. It does however retain the grueling difficulty that the series is known for.

<i>Dragons Lair</i> (1983 video game) 1983 video game

Dragon's Lair is an interactive film LaserDisc video game developed by Advanced Microcomputer Systems and published by Cinematronics in 1983, as the first game in the Dragon's Lair series. In the game, the protagonist Dirk the Daring is a knight attempting to rescue Princess Daphne from the evil dragon Singe who has locked the princess in the foul wizard Mordroc's castle. It featured animation by ex-Disney animator Don Bluth.

Dragon's Lair is a video game franchise created by Rick Dyer and Don Bluth. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television and comic book series.

<i>Dragons Lair III: The Curse of Mordread</i> 1993 video game

Dragon's Lair III: The Curse of Mordread is a video game in the Dragon's Lair series, developed by Don Bluth Multimedia and published by ReadySoft Incorporated for the Amiga, Atari ST and MS-DOS in 1993. An Apple IIGS port was released in 2022.

<i>Dragons Lair</i> (Game Boy Color video game) 2001 Game Boy Color port

Dragon's Lair is an action game developed by Digital Eclipse and published by Capcom for the Game Boy Color handheld game console. It released on January 15, 2001 in North America and August 24, 2001 in Europe. It is a version of the arcade original of the same name. Like the original, players control protagonist Dirk the Daring who is tasked with rescuing Princess Daphne. In doing so, players must avoid various obstacles and foes using quick reaction inputs to get from one scene to another. If an action command is failed, Dirk loses a life.

References

  1. "Amtix Magazine Issue 17". March 1987. Archived from the original on 2016-03-23. Retrieved 2014-06-13.
  2. "Computer Gamer - Issue 18 (1986-09) (Argus Press) (UK)". September 1986. Archived from the original on 2016-04-09. Retrieved 2014-06-13.
  3. "Video Games - Volume 2 Number 06 (1984-03) (Pumpkin Press) (US)". March 1984. Archived from the original on 2016-05-06. Retrieved 2014-06-13.
  4. "MicroKids - Issue 02 Volume 01 No 02 (1984-03) (Microkids Publishing) (US)". March 1984. Archived from the original on 2016-04-09. Retrieved 2014-06-13.
  5. "Mean Machines Magazine Issue 16". January 1992. Archived from the original on 2016-03-17. Retrieved 2014-06-13.
  6. 1 2 "Joystik Magazine (November 1983) Volume 2 Number 2". November 1983. Archived from the original on 2016-03-15. Retrieved 2014-06-13.
  7. "Crash - No. 31 (1986-08) (Newsfield) (UK)". August 1986. Archived from the original on 2016-04-09. Retrieved 2014-06-13.
  8. "The Games Machine Magazine Issue 30". May 1990. Archived from the original on 2016-03-21. Retrieved 2014-06-13.
  9. "Electronic Fun with Computer & Games - Vol 02 No 05 (1984-03) (Fun & Games Publishing) (US)". March 1984. Archived from the original on 2016-03-13. Retrieved 2014-06-13.
  10. 1 2 "Computer Games - Vol 3 No 1 (1984-04) (Carnegie Publications) (US)". April 1984. Archived from the original on 2016-09-09. Retrieved 2014-06-13.
  11. "Sega Visions Issue 25". September 1995. Archived from the original on 2016-03-16. Retrieved 2014-06-13.
  12. "TheOne Magazine Issue 28". January 1991. Archived from the original on 2016-03-13. Retrieved 2014-06-13.
  13. "CU Amiga Magazine Issue 012". February 1991. Archived from the original on 2016-03-24. Retrieved 2014-06-13.
  14. "Zero - Issue 17 (1991-03) (Dennis Publishing) (UK)". March 1991. Archived from the original on 2016-04-09. Retrieved 2014-06-13.
  15. "Raze Magazine Issue 05". March 1991. Archived from the original on 2016-03-11. Retrieved 2014-06-13.
  16. "CD-i Magazine - Issue 12 (1995-06)(Haymarket Publishing) (UK)". June 1995. Archived from the original on 2016-03-15. Retrieved 2014-06-13.
  17. 1 2 "ST Format - Issue 045 (1993-04) (Future Publishing) (UK)". Archived from the original on 2016-03-20. Retrieved 2014-06-13.
  18. "TheOne Magazine Issue 53". February 1993. Archived from the original on 2016-03-13. Retrieved 2014-06-13.
  19. "Amiga Format - Issue 044 (1993-03) (Future Publishing) (UK)". Archived from the original on 2016-03-15. Retrieved 2014-06-13.
  20. "The making of... Dragon's Lair". Retro Gamer 24.
  21. Langshaw, Mark (2014-08-30). "Dragon's Lair retrospective: How the quick time event was born - Gaming Feature". Digitalspy.co.uk. Archived from the original on 2015-09-06. Retrieved 2015-04-05.
  22. "Top 20 Girls of Gaming - Gallery 1 - EN". Download.CHIP.eu. Archived from the original on 2013-12-03. Retrieved 2014-06-15.
  23. "Top 10 Sexiest Outfits". ScrewAttack's Top 10 . ScrewAttack.com. Archived from the original on 2011-09-25. Retrieved 2014-06-15.
  24. "Babe of the Week: Out-of-Work Babes Gallery and Images - GameDaily". Archived from the original on 2009-04-14. Retrieved 2014-06-15.
  25. "40 Hot But Forgotten Female Video Game Characters". Complex. Archived from the original on 2012-12-29. Retrieved 2014-06-15.
  26. "25 nhân vật nữ khiến các game thủ nam "mất tập trung" nhất | Đánh giá - Phóng sự | Thanh Niên Game". Game.thanhnien.com.vn. Archived from the original on 2015-04-12. Retrieved 2015-04-05.
  27. UGO Team (2011-10-27). "Princess Daphne - Hottest Girls in Games". UGO.com. Archived from the original on 2013-07-28. Retrieved 2014-06-13.
  28. "47. Princess Daphne The 50 Hottest Video Game Characters". Complex. 2012-06-27. Archived from the original on 2014-01-18. Retrieved 2014-06-13.
  29. "Arcade Classic "Dragon's Lair" Getting Kinect-ed On XBLA May 18". Complex. 2012-04-28. Archived from the original on 2012-06-23. Retrieved 2014-06-13.
  30. "Dragon's Lair 10 Arcade Cabinets That Will Make You Miss Your Childhood". Complex. 2014-02-09. Archived from the original on 2014-03-16. Retrieved 2014-06-13.
  31. "Top 25 Hottest Video Game Girls of All Time | Page 13 of 26 | CheatCodes.com Extra". Cheatcodes.com. 2013-10-21. Archived from the original on 2014-06-27. Retrieved 2014-06-13.
  32. "Never Forget: Dragons Lair ‹ Hardcore Gamer". Hardcoregamer.com. 7 August 2013. Archived from the original on 2014-07-14. Retrieved 2014-06-13.
  33. "GameSpy: Dragon's Lair 3D: Return to the Lair - Page 1". Xbox.gamespy.com. Archived from the original on 2014-07-14. Retrieved 2014-06-13.
  34. "Page 7 - The Top 7... Damsels You DON'T Want to Save". GamesRadar. 2008-01-28. Archived from the original on 2014-07-14. Retrieved 2014-06-13.
  35. "Tara's G-Spot - Games that hit the spot, according to Tara Babcock - 20 HOTTEST VIDEO GAME BABES BY TARA BABCOCK". www.impulsegamer.com. 2008-08-02. Archived from the original on 2011-10-12. Retrieved 2020-03-20.
  36. "Classic Gamer Magazine - Volume 1 Issue 5 (2000-09) (Classic Gamer) (US)". September 2000. Archived from the original on 2016-04-09. Retrieved 2014-06-13.
  37. "Classic Gamer Magazine - Volume 1 Issue 4 (2000-06) (Classic Gamer) (US)". June 2000. Archived from the original on 2016-03-17. Retrieved 2014-06-13.
  38. Davis, Ryan (2003-01-08). "Dragon's Lair 3D: Return to the Lair Review". GameSpot. Retrieved 2014-06-13.
  39. Reed, Kristan (2004-03-17). "Dragon's Lair 3D: Special Edition". Eurogamer.net. Archived from the original on 2014-07-14. Retrieved 2014-06-13.