RIF opening rule is a renju opening rule. It was adopted by RIF in 1996 as an upgrade to Swap opening rule and was an official rule for Renju World Championships from 1996 till 2008.
Renju is the professional variant of Gomoku. It was named Renju by Japanese journalist Ruikou Kuroiwa (黒岩涙香) on December 6, 1899 in a Japanese newspaper Yorozu chouhou (萬朝報). The name "Renju" comes from the Japanese language, and means connected pearls in Japanese literally. The game is played with black and white stones on a 15×15 gridded Go board.
Swap opening rule is a renju opening rule. It was adopted by RIF in the late 80s and was an official rule for Renju World Championships from 1989 till 1995.
The sequence of moves implied by the rule follows.
Renju opening pattern is a Renju position with 3 moves made. All debut classifications in Renju are based on patterns.
It is not allowed to pass within the first three moves.
This rule offers a very limited variety of equal openings for top-players (namely, 3D, 11D). After some years of playing and analyzing (taking into account the growth of computer capabilities) it became clear that this opening rule needs to be upgraded. Therefore, in 2008 the Yamaguchi opening rule was adopted as an opening rule for official title tournaments and some other rules were certified by RIF.
Yamaguchi opening rule is a renju opening rule. It was developed by Japanese player Yusui Yamaguchi.
This opening rule was an official opening rule for Renju World Championships and Renju Team World Championships as well as the most of other tournaments between 1996 and 2007. Now it is used mostly in novice-level tournaments.
Gomoku, also called Five in a Row, is an abstract strategy board game. It is traditionally played with Go pieces on a Go board, using 15×15 of the 19×19 grid intersections. Because pieces are not moved or removed from the board, Gomoku may also be played as a paper-and-pencil game. The game is known in several countries under different names.
Pente is a strategy board game for two or more players, created in 1977 by Gary Gabrel, a dishwasher at Hideaway Pizza, in Stillwater, Oklahoma. Customers played Pente at Hideaway Pizza on checkerboard tablecloths while waiting for their orders to arrive. Thirty years later, patrons are still playing Pente at Hideaway Pizza, although now with roll-up Pente boards. Pente is based on the Japanese game ninuki-renju, a variant of renju or gomoku that is played on a Go board of 19x19 intersections with white and black stones. Like ninuki-renju, Pente allows captures, but Pente added a new opening rule. In the nineteenth century, gomoku was introduced to Britain where it was known as "Go Bang."
Draughts or checkers is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Draughts developed from alquerque. The name derives from the verb to draw or to move.
Go is an abstract strategy board game for two players, in which the aim is to surround more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day. A 2016 survey by the International Go Federation's 75 member nations found that there are over 46 million people worldwide who know how to play Go and over 20 million current players, the majority of whom live in East Asia.
Chess960, also known as Fischer Random Chess or Fischerandom, is a variant of chess invented and advocated by former world chess champion Bobby Fischer, announced publicly on June 19, 1996, in Buenos Aires, Argentina. It employs the same board and pieces as standard chess, but the starting position of the pieces on the players' home ranks is randomized. The random setup renders the prospect of obtaining an advantage through the memorization of opening lines impracticable, compelling players to rely instead on their talent and creativity.
This page explains commonly used terms in chess in alphabetical order. Some of these have their own pages, like fork and pin. For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of chess-related games, see List of chess variants.
The pie rule, sometimes referred to as the swap rule, is a rule used to balance abstract strategy games where a first-move advantage has been demonstrated. After the first move is made in a game that uses the pie rule, the second player must select one of two options:
TwixT is a two-player strategy board game, an early entrant in the 1960s 3M bookshelf game series. It became one of the most popular and enduring games in the series. It is a connection game where players alternate turns placing pegs and links on a pegboard in an attempt to link their opposite sides. The rules are simple but the strategy complex, so young children can play it, but it also appeals to adults. The game has been discontinued except in Germany.
Komi (コミ) in the game of Go are points added to the score of the player with the white stones as compensation for playing second. Black's first move advantage is generally considered to equal somewhere between 5 and 7 points by the end of the game. Standard komi is 6.5 points under the Japanese and Korean rules; under Chinese, Ing and AGA rules standard komi is 7.5 points. Komi typically applies only to games where both players are evenly ranked. In the case of a one-rank difference, the stronger player will typically play with the white stones and players often agree on a simple 0.5 point komi to break a tie ("jigo") in favour of white.
Connect6 introduced in 2003 by Professor I-Chen Wu at Department of Computer Science and Information Engineering, National Chiao Tung University, is a two-player strategy game similar to Gomoku.
The following outline is provided as an overview of and topical guide to chess:
Taraguchi opening rule is a renju opening rule. It was proposed by Yusui Yamaguchi as an advancement of a Tarannikov opening rule and therefore it was named with a combination of these two names. It has an enhancement, Taraguchi-N opening rule.
Soosõrv opening rule is a renju opening rule. It was developed by Estonian player Ants Soosõrv.
Gomocup is a worldwide tournament of artificial intelligences (AI) playing Gomoku and Renju. The tournament has been played since 2000 and takes place every year. As of 2016, it is the most famous and largest Gomoku AI tournament in the world, with around 40 participants from about 10 countries.
There are several world championships in Renju organized by the Renju International Federation, including World Championship, Women World Championships, Team World Championships, Youth World Championships and Correspondence World Championships.
The European Renju Championship is an official Renju championship organized by the Renju International Federation (RIF). It was started in 1994.