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|Space Harrier II|
|Platform(s)||Mega Drive/Genesis, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum, iOS|
Space Harrier II(スペースハリアーIISupēsu Hariā Tsū) is the sequel to Space Harrier , developed and published by Sega. It was one of the original launch titles released for the Mega Drive in Japan and one of the six Genesis launch titles in the U.S. It was also later released on the Wii's Virtual Console service. Like Altered Beast , another launch title for the Mega Drive, Space Harrier II features digitized human voice recordings during the game play, and is also an example of some of the Mega Drive's early sound, composed by Tokuhiko Uwabo (credited as "Bo").
Space Harrier is an arcade video game developed and released by Sega Enterprises in December 1985. Originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, technical and memory restrictions at the time resulted in Sega developer Yu Suzuki redesigning it to fit a fantasy setting centered around a jet-propelled human character. Critically praised for its innovative graphics and gameplay, Space Harrier is often ranked among Suzuki's best works and considered the first successful entry in the third-person and rail shooter game genres. It has made several crossover appearances in other Sega titles and inspired clone games by various developers, while PlatinumGames director Hideki Kamiya cited it as an inspiration for his entering the video game industry.
Sega Games Co., Ltd. is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan. The company, previously known as Sega Enterprises Ltd. and Sega Corporation, is a subsidiary of Sega Holdings Co., Ltd., which is part of Sega Sammy Holdings. Its international divisions, Sega of America and Sega of Europe, are headquartered in Irvine, California and London respectively.
The Sega Genesis, known as the Mega Drive in regions outside of North America, is a 16-bit home video game console developed and sold by Sega. The Genesis was Sega's third console and the successor to the Master System. Sega released the console as the Mega Drive in Japan in 1988, followed by North America as the Genesis in 1989. In 1990, the console was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, the systems were distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy.
Harrier once again receives a call for help, this time from the 214th sector, light-years from his cruiser. Harrier travels there quickly with his "cosmic gate", and finds that Fantasy Land is once again being overrun by hostile forces. He resolves to once again save a world by fighting off the entire force himself.
Like the original, the game involves a super human hero who runs and flies towards a forever distant background on a checkerboard-styled ground. The player can hit any of the controller's buttons to cause the Space Harrier character to fire his large laser cannon (four shots at a time). There is also an option to turn on auto-fire in the game menu. As the playing field moves forward, enemies come from behind and from the far distance to attack the character, by either firing a projectile or trying to crash into him. The player must also dodge large objects in his path, some of which can be destroyed, such as trees, and others that can not be, such as ionic columns and pylons. One hit from an enemy or a crash into these large objects will cause the player to lose a life; he/she can get extra lives for every certain points. Smaller objects, such as foliage, will only cause the character to trip; however, this leaves him/her vulnerable to attack for two seconds. If the player loses all lives, the game will be over.
A tower is a tall structure, taller than it is wide, often by a significant margin. Towers are distinguished from masts by their lack of guy-wires and are therefore, along with tall buildings, self-supporting structures.
There are a total of 12 stages, each with its own end boss. A stage usually consists of different landscapes (small objects vs. large objects), and can also move at different speeds (slow vs fast). Some stages, such as Stuna Area, have a mid-level boss that can be easily defeated. Although the player can select any stage to start the game at, all twelve levels must be completed before moving on to the Final Chapter stage. It is here that the player must defeat all the main bosses over again, and then fight the Dark Harrier in order to complete the game.
Enemies move onto the screen in uniform clusters. A signal tone is played to alert the player that there is a non-stationary enemy now in the playing field. In many cases, the enemies move in a straight line along a pre-determined, pseudo-three-dimensional path. Waves of enemies also often come in pairs: one group will come from the left in the distance or foreground, followed by the same type and same number of enemies coming in from the right. Due to the inability of the Mega Drive to scale sprites, enemy, landscape, and shadow sprites are pre-rendered at different sizes.
Sprite is a computer graphics term for a two-dimensional bitmap that is integrated into a larger scene.
Fantasy Zone is a 1985 arcade game by Sega, but released internationally on March 28, 1986, and the first game in the Fantasy Zone series. It was later ported to a wide variety of consoles, including the Sega Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy invasion in the titular group of planets. The game contains a number of features atypical of the traditional scrolling shooter. The main character, Opa-Opa, is sometimes referred to as Sega's first mascot character.
Dynamite Headdy is a platform video game developed by Treasure and published by Sega for the Sega Genesis in 1994. The game follows a puppet named Headdy in his efforts to stop an evil puppet king from taking over his world. Headdy can throw his head at enemies to defeat them and use it to pull himself to various areas and move objects. The player can find a wide variety of "heads" which act as power-ups that provide different effects and alter gameplay.
Flicky is a platform game developed by Sega and released in arcades in May 1984. In Flicky, the player controls the eponymous blue bird and must gather all the small birds called Chirps in each round and bring them safely to the exit. There are cat and lizard enemies which can disperse the Chirps and kill the player, but Flicky can use items on the playing field to protect herself and the Chirps from danger.
The Revenge of Shinobi, released in Japan as The Super Shinobi, is a video game developed and published by Sega in 1989. It was the first Shinobi game developed for the Sega Genesis, and was later released on the coin-operated version of that console, the Mega-Tech.
Streets of Rage 2, released in Japan as Bare Knuckle II: The Requiem of the Deadly Battle, is a side-scrolling beat 'em up video game published by Sega in 1992 for the Mega Drive/Genesis and developed by an ad hoc team of several companies: Sega, Ancient, Shout! Designworks, MNM Software and H.I.C. It is the second game in the Streets of Rage series, a sequel to Streets of Rage and followed by Streets of Rage 3.
Alisia Dragoon is a 1992 platform game developed by Game Arts for the Sega Genesis. The player controls Alisia, a young woman who is on a quest to avenge her father and save the world. She can fire lightning from her hands and summon four faithful beasts to aid her.
Alien Soldier is a side-scrolling run and gun video game developed by Treasure and published by Sega for the Mega Drive. Retail copies were released in Japan and PAL territories while in North America it was only available exclusively via the Sega Channel cable service. The story follows a powerful being named Epsilon-Eagle, who after being nearly killed becomes determined to avenge his near death and save his planet. The character has a variety of weapons and moves that the player must master to complete the game. Many gameplay ideas are borrowed from Treasure's earlier Mega Drive release, Gunstar Heroes (1993). However, Alien Soldier puts an emphasis on challenging boss fights with short and easy levels serving as downtime in-between.
Sonic the Hedgehog 2 is a platform game developed and published by Sega for the Sega Genesis console, released worldwide in November 1992. It is the second main entry in the Sonic the Hedgehog series, and introduced Sonic's sidekick, Miles "Tails" Prower, controllable by a second player. In the story, Sonic and Tails must stop series antagonist Dr. Ivo Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg.
Burning Force is a 3D shooter arcade game which was released by Namco in 1989 only in Japan. It runs on Namco System 2 hardware and was later ported to the Sega Mega Drive in 1990, and was also later released on the Wii Virtual Console in 2009.
Thunder Force II (サンダーフォースII) is a scrolling shooter developed by Technosoft. It was first released in Japan on October 15, 1988 for the Sharp X68000 computer. A year later, it was ported to the Sega Mega Drive/Genesis game console and released in Japan, Europe, and the United States. Thunder Force II was one of the six launch titles for the U.S. Genesis release. It is the second chapter of the Thunder Force series.
Shadow Dancer: The Secret of Shinobi is a side-scrolling action game developed and published by Sega for the Sega Genesis in 1990. It was re-released via emulation services such as the Wii's Virtual Console and Microsoft Windows in 2010, and was also included in the North American version of Sega Genesis Collection for the PlayStation 2 and PlayStation Portable.
Rolling Thunder 2 is a run and gun arcade game developed and released by Namco for the Namco System 2 hardware in 1990. The game is the sequel to 1986's Rolling Thunder, retaining the same gameplay of its predecessor but adding cooperative gameplay for two players and improved graphics. Unlike the original, which was based in 1968, Rolling Thunder 2 features a more contemporary setting to go along with its more futuristic design, as well as an optionally playable female character. A port for the Mega Drive/Genesis was released in 1991. Both the Mega Drive port and the original arcade game were released for the Wii Virtual Console on December 4, 2007 and October 27, 2009 respectively.
Golden Axe II is a side-scrolling beat 'em up video game developed and published by Sega, first released on the Sega Genesis in December 1991. It is the home console sequel to the popular game Golden Axe, marking the second game in the series, though the arcade did see a sequel of its own in 1992, titled Golden Axe: The Revenge of Death Adder. Golden Axe II was only released on the Mega Drive, while the original was released on many other platforms. The game later appeared in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3, and as an iOS port on iTunes.
Lethal Enforcers II: Gun Fighters (リーサルエンフォーサーズ２) is a 1994 arcade game and prequel to the original Lethal Enforcers. In contrast with the first game's modern law enforcement theme, Lethal Enforcers II takes place in the American Old West.
Super Thunder Blade (スーパーサンダーブレード) is a shooter for the Sega Mega Drive/Genesis console, published by Sega. It was one of the two launch titles for the console in Japan, as well as being one of the six launch titles for the console for its U.S. launch. It is a follow-up to the 1987 arcade game Thunder Blade. It was released for the Virtual Console on September 17, 2007. It was also included in the Sega Genesis Collection for PlayStation 2 and PlayStation Portable in 2007 and in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.
Atomic Runner Chelnov - Nuclear Man, the Fighter, known as Chelnov, is a Japanese runner arcade game developed and published by Data East in 1988.
Golden Axe is a series of side-scrolling, beat 'em up, arcade video games developed by Sega. The series takes place in a medieval-fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.
Galaxy Force (ギャラクシーフォース) is a sprite-scaling rail shooter arcade game, released by Sega in 1988 and built upon the Sega Y Board. The game is in the tradition of Sega's Space Harrier series. Galaxy Force was replaced almost immediately in arcades with a sequel, Galaxy Force II, which added two stages, fixed bugs, and changed some gameplay elements.
Night Striker is a 1989 shoot 'em up video game developed and published by Taito for the Taito Z System. In the game, the player flies an armoured car shooting enemy invaders to destroy a terrorist organisation. Night Striker combines gameplay elements of Sega's Space Harrier and Out Run. Versions were released for the Sega Mega-CD in 1993, Sony PlayStation in 1995, and Sega Saturn in 1996. A version was released on the Taito Memories II Gekan compilation for the PlayStation 2 in 2007. Night Striker received mixed reviews, and the Mega-CD version in particular was heavily criticised, primarily due to poor graphics. The music was composed by Taito's Zuntata sound team, and has been released separately. The game was only released in Japan.
MobyGames is a commercial website that catalogs video games both past and present via crowdsourcing. This includes over 260 gaming platforms and over 190,000 games. The site is supported by banner ads and by users paying to become patrons.