Spellbinder (paper-and-pencil game)

Last updated

Spellbinder (also known as Waving Hands) is a simultaneous 1977 paper-and-pencil game by Richard Bartle and first published in his fanzine, Sauce of the Nile. It has since been re-created in a variety of formats, including software for the X Window System, play-by-email, Java applet, Android application, and web-based.

Contents

Gameplay

Two or more players take the role of wizards, and the object of the game is to be the last wizard standing. Wizards can cast spells at other wizards, themselves, or summoned monsters. These spells are cast through gestures: each turn, the player chooses two gestures, one for each hand, from clap (C), wave (W), snap (S), wriggle fingers (F), proffered palm (P) and digit point (D). There are also the non-magical gestures stab (>) and nothing (-). Turns are resolved simultaneously once all wizards have submitted their gestures for a given turn.

These gestures are built up via many turns to form spells. For instance, one can cast the spell "Magic Missile" by performing the S (snap) gesture followed by the D (digit point) with the same hand on a consecutive turn. This is usually denoted as 'SD'. The spell is cast on the turn that the D is made, assuming no intervention (such as a Counter Spell). Play centers around the strategy of tracking what spells are being cast on all four (or more) hands, thus ensuring your spells achieve their desired effect while attempting to mitigate those of your opponent.

The game is one of pure strategy; outside of the "Confusion" spell which causes a random gesture to be made all spell effects can be anticipated deterministically, making it akin to Chess or Go. Through a few minor variants to the rules, all random chance and other imbalances can be removed.

Strategy

While there are many aspects to Spellbinder strategy, [1] bluffing is a key element to all game play, often referred to as "Shadow Casting". [2] In this common practice, warlocks play a set of gestures, which form the beginning of a spell, without ever completing it. When this happens opponents are left with the choice to either defend against a spell which may not be cast at all, or risk not defending against it. For example, 'PSD' forms the beginning of a 'Charm Person' spell 'PSDF', but one may also continue this set to a '..DPP' which forms an 'Amnesia', without ever completing the Charm.

Much like in Chess, the resolution of the game opening plays an important part in the later development of the game. Common openings such as 'D/P', 'S/P', 'S/W' have been studied in depth. [3] [4] [5]

Rock Paper Scissors

Spellbinder may be regarded as an advanced variation of Rock paper scissors, a popular hand game often played between 2 players.

This variation includes two main differences. First, the game allows for eight different gestures vs. the original three. Second, in Spellbinder there is a meaning to a sequence of gestures, and not only to individual gestures.

Related Research Articles

<i>Magic: The Gathering</i> Collectible card game

Magic: The Gathering is a tabletop and digital collectible card game created by Richard Garfield. Released in 1993 by Wizards of the Coast, Magic was the first trading card game and had approximately fifty million players as of February 2023, and over twenty billion Magic cards were produced in the period from 2008 to 2016, during which time it grew in popularity. As of 2022, Magic generates about $1 billion per year.

<i>Players Handbook</i> Series of Dungeons & Dragons player rulebooks

The Player's Handbook is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game. Additional rules, for use by Dungeon Masters (DMs), who referee the game, can be found in the Dungeon Master's Guide. Many optional rules, such as those governing extremely high-level players, and some of the more obscure spells, are found in other sources.

Forchess is a four-player chess variant developed by T. K. Rogers, an American engineer. It uses one standard chessboard and two sets of standard pieces.

<i>Age of Wonders</i> 1999 video game

Age of Wonders is a 1999 turn-based strategy game co-developed by Triumph Studios and Epic MegaGames, and published by Gathering of Developers.

<i>HeroQuest</i> 1989 fantasy-RPG-themed board game (re-released 2021)

HeroQuest, is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop in 1989, and re-released in 2021. The game is loosely based around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster to create dungeons of their own design using the provided game board, tiles, furnishings and figures. The game manual describes Morcar/Zargon as a former apprentice of Mentor, and the parchment text is read aloud from Mentor's perspective. Several expansions have been released, each adding new tiles, traps, artifacts, and monsters to the core system.

<i>Age of Wonders: Shadow Magic</i> 2003 video game

Age of Wonders: Shadow Magic is a turn-based strategy video game in a fantasy setting. Shadow Magic is the third incarnation of the Age of Wonders series, and is a direct sequel to Age of Wonders II: The Wizard's Throne. All three games were developed by Triumph Studios. The series is the spiritual successor to Master of Magic.

Richard Baker is an American author and game designer who has worked on many Dungeons & Dragons campaign settings.

The magic in Dungeons & Dragons consists of the spells and magic systems used in the settings of the role-playing game Dungeons & Dragons (D&D). D&D defined the genre of fantasy role-playing games, and remains the most popular table-top version. Many of the original concepts have become widely used in the role-playing community across many different fictional worlds, as well as across all manner of popular media including books, board games, video games, and films.

<i>Chaos: The Battle of Wizards</i> 1985 video game

Chaos: The Battle of Wizards is a turn-based tactics video game released for the ZX Spectrum in 1985. It was written by Julian Gollop and originally published by Games Workshop. Based on Gollop's 1982 design for a board game / card game hybrid, Chaos received a positive reception and went on to influence various games, including Darwinia and King's Bounty, and spawned a sequel, Lords of Chaos, in 1990.

<i>Lords of Chaos</i> (video game) 1990 video game

Lords of Chaos is a turn-based tactics tactical role-playing game published by Blade Software in 1990. It is the sequel to Chaos and an ancestor of the popular X-COM series of games, also written by Julian Gollop. In Lords of Chaos each player controls a wizard who can cast various magic spells. The spells have various effects, for example summoning other creatures, or damaging opposing creatures and wizards. The game can be played against a computer-controlled opponent or by up to four human players.

<i>Complete Arcane</i> 2004 supplemental rulebook for 3.5 edition Dungeons & Dragons

Complete Arcane is a supplemental rulebook for the 3.5 edition of the Dungeons & Dragons role-playing game. It expands upon and replaces an earlier soft-cover rulebook entitled Tome and Blood.

<span class="mw-page-title-main">Harry Potter Trading Card Game</span> Collectible trading card game

The Harry Potter Trading Card Game is an out-of-print collectible card game based in the world of J. K. Rowling's Harry Potter novels. Created by Wizards of the Coast in August 2001, the game was designed to compete with the Yu-Gi-Oh!, Pokémon and Magic: The Gathering card games. Its release was timed to coincide with the theatrical premiere of the first film in the series. The game was praised for the way it immersed children in the Harry Potter universe. At one point the game was the second best selling toy in the United States; however, it is now out of print.

Wiz-War is a 4-player board game created by Tom Jolly and first published in 1985 through Jolly’s company, Jolly Games. It is described as a "beer and pretzels game".

The wizard is one of the standard character class in the Dungeons & Dragons fantasy role-playing game. A wizard uses arcane magic, and is considered less effective in melee combat than other classes.

The warlock is a character class in the Dungeons & Dragons fantasy role-playing game. It was introduced as a non-core base class who practice arcane magic in the supplemental book Complete Arcane for the 3.5 edition of Dungeons & Dragons. In 4th and 5th edition, the warlock is a core class.

<span class="mw-page-title-main">Magician (fantasy)</span> Magicians appearing in fantasy fiction

A magician, also known as an archmage, mage, magus, magic-user, spellcaster, enchanter/enchantress, sorcerer/sorceress, warlock, witch, or wizard, is someone who uses or practices magic derived from supernatural, occult, or arcane sources. Magicians enjoy a rich history in mythology, legends, fiction, and folklore, and are common figures in works of fantasy, such as fantasy literature and role-playing games.

The rules of Magic: The Gathering were originally developed by the game's creator, Richard Garfield, and accompanied the first version of the game in 1993. The rules of Magic have been changed frequently over the years by the manufacturer, Wizards of the Coast, mostly in minor ways. However, major rules overhauls have also been done a few times.

<i>Spellbinder</i> (board game) Board wargame published in 1980

Spellbinder is a fantasy microgame published by Task Force Games in 1980 in which wizards compete to conquer the central castle.

<i>Maguss</i> 2018 video game

Maguss was a free-to-play location-based mobile MMORPG with a fantasy theme for iOS and Android. The game offered players a wizarding experience, allowing them to cast spells by drawing glyphs, collect ingredients, brew various potions, battle magical creatures, and duel other players for glory and treasure. The game's shutdown was announced in April 2020.

Teamfight Tactics (TFT) is an auto battler game developed and published by Riot Games. The game is a spinoff of League of Legends and is based on Dota Auto Chess, where players compete online against seven other opponents by building a team to be the last one standing. The game released as a League of Legends game mode for Windows and macOS in June 2019 and as a standalone game for Android and iOS in March 2020, featuring cross-platform play between them.

References

  1. "Strategy & Tactics". The Refuge Forums.
  2. "Strategy Tips". RavenBlack.
  3. "Opening Overview". Slartucker's Refuge 2.0.
  4. "D/P vs D/P". Slartucker's Refuge 2.0.
  5. "Openings win rates". The Refuge Forums.