Terra Branford

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Terra Branford
Final Fantasy character
Terra Branford N.png
Terra as seen in Dissidia: Final Fantasy
(a concept art by Tetsuya Nomura)
First appearance Final Fantasy VI (1994)
Designed by Yoshitaka Amano
Tetsuya Nomura
Voiced by

Terra Branford, known as Tina Branford(ティナ・ブランフォード,Tina Buranfōdo) in Japanese media, is a character in the Final Fantasy series of role-playing video games published by Square Enix. Designed by Yoshitaka Amano and Tetsuya Nomura for the main series installment Final Fantasy VI , she also appeared in the spin-off fighting games Dissidia Final Fantasy and Dissidia 012 Final Fantasy , and made small appearances in several other games in and outside the Final Fantasy series.

Final Fantasy is a Japanese science fantasy media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix. The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs/JRPGs). The first game in the series was released in 1987, with 14 other main-numbered entries being released since then. The franchise has since branched into other video game genres such as tactical role-playing, action role-playing, massively multiplayer online role-playing, racing, third-person shooter, fighting, and rhythm, as well as branching into other media, including CGI films, anime, manga, and novels.

Square Enix Japanese video game company

Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling 144 million, the Dragon Quest franchise selling 78 million and the Kingdom Hearts franchise selling 30 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.

Yoshitaka Amano artist, character designer, and illustrator

Yoshitaka Amano is a Japanese artist, character designer, illustrator and a theatre and film scenic designer and costume designer. He first came into prominence in the late 1960s working on the anime adaptation of Speed Racer. Amano later became the creator of iconic and influential characters such as Gatchaman, Tekkaman: The Space Knight, Hutch the Honeybee and Casshan. In 1982 he went independent and became a freelance artist, finding success as an illustrator for numerous authors, and worked on best-selling novel series, such as The Guin Saga and Vampire Hunter D. He is also known for his commissioned illustrations for the popular video-game franchise Final Fantasy.

Contents

In Final Fantasy VI, Terra is one of the protagonists (and is often considered to be the main protagonist). She is the daughter of a human and a magic creature known as an "Esper." Mentally enslaved by the antagonistic Gestahlian Empire, which exploits her magic powers for militaristic purposes, she is rescued by rebels at the beginning of the game. The character was very well received by journalists and fans alike.

Appearances

Final Fantasy VI

Terra is the first introduced character, a mentally-enslaved Imperial super-soldier gifted with devastating magic. She is tasked to the Magitek-armored assault on Narshe, slaughtering most of the town's militia in pursuit of a recently unearthed frozen Esper. Upon encountering the creature, her Imperial contingent is annihilated together with her armor. She wakes in Arvis' home, freed of her slave crown and suffering amnesia. [1] Pursued into the depths of Narshe's mines by local forces, she is eventually rescued by Locke (a member of the Returners) and a horde of moogles. [2] After experiencing events in the Figaro kingdom and after another Imperial assault on Narshe to claim the Esper, she eventually learns that she is the daughter of an Esper father and human mother, explaining her natural magical abilities. Brain-washed, extensively trained and manipulated, she had been instrumental in the Empire's subjugation of the other city-states on the southern continent, her powers even decimating fifty Imperial troops in moments. [3] Instrumental in the Returner's strategy to ally with the Espers beyond the sealed gate, Terra succeeds in opening the barrier between worlds and unintentionally unleashes the Espers' devastating obliteration of the Empire.

Now in a post-apocalyptic world, Terra is found bereft of her fighting spirit, having taken on the mantle of a mother figure for the orphans of Mobliz. Ultimately, she fails to stop the attack of a legendary demon known as Humbaba, requiring the party's intervention. [4] [5] Returning later on, the player finds her willing to stand up against Humbaba, joining the player in the fight and avowing to make the world safe for children. [6] At the game's conclusion, expected to fade from existence with the remaining Espers, Terra is informed by the Magicite remnant of her father, Maduin, that so long as some human element of her remains anchored in the world, she will continue to exist. [7]

Other appearances

Terra is the heroine representing Final Fantasy VI in Dissidia: Final Fantasy , a crossover fighting game featuring characters from the series. She was redesigned by Tetsuya Nomura and sports both blonde hair in her default appearance and green hair in her alternate appearance. She returns in Dissidia 012: Final Fantasy as a slaved enemy during the first Dissidia's backstory, and again in the next follow-up game, Dissidia Final Fantasy NT .

<i>Dissidia Final Fantasy NT</i> fighting game with action role-playing elements

Dissidia Final Fantasy NT is a fighting game with action role-playing elements developed by Koei Tecmo's Team Ninja and published by Square Enix for the PlayStation 4. The game is a follow-up to Dissidia Final Fantasy and Dissidia 012 Final Fantasy, released for PlayStation Portable, and similarly allows players to battle one another using many characters from the Final Fantasy series. The game is a console port of the 2015 Japanese arcade game Dissidia Final Fantasy, and it was released worldwide on January 2018. From March 12, 2019, the game is also available in a free-to-play version for PlayStation 4 and Microsoft Windows players.

Terra makes a cameo in Secret of Evermore , represents Final Fantasy VI in Theatrhythm Final Fantasy [8] and its sequel Theatrhythm Final Fantasy: Curtain Call , appears as a Legendary character in Final Fantasy Airborne Brigade , appears as one of the random purchasable Premium characters in the shop in Final Fantasy: All the Bravest , [9] is mentioned in Final Fantasy XIII-2 , is represented by several cards in Final Fantasy Trading Card Game, and is playable in Final Fantasy Record Keeper . Her outfit appears as in-game avatar parts in Kingdom Hearts Re:coded .

<i>Secret of Evermore</i> 1995 RPG video game

Secret of Evermore is an action role-playing game for the Super Nintendo Entertainment System. It was released by Square in North America on October 1, 1995. February 1996, saw its release in the PAL territories of Europe and Australia. A Japanese release was planned to follow the North American release by a few months but was ultimately cancelled.

<i>Theatrhythm Final Fantasy</i> 2012 video game

Theatrhythm Final Fantasy is a rhythm video game, developed by indieszero and published by Square Enix for Nintendo 3DS and iOS. Based on the Final Fantasy video game franchise, the game involves using the touch screen in time to various pieces of music from the series. The game was released in Japan in February 2012, and in North America, Australia and Europe in July 2012. An iOS version was released in December 2012. A sequel, Theatrhythm Final Fantasy: Curtain Call, was released in 2014. A third game based on the Dragon Quest series, Theatrhythm Dragon Quest, was released in 2015. An arcade game, Theatrhythm Final Fantasy: All-Star Carnival, was released in 2016.

<i>Theatrhythm Final Fantasy: Curtain Call</i> 2014 video game

Theatrhythm Final Fantasy: Curtain Call is a rhythm video game. A sequel to the 2012 video game Theatrhythm Final Fantasy and the second title in the rhythm series, it features similar gameplay to its predecessor. It was released for the Nintendo 3DS on April 24, 2014 in Japan, on September 16, 2014 in North America, on September 18, 2014 in Australia, and in Europe on September 19, 2014.

Merchandise items of the character such as a gashapon figurine were produced for Final Fantasy VI. [10] She is featured in the technical demo Final Fantasy VI: The Interactive CG Game. [11]

Development

The character that would become Terra Branford was initially conceived as a half-esper young man in his early 20s. [12] He was a partner and rival of the dark, mysterious Locke Cole. [13] The character's design was eventually changed to that of a half-esper female who is 18 years old in the final version of Final Fantasy VI. Terra was written as a "very passive" character in the first half of the game, in order to show growth as the story progresses. At the end of the game, Terra was supposed to die along with the disappearance of magic, but the development team decided that it would be excessive as she had asserted her human side by that point in the story, so the staff decided to have her stay alive, without her magic side. [12]

Terra was originally designed by Yoshitaka Amano, who drew concept art of her. Tetsuya Nomura, one of the game's graphic directors, redesigned her in chibi form for her representation in the game. [14] Some of the differences is that her ingame appearance has green hair, as opposed to the original blonde. In a 2006 interview, Amano stated that Terra was his favorite character to design in the video game industry. [15] The development team intended for the game to have an ensemble cast, with no unique protagonist; however, since the first half of the game revolves heavily around Terra, the team decided to have the second half start with another character, Celes Chere. Another reason for this shift is that the team wanted Terra's story arc to progress in a new direction after the first half. [16]

Although the character's name is "Tina Branford" in Japanese media, American playtesters "hated the name Tina, almost to a person!", according to the game's translator Ted Woolsey. For this reason, and to avoid "disappointment or confusion" in case a player's name in the United States was also Tina, Woolsey renamed the character "Terra" in the North American English version of the game. In retrospect, he acknowledged that some players might also have been named Terra and that some people disliked the name change; however, he noted that the games he worked on "were meant for a broader audience than the one which buys and plays Japanese imports", and that players who know Japanese should play the original versions. [17]

In Dissidia Final Fantasy, Terra was chosen by Nomura as the representative hero for Final Fantasy VI. His reasoning was that without her, there would be no female hero character in the game's roster. He also noted that "based on [his] feelings" from Final Fantasy VI's production, he "thought it had to be Terra", as she appeared on the original game's cover art and advertisement. Gameplay-wise, Terra is Nomura's favorite character in Dissidia Final Fantasy. [14]

Reception

Terra was exactly what a maturing Final Fantasy series needed: a three-dimensional protagonist who is not a natural-born leader, but rather acquires compassion, focus and a genuine desire to make the world a better place as the game progresses. In addition to being one of the most powerful characters in the game (she is one of only two party members who can learn magic naturally), Terra would set a high standard for future female protagonists in the series, such as Yuna ( Final Fantasy X-2 ) and Lightning ( Final Fantasy XIII ).

Tom's Guide [18]

The character was very well received, especially among the Japanese fans of Final Fantasy. Even as Terra does not form a couple with any character in Final Fantasy VI , "Terra and Edgar" and "Terra and Locke" were voted; [19] that same year, she was ranked sixth in a V Jump's poll for the most popular characters in the series. [20] In a 2013 poll by Square Enix, Terra was voted the sixth most popular Final Fantasy female character in Japan. [21] In an article about Dissidia Final Fantasy, IGN editor Ryan Clements called her one of the most recognizable and well-loved characters to join the army of Cosmos. [22]

In 1996, Next Generation chose the scene of Terra learning to love again by taking care of a village of orphaned children as the most memorable moment in the entire Final Fantasy series up to that point, stating "it's safe to say that no other game series has tackled such big issues, or reached such a level of emotional complexity. It truly is beautiful." [23] In 2013, Gus Turner of Complex ranked Terra as the fifth greatest Final Fantasy character of all time, calling her "a benchmark for all female protagonists in the series, made unique by the multi-dimensional aspects of her personality and backstory," and stating "what characters like Yuna and Aeris continued, Terra started." [24] Also in 2013, Michael Rougeau of Complex ranked her as the ninth greatest female lead character in video game history, calling her "one of the most compelling and complex heroines in gaming" and declaring her a much better female Final Fantasy protagonist than Final Fantasy XIII's Lightning. [25] That same year, Tom's Guide's Marshall Honorof included her among top ten female protagonists in video game history. [18] Entertainment Weekly 's Darren Franich listed her as one of "15 Kick-Ass Women in Videogames", asserting that "Going through a Django -like transformation from brainwashed slave to active hero, she's far more interesting than the simple Madonna-whore dichotomy of Final Fantasy VII 's Aeris and Tifa." [26]

See also

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References

  1. Arvis: Easy, there! This is a slave crown. The others were using it to control you. It was robbing you of your thoughts – making it so you'd do whatever they told you. Girl: I can't remember a thing... Arvis: Don't worry. It'll all come back to you... In time, that is. Square Enix Final Fantasy VI Advance (in English) 2007-02-05
  2. Arvis: The city guard is pursuing her as we speak. This city has the strength to stand up to the Empire, but it won't use it. The people are just too stubbornly independent to join an underground resistance group like the Returners. I tried to explain that the Empire was controlling the girl, but they wouldn't even listen... Square Enix Final Fantasy VI Advance (in English) 2007-02-05
  3. Banon: Carrier pigeons have kept me informed. I also heard that she wiped out fifty Imperial soldiers in mere minutes... Terra: No, that's not...! Locke: Terra! Edgar: For heaven's sake, Banon! This girl doesn't remember anything! Square Enix Final Fantasy VI Advance (in English) 2007-02-05
  4. Terra: I don't know why these kids need me... And it's not like there's anything forcing me to protect them. It's the strangest feeling... But once that feeling took root inside of me, I lost the strength to keep on fighting. Square Enix Final Fantasy VI Advance (in English) 2007-02-05
  5. Terra: Humbaba...the ancient monster released from the depths of the earth by the cataclysm... I have to protect the village! Square Enix Final Fantasy VI Advance (in English) 2007-02-05
  6. Terra: Thank you... You all helped me understand what it means...to love. I'll fight! I'll make this world a place where life can flourish, and children can grow up in peace! Square Enix Final Fantasy VI Advance (in English) 2007-02-05
  7. Terra: Father...? Maduin: Terra...we must part now. We espers will disappear from this world. You may fade away as well... But, perhaps if the human part of you feels something strong enough, then maybe...just maybe you will be able to remain here as a human. Square Enix Final Fantasy VI Advance (in English) 2007-02-05
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