|Developer(s)||Toaplan Micronics (FC/NES)|
|Publisher(s)|| Taito |
Pony Canyon (FC)
Acclaim Entertainment (NES)
|Platform(s)||Arcade, NES, PlayStation|
|Genre(s)||Vertical scrolling shooter|
|Mode(s)||Up to two players, alternating|
|CPU||2 x Z80 @ 6 MHz|
M68705 @ 2 MHz
|Sound||2 x AY8910 @ 1.5 MHz|
|Display||Raster, vertical orientation, 240x280 resolution|
Tiger-Heli(タイガー・ヘリ) is a 1985 scrolling shooter developed by Toaplan and published by Taito for the arcades. It is a predecessor to Twin Cobra .
Toaplan Co., Ltd. was a Japanese video game developer founded in 1984. They were responsible for the creation of a wide array of relatively famous scrolling shooters and other arcade games. The company declared bankruptcy in 1994.
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games or merchandisers. While exact dates are debated, the golden age of arcade video games is usually defined as a period beginning sometime in the late 1970s and ending sometime in the mid-1980s. Excluding a brief resurgence in the early 1990s, the arcade industry subsequently declined in the Western hemisphere as competing home video game consoles such as the Sony PlayStation and Microsoft Xbox increased in their graphics and game-play capability and decreased in cost. The Eastern hemisphere retains a strong arcade industry.
Twin Cobra, released in Japan as Kyukyoku Tiger, is a 1987 helicopter-themed shoot 'em up arcade game developed by Toaplan. It was published by Taito Corporation in Japan, and by Romstar in North America, and is one of Toaplan's most popular arcade games. It is a spiritual sequel to Tiger-Heli, and is itself followed by Twin Cobra II.
A vertical scrolling shooter, the player controls a helicopter taking on hordes of enemies which include tanks, battleships, and artillery. Besides some airplanes taking off, there are no flying enemies in the entire game. With an unlimited supply of missiles that travel a max distance of half the screen's height, the player also has two bombs which destroy all objects within a large circular radius. These bombs can be blown off by enemy bullets. Killed after only one hit, the player is re-spawned to a point approximately one whole vertical screen-length later, thus progressing the player past the obstacle that had killed him, albeit at a high cost. The player is given three lives initially and bonus lives are awarded at 20000 points and every 80000 points thereafter. Flashing crosses scattered throughout each level award players power-ups depending on which color the cross is. A red cross will gives the player one side-firing mini-heli which shoots perpendicular to the player's helicopter. A white cross yields a forward firing mini-heli. It is possible to have a mix and match of side-helis, totaling no more than two. The green cross will award the player with an additional bomb, if the player currently has less than two. Grabbing power-ups when not necessary yields 5000 points.
A tank is an armoured fighting vehicle designed for front-line combat. Tanks have heavy firepower, strong armour, and good battlefield manoeuvrability provided by tracks and a powerful engine; usually their main armament is mounted in a turret. They are a mainstay of modern 20th and 21st century ground forces and a key part of combined arms combat.
A battleship is a large armored warship with a main battery consisting of large caliber guns. During the late 19th and early 20th centuries the battleship was the most powerful type of warship, and a fleet of battleships was considered vital for any nation that desired to maintain command of the sea.
Artillery is a class of heavy military ranged weapons built to launch munitions far beyond the range and power of infantry's small arms. Early artillery development focused on the ability to breach defensive walls and fortifications during sieges, and led to heavy, fairly immobile siege engines. As technology improved, lighter, more mobile field artillery cannons developed for battlefield use. This development continues today; modern self-propelled artillery vehicles are highly mobile weapons of great versatility providing the large share of an army's total firepower.
There are a total of four stages, all of which start and end with a helipad. After completion of the last stage, the game will restart in a more difficult mode starting on stage 2. Most of the game's areas contain unnecessary objects to destroy for bonus points, such as oil drums and houses. This was uncharacteristic for shoot 'em ups at the time.
Shoot 'em up is a subgenre of video games within the shooter subgenre in the action genre. There is no consensus as to which design elements compose a shoot 'em up. Some restrict the definition to games featuring spacecraft and certain types of character movement; others allow a broader definition including characters on foot and a variety of perspectives.
In 1986, a Nintendo Entertainment System port of Tiger-Heli was released in Japan, developed by Micronics and distributed by Pony Canyon. It was later released in North America by Acclaim Entertainment, where it sold one million copies.
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced, released, and marketed by Nintendo. It is a remodeled export version of the company's Family Computer (FC) platform in Japan, commonly known as the Famicom, which was launched on July 15, 1983. The NES was launched in a test market of New York City on October 18, 1985, followed by Los Angeles as a second test market in February 1986, followed by Chicago and San Francisco, then other top 12 U.S.A. markets, followed by a full launch across North America and some countries in Europe in September 1986, followed by Australia and other countries in Europe in 1987. Brazil saw only unlicensed clones until the official local release in 1993. In South Korea, it was packaged as the Hyundai Comboy and distributed by Hyundai Electronics which is now SK Hynix; the Comboy was released in 1989.
Japan is an island country in East Asia. Located in the Pacific Ocean, it lies off the eastern coast of the Asian continent and stretches from the Sea of Okhotsk in the north to the East China Sea and the Philippine Sea in the south.
Micronics was a Japanese video game developer in 1980s and 1990s. It mostly ported arcade games to the Nintendo Entertainment System. Like many video game developers, Micronics didn't credit itself in its games, displaying instead only the name of the video game publisher.
In 1996, Banpresto released Toaplan Shooting Battle 1 for the PlayStation, a compilation of Tiger-Heli and Twin Cobra.
Banpresto Co., Ltd. was a Japanese toy company, and a former game developer and publisher, headquartered in the Shinagawa Seaside West Building in Shinagawa, Tokyo. The current iteration of the company was formed on April 1, 2008, with the focus on the toy consumer business.The company was dissolved in February 2019 and combined to Bandai Spirits, with the company getting all the rights and duties of Banpresto.
Computer Gaming World called Tiger-Heli for the NES an excellent port, and concluded that it was "one of the most exciting arcade shoot-'em-ups to turn up".
Computer Gaming World (CGW) was an American computer game magazine published between 1981 and 2006.
Tiger-Heli had two sequels, Twin Cobra and Twin Cobra II . In addition, the Tiger-Heli craft makes an appearance in Let's! TV play classic series in Slap Fight Tiger as an alternative to the default aircraft Leopard.
R-Type is a horizontal-scrolling shooter arcade game developed and released by Irem in 1987. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind. The R-9 can acquire a glowing orblike device called a "Force", protecting it from enemy fire and providing additional firepower. In North America, it was distributed by Nintendo.
Zero Wing is a 1989 side-scrolling shoot 'em up arcade game developed by Toaplan and published by Taito. The player, Trent, is a lone hero who is intent on saving the universe from an evil force.
Tatsuya Uemura is a Japanese arcade game musician and programmer. He has composed the following scores for arcade games:
Pocky & Rocky is a 1992 multidirectional scrolling shooter video game developed by Natsume for the Super Nintendo Entertainment System. It is the sequel to the 1986 arcade game KiKi KaiKai developed by Taito. Pocky & Rocky follows the adventures of a young Shinto shrine maiden named Pocky and her new companion, Rocky the tanuki as they attempt to save a group of creatures known as the Nopino Goblins. Gameplay takes place from a top-down perspective and features both single-player and cooperative modes. The game was generally well received by critics, and was followed by a sequel in 1994, Pocky & Rocky 2.
Raiden is a 1990 vertically scrolling shooter arcade video game developed by Seibu Kaihatsu and published by Tecmo in Japan. The game's story takes place in the year 2090, when an alien species known as the Crystals invaded Earth. Players assume the role of Vanquish Crystal Defense pilots taking control of the Fighting Thunder aircraft to defeat the Crystals and save the Earth.
Flying Shark, released in North America as Sky Shark, is a 1987 vertical scrolling shooter arcade game developed by Toaplan and published by Taito in Japan, Electrocoin in the United Kingdom and Romstar in North America.
Elevator Action is a 1983 arcade game by Taito. A mix of the platform and shooter genres, the player assumes the role of a spy infiltrating a 30-story building filled with elevators and enemy agents who appear from behind closed doors.
Snow Bros. is a 1990 platform arcade game released in 1990 by Toaplan.
Star Force, released in North America by Video Ware in the arcades as Mega Force, is a vertically scrolling shooter released in 1984 by Tehkan.
Romstar Inc. was a video game distribution company based in Torrance, California that started operations in 1984. They originally started as the first American distribution arm for SNK. They were known for licensing arcade games from major makers for distribution. Among Romstar's clients include Taito, Capcom, SNK, Toaplan, and Seta. They also made games for the Nintendo Entertainment System, the Super Nintendo Entertainment System, and Game Boy. The company closed its doors in 1992.
Twin Cobra II, released in Japan as Kyukyoku Tiger II, is a 1995 scrolling shooter developed by Takumi and published by Taito for the arcades. It is the sequel to Twin Cobra.
Mr. Heli, fully titled in Japan as Mr. HELI no Daibōken(Ｍｒ．ＨＥＬＩの大冒険, "Mr. Heli's Great Adventure") and known in North America as Battle Chopper, is a 1987 multidirectional scrolling shoot 'em up arcade game developed and published by Irem.
TwinBee is a cartoon-themed vertical-scrolling shoot 'em up game originally released by Konami as a coin-operated video game in 1985 in Japan. Along with Sega's Fantasy Zone, released a year later, TwinBee is credited as an early archetype of the "cute 'em up" type in its genre. It was the very first game to run on Konami's Bubble System hardware. TwinBee was ported to the Family Computer and MSX in 1986 and has been included in numerous compilations released in later years. The original arcade game was released outside Japan for the first time in the Nintendo DS compilation Konami Classics Series: Arcade Hits. A mobile phone version was released for i-mode Japan phones in 2003 with edited graphics.
Darius Twin is a horizontal scrolling shooter for the Super NES, released in 1991 and is part of the Darius series. It was re-released on the Wii Virtual Console in Japan on April 13, 2010 and in North America on December 13, 2010.
Slap Fight (スラップファイト), also known as Alcon, is a 1986 vertically scrolling shooter arcade game developed by Toaplan and published by Taito.
Gun Frontier is a 1990 vertically scrolling shooter arcade video game developed and originally published by Taito in Japan and Europe. Set on the fictional planet of Gloria in the 22nd century, where an alien race of space pirates known as the Wild Lizards have invaded the location and enslaved its inhabitants for gold extraction, players assume the role of settlers who were part of the planet's colonization team taking control of revolver-shaped fighter aircraft in an attempt to overthrow the invaders and free their surviving civilization from slavery.
Fire Shark, released in Japan as Same! Same! Same! (鮫!鮫!鮫!), is a 1989 shoot 'em up arcade game developed and published by Toaplan. The player controls a biplane and builds up a score by shooting a variety of military targets. It is considered the sequel to Flying Shark. It was ported to the Mega Drive in 1990 by Toaplan, published by Toaplan themselves in Japan and by Dreamworks in North America. A version for the Sharp X68000 was in development but never released.
Syvalion is an arcade shooter video game released by Taito in 1988 and designed by Fukio Mitsuji, creator of Bubble Bobble. The player controls a golden metal dragon which flies around, breathing fire at its enemies while collecting power-ups to recharge its fire. The enemies are robots and tanks. At the end of each level, the player fights a boss.
Dogyuun is a vertically scrolling shooter arcade video game developed and originally published by Toaplan in Japan and Europe on October 1992. It is notable for being one of the few titles by Toaplan that has not received any official home console port as of date. Set on the colonized fictional planet of Dino in the future, where an alien race of metallic robots have invaded a police communication center and held its inhabitants as hostages, players assume the role of two fighter pilots taking control of the Sylfers bomber space fighter crafts in an revenge attempt to overthrow the invaders and free the surviving colonists after one of their comrades is killed by one of them during a reconnaissance assignment.
Acclaim exceeded 200,000 in sales of its next game, 3D World Runner, and more than one million copies of Tiger Heli—a game that Taito released in Japan but decided against releasing in the United States.