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|Titus the Fox
|Amiga, Amstrad CPC, Atari ST, MS-DOS, Game Boy, Game Boy Color
Titus the Fox: To Marrakech and Back is a side-scrolling platform game developed by Titus France for the Amiga, Amstrad CPC, Atari ST, and MS-DOS. The game was originally released in 1991 under the name Lagaf': Les Aventures de Moktar — Vol 1: La Zoubida, featuring French comedian Lagaf' as a tie-in with his song "La Zoubida". For the international edition, Titus retooled the game to feature its mascot and released the game as Titus the Fox: To Marrakech and Back in 1992.
Titus's beloved Suzy has been kidnapped on the other side of the Sahara desert, and to get her back the player must advance through 14 levels. The goal is to avoid dogs, construction workers, giant bees, and other creatures. The player can fight back by throwing objects back at them or picking walking enemies up from behind and throwing them as projectiles at other obstacles. Stacking thrown objects is often required to get to the end of most levels. The game uses a code-based "saving" system, with the codes calculated uniquely for each machine.
In the Game Boy Color version, the ability to stand on thrown objects as well as throw enemies was removed. Players could no longer enter through doorways in levels and a new gimmick was added that would cause walls and ladders to appear if the player walked on their invisible activation space. Also added were bonus stages where between levels which consisted of a linear path where the player picks up golden boxes which would increase their score.
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Power Unlimited gave the game boy version a review score of 80% and praised the game commenting: "Titus the Fox is an inventive little platform game full of surprises. The picture is clear, and you can even play it in pairs. Well suited for the Game Boy."
Zool: Ninja of the Nth Dimension is a platform game written for the Amiga by Gremlin Graphics and published in 1992. It was marketed as a rival to Sega's Sonic the Hedgehog. Zool was ported to other platforms and followed by Zool 2 in 1993.
Wonder Boy in Monster Land, known by its original arcade release as Wonder Boy: Monster Land, is a platform video game developed by Westone Bit Entertainment and released by Sega in Japanese arcades in 1987 and for the Master System in 1988, with a number of other home computer and console ports following. The game is the sequel to the 1986 game Wonder Boy and takes place eleven years after the events in the previous game. After enjoying over a decade of peace on Wonder Land following the defeat of the evil King by Tom-Tom, later bestowed the title "Wonder Boy", a fire-breathing dragon called the MEKA dragon appeared; he and his minions conquered Wonder Land, turning it into "Monster Land". The people, helpless due to their lack of fighting skill, call for Wonder Boy, now a teenager, to destroy the monsters and defeat the MEKA dragon. Players control Wonder Boy through twelve linear levels as he makes his way through Monster Land to find and defeat the MEKA dragon. Players earn gold by defeating enemies and buy weapons, armor, footwear, magic, and other items to help along the way.
Gauntlet II is a 1986 arcade game produced by Atari Games that serves as the immediate sequel to the original Gauntlet, which was released the previous year. Like its predecessor, Gauntlet II is a fantasy-themed top down dungeon crawler game and was released as a dedicated cabinet, as well as a conversion kit, both available in 2-player and 4-player versions.
Top Banana is an environmentally-themed platform game produced by Hex and Psycore for the Acorn Archimedes in 1991 and ported to the Amiga and Atari ST in 1992. The chief artist and coder was Miles Visman, with supporting graphics and sound by Karel Dander, and supporting graphics by Sophie Smith, Robert Pepperell and Matt Black. Top Banana was released using recycled cardboard packaging, furthermore being advertised as being the 'first video game with recycled packaging'. Top Banana's plot is about trying to save the environment from pollution using love.
The Humans is a puzzle-platform video game developed by Imagitec Design in Dewsbury, England and originally published by Mirage Technologies for the Amiga in May 1992. It was later ported to other home computers and consoles. The goal of the game varies per level but usually revolves around bringing at least one of the player-controlled humans to the designated end area marked by a colored tile. Doing this requires players taking advantage of the tribe's ability to build a human ladder and use tools such as spears, torches, wheels, ropes and a witch doctor in later levels.
The Blues Brothers is a platform game based on the band The Blues Brothers, where the object is to evade police and other vigilantes to get to a blues concert. The game was released for IBM PC, Amstrad CPC, Amiga, Commodore 64, and Atari ST in 1991, and for the NES and Game Boy in 1992. It was created by Titus France. A sequel, The Blues Brothers: Jukebox Adventure, was released for the SNES in 1993 and for IBM PC compatibles and the Game Boy in 1994. The theme music of the video game is an electronic arrangement of Peter Gunn. Zzap!64 ranked the Commodore 64 port the eighth-best all-time Commodore 64 game in 1993, and the game was the best platformer for PC, Atari ST and Amiga consoles of 1991 of Zero journalist David Wilson.
Gods is a platform game by The Bitmap Brothers released for the Amiga and Atari ST in 1991. The player is cast as Hercules in his quest to achieve immortality. It was ported to the Acorn Archimedes, Genesis/Mega Drive, PC98, TurboGrafx-CD and Super Nintendo Entertainment System.
Total Carnage is a multidirectional shooter arcade video game originally developed and published by Midway in North America in January 1992. Set in the fictional country of Kookistan during 1999, players assume the role of Captain Carnage and Major Mayhem from the Doomsday Squad in a last-ditch effort to overthrow dictator General Akhboob and his army of mutants from conquering the world, while also rescuing POWs held by his military force.
Turrican II: The Final Fight is the second game of the Turrican series. The game, developed by Factor 5 was released in 1991 for the Commodore Amiga. This version was finished before the C64 version, but Manfred Trenz cites the C64 version as the original design. Turrican II was also released for the CDTV, Atari ST, Amstrad CPC and ZX Spectrum, and later for DOS, and also for the Mega Drive/Genesis and Game Boy rebranded as Universal Soldier.
James Pond 2: Codename: RoboCod, also known as Super James Pond on SNES in North America, and Game Boy, and Super James Pond 2 in Europe, is a 1991 platform video game. It was developed by the same British teams as the original. The title music by Richard Joseph is a marimba-heavy rendition of the RoboCop film theme. It is the second installment in the James Pond series.
There have been several video games based on the 1991 film Hook. A side-scrolling platform game for the Nintendo Entertainment System (NES) and Game Boy was released in the United States in February 1992. Subsequent side-scrolling platform games were released for the Commodore 64 and the Super Nintendo Entertainment System (SNES), and an arcade beat ‘em up by Irem later in 1992, followed by versions for the Sega CD, Sega Genesis, and Sega's handheld Game Gear console in 1993.
M.C. Kids is a 1992 platform video game developed and published by Virgin Interactive. It was initially released for the Nintendo Entertainment System in February 1992 in North America, and by Ocean Software in May 1993 in Europe. As a licensed product for the McDonald's fast food restaurant chain, the game stars two children named Mack and Mick who venture into the fantasy world of McDonaldland in order to return Ronald McDonald's magical bag which has been stolen by the Hamburglar. The game was created by four people in eight months: Darren Bartlett Gregg Iz-Tavares and Dan Chang (programming) and Charles Deenen (audio).
Rod Land, known in Japan as Yōsei Monogatari Rod Land, is a 1990 platform game originally developed and published in arcades by Jaleco.
Nicky Boum, more commonly known as Nicky Boom, is a side-scrolling platform game developed and originally released for the Amiga, Atari ST and MS-DOS by Microïds in 1992. The game began a second life in 2008, with a remake for mobile phones, which was made available for Windows computers late in 2008. It was also ported to the Tapwave Zodiac handheld in 2006. It has been also ported to PlayStation 2 as a homebrew version. and is available for Mac OS X on the Mac App Store. In Nicky Boom, the player controls the titular boy trying to rescue his grandfather from a wicked witch. The game received mostly positive reviews and a sequel titled Nicky 2.
The Addams Family is a platform game based on the 1991 film of the same name and developed and published by Ocean Software. It was released for home consoles such as the Super Nintendo Entertainment System, computers such as the Amiga, and handheld consoles like the Game Boy.
First Samurai, alternatively titled The First Samurai, is a 1991 beat 'em up platform game developed by Vivid Image and published by Image Works. The First Samurai was originally released in September 1991 for the Amiga and Atari ST, and was later ported to the Commodore 64, MS-DOS and the Super Nintendo Entertainment System. It was followed by a sequel, Second Samurai, in 1994. In 2011 a port was released for iOS.
Vincent Rouil, better known as Vincent Lagaf', is a French humorist, TV presenter, singer and actor.
"La Zoubida" is a 1991 novelty song recorded by the French TV presenter and humorist Vincent Lagaf'. In May 1991, it was the second single from his album Le Lavabo. It became the summer hit of 1991, staying at the top of the French Singles Chart for three months. The song formed the basis for a side-scrolling platform game, Lagaf': Les Aventures de Moktar — Vol 1: La Zoubida, developed by Titus Interactive; the game would later be altered and released as Titus the Fox internationally.
Magic Boy is a platform game developed by Blue Turtle and published for the Amiga, Atari ST, and MS-DOS by Empire Interactive in 1993. A Super Nintendo Entertainment System version was published in 1996 in North America and Europe by JVC Musical Industries.
Protector is a horizontally scrolling shooter developed by Bethesda Softworks and published by Songbird Productions for the Atari Jaguar on November 27, 1999. It is based on Søren Grønbech's 1989 Amiga game Datastorm, which in turn it was inspired by both Defender and Dropzone.