Tougeki – Super Battle Opera

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Tougeki – Super Battle Opera
Tougeki logo.png
2012 event logo
Sport Fighting games
Fuudo (SF4)
Tougeki 2009 Final at JCB Hall in Tokyo Tougeki 09 Final.jpg
Tougeki 2009 Final at JCB Hall in Tokyo

Tougeki - Super Battle Opera(闘劇,Tōgeki, lit. fighting play) (SBO), also known as the Arcadia Cup Tournament [1] was an annual Japanese fighting video game tournament hosted by the magazine Arcadia. Several games are represented at a single year's tournament, with the lineup changing every year. Which games are to be represented are decided by the organizers of the event. It is traditionally considered one of the two most prestigious fighting game tournaments, along with EVO. It was suspended indefinitely in 2012. [2]

Play (activity) voluntary, intrinsically motivated recreation

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A fighting game is a video game genre based around close combat between a limited number of characters, in a stage in which the boundaries are fixed. The characters fight each others until they defeat their opponents or the time expires. The matches typically consist of several rounds, in an arena, with each character having different abilities but each is relatively viable to choose. Players must master techniques such as blocking, counter-attacking, and chaining attacks together into "combos". Starting in the early 1990s, most fighting games allowed the player to execute special attacks by performing specific input combinations. The fighting game genre is related to but distinct from beat 'em ups, which involve large numbers of enemies against the human player.

<i>Monthly Arcadia</i> Japanese arcade game magazine

Monthly Arcadia was a bi-monthly Japanese arcade game magazine.


Tougeki generally begins in April with the qualifications round, which is spread over all of Japan and is distributed over a number of months. The finals are then held over two to three days, usually in August.

Unless explicitly stated, Tougeki usually refers only to the finals.

For 2012, Tougeki was held as part of the larger outdoor gaming event GAME SUMMER FESTIVAL 2012, which also included Ongeki ~Game Sound Impact 2012~, for music games, and Wasshoi 2012 Summer!, for shoot 'em up games, and was held in Narita, Chiba. [3] The event was streamed on niconico for 1500 niconico points (1500 JPY) for one day, and 2500 niconico points (2500 JPY) for two days. As the first tournament held outdoors, there were many reported problems with the event, including low attendance, very high temperatures, glare on the screens, and network problems that required tournament matches to be restarted. Extended tournament run time caused many entrants to miss the final train of the day, many of whom resorted to sleeping on the streets of Chiba. [4]

Shoot 'em up is a subgenre of video games within the shooter subgenre in the action genre. There is no consensus as to which design elements compose a shoot 'em up. Some restrict the definition to games featuring spacecraft and certain types of character movement; others allow a broader definition including characters on foot and a variety of perspectives.

Narita, Chiba City in Kantō, Japan

Narita is a city in Chiba Prefecture, Japan. It is the site of Narita International Airport, the main international airport serving the Greater Tokyo Area.

Niconico is a Japanese video-sharing service on the web. "Niconico" or "nikoniko" is the Japanese ideophone for smiling. As of September 2015, Niconico is the tenth most visited website in Japan, according to Alexa traffic rankings. The site won the Japanese Good Design Award in 2007, and an Honorary Mention of the Digital Communities category at Prix Ars Electronica 2008.


The 12th Super Battle Opera took place in 2012 on August 4 and 5, and featured the following games: [5]

Singles 1 vs. 1

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Persona 4 Arena is a fighting video game co-developed by Atlus and Arc System Works for arcades, PlayStation 3, and Xbox 360; the game is a spin-off from the Persona series, itself part of the larger Megami Tensei franchise. The game was published by Atlus in Japan and North America in 2012, and by Zen United in Europe in 2013. Gameplay follows standard fighting game conventions, with matches between two characters with individual movesets, and special expendable abilities. The storyline is told through visual novel segments.

Teams 2 vs 2

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Aquapazza: Aquaplus Dream Match is a 2011 2D arcade fighting game developed by Examu. It is a joint collaboration between Aquaplus and Leaf, who developed all the titles and featured characters. The "Dream Match" in the title references the characters of the game coming together from various Aquaplus titles, including Utawarerumono, Tears to Tiara, and To Heart.

Teams 3 vs 3

<i>Street Fighter III: 3rd Strike</i> 1999 arcade video game

Street Fighter III 3rd Strike: Fight for the Future is a 2D fighting game developed and published by Capcom, originally released for the arcades in 1999. It was ported to the Dreamcast, PlayStation 2, and Xbox between 2000 and 2010. A downloadable online version titled Street Fighter III: Third Strike Online Edition was released on PlayStation Network and Xbox Live Arcade in 2011.


Each tournament is played either individually or in teams of up to three players and uses a single-elimination system to determine a winner. The qualifications are done on a regional level using a two-tier system: Players form their teams and compete at local arcade halls in a single elimination tournament. The winners then go on to a regional playoff, and the winners of this playoff are granted a spot in the finals in Tokyo.

American and European players have been granted special spots at the Tougeki finals. In Europe, the representatives are decided by the Tougeki France organization. [6]

Though a few arcade machines are set up for casual play at the finals, the main focus is on the tournaments.


DVD releases

A few months after the finals in Tokyo, DVD movies containing all matches in the playoffs are released by Enterbrain, the owner of Arcadia. The movies are released in a number of volumes, containing a number of discs. Each disc containing one entire tournament. They are usually released 1–2 months after the actual tournament.

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