|Final Fantasy character|
|First appearance||Final Fantasy VII (1997)|
|Designed by||Tetsuya Nomura|
Vincent Valentine(ヴィンセント・ヴァレンタインVinsento Varentain) is a player character in Square's (now Square Enix) 1997 role-playing video game Final Fantasy VII . Designed by Tetsuya Nomura, he also appears in various titles from the Compilation of Final Fantasy VII , a metaseries set in the Final Fantasy VII continuity. Specifically, he is the protagonist in the 2006 third-person shooter Dirge of Cerberus: Final Fantasy VII and its mobile phone tie-in Dirge of Cerberus: Lost Episode . Vincent is voiced in Japanese by Shōgo Suzuki and in English by Steven Blum.
A player character is a fictional character in a role-playing game or video game whose actions are directly controlled by a player of the game rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character.
Square Co., Ltd. was a Japanese video game company founded in September 1986 by Masafumi Miyamoto. It merged with Enix in 2003 to form Square Enix. The company also used SquareSoft as a brand name to refer to their games, and the term is occasionally used to refer to the company itself. In addition, "Square Soft, Inc" was the name of the company's American arm before the merger, after which it was renamed to "Square Enix, Inc".
Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling 144 million, the Dragon Quest franchise selling 78 million and the Kingdom Hearts franchise selling 30 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.
In the backstory to Final Fantasy VII, Vincent is a Turk who is assigned to guard the scientist Lucrecia Crescent, with whom he falls in love. After a series of scientific experiments involving the cells of the extraterrestrial lifeform Jenova, Crescent gives birth to the game's antagonist, Sephiroth. Soon thereafter, Vincent himself became a test subject to experiments performed by Lucrecia follow research boss, Professor Hojo, resulting in genetic modification that means he will not age. If the player unlocks Vincent, he will join Cloud Strife's group to stop Sephiroth, as well as to seek revenge on Hojo.
The cell is the basic structural, functional, and biological unit of all known organisms. A cell is the smallest unit of life. Cells are often called the "building blocks of life". The study of cells is called cell biology or cellular biology.
Extraterrestrial life refers to life occurring outside of Earth which did not originate on Earth. Such hypothetical life might range from simple prokaryotes to beings with civilizations far more advanced than humanity. The Drake equation speculates about the existence of intelligent life elsewhere in the universe. The science of extraterrestrial life in all its forms is known as exobiology.
Sephiroth is a fictional character and main antagonist in the role-playing video game Final Fantasy VII developed by Square. Character designer Tetsuya Nomura conceived and designed Sephiroth as an antagonist to - and direct physical opposite of - the game's main character Cloud Strife. The character was voiced by voice actor Toshiyuki Morikawa in Japanese. In English, Sephiroth has been voiced by Lance Bass in Kingdom Hearts and George Newbern in all subsequent appearances, and will be voiced by Tyler Hoechlin in Final Fantasy VII Remake.
Due to time constraints, Vincent was originally not intended to be playable in Final Fantasy VII; however, he was ultimately made an optional character. Despite his optional status and lack of concrete detail as to his background, he proved very popular with both fans and critics, and his history was developed greatly in other installments of the Compilation, primarily Final Fantasy VII: Advent Children and Dirge of Cerberus.
Final Fantasy VII: Advent Children is a 2005 Japanese computer-animated science fantasy action drama film directed by Tetsuya Nomura, written by Kazushige Nojima, and produced by Yoshinori Kitase and Shinji Hashimoto. Developed by Visual Works and Square Enix, Advent Children is part of the Compilation of Final Fantasy VII series of media, which is based in the world and continuity of the highly successful 1997 role-playing video game Final Fantasy VII. Final Fantasy VII: Advent Children was released on DVD and Universal Media Discs with Japanese voice acting in Japan on September 14, 2005, and on April 25, 2006, with English voice acting in North America and Europe.
Players can unlock Vincent by the halfway point of Final Fantasy VII , when Cloud Strife and his allies find him sleeping in a coffin in the basement of Shinra Mansion in Nibelheim.Cloud mentions his quest to stop the game's antagonist, Sephiroth, who Vincent recognizes as the son of Lucrecia Crescent. Vincent joins the group when he learns that they may eventually meet up with Hojo, against whom Vincent has an unexplained vendetta. Later, Vincent finds Lucrecia inside a cave, and his backstory is partly revealed. Vincent was a member of the Turks, an elite group of Shinra agents. While serving as Lucrecia's bodyguard, he then fell in love with her, but she ultimately decided to remain faithful to Hojo, who persuaded her to use her unborn baby in his experiments. When protesting about the nature of these experiments, Vincent was shot by Hojo, who subsequently began to experiment on him as well. This resulted in him not aging and having the ability to transform in various Monsters. Not being able to protect Lucrecia, Vincent felt a strong guilt which led him to his separation. Overcome by guilt, Lucrecia sealed herself away in a Mako crystal. Upon entering the cave in the game, Lucrecia revives and asks Vincent if Sephiroth is still alive, but Vincent lies and tells her that he is dead.
Cloud Strife is a fictional character and the main protagonist of Square's 1997 role-playing video game Final Fantasy VII and several of its sequels and spin-offs. In Final Fantasy VII, Cloud is a mercenary claiming to be formerly of SOLDIER, a group of elite supersoldiers employed by the Shinra Electric Power Company, a megacorporation responsible for draining the life from the planet. Fighting against Shinra in the resistance group AVALANCHE, and driven by a feud with the primary antagonist, Sephiroth, Cloud learns to accept his troubled past and adapts to his role as a leader. Cloud reappears as the protagonist in the 2005 computer-animated sequel film, Final Fantasy VII: Advent Children, in which he fights a new threat to the world while dealing with a sickness that infected his body. He acts in a supporting role in other Compilation of Final Fantasy VII titles and is featured in several other games outside the Final Fantasy VII continuity. Additionally, he has been featured in Nintendo's Super Smash Bros. series, and the Kingdom Hearts series by Square Enix.
In Before Crisis: Final Fantasy VII , which is set six years prior to Final Fantasy VII, Vincent is seen in his Turk attire having a conversation with Veld, leader of the Turks. He subsequently helps Veld obtain some Materia needed for a mission.In the film Final Fantasy VII: Advent Children , set two years after Final Fantasy VII, Vincent rescues Cloud from Kadaj and his gang. He reveals to Cloud Kadaj's intentions to merge with the remaining Jenova cells so as to bring about Sephiroth's rebirth. Vincent later helps Cloud and his Final Fantasy VII allies defeat the summon creature Bahamut SIN. In the On the Way to a Smile novella "Case of Nanaki", set between the original game and Advent Children, Vincent encounters his former comrade, Red XIII (Nanaki), who is fearful that he will soon be alone due to his lifespan being much longer than humans. Vincent explains to Red that he is immortal and promises to meet with him every year to prevent his loneliness.
Before Crisis: Final Fantasy VII is an action role-playing video game developed by Square Enix and originally released for the FOMA mobile service on September 24, 2004. It was later released for SoftBank Mobile and EZweb in 2007. Before Crisis is a prequel to the 1997 video game Final Fantasy VII and forms part of the Compilation of Final Fantasy VII, a metaseries expanding on and continuing the story established in Final Fantasy VII. It takes place six years prior to the events of Final Fantasy VII and focuses on the adventures of the Turks, a group of covert operatives working for the Shinra Electric Power Company, and their fights against both rebel group AVALANCHE and their corrupt employers.
In Dirge of Cerberus: Final Fantasy VII , which takes place one year after Advent Children, Vincent is seen working with Reeve Tuesti and the World Regenesis Organization to eliminate an organization called Deepground,who have targeted Vincent because he carries "Protomateria" inside his body, implanted by Lucrecia after he was shot by Hojo. The purpose of the Protomateria was to enable Vincent to control the Chaos gene, with which he was injected by Lucrecia to save his life. The Protomateria is eventually ripped from his body by Rosso the Crimson, leading to Vincent being unable to control Chaos. Eventually he confronts the Deepground leader, Weiss the Immaculate, who is possessed by the digitalized mind of Hojo. Hojo reveals that his plan is to awaken Omega WEAPON, who will absorb the Lifestream and leave the Planet, resulting in the death of all living things. After Omega's awakening, the renegade Deepground member, Shelke, returns the Protomateria to Vincent, and he is once again able to control Chaos, ultimately destroying both Hojo and Omega. The mobile game Dirge of Cerberus Lost Episode: Final Fantasy VII takes place during Dirge of Cerberus and also features Vincent as the protagonist.
Dirge of Cerberus: Final Fantasy VII is an action role-playing third-person shooter developed and published by Square Enix in 2006 for the PlayStation 2. It is part of the Compilation of Final Fantasy VII metaseries, a multimedia collection set within the universe of the popular 1997 video game Final Fantasy VII. The game is set three years after the events of the original game, and focuses on one of the game's playable characters, Vincent Valentine. In the story, Vincent is targeted by Deepground, a mysterious organization that plans to awaken a creature known as Omega, with the ability to destroy the Planet.
Outside the Final Fantasy VII series, Vincent appears in the fighting game Ehrgeiz as an unlockable character, with his Turk uniform as an alternate costume. Like the other Final Fantasy VII characters in the game, Vincent does not serve a role in the main storyline.Although he was meant to appear in Kingdom Hearts , his design was instead used as the basis for Cloud's redesign. Vincent's popularity has seen merchandise related to the character, including the release of action figures.
Character designer Tetsuya Nomura has explained that Vincent's character shifted from that of horror researcher, to detective, to chemist, and finally to the figure of a former Turk with a tragic past. Director Yoshinori Kitase was in charge of the cutscene in which Vincent joins the party, while scenario writer Kazushige Nojima wrote his backstory. Nojima had a great deal of trouble with Vincent's dialogue, as he very rarely speaks.In the original script of the game, Vincent was introduced in a similar fashion, but was a handsome, sarcastic personality. He would join Cloud's group after learning they were in pursuit of Hojo, but he had no knowledge of the results of the experimentation to which he was subjected. Additionally, he would be also privy to more information regarding Shinra's involvement with the creation of Sephiroth, and it is he who would explain to Cloud the story of Sephiroth's origins. When the game was still in development, Nomura and his staff considering removing Vincent and Yuffie Kisaragi altogether, as they did not have enough time to work them into the story properly. As a result, Vincent and Yuffie ultimately appeared as optional characters in the game.
Vincent's Japanese voice actor, Shōgo Suzuki, explained that he tries "to hold back as much emotion as possible when playing Vincent," noting that Vincent is "a bit of a loner" and "appears cold on the surface."Nomura wanted Cloud and Vincent's voices to contrast with each other due to their similarities in terms of personality. He felt Vincent was older and more mature than Cloud, and as a result he cast Suzuki, who has a very low voice.
Vincent is shown quite tall, lean man with long black hair and a ragged red cloak and mantle over black underclothes. He wears a metallic, golden colored gauntlet on his left forearm. Vincent's cloak covers the lower half of his face and is held closed by a series of buckles. His eyes are naturally red. His crimson cloak was added to symbolize the idea of Vincent carrying a heavy weight connected to death.While other characters were given simple costumes in Advent Children, Vincent was given something more complex. Nomura felt that changing his design to something complicated would "conflict with his personality," which is relatively straightforward, and he was thus given attire consisting of "various, complex parts." His cloak was difficult to animate due to it being very organic; the overall complexity of Vincent's design led to his scenes being "especially hard to create." These scenes were constantly being adjusted so as "to convey [their] elusive nature of seemingly having shape, but not." These adjustments concluded six months before the films completion.
Vincent was chosen as the protagonist of Dirge of Cerberus due to his strong connections to the setting of Final Fantasy VII and the room available for expanding on his background.Due to the staff's desire to make Dirge a shooter, Vincent was also chosen because of his weaponry, while his transformations into different type of monsters in the original Final Fantasy VII was something the staff wanted to work into the gameplay. For the game, Nomura redesigned Vincent's gun in the same way that Cloud's Buster Sword was redesigned for Advent Children, so as to demonstrate that Vincent is the protagonist of the game. The gun was named Cerberus in reference to the multiheaded hound with the same name from Greek and Roman mythology; the gun has three barrels as Cerberus has three heads.
The character has received primarily positive reviews by video games publications. In GameSpot's article "The History of Final Fantasy", Vincent was comically referred to as the Final Fantasy VII character who female players found to be "the most alluring undead man they've ever met."GameSpot writer Greg Mueller regarded Vincent as one of "the more interesting characters from Final Fantasy VII," and liked how Dirge of Cerberus was focused on him and explained his origins more clearly. His character design and abilities have been praised by GameSpy's Justin Speer, who felt that with such traits he "capably steps into a leading role" of Dirge of Cerberus. IGN's Jeremy Dunham had a similar opinion, noting that Vincent "is exposed pretty convincingly here."
On the other hand, Eurogamer's Rob Fahey criticized Vincent as not being familiar enough to players, even to those who played the original Final Fantasy VII, to warrant his role as protagonist in Dirge of Cerberus. However, Fahey still recognized him as very popular character, commenting that he is one of the most common characters from Final Fantasy VII to be featured in fan fiction and fan art.Although RPGamer's Michael "CactuarJoe" Beckett said that Vincent was one of the "less well-developed" characters from Final Fantasy VII, he found his development in Dirge of Cerberus to be satisfying. According to GamesRadar, Dirge of Cerberus focused on developing Vincent due to his lack of backstory in Final Fantasy VII, and regarded the mobile phone spin-off as "Vincent fanservice instead of FFVII canon."
In IGN's 2008 list top ten Final Fantasy VII characters, Vincent was given an honorable mention by Dave Smith.He received praise for his "striking" character design, as well as the fact that "FFVII's 3D engine made his shape-shifting Limit Breaks some surprisingly scary stuff." He has been held as an example of the recurring character categories of "The Kickass Quiet Guy" by 1UP.com and "The Brooding Pretty Boy" by GamesRadar. In 2013, Vincent was included among the ten most notable vampire characters in video games by Gergo Vas of Kotaku. That same year, Gus Turner Complex ranked Vincent as the 13th greatest Final Fantasy character of all time.
Barret Wallace is a player character in Square Enix's role-playing video game Final Fantasy VII. Created by character designer Tetsuya Nomura, he has since appeared in the CGI film sequel, Final Fantasy VII: Advent Children as well as other games and media in the Compilation of Final Fantasy VII series. As of Advent Children, Barret is voiced by Masahiro Kobayashi in Japanese and Beau Billingslea in English localizations.
Tifa Lockhart is a fictional character in Square's role-playing video game Final Fantasy VII. Created and designed by Tetsuya Nomura, she has since appeared in the fighting game Ehrgeiz and made cameo appearances in several other titles, as well as the CGI film sequel to Final Fantasy VII, Advent Children and related games and media in the Compilation of Final Fantasy VII series.
Yuffie Kisaragi is a video game character from Square Enix's Final Fantasy series. Designed by Tetsuya Nomura, she was first introduced in the 1997 role-playing video game Final Fantasy VII as a young female ninja princess and thief. She can become one of the game's player characters after finishing a special sidequest. Yuffie reappears in the Compilation of Final Fantasy VII series, expanding her background and showing her after the events of the original game.
Aerith Gainsborough, transliterated as Aeris Gainsborough in the English releases of Final Fantasy VII and Final Fantasy Tactics—is a player character in Square's role-playing video game Final Fantasy VII. She was designed by Tetsuya Nomura with influence from Yoshinori Kitase, Hironobu Sakaguchi and Yoshitaka Amano.
Zack Fair is a fictional character first introduced as a non-player character in the 1997 role-playing video game Final Fantasy VII by Square, and subsequently expanded upon in the metaseries Compilation of Final Fantasy VII.
The Compilation of Final Fantasy VII is a metaseries produced by Square Enix. A subseries stemming from the main Final Fantasy series, it is a collection of video games, animated features and short stories based in the world and continuity of Final Fantasy VII. Officially announced in 2003 with the reveal of Final Fantasy VII: Advent Children, the series' core products are three video games and one movie release. Alongside these are tie-in products and spin-offs including books, mobile games and an original video animation. Advent Children and the mobile title Before Crisis: Final Fantasy VII are a sequel and prequel to VII, respectively focusing on Cloud Strife, the original game's main protagonist, and covert operatives known as the Turks. Crisis Core: Final Fantasy VII follows the story of Zack Fair, an important major character in VII, while Dirge of Cerberus: Final Fantasy VII, which acts as a sequel to Advent Children, follows Vincent Valentine, one of the original's optional characters.
Last Order: Final Fantasy VII, also abbreviated as Last Order or LO, is a 2005 Japanese anime original video animation (OVA) produced by Madhouse and released by Square Enix. It was directed by Morio Asaka and produced by Masao Maruyama, Jungo Maruta, and Akio Ofuji. Tetsuya Nomura acted as the supervising director. The OVA is an alternate rendition of two flashbacks found within the 1997 video game Final Fantasy VII. Last Order was released in Japan with Advent Pieces: Limited, a special edition release of the film Final Fantasy VII: Advent Children, and as a bonus feature in the North American "Limited Edition Collector's Set" release of Advent Children.
Final Fantasy VII is a role-playing video game developed by Square and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. Released in 1997, the game sparked the release of a collection of media centered on the game entitled the Compilation of Final Fantasy VII. The music of the Final Fantasy VII series includes not only the soundtrack to the original game and its associated albums, but also the soundtracks and music albums released for the other titles in the collection. The first album produced was Final Fantasy VII Original Soundtrack, a compilation of all the music in the game. It was released as a soundtrack album on four CDs by DigiCube in 1997. A selection of tracks from the album was released in the single-disc Reunion Tracks by DigiCube the same year. Piano Collections Final Fantasy VII, an album featuring piano arrangements of pieces from the soundtrack, was released in 2003 by DigiCube, and Square Enix began reprinting all three albums in 2004. To date, these are the only released albums based on the original game's soundtrack, and were solely composed by regular series composer Nobuo Uematsu; his role for the majority of subsequent albums has been filled by Masashi Hamauzu and Takeharu Ishimoto.
Final Fantasy VII, a role-playing video game developed by Square and originally released in 1997, features a large number of fictional characters in both major and minor roles. VII has been followed by multiple sequels and prequels, grouped into the multimedia series Compilation of Final Fantasy VII: these include the 2004 mobile game Before Crisis, the 2005 movie sequel Advent Children, the 2006 shooter spinoff Dirge of Cerberus, and the 2007 action game Crisis Core. Other media include spin-off books and the original video animation Last Order. The setting of Final Fantasy VII is a world that has been described as an industrial or post-industrial science fiction setting. It is referred to as "the Planet" in most of the games, and was retroactively named "Gaia" in some Square Enix promotional material.
Kazushige Nojima is a Japanese video game writer and is the founder of Stellavista Ltd. He is best known for writing several installments of Square Enix's Final Fantasy video game series—namely Final Fantasy VII,Final Fantasy VIII,Final Fantasy X, Final Fantasy X-2, Final Fantasy VII: Advent Children, Crisis Core: Final Fantasy VII and the Kingdom Hearts series. Nojima also wrote the original lyrics of Liberi Fatali for Final Fantasy VIII and both Suteki da Ne and the Hymn of the Fayth for Final Fantasy X.
Dissidia Final Fantasy is a fighting game with action RPG elements developed and published by Square Enix for the PlayStation Portable as part of the campaign for the Final Fantasy series' 20th anniversary. It was released in Japan on December 18, 2008, in North America on August 25, 2009, in Australia on September 3, 2009, and in Europe on September 4, 2009. It was then re-released as an international version in Japan, based on the North American port, as Dissidia Final Fantasy: Universal Tuning, on November 1, 2009.
Crisis Core: Final Fantasy VII is an action role-playing game developed and published by Square Enix for the PlayStation Portable. First released in 2007, the game is a prequel to the 1997 video game Final Fantasy VII and is a part of the metaseries Compilation of Final Fantasy VII, which includes other products related to the original game.
Jun Akiyama is a Japanese video game event director and scenario writer who works at Square Enix. He joined the predecessor company Square in 1995. In his role as event planner for Final Fantasy VII, Akiyama was responsible for the story elements and cutscenes involving the characters Red XIII and Yuffie Kisaragi, respectively. During his work as the event director of Vagrant Story, he intended to make the transitions between gameplay and event scenes as smooth as possible. The fully polygonal graphics of the game entailed precise camera movements, character animations and the usage of different lens effects.
Tetsuya Nomura is a Japanese video game artist, designer and director working for Square Enix. He designed characters for the Final Fantasy series, debuting with Final Fantasy VI and continuing with various later installments. Additionally, Nomura has led the development of the Kingdom Hearts series since its debut in 2002 and was the director for the CGI film Final Fantasy VII: Advent Children.
Vincent: To wake me from the nightmare... Who is it?! .... Never seen you before. You must leave.
Vincent and Cloud: You know Sephiroth? / Vincent: You Start first.
Vincent: Wait! If I go with you will I meet Hojo? / Cloud: Dunno. But we're after him and Sephiroth. So, I guess sooner or later... / Vincent: Lucrecia... All right. I've decided to go with you.
Vincent:This body is... the punishment that's been given to me... I was unable...... to stop Professor Gast and Hojo... And Lucrecia... I was unable to stop them... All that I was able to do was watch... That is my punishment...
Lucrecia: I wanted to disappear... I couldn't be with anyone... I wanted to die... But the Jenova inside me wouldn't let me die... Lately, I dream a lot of Sephiroth... My dear, dear child. Ever since he was born I never got to hold him, even once... Not even once. You can't call me his mother... That... is my sin... Back!! Stay back!! Vincent... Won't you please tell me? / Vincent: ......What? / Lucrecia: Is Sephiroth still alive? I heard he died five years ago. But I see him in my dreams so often... And, I know that physically, like myself, he can't die so easily. Please, Vincent tell me...... / Vincent: Lucrecia... Sephiroth is dead...
Vincent: Reeve. Who were those men? / Reeve: Deepground soldiers. / Vincent: Deepground? / Reeve: Yes. The shadow of the Shinra Company, constructed by the former president and completely hidden from the rest of the world. / Vincent: Constructed? / Reeve: His goal was to create an army of superhuman warriors--not once letting morality interfere. The man you met earlier, Azul, is also a member of Deepground. But, he belongs to an elite unit known as the Tsviets.
Rosso: So you're Vincent Valentine. Keeper of the Protomateria. / Vincent: Protomateria? / Rosso: Yes. The key to controlling Omega. We know you have it.
Hojo: If the Chaos within you was born of a tainted Lifestream, then the almighty Omega would be born of a pure one. So I had my minions gather up the "uncontaminated" to create a stream of refined mako, thus awakening Omega inside me. /.../ Hojo: Only a scientist of my caliber is worthy to become one with Omega and leave this planet for the stars!
Vincent: Lucrecia. Everything's alright now. Omega and Chaos have returned to the planet. Thank you. It was you. You were the reason I survived.
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