January 6, 1954
|Other names||Yuuji Horii|
|Occupation||Video game designer, writer, author|
|Known for||Creator of Dragon Quest series|
|Dragon Quest series|
Yuji Horii(堀井 雄二Horii Yūji) (also written as Yuuji Horii) (born January 6, 1954 in Awaji Island, Japan) is a Japanese video game designer and scenario writer best known as the creator of the Dragon Quest series of role-playing games, supervising and writing the scenario for Chrono Trigger , as well as the first visual novel adventure game Portopia Serial Murder Case .
Awaji Island is an island in Hyōgo Prefecture, Japan, in the eastern part of the Seto Inland Sea between the islands of Honshū and Shikoku. The island has an area of 592.17 square kilometres, and is the largest of the Inland Sea's islands.
Japan is an island country in East Asia. Located in the Pacific Ocean, it lies off the eastern coast of the Asian continent and stretches from the Sea of Okhotsk in the north to the East China Sea and the Philippine Sea in the south.
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
Horii graduated from Waseda University's Department of Literature. He also worked as a freelance writer for newspapers, comics, and magazines, including the Famicom Shinken video games column that ran in Weekly Shōnen Jump from 1985 to 1988. [ ja ] (1984) and Karuizawa Yūkai Annai (1985).He then entered in an Enix-sponsored game programming contest, where he placed with Love Match Tennis , a tennis video game, motivating him to become a video game designer. Horii then created Portopia Serial Murder Case , a game that later inspired Hideo Kojima (of Metal Gear fame) to enter the video game industry. It is the first part of the Yuuji Horii Mysteries trilogy, along with its successors Okhotsk ni Kiyu: Hokkaido Rensa Satsujin
Waseda University, abbreviated as Sōdai (早大), is a Japanese private research university in Shinjuku, Tokyo. Founded in 1882 as the Tōkyō Senmon Gakkō by Ōkuma Shigenobu, the school was formally renamed Waseda University in 1902.
Video game journalism is a branch of journalism concerned with the reporting and discussion of video games. It is typically based on a core reveal/preview/review cycle. There has been a recent growth in online publications and blogs.
Weekly Shōnen Jump is a weekly shōnen manga anthology published in Japan by Shueisha under the Jump line of magazines. It is the best-selling manga magazine, as well as one of the longest-running; the first issue was released with a cover date of August 1, 1968. The manga series within the magazine target young male readers and tend to consist of a large number of action scenes and a fair amount of comedy. The chapters of series that run in Weekly Shōnen Jump are collected and published in tankōbon volumes under the "Jump Comics" imprint every two to three months.
After creating several more visual novel adventure games, Horii went on to create Dragon Quest , which is said to have created the blueprint for Japanese console role-playing games, taking inspiration from Portopia,as well as Wizardry and Ultima . He was a fan of Apple PC role-playing games and was motivated to create Dragon Quest for ordinary gamers, who found such games difficult, and thus he worked on an intuitive control system, influenced by his work on Portopia.
Dragon Quest, published as Dragon Warrior in North America until 2005, is a series of Japanese role-playing video games created by Yuji Horii and his studio Armor Project. The games are published by Square Enix, with localized versions of later installments for the Nintendo DS and 3DS being published by Nintendo outside of Japan. With its first title published in 1986, there are eleven main-series titles, along with numerous spin-off games. In addition, there have been numerous mangas, animes and novels published under the franchise, with nearly every game in the main series having a related adaptation.
Eastern role-playing video games (RPGs) are RPGs developed in East Asia. Most Eastern RPGs are Japanese role-playing video games (JRPGs), developed in Japan. RPGs are also developed in South Korea and in China.
His works also include the Itadaki Street series. Horii was also a supervisor of the Super Nintendo Entertainment System game, Chrono Trigger , which had multiple game endings, with Horii appearing in one of the endings with the game development staff.
The Super Nintendo Entertainment System (SNES), also known as the Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America. In Japan, the system is called the Super Famicom (SFC). In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another.
Chrono Trigger is a role-playing video game developed and published by Square for the Super Nintendo Entertainment System in 1995. Chrono Trigger's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, the creator of Square's successful Final Fantasy series; Yuji Horii, a freelance designer and creator of Enix's popular Dragon Quest series; and Akira Toriyama, a manga artist famed for his work with Dragon Quest and Dragon Ball. Kazuhiko Aoki produced the game, Masato Kato wrote most of the plot, while composer Yasunori Mitsuda wrote most of the soundtrack before falling ill and deferring the remaining tracks to Final Fantasy series composer Nobuo Uematsu. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe.
Horii currently heads his own production company, Armor Project, a company that has an exclusive production contract with Square Enix,a contract established with Enix before the company merged with Square. He is currently working on Dragon Quest XI . He is on the selection committee for the annual Super Dash Novel Rookie of the Year Award.
Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling over 115 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.
Dragon Quest XI: Echoes of an Elusive Age is a role-playing video game developed and published by Square Enix. An entry in the long-running Dragon Quest video game series, it was released in Japan for the Nintendo 3DS and PlayStation 4 in July 2017, and worldwide for the PlayStation 4 and Microsoft Windows in September 2018. A port for the Nintendo Switch with additional features, titled Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition, will also be released in late 2019.
The Super Dash Novel Rookie of the Year Award is an annual award given by Shueisha's Super Dash Bunko imprint for the best new light novel of the year. The award was first presented in 2001. Submissions are accepted until October 25 each year, and announced on April 25 of the following year.
|Year of release||Title||Original platform(s)||Scenario writer||Design||Producer||Other|
|1983||Love Match Tennis||NEC PC-6001||-||-|
|The Portopia Serial Murder Case||-|
|1984||Okhotsk ni Kiyu: Hokkaido Rensa Satsujin Jiken [ ja ]||NEC PC-8801||-||-||-|
|1985||Karuizawa Yūkai Annai||-||-||-|
|1987||Dragon Quest II||-||-|
|1988||Dragon Quest III||-||-|
|1990||Dragon Quest IV||-||-|
|1991||Famicom Jump II||-||-||Supervisor|
|Itadaki Street: Watashi no Omise ni Yottette||-||-||-|
|1992||Dragon Quest V||Super NES||-||-|
|1994||Itadaki Street 2||-||-||-|
|1995||Dragon Quest VI||-||-|
|1998||Dragon Quest Monsters||Game Boy Color||-||Executive director|
|1998||Itadaki Street: Gorgeous King||PlayStation||-||-||-|
|1999||Torneko: The Last Hope||-||-||-|
|2000||Dragon Quest VII||-||Scenario director|
|2001||Dragon Quest Monsters 2||Game Boy Color||-||Executive director|
|2002||Itadaki Street 3||PlayStation 2||-||-||-|
|2003||Dragon Quest Monsters: Caravan Heart||Game Boy Advance||-||Executive director|
|2004||Dragon Quest VIII||PlayStation 2||-||-|
|Itadaki Street Special||PlayStation 2||-||-||-|
|2005||Dragon Quest Heroes: Rocket Slime||Nintendo DS||-||-||-||Executive producer|
|2006||Itadaki Street Portable||PlayStation Portable||-||-||-|
|Dragon Quest Monsters: Joker||Nintendo DS||-||-|
|Itadaki Street DS||-||-||-|
|2007||Dragon Quest Swords||Wii||-||-||-|
|2009||Dragon Quest IX||Nintendo DS||-||-|
|2010||Itadaki Street Mobile||Mobile phone||-||-||-|
|Slime MoriMori Dragon Quest 3||Nintendo 3DS||-||-||-||Executive producer|
|2012||Dragon Quest X||Wii, Wii U||-||General director|
|2015||Dragon Quest Heroes: The World Tree's Woe and the Blight Below||PlayStation 3||-||-||-|
|2016||Dragon Quest Heroes II||PlayStation 3||-||-||-|
|2017||Dragon Quest XI||Nintendo 3DS, Nintendo Switch, PlayStation 4||-||-|
In 2009, Horii received a special award at Computer Entertainment Supplier's Association Developers Conference for his work on the Dragon Quest franchise.
Computer Entertainment Supplier's Association (CESA) is a Japanese organization that was established in 1996 to "promote the computer entertainment industry [...] with the aim of contributing to the strengthening of Japanese industry as well as to the further enrichment of people's lifestyles." It organizes the annual Tokyo Game Show and Japan Game Awards.
Enix Corporation was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the Dragon Quest series of role-playing video games.
The Slime series is a spinoff series of games from Dragon Quest featuring its Slime character. Three games have been released, the second of which, Dragon Quest Heroes: Rocket Slime, has been released in North America.
Fortune Street is a party video game series originally created by Dragon Quest designer Yuji Horii. The first game was released in Japan on Nintendo's Family Computer console in 1991. Since then, sequels have been released for the Super Famicom and Sony's PlayStation, PlayStation 2, PlayStation Portable and Nintendo DS. The series was exclusive to Japan prior to the Wii iteration.
Chrono Break is a cancelled third mainline entry in the Chrono series of video games by Square. While never officially announced by the company, commentary from Chrono series developers Masato Kato, Hironobu Sakaguchi, and Takashi Tokita have confirmed early plans for the game, alongside a number of trademarks filed in the game's name. However, the game would ultimately go unproduced, with many members of the internal development team either moving on to Final Fantasy XI or leaving the company in favor of freelance work. The game elicited much commentary from the company and the video game press in the following years, though as of 2019, all trademarks had expired, with no announced plans to work on the game.
Dragon Slayer is a series of video games developed and published by Nihon Falcom. The first Dragon Slayer title is an early action role-playing game, released in 1984 for the NEC PC-88 computer system and ported by Square for the MSX. Designed by Yoshio Kiya, the game gave rise to a series of sequels, most of them created by Falcom, with the exception of Faxanadu by Hudson Soft. The Dragon Slayer series was historically significant, both as a founder of the Japanese role-playing game industry, and as the progenitor of the action role-playing game genre.
Dragon Quest II: Luminaries of the Legendary Line, titled Dragon Warrior II in earlier North American releases, is a role-playing video game (RPG) developed by Chunsoft and published by Enix in 1987 for the Family Computer as a part of the Dragon Quest series. Enix's U.S. subsidiary published the American version, Dragon Warrior II, for the Nintendo Entertainment System in 1990. Dragon Quest II is set one hundred years after the events of the first game.
Dragon Quest is the first role-playing video game (RPG) in the Dragon Quest media franchise. It was developed by Chunsoft for the Family Computer and published by Enix in Japan in 1986 as Dragon Quest and by Nintendo in 1989 in North America for the Nintendo Entertainment System as Dragon Warrior. Dragon Quest has been ported and remade for several video game platforms, including the MSX, PC-9801, Super Famicom, Game Boy Color, Nintendo 3DS, PlayStation 4 and mobile phones. In play, players control a hero character who is charged with saving the Kingdom of Alefgard and rescuing its princess from the evil Dragonlord. Dragon Warrior's story became the second part in a trilogy. Several more anime and manga series, which revolved around this overarching plot were created.
Dragon Quest III: The Seeds of Salvation, originally released as Dragon Warrior III in North America, is a role-playing video game developed by Chunsoft and published by Enix. It is the third installment in the Dragon Quest series and was first released for the Family Computer (Famicom) in Japan and later for the Nintendo Entertainment System (NES) in North America. The game saw an enhanced remake for the Super Famicom in 1996 and the Game Boy Color in 2001, and a port to mobile phones and the Wii in 2009 and 2011. A version of the game for Android and iOS was released in Japan on September 25, 2014, and worldwide as Dragon Quest III: The Seeds of Salvation on December 4, 2014. It was the first time the game was given an official English subtitle.
Eiji Aonuma is a Japanese video game designer, director and producer, who works for Nintendo as the series producer and manager of The Legend of Zelda.
The Chrono series is a video game franchise developed and published by Square, and is currently owned by Square Enix. The series began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross. A promotional anime called Dimensional Adventure Numa Monjar and two ports of Chrono Trigger were also produced. As of March 31, 2003, Chrono Trigger was Square Enix's 12th best-selling game, with 2.65 million units shipped. Chrono Cross was the 24th, with 1.5 million units. By March 2012, the two games sold over 5.4 million units combined. The games in the series have been called some of the greatest of all time, with most of the praise going towards Chrono Trigger. The series' original soundtracks, composed by Yasunori Mitsuda, have also been praised, with multiple soundtracks being released for them.
The Slime is the mascot of the Dragon Quest role-playing video game franchise. Originally inspired by the game Wizardry to be a weak and common monster for the video game Dragon Quest, Slime has appeared in almost every Dragon Quest game since. The character's popularity led to the appearance of many varieties of slimes, including boss characters, and even emerging as the protagonist of the Rocket Slime video game series.
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors is a role-playing video game developed by Genius Sonority and 8ing and published by Square Enix for the Wii game console. The game is a spin-off from the Dragon Quest series, and was first released in Japan in July 2007, and worldwide the following year.
Koichi Nakamura is a Japanese video game designer. A programming prodigy, Nakamura gained fame while still in high school; in 1982, he entered Enix's national programming contest and claimed first place with his entry, Door Door. In 1984, he founded the video game company Chunsoft, where he remains its president.
Takashi Tokita is a Japanese video game developer working for Square Enix. He has worked there since 1985, and has worked as the lead designer for Final Fantasy IV as well as the director of Parasite Eve and Chrono Trigger.
Portopia Renzoku Satsujin Jiken, often translated to The Portopia Serial Murder Case in English, is an adventure game designed by Yuji Horii and published by Enix. It was first released on the NEC PC-6001 in June 1983, and has since been ported to other personal computers, the Nintendo Famicom, and mobile phone services.
Dragon Quest Wars is a turn-based strategy video game developed by Intelligent Systems and published by Square Enix for the Nintendo DSi via the systems's DSiWare download service. It is part of the Dragon Quest series and features monsters from the series. It supports up to four player multiplayer, both local and online. Dragon Quest Wars was announced on May 18, 2009, and was released in Japan on June 24, 2009, in North America on September 28, 2009, and in the PAL regions on October 9, 2009.