Sprawl trilogy

Last updated
Sprawl trilogy
Author William Gibson
CountryUnited States
LanguageEnglish
Discipline Science fiction (cyberpunk)
Published1984, 1986, 1988
Media typePrint, digital
No. of books3

The Sprawl trilogy (also known as the Neuromancer or Cyberspace trilogy) is William Gibson's first set of novels, composed of Neuromancer (1984), Count Zero (1986), and Mona Lisa Overdrive (1988).

Contents

The novels are all set in the same fictional future, and are subtly interlinked by shared characters and themes (which are not always readily apparent). The Sprawl trilogy shares this setting with Gibson's short stories "Johnny Mnemonic" (1981), "Burning Chrome" (1982), and "New Rose Hotel" (1984), and events and characters from the stories appear in or are mentioned at points in the trilogy.

Setting and story arc

The novels are set in a near-future world dominated by corporations and ubiquitous computing, after a limited World War III. The events of the novels are spaced over 16 years, and although there are familiar characters that appear, each novel tells a self-contained story. Gibson focuses on the effects of technology: the unintended consequences as it filters out of research labs and onto the street where it finds new purposes. He explores a world of direct mind-machine links ("jacking in"), emerging machine intelligence, and a global information space, which he calls "cyberspace". Some of the novels' action takes place in The Sprawl, officially the "Boston-Atlanta Metropolitan Axis" - an urban environment extending along most of the East Coast of the United States (as a fictional extrapolation of the real-life Northeast megalopolis).

The story arc which frames the trilogy follows a wide cast of characters in a persistent, ongoing narrative - the major commonality between the three being The Sprawl itself. It focuses on the self-contained stories of each character, and highlights their narrative links through suggestion, references, and imagery.

Neuromancer tells the story of Case, a cyberspace "cowboy" (hacker) that gets picked up for a job with an unknown benefactor. The book is the only one in the trilogy that follows a single cohesive plot, with the sequels both featuring multi-strand narrative structures that culminate in the end.

Count Zero consists of three major protagonists, and chapters alternate from one character's story to the next. The first of these is Turner. Turner is an ex-military mercenary. After becoming the victim of a bombing attack, Turner is hired by an old colleague to assist the dangerous extraction of a tech developer. The second is of Bobby Newmark, a teenager living in the slums with his mother. After an attempt at an illegal cyberspace run, Bobby is forced into hiding when it becomes apparent his experiment has put a target on his back. The third is of Marly Krushkova, a disgraced art museum curator who, after being caught in a major fraud scam, is hired by the immensely wealthy Josef Virek to find the artist behind a series of enigmatic artworks.

Finally, Mona Lisa Overdrive follows four narrative plot threads in a similar pattern to Count Zero. The first is of Kumiko, teenage daughter to a Yakuza boss, whose father sends her to London to keep her safe during an anticipated gang war. The second is of artist Slick Henry, who spends his time making robots from scrap metal. Slick is suddenly thrust into the intrigue of the novel when someone calls in a debt by asking him to watch over a cyberspace cowboy locked in a run. The third thread follows prostitute Mona and her relationship with her abusive boyfriend/pimp. The final plot thread follows Angie Mitchell, a "simstim" (virtual sensory movies) actress in rehabilitation who can access cyberspace mentally.

Reception

The trilogy was commercially and critically successful. Journalist Steven Poole wrote in The Guardian that "Neuromancer and the two novels which followed, Count Zero (1986) and the gorgeously titled Mona Lisa Overdrive (1988), made up a fertile holy trinity, a sort of Chrome Koran (the name of one of Gibson's future rock bands) of ideas inviting endless reworkings." [1]

All three books were nominated for major science fiction awards, including:

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References

  1. Poole, Steven (October 3, 1996). "Cartesian Neon" . Retrieved September 24, 2008.
  2. "1984 Award Winners & Nominees". Worlds Without End. Retrieved 2009-07-17.
  3. "1985 Award Winners & Nominees". Worlds Without End. Retrieved 2009-07-17.
  4. "1986 Award Winners & Nominees". Worlds Without End. Retrieved 2009-07-17.
  5. "1987 Award Winners & Nominees". Worlds Without End. Retrieved 2009-07-17.
  6. "1989 Award Winners & Nominees". Worlds Without End. Retrieved 2009-07-17.