Revenge of the 'Gator

Last updated
Revenge of the 'Gator
RevengeoftheGator frontcover.png
North American cover art
Developer(s) HAL Laboratory
Publisher(s)
Composer(s) Hiroaki Suga
Platform(s) Game Boy
ReleaseGame Boy
  • JP: October 18, 1989
  • NA/EU: March 1990
Nintendo 3DS
  • JP: January 9, 2013
  • EU: September 5, 2013
  • NA: October 17, 2013
Genre(s) Pinball
Mode(s) Single-player
2 players alternating

Revenge of the 'Gator, [lower-alpha 1] known in Europe as Pinball: Revenge of the 'Gator, is an alligator-themed pinball video game developed and published by HAL Laboratory. It was released for the original Game Boy in 1989/1990. The objective of the game is to score as many points as possible without having the player's pinball eaten by the gator.

Contents

Gameplay

The player launches the ball from the Shooter Lane and with the flippers that he uses to hit the ball around screen hitting targets and rolling through lanes to score points. There are four modes of play in Revenge of the 'Gator; Gator 1Player, Gator 2Player, Match Play A, Match Play B.

Gator 1Player/Gator 2Player

These two modes are the same game; the difference is that in Gator 2Player, Player 1 and Player 2 alternate turns by sharing one Game Boy. The objective of these modes is to gain a high score and have the player's name added to the "Top 5" score screen when his game is over. There are eight playing areas total; four Primary Screens, three Bonus Stages and one Gator Screen.

Screen A is the top of the Pinball game. The player's objective is to hit the fish on the upper left and right rollover where they pop out and become Gator Bait for the gator in the cage. Once the gator is fattened up it will break out of the cage where the player will have a chance to hit it for an extra ball. It is in this screen where if the player gets his ball into the upper right slot he will warp to Bonus Stage 3.

Screen B is the area below Screen A. Here there are a bunch of blocks in front of a door and a slot. Knocking out all the block on the left side will take the player to Bonus Stage 2, while the right side will open the door to Screen A. If the player rolls over three gators to full size, he will gain side savers and the saver post.

Screen C is the opening area from where the player launches his pinball. If he manages to light all four hearts, the player activates the side savers and the side posts. If the player hits the left three targets, he opens the door to Screen B. Rolling the ball around the Loop Lane to the right activates the Slot Machine.

Screen D is the bottom of the Pinball game. Here the player has seven gators that give him bonuses. Gators 1, 2 and 3 open and close their mouths; if the player hits the ball the into their mouths, they will send to three locations in the game. Gators 4, 5, 6 and 7 offer the player two bonuses in the screen. It is also in this screen where the player launches his ball to Screen C. Should the player miss the balls with his flipper, the ball will go out of the game and into the Gator Screen.

Gator Screen is where the player's ball falls down to end his turn. It is an animation of the player's ball falling into the mouth of a gator where his belly is flattened and the player is taken to the score screen before starting his next turn.

In Bonus Stage 1, the player must knock out all the blocks to make the gator fall. If you hit the gator you get 10,000 points.

In Bonus Stage 2, the player must break five eggs to hatch baby gators then hit the baby gators for 30,000 points.

In Bonus Stage 3, the player must hit each small gator head that pops out of the hole in order to make the big gator head pop out for 50,000 points.

Match Play A/Match Play B

This is the two player mode of Revenge of the 'Gator. Match Play A is for beginners and Match Play B is for experts. Both players can see each other's side of the screen. Both players knock the ball back and forth until one of them gets the past the flippers. Hitting your opponents targets will reduce the opponent's points. The first player to reduce his opponents points to zero and hits the 'Gator and Crossbones' wins the game.

There are three gators for each player, rolling over them will make them appear, grow large, then disappear. If the player can get all three gators to be large at the same time he will get side savers and the saver post.

Items are scattered throughout the match which affects play. Which player is affected is determined by the direction of the ball.

Reception

Revenge of the 'Gator received generally positive reception from video game critics.

Reviewing the 3DS version, Damien McFerran of Nintendo Life gave the game 7 out of 10, and summarized: "Revenge of the 'Gator may lack the refinements showcased by modern pinball games, but that doesn't mean it should be ignored if you're a fan of the genre. The simplistic nature of the tables means you can give high-score chasing your full, undivided attention without being waylaid by distractions, and the ball physics are respectable enough to ensure you don't lose any games through anything but your own fault. HAL's effort may have been improved upon in recent years, but it's still an appealing and addictive pinball outing." [4]

Legacy

Revenge of the Gator was re-released (with Match Play disabled) for the Nintendo 3DS Virtual Console on January 9, 2013, in Japan, September 5, 2013, in Europe and on October 17, 2013, in North America.

A ROM hack, Revenge of the 'Gator Gold, was released in 2023. It adds colors to the game, removes slowdown, allows high scores to be saved between sessions, and fixes various bugs. [5]

Notes

  1. Known in Japan as Pinball: 66 Hiki no Wani Daikoushin (Japanese: ピンボール 66匹のワニ大行進, Hepburn: Pinbōru 66-biki no Wani Daikōshin, lit. Pinball: The Great 66-Alligator Parade)

Related Research Articles

<span class="mw-page-title-main">Pinball</span> Arcade entertainment machine

Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with flippers before the ball is lost. Most pinball machines use one ball per turn, and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Electronics and Stern Pinball.

<i>Alleyway</i> (video game) 1989 video game

Alleyway is a 1989 video game developed by Nintendo and Intelligent Systems and published by Nintendo as a global launch title for the Game Boy. It is a Breakout clone and one of the first four games developed and released for the system. The game was released first in Japan in 1989, in North America later that year, and in Europe in 1990. It was later re-released for the Nintendo 3DS Virtual Console in June 2011, and on the Nintendo Switch Online service in May 2024.

<i>Kirbys Pinball Land</i> 1993 video game

Kirby's Pinball Land is a 1993 pinball video game developed by HAL Laboratory and published by Nintendo for the Game Boy. It was HAL Laboratory's third pinball video game after the MSX and NES title Rollerball and the Game Boy title Revenge of the 'Gator. It was also the first spin-off and second Game Boy title in the Kirby series, as well as the second pinball video game Nintendo published after the NES title Pinball. The game was rereleased on the Nintendo 3DS Virtual Console service in July 2012.

<i>Pokémon Pinball: Ruby & Sapphire</i> 2003 video game

Pokémon Pinball: Ruby & Sapphire is a 2003 pinball game developed by Jupiter and published by The Pokémon Company and Nintendo for the Game Boy Advance handheld game console. It was first revealed at E3 2003. The North American release was done to coincide with the fifth anniversary of the North American release of Pokémon Red and Blue. It is based on Pokémon Ruby and Sapphire, and is a sequel to Pokémon Pinball for the Game Boy Color. In some ways, it plays like a traditional pinball game, where the objective is to get a high score by keeping the ball in play as long as possible and hitting bumpers. In keeping with the theme of Pokémon, it features Pokémon collection, where while the players play pinball, they must also capture the eponymous creatures.

<i>Rollerball</i> (video game) 1984 video game

Rollerball is a video game produced by HAL Laboratory in 1984 for the MSX. A Nintendo Entertainment System version of the game was released in 1988. It is designed to be played by one to four players, in turn. It is an emulation of a pinball machine.

<i>Pinball</i> (1984 video game) 1984 video game

Pinball is a pinball video game developed by Nintendo and HAL Laboratory and published by Nintendo for the Nintendo Entertainment System. It is based on a Game & Watch unit of the same name, and was first released for the Famicom in Japan in 1984. It was later released as an arcade game for the Nintendo VS. System in Japan and North America in 1984. In 1985, it was a launch game for the Nintendo Entertainment System in North America.

A glossary of terms, commonly used in discussing pinball machines.

<i>Kirbys Block Ball</i> 1995 video game

Kirby’s Block Ball, known in Japan as Kirby no Block Ball, is a 1995 video game developed by Tose and Nintendo and published by Nintendo for the Game Boy portable console. It is a spin-off of the Kirby video game series. It is a Breakout clone; the player controls paddles along the screen's edge to knock a bouncing ball, Kirby, into destructible bricks. The game's 55 levels include power-ups, bonus rounds, and minigames. The team spent half a year revising the gameplay to match Kirby's signature characteristics. Kirby's Block Ball was released in Japan on December 14, 1995, later in North America on May 13, 1996 and finally in Europe on August 29, 1996.

<i>Pokémon Trozei!</i> 2005 puzzle video game

Pokémon Trozei! is a Pokémon-themed puzzle video game for the Nintendo DS developed by Genius Sonority and published by Nintendo and The Pokémon Company. It was released in Japan on October 20, 2005, in North America on March 6, 2006, in Australia on April 28, 2006, and in Europe on May 5, 2006. Trozei is a Romanization of its Japanese title Torōze, meaning "Let's get/take (Pokemon)".

<i>Galactic Pinball</i> 1995 video game

Galactic Pinball is a pinball video game for Nintendo's Virtual Boy game console. The game was released on July 21, 1995 in Japan and on August 14, 1995 in the United States. It is set in the Milky Way galaxy, and has players maneuvering a puck around one of four pinball tables available in the game. The Virtual Boy's standard red-and-black color scheme resulted in criticism of this and other games on the platform for causing nausea, headaches, and eye strain. It uses parallax, which allows the game to display three-dimensional effects. It has received a mixed reception; it was praised for its authenticity, while reception to its physics and controls were mixed. It has received criticism for its lack of ambition and originality.

<i>The Addams Family</i> (pinball) Pinball machine adaptation of the 1991 film of the same name

The Addams Family is a pinball machine released in March 1992. It was designed by Pat Lawlor and Larry DeMar and released by Midway. It was based on the 1991 film of the same name, and features custom speech by the stars of the film, Anjelica Huston and Raul Julia. It is the best-selling solid state pinball machine of all time with 20,270 units sold.

<i>Star Trek: The Next Generation</i> (pinball) 1993 pinball machine

Star Trek: The Next Generation is a widebody pinball game, designed by Steve Ritchie and released in November 1993 by Williams Electronics. It was part of WMS' SuperPin series, and was based on the TV series. It is the only pinball machine that features three separate highscore-lists. Apart from the regular highscore-list and the buy-in-list, it also features a reminiscence to The Machine: Bride of Pin*Bot billionaires club. It is also the third pinball game overall based on the Star Trek franchise, following the 1979 pinball game by Bally, and the 1991 game by Data East, and preceding the 2013 pinball game by Stern.

<i>Alien Crush</i> 1988 video game

Alien Crush is a pinball video game developed by Compile for the PC Engine/TurboGrafx-16. It was released in 1988. The game is the first installment in the Crush Pinball series. It was followed by three sequels, Devil's Crush, Jaki Crush, and Alien Crush Returns. Alien Crush was later rereleased on the Virtual Console and on the PlayStation Network.

<i>Indiana Jones: The Pinball Adventure</i> 1993 pinball machine

Indiana Jones: The Pinball Adventure is a 1993 widebody pinball game designed by Mark Ritchie and released by Williams. It was based on the Indiana Jones movies. It was also part of WMS' SuperPin series of widebody games.

<i>Fish Tales</i> (pinball) 1992 pinball machine

Fish Tales is a fishing-themed pinball game released by Williams in 1992. It is one of the top 20 most produced pinball machines of all time, selling more than 13,000 units.

<i>Pinball Hall of Fame: The Williams Collection</i> 2008 video game

Pinball Hall of Fame: The Williams Collection is a pinball video game developed by FarSight Studios and published by Crave Entertainment for Wii, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, and Nintendo 3DS. Players play on a variety of classic virtual pinball machines from Williams Electronics' history. The Williams Collection follows the previous title, Pinball Hall of Fame: The Gottlieb Collection.

<i>Devils Crush</i> 1990 video game

Devil's Crush is a pinball video game developed by Compile for the TurboGrafx-16 and released in 1990. The second installment in the Crush Pinball series after Alien Crush, the game has an eerie occult theme with skulls, skeletons, and demons. It was later followed by Jaki Crush and Alien Crush Returns.

<i>Pin Bot</i> (video game) 1990 video game

Pin Bot is a pinball video game developed by Rare and published by Nintendo for the Nintendo Entertainment System. It was released in North America in April 1990. It is a conversion of the pinball machine by the same name. The NES version of the game accurately reproduces some of the game-play and aesthetics of the pinball machine, while introducing new features and added challenges.

<i>High Speed</i> (video game) 1991 video game

High Speed is a pinball simulation video game developed by Rare for the Nintendo Entertainment System, and published by Tradewest in 1991. High Speed employs the game engine that Rare previously developed for Pin*Bot (1990).

References

  1. Leadbetter, Richard (June 1991). "Bytesize". Computer and Video Games . No. 114. p. 72.
  2. "Electronic Gaming Review Guide". Electronic Gaming Monthly . No. 6. January 1990. p. 18.
  3. "Revenge of the 'Gator". Mean Machines . No. 7. April 1991. p. 53.
  4. McFerran, Damien (17 September 2013). "Pinball: Revenge of the 'Gator Review (3DS eShop / GB)". Nintendo Life . Hookshot Media. Retrieved 2 February 2023.
  5. McFerran, Damien (1 February 2023). "Game Boy Classic Revenge Of The 'Gator Gets A Huge Fan-Made Overhaul". Time Extension. Hookshot Media. Retrieved 2 February 2023.