Zero wait state

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Zero wait state is a feature of a processor or computer architecture in which the processor does not have to wait to perform memory access.

Non-zero wait state describes the situation when a processor operates at a higher frequency than the memory, it has a wait state during which the processor is idle.

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<span class="mw-page-title-main">Computer multitasking</span> Concurrent execution of multiple processes

In computing, multitasking is the concurrent execution of multiple tasks over a certain period of time. New tasks can interrupt already started ones before they finish, instead of waiting for them to end. As a result, a computer executes segments of multiple tasks in an interleaved manner, while the tasks share common processing resources such as central processing units (CPUs) and main memory. Multitasking automatically interrupts the running program, saving its state and loading the saved state of another program and transferring control to it. This "context switch" may be initiated at fixed time intervals, or the running program may be coded to signal to the supervisory software when it can be interrupted.

In computing, a context switch is the process of storing the state of a process or thread, so that it can be restored and resume execution at a later point, and then restoring a different, previously saved, state. This allows multiple processes to share a single central processing unit (CPU), and is an essential feature of a multiprogramming or multitasking operating system. In a traditional CPU, each process - a program in execution - utilizes the various CPU registers to store data and hold the current state of the running process. However, in a multitasking operating system, the operating system switches between processes or threads to allow the execution of multiple processes simultaneously. For every switch, the operating system must save the state of the currently running process, followed by loading the next process state, which will run on the CPU. This sequence of operations that stores the state of the running process and the loading of the following running process is called a context switch.

On Unix and Unix-like computer operating systems, a zombie process or defunct process is a process that has completed execution but still has an entry in the process table: it is a process in the "terminated state". This occurs for the child processes, where the entry is still needed to allow the parent process to read its child's exit status: once the exit status is read via the wait system call, the zombie's entry is removed from the process table and it is said to be "reaped". A child process initially becomes a zombie, only then being removed from the resource table. Under normal system operation, zombies are immediately waited on by their parent and then reaped by the system. Processes that stay zombies for a long time are usually an error and can cause a resource leak. Generally, the only kernel resource they occupy is the process table entry, their process ID. However, zombies can also hold buffers open, consuming memory. Zombies can hold handles to file descriptors, which prevents the space for those files from being available to the filesystem. This effect can be seen by a difference between du and df. While du may show a large amount of free disk space, df will show a full partition. If the zombies are not cleaned, this can fill the root partition and crash the system.

<span class="mw-page-title-main">Process (computing)</span> Particular execution of a computer program

In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity. Depending on the OS, a process may be made up of multiple threads of execution that execute instructions concurrently.

<span class="mw-page-title-main">Harvard architecture</span> Computer architecture where code and data each have a separate bus

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In software engineering, a spinlock is a lock that causes a thread trying to acquire it to simply wait in a loop ("spin") while repeatedly checking whether the lock is available. Since the thread remains active but is not performing a useful task, the use of such a lock is a kind of busy waiting. Once acquired, spinlocks will usually be held until they are explicitly released, although in some implementations they may be automatically released if the thread being waited on blocks or "goes to sleep".

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A process control block (PCB), also sometimes called a process descriptor, is a data structure used by a computer operating system to store all the information about a process.

The MCP is the operating system of the Burroughs B5000/B5500/B5700 and the B6500 and successors, including the Unisys Clearpath/MCP systems.

<span class="mw-page-title-main">Zilog eZ80</span> 8-bit microprocessor

The Zilog eZ80 is an 8-bit microprocessor from Zilog, introduced in 2001. eZ80 is an updated version of the company's first product, the Z80 microprocessor.

<span class="mw-page-title-main">WDC 65C02</span> CMOS microprocessor in the 6502 family

The Western Design Center (WDC) 65C02 microprocessor is an enhanced CMOS version of the popular nMOS-based 8-bit MOS Technology 6502. It uses less power than the original 6502, fixes several problems, and adds new instructions. The power usage is on the order of 10 to 20 times less than the original 6502 running at the same speed; its reduced power consumption has made it useful in portable computer roles and industrial microcontroller systems. The 65C02 has also been used in some home computers, as well as in embedded applications, including medical-grade implanted devices.

Lamport's bakery algorithm is a computer algorithm devised by computer scientist Leslie Lamport, as part of his long study of the formal correctness of concurrent systems, which is intended to improve the safety in the usage of shared resources among multiple threads by means of mutual exclusion.

In computer science, a data buffer is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device or just before it is sent to an output device ; however, a buffer may be used when data is moved between processes within a computer, comparable to buffers in telecommunication. Buffers can be implemented in a fixed memory location in hardware or by using a virtual data buffer in software that points at a location in the physical memory.

<span class="mw-page-title-main">Sun-1</span> First generation of Sun Microsystems computers

Sun-1 was the first generation of UNIX computer workstations and servers produced by Sun Microsystems, launched in May 1982. These were based on a CPU board designed by Andy Bechtolsheim while he was a graduate student at Stanford University and funded by DARPA. The Sun-1 systems ran SunOS 0.9, a port of UniSoft's UniPlus V7 port of Seventh Edition UNIX to the Motorola 68000 microprocessor, with no window system. Affixed to the case of early Sun-1 workstations and servers is a red bas relief emblem with the word SUN spelled using only symbols shaped like the letter U. This is the original Sun logo, rather than the more familiar purple diamond shape used later.

In computer science, synchronization is the task of coordinating multiple of processes to join up or handshake at a certain point, in order to reach an agreement or commit to a certain sequence of action.

<span class="mw-page-title-main">Process management (computing)</span> Computer system for maintaining order among running programs

A process is a program in execution, and an integral part of any modern-day operating system (OS). The OS must allocate resources to processes, enable processes to share and exchange information, protect the resources of each process from other processes and enable synchronization among processes. To meet these requirements, the OS must maintain a data structure for each process, which describes the state and resource ownership of that process, and which enables the OS to exert control over each process.

The Mitsubishi 740, also known as MELPS 740, is a series of 8-bit CMOS microcontrollers and microprocessors with an enhanced MOS Technology 6502 compatible core based on the expanded WDC 65C02. The ICs were manufactured by Mitsubishi Electric during the 1980s and 1990s.

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