Anti-tank obstacles

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Anti-tank obstacle (Dutch: Aspergeversperring
, litt. Asparagus obstacle) on the former IJsselmeer dike just east of Muiden, the Netherlands. Aspergeversperring Muiden.jpg
Anti-tank obstacle (Dutch : Aspergeversperring, litt. Asparagus obstacle) on the former IJsselmeer dike just east of Muiden, the Netherlands.
Anti-tank obstacles at Elvis Presley Memorial in Germany Elvis Presley Memorial, former proving ground Eichkopf 2.jpg
Anti-tank obstacles at Elvis Presley Memorial in Germany

Anti-tank obstacles include, but are not limited to:

For implementation of various anti-tank obstacles:

See also

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<span class="mw-page-title-main">Armoured fighting vehicle</span> Combat vehicle with both armament and armour

An armoured fighting vehicle (AFV) is an armed combat vehicle protected by armour, generally combining operational mobility with offensive and defensive capabilities. AFVs can be wheeled or tracked. Tanks, armoured cars, assault guns/armoured self-propelled guns, infantry fighting vehicles and armoured personnel carriers (APC) are all examples of AFVs.

<span class="mw-page-title-main">Tank destroyer</span> Type of armoured fighting vehicle designed to engage and destroy enemy tanks

A tank destroyer, tank hunter, tank killer, or self-propelled anti-tank gun is a type of armoured fighting vehicle, armed with a direct fire artillery gun or missile launcher, designed specifically to engage and destroy enemy tanks, often with limited operational capacities.

<span class="mw-page-title-main">Rocket-propelled grenade</span> Shoulder-launched anti-tank weapon

A rocket-propelled grenade (RPG) is a shoulder-fired missile weapon that launches rockets equipped with an explosive warhead. Most RPGs can be carried by an individual soldier, and are frequently used as anti-tank weapons. These warheads are affixed to a rocket motor which propels the RPG towards the target and they are stabilized in flight with fins. Some types of RPG are reloadable with new rocket-propelled grenades, while others are single-use. RPGs are generally loaded from the front.

<span class="mw-page-title-main">Tank</span> Tracked heavy armoured fighting vehicle

A tank is an armoured fighting vehicle intended as a primary offensive weapon in front-line ground combat. Tank designs are a balance of heavy firepower, strong armour, and good battlefield mobility provided by tracks and a powerful engine; usually their main armament is mounted in a turret. They are a mainstay of modern 20th and 21st century ground forces and a key part of combined arms combat.

<span class="mw-page-title-main">Anti-tank warfare</span> Technology and tactics based around countering and immobolizing tanks

Anti-tank warfare originated from the need to develop technology and tactics to destroy tanks during World War I. Since the Triple Entente developed the first tanks in 1916 but did not deploy them in battle until 1917, the German Empire developed the first anti-tank weapons. The first developed anti-tank weapon was a scaled-up bolt-action rifle, the Mauser 1918 T-Gewehr, that fired a 13mm cartridge with a solid bullet that could penetrate the thin armor of tanks of the time and destroy the engine or ricochet inside, killing occupants. Because tanks represent an enemy's strong force projection on land, military strategists have incorporated anti-tank warfare into the doctrine of nearly every combat service since. The most predominant anti-tank weapons at the start of World War II in 1939 included the tank-mounted gun, anti-tank guns and anti-tank grenades used by the infantry, and ground-attack aircraft.

<span class="mw-page-title-main">Siegfried Line</span> German defensive line built during the 1930s

The Siegfried Line, known in German as the Westwall, was a German defensive line built during the 1930s opposite the French Maginot Line. It stretched more than 630 km (390 mi); from Kleve on the border with the Netherlands, along the western border of Nazi Germany, to the town of Weil am Rhein on the border with Switzerland – and featured more than 18,000 bunkers, tunnels and tank traps.

<span class="mw-page-title-main">Wire obstacle</span> Defensive obstacles made from barbed wire

In the military science of fortification, wire obstacles are defensive obstacles made from barbed wire, barbed tape or concertina wire. They are designed to disrupt, delay and generally slow down an attacking enemy. During the time that the attackers are slowed by the wire obstacle they are easy to target with machine gun and artillery fire. Depending on the requirements and available resources, wire obstacles may range from a simple barbed wire fence in front of a defensive position, to elaborate patterns of fences, concertinas, "dragon's teeth" and minefields hundreds of metres thick.

<span class="mw-page-title-main">Anti-materiel rifle</span> Rifle designed for use against military equipment

An anti-materiel rifle (AMR) is a rifle designed for use against military equipment, structures, and other hardware (materiel). Anti-materiel rifles are chambered in significantly larger calibers than conventional rifles and are employed to eliminate equipment such as engines and unarmored or lightly armored targets. While modern armored vehicles are resistant to anti-materiel rifles, the extended range and penetration still has many modern applications. While not intended for use against human targets, the bullet weight and velocity of anti-materiel rifles gives them exceptional long-range capability even when compared with designated sniper rifles. Anti-materiel rifles are made in both bolt-action as well as semi-automatic designs.

<span class="mw-page-title-main">Infantry tank</span> Armoured fighting vehicle

The infantry tank was a concept developed by the United Kingdom and France in the years leading up to World War II. Infantry tanks were designed to support infantrymen in an attack. To achieve this, the vehicles were generally heavily armoured to allow them to operate in close concert with infantry even under heavy fire. The extra armour came at the expense of speed, which was not an issue when supporting relatively slow-moving foot soldiers.

<span class="mw-page-title-main">Anti-tank mine</span> Type of land mine designed to destroy tanks

An anti-tank mine is a type of land mine designed to damage or destroy vehicles including tanks and armored fighting vehicles.

<span class="mw-page-title-main">Heavy tank</span> Heavily armed and armored tank

Heavy tank is a term used to define a class of tanks produced from World War I through the end of the Cold War. These tanks generally sacrificed mobility and maneuverability for better armour protection and equal or greater firepower than tanks of lighter classes.

<span class="mw-page-title-main">Hobart's Funnies</span> Modified tanks first used in the Normandy Landings

Hobart's Funnies is the nickname given to a number of specialist armoured fighting vehicles derived from tanks operated during the Second World War by units of the 79th Armoured Division of the British Army or by specialists from the Royal Engineers.

<span class="mw-page-title-main">Tank classification</span> Categorizing tanks by weight or role

Tank classification is a taxonomy of identifying either the intended role or weight class of tanks. The classification by role was used primarily during the developmental stage of the national armoured forces, and referred to the doctrinal and force structure utility of the tanks based on design emphasis. The weight classification is used in the same way truck classification is used, and is intended to accommodate logistic requirements of the tanks.

<span class="mw-page-title-main">Tanks in World War I</span> Use of tanks during World War 1

The development of tanks in World War I was a response to the stalemate that developed on the Western Front. Although vehicles that incorporated the basic principles of the tank had been projected in the decade or so before the War, it was the alarmingly heavy casualties of the start of its trench warfare that stimulated development. Research took place in both Great Britain and France, with Germany only belatedly following the Allies' lead.

<span class="mw-page-title-main">Tanks in World War II</span> Overview of tanks in World War II

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<span class="mw-page-title-main">Dragon's teeth (fortification)</span> Fortifications

Dragon's teeth are square-pyramidal fortifications of reinforced concrete first used during the Second World War to impede the movement of tanks and mechanised infantry. The idea was to slow down and channel tanks into killing zones where they could easily be disposed of by anti-tank weapons.

<span class="mw-page-title-main">British hardened field defences of World War II</span> British hardened field defences of World War II

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<span class="mw-page-title-main">QF 6-pounder 6 cwt Hotchkiss</span> Tank gun Armoured Train gun

The Ordnance QF 6-pounder 6 cwt Hotchkiss Mk I and Mk II was a shortened version of the original QF 6 pounder Hotchkiss naval gun, and was developed specifically for use in the sponsons of the later Marks of British tanks in World War I, from Mark IV onwards.

<span class="mw-page-title-main">Árpád Line</span>

The Árpád Line was a line of fortifications built in 1941-44 in the north-eastern and eastern Carpathian Mountains, along the border of Kingdom of Hungary. It was named after Árpád, the head of the Hungarian tribes. The main function of the Line was to protect Northern Transylvania and Carpathian Ruthenia from the east.

<span class="mw-page-title-main">Flexible defense</span>

The flexible defense is a military theory about the design of modern fortifications. The examples of "flexible" defense-lines are not based on dense lines of heavily armed, large and expensive concrete fortifications as the systems such as the Maginot Line were. Their protective capacity hinges on multiple lines of obstacles and small shelters fitting into the environment. They are "flexible" because soldiers are not locked in pillboxes, but fight instead in easily replaceable open earth-wood made positions, while bunkers serve only as shelters during bombardments. As a result, they are able to adapt to the opponent's movements, and there are no easily targeted large buildings in these lines.