Formerly | Actimagine (2003–2011) |
---|---|
Company type | Subsidiary |
Industry | Video games |
Founded | March 2003 (as Actimagine) |
Headquarters | Paris, France |
Key people | Alexandre Delattre (MD and CTO)|Jérôme Larrieu (Chief Science Officer)}} |
Products | |
Revenue | 10,870,600 Euro (2020) |
1,381,700 Euro (2020) | |
Number of employees | 75 (2023) |
Parent | Nintendo |
Website | www |
Nintendo European Research & Development (NERD) is a French subsidiary for Nintendo, located in Paris, which develops software technologies and middleware for Nintendo platforms. [1] This includes retro console emulators, patented video codecs, and DRM technology.
The organization originated as Mobiclip and Actimagine ( /ˈɑːktɪmədʒiːn/ ) with notable customers including Nintendo, Sony Pictures Digital, and Fisher-Price. Nintendo licensed Mobiclip compression technology for the Game Boy Advance and Nintendo DS video game consoles, used by popular games such as Square Enix's Final Fantasy III and Konami's Contra 4 . Fisher-Price used them for its Pixter Multi-Media educational toy. Sony Pictures Digital and The Carphone Warehouse used Mobiclip software to deliver TV-like full-length movies on MicroSD memory cards for smart phones. Nintendo purchased the company, to create NERD.
Actimagine was established in March 2003 by a team of engineers (Eric Bécourt, Alexandre Delattre, Laurent Hiriart, Jérôme Larrieu, Sylvain Quendez) and a businessman (André Pagnac). [2] Actimagine started out with mobile gaming consoles. The video compression technology offered by Mobiclip was an optimized response to the battery life and video quality requirements of Nintendo video gaming platforms: Game Boy Advance, Nintendo DS, Wii, and Nintendo 3DS.
The Mobiclip codec provides high video quality with low battery consumption and has been selected by major studios, such as Sony Pictures Digital, Paramount, Fox and Gaumont Columbia TriStar Films, and by leading handset manufacturers, such as Nokia or Sony Ericsson, to deliver video on memory cards for mobile phones.[ citation needed ][ promotion? ]
In April 2006, Actimagine raised €3 million in equity financing from US venture capital firm GRP Partners. This first round of institutional fund raising enabled Actimagine to accelerate its business development in the US and Japan. The same year, Adobe acquired Actimagine's Flash rendering engine optimized for mobile devices. [3]
In 2008, Mobiclip launched the first application delivering live TV on the iPhone, a year before Apple. [4] [5]
In October 2011, Mobiclip [6] was bought by Nintendo and is now a subsidiary of the latter. Since then it is now known as "Nintendo European Research & Development" or "NERD".
In 2017, the United States branch was merged with Nintendo Technology Development. [7]
Mobiclip was developed with a completely different algorithm from the one used for other video codecs on the market, based on minimal use of the processor resources, allowing battery life to be increased considerably and the cost of the hardware to be reduced.
Nintendo selected Mobiclip as its main provider of video codec technologies on the Game Boy Advance, Nintendo DS, Nintendo Wii and Nintendo 3DS. Major software titles used it for in-game cinematics, including:
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