Sid Meier's Antietam!

Last updated
Sid Meier's Antietam!
Sid Meier's Antietam! cover.jpg
Developer(s) Firaxis Games
BreakAway Games
Publisher(s) Firaxis Games
Designer(s) Sid Meier
Programmer(s) Andy House
Artist(s) Dwight Eppinger
Bob Rickert
Platform(s) Microsoft Windows
Release
  • NA: December 13, 1999 [1]
Genre(s) Computer wargame
Mode(s) Single-player, multiplayer

Sid Meier's Antietam! is a real-time computer wargame designed by Sid Meier, the co-founder of Firaxis Games, then released in December 1999. It is the prequel to the 1997 Sid Meier's Gettysburg! .

Contents

Gameplay

The game allows the player to control either the Confederate or Union troops during the Battle of Antietam of the American Civil War. It can be played as a single scenario, or as a campaign of linked scenarios, either recounting the original history or exploring alternate possibilities.

Development

The game was not released through retail stores. The staff of Computer Gaming World summarized it as "a grand experiment by Firaxis to test the popularity of online-only distribution for commercial releases." [2]

Reception

Antietam! received "favorable" reviews according to the review aggregation website Metacritic. [3]

The game was a runner-up for Computer Games Strategy Plus ' 1999 "Wargame of the Year" award. The staff wrote, "Another battle, another victory for this thoroughly entertaining wargame 'for the masses.'" [14] Conversely, the staff of Computer Gaming World named it the best wargame game of 1999. They wrote, "Antietam is the epitome of a Sid Meier design: intensely absorbing and wickedly punishing." [2]

See also

Related Research Articles

<i>Sid Meiers Alpha Centauri</i> 1999 strategy video game

Sid Meier's Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system. As the game progresses, Planet's growing sentience becomes a formidable obstacle to the human colonists.

<span class="mw-page-title-main">Sid Meier</span> Canadian-American game programmer and designer (born 1954)

Sidney K. Meier is an American businessman and computer programmer. A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame.

<i>Civilization II</i> 1996 turn-based strategy video game

Sid Meier's Civilization II is a turn-based strategy video game in the Civilization series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision.

<span class="mw-page-title-main">Firaxis Games</span> American video game developer

Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were acquired by Take-Two Interactive in August 2005, and subsequently became part of the publisher's 2K label. Firaxis Games is best known for developing the Civilization and XCOM series, as well as many other games bearing Meier's name.

<i>Civilization IV</i> 2005 video game

Civilization IV is a 4X turn-based strategy computer game and the fourth installment of the Civilization series, and designed by Soren Johnson under the direction of Sid Meier and his video game development studio Firaxis Games. It was released in North America, Europe, and Australia, between October 25 and November 4, 2005, and followed by Civilization V.

<i>Sid Meiers Gettysburg!</i> 1997 video game

Sid Meier's Gettysburg! is a 1997 real-time wargame developed by Firaxis Games and published by Electronic Arts. It was designed by Sid Meier, and followed by Sid Meier's Antietam! in 1999.

<i>Combat Mission: Beyond Overlord</i> 2000 video game

Combat Mission: Beyond Overlord is a 2000 computer wargame developed and published by Big Time Software. It is a simulation of tactical land battles in World War II.

<i>Achtung Spitfire!</i> 1997 video game

Achtung Spitfire! is a 1997 computer wargame developed by Big Time Software and published by Avalon Hill. It is a turn-based air combat game taking place during the early half of World War II, including fixed-wing aircraft, air battles and operations by Luftwaffe, Royal Air Force and French Air Force in 1939–1943.

Civilization is a series of turn-based strategy video games, first released in 1991. Sid Meier developed the first game in the series and has had creative input for most of the rest, and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI. There are six main games in the series, a number of expansion packs and spin-off games, as well as board games inspired by the video game series. The series is considered a formative example of the 4X genre, in which players achieve victory through four routes: "eXplore, eXpand, eXploit, and eXterminate".

<i>Close Combat III: The Russian Front</i> 1999 video game

Close Combat III: The Russian Front is a 1999 computer wargame developed by Atomic Games and published by Microsoft. It is the third game in the Close Combat series. It revolves around the Eastern Front during World War II, and takes players from the invasion of the Soviet Union to the final battle for Berlin in 1945. A remake, Close Combat: Cross of Iron, was released in 2007.

<i>Panzer General 3D Assault</i> 1999 video game

Panzer General 3D Assault is a 1999 computer wargame developed by Strategic Simulations, Inc (SSI) and published by The Learning Company. It is the third game in the Panzer General series, following Panzer General and Panzer General II.

<i>Civilization Revolution</i> 2008 video game

Sid Meier's Civilization Revolution is a 4X, turn-based strategy game developed in 2008 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series. The video game was released for the PlayStation 3, Xbox 360, Nintendo DS, Windows Phone, and iOS. A Wii version was originally expected but was cancelled. The absence of a PlayStation Portable version was attributed to a lack of development manpower.

<i>Avalon Hills Squad Leader</i> 2000 turn-based strategy video game

Avalon Hill's Squad Leader is a 2000 turn-based strategy video game developed by Random Games and published by Hasbro Interactive under the MicroProse label. It is a tie-in to Avalon Hill's board wargame Squad Leader.

<i>Civilization IV: Colonization</i> 2008 video game

Sid Meier's Civilization IV: Colonization is a remake of the 1994 turn-based strategy game Sid Meier's Colonization. Players control settlers from one of four European nations – Spain, England, France, and the Netherlands – that are trying to conquer/colonize the New World in the period 1492–1792. The victorious player is the first to build up his colonies and army, declare independence from the mother country, and defeat the military force that the king inevitably sends to crush the rebellion.

<i>Close Combat: Battle of the Bulge</i> 1999 war video game

Close Combat: Battle of the Bulge, sometimes known as Close Combat IV: Battle of the Bulge, is a 1999 computer wargame developed by Atomic Games and published by Strategic Simulations Inc. (SSI). A simulation of the Battle of the Bulge during World War II, it is the fourth game in the Close Combat series. A remake, Close Combat: Wacht am Rhein, was released in 2008.

<i>The Operational Art of War II: Modern Battles 1956–2000</i> 1999 video game

The Operational Art of War II: Modern Battles 1956–2000 is a 1999 computer wargame developed and published by TalonSoft. It is the second game in the Operational Art of War series.

<i>Battle of Britain</i> (1999 video game) 1999 video game

Battle of Britain is a 1999 computer wargame developed and published by TalonSoft. It was designed by Gary Grigsby and Keith Brors.

References

  1. Fudge, James (December 13, 1999). "Sid Meier's Antietam! Released". Computer Games Strategy Plus . Strategy Plus, Inc. Archived from the original on July 4, 2003. Retrieved June 17, 2021.
  2. 1 2 CGW staff (March 2000). "The 2000 Premier Awards (Wargame of the Year)" (PDF). Computer Gaming World . No. 188. Ziff Davis. p. 75. Retrieved June 17, 2021.
  3. 1 2 "Sid Meier's Antietam! for PC Reviews". Metacritic . CBS Interactive . Retrieved June 4, 2017.
  4. Udell, Scott (November 30, 1999). "Sid Meier's Antietam!". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on July 3, 2003. Retrieved June 17, 2021.
  5. Dultz, Marc (February 2000). "Fix Bayonets! (Sid Meier's Antietam! Review)" (PDF). Computer Gaming World. No. 187. Ziff Davis. p. 98. Retrieved June 4, 2017.
  6. Harris, Neil (February 21, 2000). "Sid Meier's Antietam!". The Electric Playground . Greedy Productions, Inc. Archived from the original on February 11, 2002. Retrieved June 17, 2021.
  7. Bye, John "Gestalt" (March 7, 2000). "Sid Meier's Antietam!". Eurogamer . Gamer Network. Archived from the original on August 16, 2000. Retrieved June 4, 2017.
  8. Olafson, Peter (December 21, 1999). "Sid Meier's Antietam! Review for PC on GamePro.com". GamePro . IDG Entertainment. Archived from the original on February 12, 2005. Retrieved June 4, 2017.
  9. Ryan, Michael E. (December 6, 1999). "Sid Meier's Antietam! Review". GameSpot . CBS Interactive. Archived from the original on March 14, 2007. Retrieved June 4, 2017.
  10. Butts, Steve (January 7, 2000). "[Sid Meier's] Antietam". IGN . Ziff Davis. Retrieved June 4, 2017.
  11. Brenesal, Barry (March 2000). "Sid Meier's Antietam[!]". PC Accelerator . No. 19. Imagine Media. p. 97. Retrieved June 17, 2021.
  12. "Sid Meier's Antietam!". PC Gamer UK . Future Publishing. 2000.
  13. Bub, Andrew S. (February 2000). "Sid Meier's Antietam!". PC Gamer . Vol. 7, no. 2. Imagine Media. p. 122. Archived from the original on March 15, 2006. Retrieved June 4, 2017.
  14. CGSP staff (March 6, 2000). "The Computer Games Awards (Wargame of the Year)". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on April 1, 2005. Retrieved June 17, 2021.