24-bit (disambiguation)

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24-bit is a reference to a 24-bit length of data or memory addressing.

24-bit may also refer to:

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<span class="mw-page-title-main">PNG</span> Family of lossless-compression image file formats

Portable Network Graphics is a raster-graphics file format that supports lossless data compression. PNG was developed as an improved, non-patented replacement for Graphics Interchange Format (GIF)—unofficially, the initials PNG stood for the recursive acronym "PNG's not GIF".

<span class="mw-page-title-main">Digital Visual Interface</span> Standard for transmitting digital video to a display

Digital Visual Interface (DVI) is a video display interface developed by the Digital Display Working Group (DDWG). The digital interface is used to connect a video source, such as a video display controller, to a display device, such as a computer monitor. It was developed with the intention of creating an industry standard for the transfer of uncompressed digital video content.

Truevision TGA, often referred to as TARGA, is a raster graphics file format created by Truevision Inc.. It was the native format of TARGA and VISTA boards, which were the first graphic cards for IBM-compatible PCs to support high color or true color display. This family of graphic cards was intended for professional computer image synthesis and video editing with PCs; for this reason, usual resolutions of TGA image files match those of the NTSC and PAL video formats.

In telecommunications and computing, bit rate is the number of bits that are conveyed or processed per unit of time.

Color depth or colour depth, also known as bit depth, is either the number of bits used to indicate the color of a single pixel, or the number of bits used for each color component of a single pixel. When referring to a pixel, the concept can be defined as bits per pixel (bpp). When referring to a color component, the concept can be defined as bits per component, bits per channel, bits per color, and also bits per pixel component, bits per color channel or bits per sample (bps). Modern standards tend to use bits per component, but historical lower-depth systems used bits per pixel more often.

<span class="mw-page-title-main">Serial digital interface</span> Family of digital video interfaces

Serial digital interface (SDI) is a family of digital video interfaces first standardized by SMPTE in 1989. For example, ITU-R BT.656 and SMPTE 259M define digital video interfaces used for broadcast-grade video. A related standard, known as high-definition serial digital interface (HD-SDI), is standardized in SMPTE 292M; this provides a nominal data rate of 1.485 Gbit/s.

<span class="mw-page-title-main">HDMI</span> Proprietary interface for transmitting digital audio and video data

High-Definition Multimedia Interface (HDMI) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controller, to a compatible computer monitor, video projector, digital television, or digital audio device. HDMI is a digital replacement for analog video standards.

<span class="mw-page-title-main">Smacker video</span> Digital video file format

Smacker video is a video file format developed by Epic Games Tools, and primarily used for full-motion video in video games. Smacker uses an adaptive 8-bit RGB palette. RAD's format for video at higher color depths is Bink Video. The Smacker format specifies a container format, a video compression format, and an audio compression format. Since its release in 1994, Smacker has been used in over 2300 games. Blizzard used this format for the cinematic videos seen in its games Warcraft II, StarCraft and Diablo I.

Dither is an intentionally applied form of noise used to randomize quantization error, preventing large-scale patterns such as color banding in images. Dither is routinely used in processing of both digital audio and video data, and is often one of the last stages of mastering audio to a CD.

<span class="mw-page-title-main">Secondary surveillance radar</span> Radar system used in air traffic control

Secondary surveillance radar (SSR) is a radar system used in air traffic control (ATC), that unlike primary radar systems that measure the bearing and distance of targets using the detected reflections of radio signals, relies on targets equipped with a radar transponder, that reply to each interrogation signal by transmitting encoded data such as an identity code, the aircraft's altitude and further information depending on its chosen mode. SSR is based on the military identification friend or foe (IFF) technology originally developed during World War II; therefore, the two systems are still compatible. Monopulse secondary surveillance radar (MSSR), Mode S, TCAS and ADS-B are similar modern methods of secondary surveillance.

ISO 11784 and ISO 11785 are international standards that regulate the radio-frequency identification (RFID) of animals, which is usually accomplished by implanting, introducing or attaching a transponder containing a microchip to an animal.

<span class="mw-page-title-main">DisplayPort</span> Digital display interface

DisplayPort (DP) is a proprietary digital display interface developed by a consortium of PC and chip manufacturers and standardized by the Video Electronics Standards Association (VESA). It is primarily used to connect a video source to a display device such as a computer monitor. It can also carry audio, USB, and other forms of data.

Bit depth may refer to:

<span class="mw-page-title-main">Audio bit depth</span> Number of bits of information recorded for each digital audio sample

In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample. Examples of bit depth include Compact Disc Digital Audio, which uses 16 bits per sample, and DVD-Audio and Blu-ray Disc, which can support up to 24 bits per sample.

The aviation transponder interrogation modes are the standard formats of pulsed sequences from an interrogating Secondary Surveillance Radar (SSR) or similar Automatic Dependent Surveillance-Broadcast (ADS-B) system. The reply format is usually referred to as a "code" from a transponder, which is used to determine detailed information from a suitably equipped aircraft.

Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video. It is commonly used by video cameras, video monitors, video recording devices, and in video processors that perform functions such as image resizing, image rotation, deinterlacing, and text and graphics overlay. It is conveyed over various types of baseband digital video interfaces, such as HDMI, DVI, DisplayPort and SDI. Standards also exist for the carriage of uncompressed video over computer networks.

In computer architecture, 16-bit integers, memory addresses, or other data units are those that are 16 bits wide. Also, 16-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, address buses, or data buses of that size. 16-bit microcomputers are microcomputers that use 16-bit microprocessors.

Satellite subcarrier audio is audio transmitted by way of satellite that uses a separate analog or digital signal carried on a main radio transmission on a specific satellite transponder. More technically, it is an already-modulated signal, which is then modulated into another signal of higher frequency and bandwidth. In a more general sense, satellite subcarrier audio is an early form of satellite radio not intended for the consumer market but was initially unencrypted, thus receivable to satellite hobbyists.

<span class="mw-page-title-main">PlayStation technical specifications</span> Overview of the technical specifications of the PlayStation

The PlayStation technical specifications describe the various components of the original PlayStation video game console.