Jane's 688(I) Hunter/Killer | |
---|---|
Developer(s) | Sonalysts, Inc. |
Publisher(s) | Electronic Arts |
Producer(s) | Ed Gwynn |
Programmer(s) | David Capizzano Robert Costello Mel Davey Scott Martin Tod Swain |
Composer(s) | Dave Frazer Neil M. Goldberg Curt Ramm |
Series | Jane's Combat Simulations |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Submarine simulator |
Mode(s) | Single-player, multiplayer |
Jane's 688(i) Hunter/Killer is a 1997 submarine simulator video game, developed by Sonalysts Inc. and published by Electronic Arts and more recently by Strategy First for Windows 95 compatible operating systems. It is named after the 688 (Improved) Los Angeles class of United States (SSN) submarine, and was a successor to the earlier game 688 Attack Sub . [2] [3] It is part of the Jane's Combat Simulations series. It was released on Valve's Steam content delivery service [4] as well as DotEmu. [5]
688(I) Hunter/Killer was developed by Sonalysts Inc., which had previously developed submarine simulations and wargames for the United States Department of Defense. [6] The developers limited themselves to plausible real world scenarios, based on projections from Jane's Information Group. [6] Because of the authentic tactics and technology being simulated, Sonalysts had the Pentagon review the game to ensure that it did not contain any valuable military secrets. [6]
The game was developed using custom software tools, with the exception of the ship models, which were done using PowerAnimator. [6]
T. Liam McDonald gave 688(I) Hunter/Killer an 8.8 out of 10 in GameSpot , lauding the depth, complexity, and realism of the simulation, and the way the different systems and stations are integrated such that the player can naturally switch between them. [7]
Next Generation rated the game four stars out of five. [8]
The game sold more than 200,000 copies. [9]
The Los Angeles class of submarines are nuclear-powered fast attack submarines (SSN) in service with the United States Navy. Also known as the 688 class after the hull number of lead vessel USS Los Angeles (SSN-688), 62 were built from 1972 to 1996, the latter 23 to an improved 688i standard. As of 2024, 24 of the Los Angeles class remain in commission—more than any other class in the world—and they account for almost half of the U.S. Navy's 50 fast attack submarines.
Silent Hunter is a World War II submarine combat simulation for MS-DOS, developed by Aeon Electronic Entertainment and published by Strategic Simulations in 1996. The game takes place in the Pacific War during World War II, the player commanding a submarine of the United States Navy. Most contemporary US submarines and Japanese warships are featured along with some generic merchant ships.
Silent Hunter II is a 2001 World War II U-boat combat simulation published by Ubi Soft for PCs with Windows 95/98/ME.
SUBSIM is an online publication founded by Neal Stevens in Jan. 1997 that focuses on naval and submarine computer game reviews, articles, and news. Subsim is short for Submarine simulator. Subsim's forums have been online since 1999, with archives back to 2001. Membership totals were 117,023 at August 2016, with approximately 7,700 active members daily. International meets have been held in London, Houston, Amsterdam, Copenhagen, Groton, Germany, and Tokyo.
688 Attack Sub is a submarine simulator video game designed by John W. Ratcliff and Paul Grace and published in 1989 for MS-DOS and in 1990 for Amiga by Electronic Arts. A Sega Genesis version developed by MicroProse was released in 1991 by Sega.
Dangerous Waters, also known as S.C.S. Dangerous Waters, is a 2005 naval warfare simulation game developed by American studio Sonalysts Combat Simulations. It was released for Microsoft Windows in 2005, and on Steam on February 7, 2006.
Destroyer Command is a naval simulation released by Ubi Soft in 2002 and developed by the now-defunct Ultimation Inc.
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.
Jane's Combat Simulations was a brand of combat flight simulators and naval warfare games published for DOS and Windows by Electronic Arts from 1995 to 2000, and later by other companies under license by Jane's Information Group. It is named after editor and publisher of military reference books Fred T. Jane.
Fleet Command, previously labelled as Jane's Fleet Command, is a real-time tactics naval warfare simulation computer game released in May 1999. It was developed by Sonalysts Inc. and published by Electronic Arts (EA). The game licensed parts of Jane's Information Group's military information database, which was used as an in-game "Jane's Library", reference material that the player could refer to while in-game. Jane's also licensed to EA the "Jane's" name and the "Jane's Combat Simulations" logo, and the game was marketed under the "Jane's" name, much like the previous "Jane's Fighters Anthology", also published by Electronic Arts.
Tom Clancy's SSN is a 1996 submarine simulator of the 688i released on Microsoft Windows. The player is in command of USS Cheyenne in a limited war against China over the Spratly Islands. The gameplay is limited to a 15-mission single-player campaign in which the player carries out anti-submarine, anti-surface ship roles, intelligence gathering activities, and the launch of submarine based cruise missiles. Tom Clancy also wrote a book by the same name as a tie-in.
1914 Shells of Fury is a submarine simulation video game set during World War I. The game centers on commanding Kaiserliche Marine U-boats from the beginning of the War in 1914 to its end. It was developed by German studio h2f Informationssysteme and published by Strategy First in 2007.
F-22 Lightning II is a video game developed and published by NovaLogic for DOS.
Red Storm Rising is a simulation video game based on Tom Clancy's 1986 novel Red Storm Rising and released in 1988 by MicroProse. The player is put in charge of an American SSN submarine in the Norwegian Sea Theater with the overall role of a hunter killer performing various missions in the context of the global conflict described in the book representing a campaign. Its original Commodore 64 version was co-designed and co-programmed by the famous game designer Sid Meier.
Sub Command, subtitled Akula Seawolf 688(I) is a submarine simulator computer game designed by Sonalysts Combat Simulations and published for Windows systems by Electronic Arts in 2001. The player commands one submarine: a United States Navy Seawolf, a Russian Navy Akula, or a 688(I).
Hunter-killer may refer to:
F1 Racing Simulation is a racing simulation game, developed for Microsoft Windows by Ubisoft in 1997. The game is based on the 1996 Formula One World Championship, and is the first of the Racing Simulation games made by Ubisoft, being the predecessor to Racing Simulation 2, which was released in 1998.
Jane's ATF: Advanced Tactical Fighters is a 1996 combat flight simulator developed and published by Electronic Arts for DOS. It is the first entry in the Jane's Combat Simulations franchise. An expansion pack, NATO Fighters, was released in 1996, and a compilation package for Microsoft Windows was released in 1997 titled Advanced Tactical Fighters Gold.
Armored Fist is a video game developed and published by Novalogic for the PC. It was followed by Armored Fist 2 and Armored Fist 3.
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