Activation (disambiguation)

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Activation, in chemistry and biology, is the process whereby something is prepared or excited for a subsequent reaction.

It may also refer to:

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Function or functionality may refer to:

<span class="mw-page-title-main">Idempotence</span> Property of operations

Idempotence is the property of certain operations in mathematics and computer science whereby they can be applied multiple times without changing the result beyond the initial application. The concept of idempotence arises in a number of places in abstract algebra and functional programming.

<span class="mw-page-title-main">PDP-8</span> Minicomputer product line

The PDP-8 is a family of 12-bit minicomputers that was produced by Digital Equipment Corporation (DEC). It was the first commercially successful minicomputer, with over 50,000 units being sold over the model's lifetime. Its basic design follows the pioneering LINC but has a smaller instruction set, which is an expanded version of the PDP-5 instruction set. Similar machines from DEC are the PDP-12 which is a modernized version of the PDP-8 and LINC concepts, and the PDP-14 industrial controller system.

Procedure may refer to:

In computer science, threaded code is a programming technique where the code has a form that essentially consists entirely of calls to subroutines. It is often used in compilers, which may generate code in that form or be implemented in that form themselves. The code may be processed by an interpreter or it may simply be a sequence of machine code call instructions.

<span class="mw-page-title-main">Library (computing)</span> Collection of non-volatile resources used by computer programs

In computer science, a library is a collection of non-volatile resources used by computer programs, often for software development. These may include configuration data, documentation, help data, message templates, pre-written code and subroutines, classes, values or type specifications. In IBM's OS/360 and its successors they are referred to as partitioned data sets.

Routine may refer to:

Return may refer to:

<span class="mw-page-title-main">Sponsor (commercial)</span> Support of an event, activity, person, or organization financially or through services

Sponsoring something is the act of supporting an event, activity, person, or organization financially or through the provision of products or services. The individual or group that provides the support, similar to a benefactor, is known as the sponsor.

A link register is a register which holds the address to return to when a subroutine call completes. This is more efficient than the more traditional scheme of storing return addresses on a call stack, sometimes called a machine stack. The link register does not require the writes and reads of the memory containing the stack which can save a considerable percentage of execution time with repeated calls of small subroutines.

<span class="mw-page-title-main">LAPACK</span> Software library for numerical linear algebra

LAPACK is a standard software library for numerical linear algebra. It provides routines for solving systems of linear equations and linear least squares, eigenvalue problems, and singular value decomposition. It also includes routines to implement the associated matrix factorizations such as LU, QR, Cholesky and Schur decomposition. LAPACK was originally written in FORTRAN 77, but moved to Fortran 90 in version 3.2 (2008). The routines handle both real and complex matrices in both single and double precision. LAPACK relies on an underlying BLAS implementation to provide efficient and portable computational building blocks for its routines.

Sub or SUB may refer to:

In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program. This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply "the stack". Although maintenance of the call stack is important for the proper functioning of most software, the details are normally hidden and automatic in high-level programming languages. Many computer instruction sets provide special instructions for manipulating stacks.

<span class="mw-page-title-main">Sequence diagram</span> Visualisation of computer system processes

In software engineering, a sequence diagram or system sequence diagram (SSD) shows process interactions arranged in a time sequence. The diagram depicts the processes and objects involved and the sequence of messages exchanged as needed to carry out the functionality. Sequence diagrams are typically associated with use case realizations in the 4+1 architectural view model of the system under development. Sequence diagrams are sometimes called event diagrams or event scenarios.

Salience is the state or condition of being prominent. The Oxford English Dictionary defines salience as "most noticeable or important." The concept is discussed in communication, semiotics, linguistics, sociology, psychology, and political science. It has been studied with respect to interpersonal communication, persuasion, politics, and its influence on mass media.

RS08 is a family of 8-bit microcontrollers by NXP Semiconductors. Originally released by Freescale in 2006, the RS08 architecture is a reduced-resource version of the Freescale MC68HCS08 central processing unit (CPU), a member of the 6800 microprocessor family. It has been implemented in several microcontroller devices for embedded systems.

<span class="mw-page-title-main">Control table</span> Data structures that control the execution order of computer commands

Control tables are tables that control the control flow or play a major part in program control. There are no rigid rules about the structure or content of a control table—its qualifying attribute is its ability to direct control flow in some way through "execution" by a processor or interpreter. The design of such tables is sometimes referred to as table-driven design. In some cases, control tables can be specific implementations of finite-state-machine-based automata-based programming. If there are several hierarchical levels of control table they may behave in a manner equivalent to UML state machines

<span class="mw-page-title-main">Speakeasy (computational environment)</span> Computer software environment with own programming language

Speakeasy was a numerical computing interactive environment also featuring an interpreted programming language. It was initially developed for internal use at the Physics Division of Argonne National Laboratory by the theoretical physicist Stanley Cohen. He eventually founded Speakeasy Computing Corporation to make the program available commercially.

In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed.

Marketing activation is the execution of the marketing mix as part of the marketing process. The activation phase typically comes after the planning phase during which managers plan their marketing activities and is followed by a feedback phase in which results are evaluated with marketing analytics.