Designers |
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Publishers | Chaosium |
Publication |
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Genres | Fantasy |
Systems | RuneQuest |
Balastor's Barracks is a tabletop role-playing game adventure for RuneQuest , originally published by Chaosium in 1978. Set in Greg Stafford's world of Glorantha, against the backdrop of an ancient ruined city, the adventurers search for a lost artifact. [1]
As RuneQuest Scenario Pack 1, it was the first published adventure for RuneQuest in 1978. In 1983, a revised version appeared in the Big Rubble: The Deadly City boxed set, [1] which set the adventure in the Griffin Gate area of the Big Rubble, along with other related scenarios. It was republished in 1999 by Moon Design Publications in Gloranthan Classics Volume I – Pavis & Big Rubble . [2] The original edition was republished in 2016 in softcover and PDF format and included in the RuneQuest Old School Resource Pack as part of Chaosium's RuneQuest: Classic Edition Kickstarter. [3] with a POD edition in 2020. [4] Likewise, a Classic Edition of Big Rubble including Balastor's Barracks was republished in 2019, with a POD edition in 2020.
Originally published as a 24-page booklet with a cardstock cover. The booklet is divided into an introductory section, two maps, and a description of 35 rooms containing over 60 monsters who seem to have no relationship with each other or the environment. [5] The revised version in Big Rubble shrank it to 14 pages, mainly cleaning up the layout, and reducing the number of monsters to around 45.
In the August–September 1979 edition of White Dwarf (Issue #14), Jim Donohoe thought the adventure was "too much of a killer dungeon to be satisfactory as a campaign." However, he believed Balastor's Barracks might be usable as a single introductory adventure, since "If used as a solitaire dungeon, Balastor's Barracks will give a feel as to what a party of Runequest characters can handle. The layout of the Barracks — three tough complexes and a few odd rooms —— means that only a party of very tough characters can expect to survive." Given its lack of general usability, he gave the adventure a poor rating of only 5 out of 10. [5]
Writing a retrospective review for Guide de Rôliste Galactique in 2009, Jérôme Bianquis thought that even though this was a very early publication by Chaosium, it was a poor effort that did not fulfill the potential of RuneQuest. Bianquis especially noted the numerous monsters shoehorned into a succession of rooms that "have no particular reason to be there, and one wonders how they manage to live together, and to feed themselves." He concluded that it was an adventure "without imagination, and without any interest." [6]
Glorantha is a fantasy world created by Greg Stafford. It was first introduced in the board game White Bear and Red Moon (1975) by Chaosium and then in a number of other board, roleplaying and computer games, including RuneQuest and HeroQuest, as well as several works of fiction and the computer strategy game King of Dragon Pass. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell and Mircea Eliade, its sword and sorcery ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and its relative lack of Tolkienesque influence, which is uncommon among early American fantasy role-playing games.
RuneQuest is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first published in 1978 by The Chaosium. Beginning in 1984, publication passed between a number of companies, including Avalon Hill, Mongoose Publishing, and The Design Mechanism, before finally returning to Chaosium in 2016. RuneQuest is notable for its system, designed around percentile dice and an early implementation of skill rules, which became the basis for numerous other games. There have been several editions of the game.
Worlds of Wonder is a multi-genre set of three role-playing games (RPGs) produced by Chaosium in 1982 that all used the Basic Role-Playing set of rules.
Steve Henderson was the co-designer of several role playing game titles and supplements.
Moon Design Publications are publishers of tabletop role-playing game books set in Greg Stafford's world of Glorantha. They were founded in 1998 by Rick Meints and Colin Phillips in the UK.
Apple Lane is a tabletop role-playing game adventure for RuneQuest, originally published by Chaosium in 1978. Set in Greg Stafford's world of Glorantha, Apple Lane is a small hamlet that provides the basis for three adventures. Subsequent updates for new editions of RuneQuest and HeroQuest focus only on the hamlet, updating its timeline. There are also a number of licensed and foreign language editions.
Cults of Terror is a tabletop role-playing game supplement for RuneQuest, originally published by Chaosium in 1981. The sourcebook details nine evil deities and the cults that worship them, for use in Greg Stafford's fantasy world of Glorantha.
Griffin Mountain is a tabletop role-playing game supplement for RuneQuest, written by Rudy Kraft, Jennell Jaquays, and Greg Stafford, and published by Chaosium in 1981. Griffin Mountain is a wilderness campaign setting for the RuneQuest system, focussed on the land of Balazar and the Elder Wilds. It contains role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including Ares, White Dwarf, The Space Gamer, and Dragon.
SoloQuest is a tabletop role-playing game adventure for RuneQuest. Originally published by Chaosium in 1982, it was republished in 2018 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter. The republished edition, titled SoloQuest Collection contained the original three adventures, plus SoloQuest 2: Scorpion Hall and SoloQuest 3: The Snow King's Bride.
Trollpak, Troll Facts, Secrets, and Adventures is a boxed fantasy tabletop role-playing supplement, written by Greg Stafford, and Sandy Petersen, with art by Lisa A. Free, and published by Chaosium in 1982. Trollpak is a detailed and extensive background packet for use with RuneQuest, an examination of trolls in Glorantha. A second edition was published in 1988 by Avalon Hill. Both editions received positive reviews in game periodicals including Different Worlds, Dragon, White Dwarf, The Space Gamer, and Games International.
Griffin Island is a boxed tabletop role-playing game supplement for RuneQuest. Originally published by Chaosium in 1981 as Griffin Mountain, a set of adventures set in the world of Glorantha, this edition was published in 1986 by The Avalon Hill Game Company as part of its third edition RuneQuest rules set. It was written by Rudy Kraft, Jennell Jaquays, Greg Stafford, and Sandy Petersen. Griffin Island contained role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including Casus Belli, White Dwarf, Dragon, Space Gamer/Fantasy Gamer, The Games Machine, and Games International.
Big Rubble: The Deadly City is a boxed tabletop role-playing game supplement for RuneQuest. Originally published by Chaosium in 1983. It was republished in 1999 by Moon Design Publications in a single volume with Pavis: Threshold to Danger as Gloranthan Classics Volume I – Pavis & Big Rubble. The 1983 edition was republished in 2019 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.
Questworld is a boxed supplement published by Chaosium in 1982 for the fantasy tabletop role-playing game RuneQuest.
Pavis: Threshold to Danger is a boxed tabletop role-playing game supplement for RuneQuest, originally published by Chaosium in 1983. This boxed set detailed the fictional city of New Pavis for use in role-playing adventures. It received positive reviews in game periodicals including White Dwarf, Dragon, Different Worlds, and Fantasy Gamer. The set was republished in 1999 by Moon Design Publications in a single volume with Big Rubble: The Deadly City as Gloranthan Classics Volume I – Pavis & Big Rubble. The 1983 edition was republished in 2019 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.
RuneQuest Companion is a tabletop role-playing game supplement for RuneQuest. Originally published by Chaosium in 1983, it consisted of reprints of Wyrm's Footnotes magazine articles as well as new material to expand the game rules and setting. It received positive reviews in game periodicals including Dragon, White Dwarf, Fantasy Gamer, and Different Worlds. It was republished in 2019 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.
Monster Coliseum is a tabletop role-playing game supplement for RuneQuest published by Avalon Hill in 1985. Monster Coliseum adapted gladiatorial types and coliseum combat procedures to the RuneQuest rules. Although published by Avalon Hill, the contents are copyright Chaosium, while RuneQuest was a trademark of Avalon Hill. Written by Steve Perrin, Dan Nolte, and Sandy Petersen, with a cover by Lisa Free, and art by Kevin Ramos.
Vikings, Nordic Roleplaying for RuneQuest is a boxed tabletop role playing game supplement, written by Greg Stafford and Sandy Petersen, with a cover by Steve Purcell. Published under license by Avalon Hill in 1985 for Chaosium's fantasy role-playing game RuneQuest.
Eldarad: The Lost City is a campaign setting published under license by Avalon Hill in 1990 for Chaosium's fantasy role-playing game RuneQuest.
Snakepipe Hollow is an adventure published by Chaosium in 1979 for the fantasy role-playing game RuneQuest, then revised and republished in various editions.