Car spotting (disambiguation)

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Car spotting is the observing or photographing of interesting, vintage, rare, modified and supercars on public roads.

Car spotting or carspotting may also refer to:

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Midtown Madness is a 1999 racing game developed by Angel Studios and published by Microsoft for Microsoft Windows. The demo version was released in April 1999. Two sequels followed, with Midtown Madness 2 released in September 2000 and Midtown Madness 3 released in June 2003 for the Xbox. The game is set in Chicago; the object is for the player to win street races and obtain new cars.

<span class="mw-page-title-main">Sim racing</span> Video game genre

Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from arcade racing-style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism.

Striker or The Strikers may refer to:

<i>Need for Speed: Underground 2</i> 2004 racing video game

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<i>Forza Motorsport</i> (2005 video game) 2005 video game

Forza Motorsport is a 2005 simulation racing video game developed by Turn 10 Studios and published by Microsoft Game Studios for the Xbox gaming system. The word Forza is Italian for strength. The game is the first installment in the Forza series, which has continued on Microsoft's subsequent consoles, the Xbox 360, Xbox One, and Xbox Series X/S. It features over 200 cars and multiple real world and fictional race courses. It also featured online multiplayer via Xbox Live. It is compatible on the Xbox 360 via backwards compatibility. Forza Motorsport received universal acclaim according to the review aggregation website Metacritic, and received a Gold sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 200,000 copies in the United Kingdom. The NPD Group reported that in its release month the game sold over 100,000 copies in North America.

<i>Cars</i> (video game) 2006 video game

Cars is a 2006 adventure racing game published by THQ. The game is based on the 2006 film of the same name. It was released for the PlayStation 2, GameCube, Xbox, Microsoft Windows, Game Boy Advance, Nintendo DS, and PlayStation Portable in June 2006, with versions for the Xbox 360 and Wii released later that year. The Wii version includes functionality geared towards its Wii Remote controller and was a launch game for the system. Taking place after the events of the film, the game follows Lightning McQueen as he participates in the new racing season with his goal set on finally winning the Piston Cup. While doing so, he races and trains with the local community of Radiator Springs.

<i>Need for Speed: Carbon</i> 2006 racing video game

Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series. Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets. A portable version, Need for Speed: Carbon – Own the City, was released for the PlayStation Portable, Game Boy Advance, Nintendo DS. and Zeebo, While it featured similar gameplay to the console version, the portable versions included new or modified gameplay elements, a different setting and storyline, and a different selection of teammates.

<i>RalliSport Challenge 2</i> 2004 video game

RalliSport Challenge 2 is a rally racing video game developed by Digital Illusions CE and published by Microsoft Game Studios for the Xbox in 2004. Released as a sequel to the 2002 video game RalliSport Challenge, the game introduced several new features, including a career mode, additional cars, and track types with new environments, including night driving and ice racing. Digital Illusions CE developed RalliSport Challenge 2 as a completely new approach from its predecessor, with the developers aiming to create a more realistic and diverse simulation of rally racing by introducing added environmental effects and an improved car damage and handling model.

<i>F1 Pole Position 64</i> 1997 video game

F1 Pole Position 64, released in Japan as Human Grand Prix: The New Generation, is a racing video game for the Nintendo 64 developed by Human Entertainment and published by Human Entertainment in Japan, and published by Ubi Soft for North American and Europe. It is the fifth and final game in the Human Grand Prix / F1 Pole Position series, featuring Formula One branding.

<i>Need for Speed: ProStreet</i> 2007 racing video game

Need for Speed: ProStreet is a 2007 racing video game developed by EA Black Box and published by Electronic Arts. It is the eleventh installment in the Need for Speed series and a follow-up to Need for Speed: Carbon. Unlike its immediate predecessors, which focused on the contemporary illegal street racing scene, ProStreet focuses on legal circuit races that take place on closed tracks. The game blends elements of both sim and arcade racing games, requiring players to customize and tune cars for various race modes. Most races take place in real-world locations such as the Portland International Raceway, Mondello Park, and Autopolis.

Ever since Pole Position in 1982, Formula One (F1) has always played a part of the racing genre in video games. Early Formula One games were typically arcade racing games, before Formula One Grand Prix (1991) popularized Formula One racing simulations on home computers.

<span class="mw-page-title-main">Car spotting</span> Observation hobby

A car spotter is a person who is typically strongly interested, in an amateur capacity, in car spotting, which is observing or photographing interesting, vintage, rare, modified, sport cars and exotic supercars.

<i>Forza Motorsport 3</i> 2009 video game

Forza Motorsport 3 is a 2009 racing video game developed for Xbox 360 by Turn 10 Studios. It is the sequel to Forza Motorsport 2 and the third installment in the Forza series. The game includes more than 400 customizable cars from 50 manufacturers and more than 100 race track variations with the ability to race up to eight cars on track at a time. These cars vary from production cars to race cars such as those from the American Le Mans Series.

<i>Forza</i> Racing video game series published by Xbox Game Studios

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<i>Need for Speed: Most Wanted</i> (2005 video game) 2005 open world racing game

Need for Speed: Most Wanted is a 2005 racing video game, and the ninth installment in the Need for Speed series. Developed and published by Electronic Arts (EA), it is often heralded as one of the greatest racing games of all-time. It was released in November 2005 for PlayStation 2, Xbox, GameCube, Nintendo DS, Microsoft Windows, Game Boy Advance and Xbox 360. A portable version, Need for Speed: Most Wanted 5-1-0, was released in the same year for PlayStation Portable with alternative gameplay.

<i>Rocket League</i> 2015 video game

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<i>NASCAR Racing</i> (video game) 1994 racing video game

NASCAR Racing is a 1994 video game developed by Papyrus Design Group and published by Virgin for the PC. A PlayStation version was released in 1996 by Sierra On-Line.

<i>Project CARS</i> Racing video game series by Slightly Mad Studios

Project CARS was a sim racing video game series developed by Slightly Mad Studios and published by Bandai Namco Entertainment. The franchise was introduced in 2015 and received a sequel in 2017, followed by Project CARS 3 in 2020. Following the acquisition of Codemasters by Electronic Arts, development on the Project CARS series ended in November 2022.

A car-spotting game is one that is played during a car ride, especially a road trip, where occupants of a vehicle compete to be the first to spot a car of a certain description. Many variations exist around the world. The first to call a particular target either scores points which are tracked over the course of the journey, or they earn the right to lightly punch an opponent.