Carmack

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Carmack is a surname derived from the Irish given name "Cormac". Notable people with the surname include:

Cormac is a masculine given name in the Irish and English languages. The name is ancient in the Irish language and is also seen in the rendered Old Norse as Kormákr.

Adrian Carmack is one of four co-founders of id Software, along with Tom Hall, John Romero, and John Carmack. The founders met while working at Softdisk's Gamer's Edge division and started id in 1991. Adrian Carmack's primary role at the company was as an artist, including work on Commander Keen, Wolfenstein 3D, DOOM, Hexen: Beyond Heretic, Quake, Quake II and Quake III Arena.

Chris Carmack American actor and model

James Christopher Carmack is an American actor, singer and former fashion model, known for his roles in two popular television shows—the 2003 teen drama series The O.C., and the 2012 country music drama Nashville. Carmack has also appeared in films, including The Butterfly Effect 3: Revelations, Into the Blue 2: The Reef, Love Wrecked, Beauty & the Briefcase and Alpha and Omega. Carmack plays Dr. Atticus Lincoln on Grey's Anatomy, an American medical drama on ABC.

Edward W. Carmack American politician

Edward Ward Carmack was an attorney, newspaperman, and political figure who served as a U.S. Senator from Tennessee from 1901 to 1907.

See also

Carmacks, Yukon Place in Yukon, Canada

Carmacks is a village in Yukon, Canada, on the Yukon River along the Klondike Highway, and at the west end of the Robert Campbell Highway from Watson Lake. The population is 493. It is the home of the Little Salmon/Carmacks First Nation, a Northern Tutchone-speaking people.

The Carmacks Group is a Late Cretaceous volcanic group in southwest-central Yukon, Canada, located between the communities of Dawson City and Whitehorse. It consists of flood basalts, coarse volcaniclastic rocks and sandy tuffs interbedded with subordinate andesite and basaltic lava flows. It has been interpreted to be a displaced portion of the Yellowstone hotspot track that was formed 70 million years ago.

Carmacks Airport airport in Yukon, Canada

Carmacks Airport is located 3.5 nautical miles from the community of Carmacks, Yukon, Canada.

Related Research Articles

id Software American video game development company

id Software LLC is an American video game developer based in Dallas, Texas. The company was founded on February 1, 1991, by four members of the computer company Softdisk, programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. Business manager Jay Wilbur was also involved. id Software made important technological developments in video game technologies for the PC, including work done for the Wolfenstein, Doom, and Quake franchises. id's work was particularly important in 3D computer graphics technology and in game engines that are used throughout the video game industry. The company was involved in the creation of the first-person shooter (FPS) genre. Wolfenstein 3D is often considered to be the first true FPS, Doom is a game that popularized the genre and PC gaming in general, and Quake was id's first true 3D FPS.

<i>Wolfenstein 3D</i> 1992 first-person shooter video game

Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992 for MS-DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series. In Wolfenstein 3D, the player assumes the role of Allied spy William "B.J." Blazkowicz during World War II as he escapes from the Nazi German prison Castle Wolfenstein and carries out a series of crucial missions against the Nazis. The player traverses each of the game's levels to find an elevator to the next level or kill a final boss, fighting Nazi soldiers, dogs, and other enemies with knives and a variety of guns.

<i>Commander Keen</i> video game series

Commander Keen is a series of side-scrolling platform video games developed primarily by id Software. The series consists of six main episodes, a "lost" episode, and a final game; all but the final game were originally released for MS-DOS in 1990 and 1991, while the 2001 Commander Keen was released for the Game Boy Color. The series follows the eponymous Commander Keen, the secret identity of the eight-year-old genius Billy Blaze, as he defends the Earth and the galaxy from alien threats with his homemade spaceship, rayguns, and pogo stick. The first three episodes were developed by Ideas from the Deep, the precursor to id, and published by Apogee Software as the shareware title Commander Keen in Invasion of the Vorticons; the "lost" episode 3.5 Commander Keen in Keen Dreams was developed by id and published as a retail title by Softdisk; episodes four and five were released by Apogee as the shareware Commander Keen in Goodbye, Galaxy; and the simultaneously developed episode six was published in retail by FormGen as Commander Keen in Aliens Ate My Babysitter. Ten years later, a homage and sequel to the series was developed by David A. Palmer Productions and published by Activision as Commander Keen. Another game was announced in 2019 as under development by ZeniMax Online Studios.

John Carmack American computer programmer, engineer, and businessman

John D. Carmack II is an American computer programmer, video game developer and engineer. He co-founded id Software and was the lead programmer of its video games Commander Keen, Wolfenstein 3D, Doom and Quake and their sequels. Carmack made innovations in 3D graphics, such as his Carmack's Reverse algorithm for shadow volumes. In August 2013, he took the position of CTO at Oculus VR.

QuakeWorld is an update to id Software's seminal multiplayer deathmatch game, Quake, that enhances the game's multiplayer features to allow people with dial-up modems to achieve greatly improved responsiveness when playing on Internet game servers. Modern broadband connections such as cable and DSL can use the QW network handling and game physics as well. Official id Software development stopped with the test release of QuakeWorld 2.33 on December 21, 1998. The last official stable release was 2.30. QuakeWorld has been described by IGN as the first popular online first-person shooter.

<i>Hovertank 3D</i> video game

Hovertank 3D, also known under a variety of other names, is a vehicular combat game developed by id Software and published by Softdisk in April, 1991.

<i>Catacomb 3-D</i> 1991 video game by id software

Catacomb 3-D is the third in the Catacomb series of video games, and the first of these games to feature 3D computer graphics. The game was originally published by Softdisk under the Gamer's Edge label, and is a first-person shooter with a dark fantasy setting. The player takes control of the high wizard Petton Everhail, descending into the catacomb of the Towne Cemetery to defeat the evil lich Nemesis and rescue his friend Grelminar.

American McGee American game designer

American James McGee is an American game designer. He is perhaps best known as the designer of American McGee's Alice.

<i>Doom</i> (film) 2005 film based on the video game series directed by Andrzej Bartkowiak

Doom is a 2005 science fiction horror film directed by Andrzej Bartkowiak and written by David Callaham and Wesley Strick, loosely based on the video game series of the same name by id Software. The film stars Karl Urban, Rosamund Pike, Razaaq Adoti, and Dwayne Johnson. In the film, a group of Marines are sent on a rescue mission to a facility on Mars, where they encounter genetically engineered creatures.

McCormack is a family name (surname) that originated in Ireland and Scotland. Spelling variations: Cormack, MacCormack, MacCormac, Cormac, Cormach.

Katherine Anna Kang is an American businesswoman and machinima film producer.

Tim Willits Videogame designer

Tim Willits is the studio director, level designer and former co-owner of the American video game developer id Software. As of August 2019, Willits is the chief creative officer at Saber Interactive.

<i>Masters of Doom</i> book

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture is a 2003 book by David Kushner about id Software and its influence on popular culture, focusing chiefly on the video-game company's co-founders John Carmack and John Romero.

id Tech 4 Video game engine

id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3. The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field. This OpenGL-based game engine has also been used in Quake 4, Prey, Enemy Territory: Quake Wars, Wolfenstein, and Brink.

id Tech 5 video game engine

id Tech 5 is a proprietary game engine developed by id Software. It follows its predecessors, id Tech 1, 2, 3 and 4, all of which have subsequently been published under the GNU General Public License. It was seen as a major advancement over id Tech 4. The engine was first demonstrated at the WWDC 2007 by John D. Carmack on an eight-core computer; however, the demo used only a single core with single-threaded OpenGL implementation running on a 512 MB 7000 class Quadro video card. id Tech 5 was first used in the video game Rage, followed by Wolfenstein: The New Order, The Evil Within and Wolfenstein: The Old Blood. It was followed up by id Tech 6.

Cormack is a surname derived from the Gaelic given name "Cormac", and may refer to:

id Tech 6 is a multiplatform game engine developed by id Software. It is the successor to id Tech 5 and was first used to create the 2016 video game Doom. Internally, the development team also used the codename id Tech 666 to refer to the engine. The PC version of the engine is based on Vulkan API and OpenGL API.

Adaptive tile refresh is a computer graphics technique for side-scrolling video games. It was most famously used by id Software's John Carmack in games such as Commander Keen to compensate for the poor graphics performance of PCs in the early 1990s. Its principal innovation is a novel use of several EGA hardware features to perform the scrolling in hardware. The technique is named for its other aspect, the tracking of moved graphical elements in order to minimize the amount of redrawing required in every frame. Together, the combination saves the processing time that would be otherwise required for redrawing the entire screen. Carmack designed the software engine based on a scrolling display for large images from the 1970s.