Carmen Sandiego is a media franchise that originated with an educational video game series.
Carmen Sandiego may also refer to:
Where on Earth Is Carmen Sandiego? is an American animated television series based on the series of computer games. The show was produced by DIC Productions L.P. and originally aired from 1994 to 1999, on Saturday mornings during FOX's Fox Kids Network block. Reruns aired on the Qubo television network from June 9, 2012 to May 26, 2018.
Carmen Sandiego is a series of American educational mystery video games that spawned an edutainment franchise of the same name. The game released in 1985, Where in the World Is Carmen Sandiego?, started off both the video game series and the franchise as a whole, which has continued up to the present day. Each game of the series has a particular theme and subject, where the player must use their knowledge to find Carmen Sandiego or any of her innumerable henchmen. This series was originally owned by Broderbund, but is now owned by Houghton Mifflin Harcourt. Since its initial release the series has won over 125 awards and accolades.
Contessa may refer to:
Carmen is a given name with two different origins. Its first root is Spanish and Italian and used as a nickname for Carmel and Carmelo (respectively), from Hebrew karmel, which is the name of a mountain range in northern Israel.
Carmen Sandiego is a media franchise based on a series of computer games created by the American software company Broderbund. While the original 1985 Where in the World Is Carmen Sandiego? video game was classified as a "mystery exploration" series by creators and the media, the series would later be deemed edutainment when the games became unexpectedly popular in classrooms. The franchise centers around the fictional thieving villain of the same name, who is the ringleader of the criminal organization, V.I.L.E.; the protagonists are agents of the ACME Detective Agency who try to thwart the crooks' plans to steal treasures from around the world, while the later ultimate goal is to capture Carmen Sandiego herself.
Carmen Isabella Sandiego is a fictional character featured in a long-running edutainment series of the same name created by the American software company Broderbund. As an international lady thief, a criminal mastermind, and the elusive nemesis of the ACME Detective Agency, Carmen Sandiego is the principal character of the video game series and the head of ACME's rival organization, V.I.L.E. She is depicted as an extremely intelligent, stylish, fashionable woman whose signature look features a red, matching fedora and trenchcoat. Most of her crimes depicted in the games involve spectacular and often impossible cases of monument theft, which are used as a pretext to teach children geography via the simulated process of tracking down the character, the stolen monuments, and her accomplices all over the world.
Where in the U.S.A. Is Carmen Sandiego? may refer to any of several video games within the Carmen Sandiego franchise.
Where in the World Is Carmen Sandiego? may refer to the following:
"Where in the World is Carmen Sandiego?" is a song by Rockapella that was written as the theme song to the PBS game show of the same name. The song is part of the larger Carmen Sandiego franchise.
Carmen Sandiego's Great Chase Through Time is a 1997 edutainment point-and-click adventure game developed by Broderbund for Microsoft Windows and Macintosh devices. The game is a remake of the 1989 time-travel title Where in Time Is Carmen Sandiego?, making it the second Time video game in the Carmen Sandiego franchise. The game was strongly influenced by the short-lived PBS game show, Where in Time Is Carmen Sandiego?. The game was previewed at the 1997 Toy Fair in New York City. A demo version was included on the CD for Carmen Sandiego Word Detective and was available on the Carmen Sandiego website. After Broderbund was sold to The Learning Company, the game was re-released with the new title—Carmen Sandiego's Great Chase Through Time—but minimal redesign.
Where in the World Is Carmen Sandiego? is a 1996 video game part of the Carmen Sandiego franchise. It was the third version of the game, after the 1985 original title of the same name and a 1992 Deluxe version of said game. The game's release coincided on the heels of the end of the PBS game show, and features QuickTime videos of Lynne Thigpen reprising her role as "The Chief". This was the last version of the game to follow the "classic" formula of the series, but much of the game, especially the "warrant" portion, was heavily redesigned. The Deluxe Edition released in 1998 added speech welcoming the player to each country and an "ACME Global Language Link-Up" satellite which quizzed the user on the local language. Players also received a spy watch and "an introduction to 12 foreign languages".
Where in the World is Carmen Sandiego? is an educational video game released by Broderbund on April 23, 1985. It is the first product in the Carmen Sandiego franchise. The game was distributed with The World Almanac and Book of Facts, published by Pharos Books. An enhanced version of the game was released in 1989, which did not have the almanac-based copy protection and instead used disk-based copy protection. A deluxe version was released in 1992, and featured additional animation and a reworked interface from the original version. Some of the bonus features included digitized photos from National Geographic, over 3200 clues, music from the Smithsonian/Folkways Recordings, 20 villains, 60 countries, and 16 maps. CD-ROM versions for DOS and Macintosh were released in 1992, and a Windows version was released in 1994.
Where in Europe Is Carmen Sandiego? is a 1988 European geography-based educational computer game in the Carmen Sandiego detective mystery franchise. It was originally published by Broderbund in 1988 for Apple II, Commodore 64, and DOS, and ported to the Amiga and Macintosh in 1989. It is the third Carmen Sandiego title, after Where in the World Is Carmen Sandiego? (1985) and Where in the USA Is Carmen Sandiego? (1986). Under the guidance of The Acme Agency's chief, the player completes cases to catch Carmen's henchmen; they accomplish this by traveling to European cities to find clues relating to the crook's last known whereabouts, and by gaining enough character data to issue a warrant of arrest. Once the player has captured all 15 thieves, they can pursue Carmen herself.
Carmen Sandiego Adventures in Math is a series of five games released in 2011/2012 for the Wii, and is part of the Carmen Sandiego franchise. The style of the games are reminiscent of comic books. The 5-part series were the first English language console games from the Carmen Sandiego franchise since The Secret of the Stolen Drums. These "short, educational detective adventures" are "only available as a download through the Nintendo Wii Shop". The games were developed by Gamelion Studios, and published by Houghton Mifflin Harcourt. They could take up to 6 players, and required 600 Wii points. Maths topics included in the games include: Symmetry, Identifying angles, Graphing coordinates on a grid, Logic puzzles, Working with fractions, Solving equations, and Tangrams. The games are designed for elementary learners across grades 3–5.
Where in the Universe Is Carmen Sandiego? was a live theatrical, edutainment program including a planetarium film, that is now licensed to planetariums across the US, Canada, and Japan. Started in 1999, the show featured the effects work of Adrian Ropp, produced by Dr. William A. Gutsch and composed by Mark Mercury. The program was "modeled quite closely after the very successful television [TV] programs, Where in the World Is Carmen Sandiego? and Where in Time Is Carmen Sandiego?. There was a conscious decision to design it as a "fast paced 'quiz show in outer space' but fashioned to foster and hone listening and math skills rather than requiring the audience to quickly recall pre-learned trivia". The program also encouraged audience participation, by answering questions to score points. Where in the Universe is Carmen Sandiego? - II was later created, and included "over 30 minutes of original 3-D character and astronomical special effects animation". Both shows were written, produced, and directed by the author under license from Broderbund Software, Inc. Both programs utilize a model which "interfac[ed] a live teacher / presenter and the audience with famous characters recognized by children in a highly interactive setting. The Carmen products' goal was to "create even higher end products by utilizing large amounts of 3-D color computer animation yet, at the same time, make the shows affordable to as many planetariums as possible".
Carmen Sandiego Returns is a 2015 social studies puzzle adventure video game, part of the Carmen Sandiego franchise. It is developed by Houghton Mifflin Harcourt, and uses Intel RealSense Technology in order to enhance the immersive nature of player interaction. The educational game aims to teach players about world geography and culture to its 10–14 year old target market.
Where in North Dakota Is Carmen Sandiego? is a 1989 edutainment video game. It is the fourth game in the Carmen Sandiego video game series after World (1985), U.S.A. (1986), and Europe (1988). Having observed the popularity of the Carmen Sandiego franchise in the education of school children, educators were inspired to develop a North Dakota version to teach North Dakotans about their state's history and geography.
Carmen Sandiego Days have been popular across United States schools since they were first held in 1988. Inspired by the Carmen Sandiego franchise, these days see schools hold week-long Carmen Sandiego-themed events, aided by packs and prizes originally provided by Broderbund, and later by the franchises' subsequent owners after The Learning Company's acquisition of Broderbund in 1998. The 30th Carmen Sandiego Day took place on January 8, 2018.
Carmen Sandiego is an animated action-adventure television series with educational elements, based on the media franchise of the same name created by Broderbund. The series is produced by Houghton Mifflin Harcourt with WildBrain serving as the production company, and contains a "serialized look at Carmen's backstory that is told from her perspective". Serving as an origin story for the fictional thieving villain of the same name, it is the fourth Carmen Sandiego television show after the PBS game shows Where in the World is Carmen Sandiego? and Where in Time is Carmen Sandiego?, and the Fox animated series Where on Earth is Carmen Sandiego?; it is also the first Carmen Sandiego related show since the end of Where on Earth is Carmen Sandiego in 1999.
Where on Google Earth is Carmen Sandiego? is a series of three video games utilising Google Earth released as tie-ins to the Netflix animated series released in the same year. To develop the series, Houghton Mifflin Harcourt partnered with Google. The games utilize the Google Earth software, and runs as an add-on that can be played by clicking the icon of Carmen Sandiego. The game is played by Google's Chrome web browser on a PC, or with the Google Earth app on iOS and Android devices. It aims to be a reimagining of the original 1985 video game, using Google Earth.