Chill: Black Morn Manor is a 1985 board game published by Pacesetter Ltd.
Chill: Black Morn Manor is a horror boardgame in which the players assemble the board as they play, and will face one of ten different possible creatures. [1]
Black Morn Manor was designed by Troy Denning. [2] : 198
Paul Mason reviewed Chill: Black Morn Manor for White Dwarf #69, giving it an overall rating of 8 out of 10, and stated that "A little more explanation, with examples, would have been particularly useful. Still, the game involved a fair measure of strategy, particularly in the placing of tiles." [3]
Matt Williams reviewed Black Morn Manor for Imagine magazine, and stated that "The rules, only four sides long, are written with a dry, black humour. However they are not as clear as they are concise. The order of card play Is ill-explained, with the rules contradicting instructions on most cards. Further, as the rules stand, the haunted room may never enter play; thus the game may last forever. Both these points have intuitive solutions, but mar what is otherwise an enjoyable game." [4]
Kevin Ross reviewed Chill: Black Morn Manor in Space Gamer No. 76. [1] Ross commented that "This is a tough genre to work in, especially in the area of boardgames [...] Pacesetter has done a pretty reasonable job with Black Morn Manor, and so far it appears to be the best of the horror boardgames." [1]
Chivalry & Sorcery is a fantasy role-playing game (FRP) first published in 1977 by Fantasy Games Unlimited. Created by Edward E. Simbalist and Wilf K. Backhaus in 1977, Chivalry & Sorcery (C&S) was an early competitor to Dungeons & Dragons (D&D). The designers of the game were dissatisfied with the lack of realism in D&D and created a gaming system derived from it, named Chevalier. They intended to present it to Gary Gygax at Gen Con in 1977 but changed their minds once at Gen Con once they met Scott Bizar who wrote out a letter of intent. After some changes eliminated the last remnants of D&D, Simbalist and Backhaus published the first edition of their game, now renamed Chivalry & Sorcery.
Chill is an investigative and modern horror role-playing game originally published by Pacesetter Ltd in 1984 that captures the feel of 20th-century horror films.
Illuminati is a card game made by Steve Jackson Games (SJG), inspired by the 1975 book The Illuminatus! Trilogy, by Robert Anton Wilson and Robert Shea. The game has ominous secret societies competing with each other to control the world through various means, including legal, illegal, and even mystical. It was designed as a "tongue-in-cheek rather than serious" take on conspiracy theories. It contains groups named similarly to real-world organizations, such as the Society for Creative Anachronism and the Symbionese Liberation Army. It can be played by two to eight players. Depending on the number of players, a game can take between one and six hours.
The Warlock of Firetop Mountain is a Games Workshop adventure board game published in 1986, based on the Fighting Fantasy gamebook The Warlock of Firetop Mountain. The game can be played by 2-6 players. A typical game has a length of two hours.
Sherlock Holmes: Consulting Detective is a game originally published by Sleuth Publications in 1981. Multiple expansions and reprints of the game have since been released.
Pacesetter Ltd was a game company based in Delavan, Wisconsin, founded in 1984. Company founders included CEO John Rickets, and Mark Acres, Andria Hayday, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan and Michael Williams. Pacesetter produced both tabletop role-playing games and board games.
Wizards is a fantasy board game designed by Thomas Mosbø and Coral Mosbø.
Timemaster is a role-playing game centered on traveling through time and alternate dimensions, published by Pacesetter Ltd in 1984. Players take on the role of Time Corps agents who fix deviations in the timeline of the game. The primary antagonists are the Demoreans, a fictional race of shape-shifting aliens from another dimension who are determined to mold time to suit their needs.
Star Ace is a science fiction role-playing game published by Pacesetter Ltd in 1984 in which players take on the roles of rebel pilots fighting against an evil empire.
Dragonroar is a role-playing game published by Standard Games in 1985.
Tower of Despair is a video game published in 1984 by Games Workshop for the ZX Spectrum. A Commodore 64 version was also released.
Samurai Blades is a 1984 board game published by Standard Games and Publications.
Siege is a 1984 board game published by Standard Games and Publications.
Village of Twilight is a 1984 role-playing game adventure for Chill published by Pacesetter.
Death in Dunwich is an adventure published by Theatre of the Mind Enterprises in 1983 for the horror role-playing game Call of Cthulhu.
Rangers of the North: The Kingdom of Arthedain is a 1985 fantasy role-playing game supplement published by Iron Crown Enterprises for Middle-earth Role Playing.
Wabbit Wampage is a 1985 board game published by Pacesetter Ltd.
Send in the Clones is an adventure written by Allen Varney and Warren Spector, published in 1985 by West End Games for the light-hearted science-fiction role-playing game Paranoia. It was written by Allen Varney and Warren Spector, and consists of three short adventure scenarios involving the broadcasting star Teela O'Malley. It received positive reviews in game periodicals including White Dwarf, Casus Belli, and Different Worlds.
Middle-earth Role Playing Combat Screen is a 1984 fantasy role-playing game supplement published by Iron Crown Enterprises for Middle-earth Role Playing.
Vampires is a supplement published by Pacesetter Ltd in 1985 for the horror role-playing game Chill.