Expansion pack (disambiguation)

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An expansion pack is an addition to an existing game.

Expansion pack or Expansion Pak can refer to:

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<i>Donkey Kong 64</i> 1999 adventure platform video game published by Nintendo

Donkey Kong 64 is a 1999 adventure platform game developed by Rare and published by Nintendo for the Nintendo 64. It is the first Donkey Kong game to feature 3D gameplay. As the gorilla Donkey Kong, the player explores the themed levels of an island to collect items and rescue his kidnapped friends from King K. Rool. The player completes minigames and puzzles as five playable Kong characters—each with their own special abilities—to receive bananas and other collectibles. In a separate multiplayer mode, up to four players can compete in deathmatch and last man standing games.

64DD Video game peripheral

The 64DD is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The "64" references both the Nintendo 64 console and the 64MB storage capacity of the disks, and "DD" is short for "disk drive" or "dynamic drive".

Nintendo DS Nintendo handheld game console

The Nintendo DS is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem, a built-in microphone and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles.

Rumble Pak Haptic accessory for the Nintendo 64

The Rumble Pak is a removable device from Nintendo which provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game. Versions of the Rumble Pak are available for the Nintendo 64, the Nintendo DS, and the Nintendo DS Lite. A select few Game Boy Color and Game Boy Advance games use a similar technology built into the game cartridge. Force feedback vibration has become a built-in standard feature in almost every home video game console controller since.

Pak or PAK may refer to:

GameShark Brand of video game cheating devices

GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Currently, the brand name is owned by Mad Catz, which marketed GameShark products for the Sony PlayStation, Xbox, and Nintendo game consoles. Players load cheat codes from GameShark discs or cartridges onto the console's internal or external memory, so that when the game is loaded, the selected cheats can be applied.

iQue Player Chinese home video game console

The iQue Player is a home video game console that was manufactured by iQue, a joint venture between Nintendo and Taiwanese-American scientist Wei Yen after China had made claims of banning video games. The system's Chinese name was Shén Yóu Ji (神游机), literally "Divine Gaming Machine". Shényóu (神游) serves a double entendre because the term also means "to make a mental journey". Although the console was never released in any English-speaking countries, the name "iQue Player" appears in the console's instruction manual. The console itself takes the form of the controller and plugs directly into the television. A box accessory is available that allows multiplayer gaming. It was only released in mainland China, as the console's unusual game distribution method is an attempt to curb game piracy in that region.

Virtual Console, also abbreviated as VC, is a line of downloadable video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family handheld game console.

A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables. Most video game consoles come with the accessories required to play games out of the box : one A/V cable, one AC cable, and a controller. Memory is usually the most required accessory outside of these, as game data cannot be saved to compact discs. The companies that manufacture video game consoles also make these accessories for replacement purposes as well as improving the overall experience. There is an entire industry of companies that create accessories for consoles as well, called third-party companies. The prices are often lower than those made by the maker of the console (first-party). This is usually achieved by avoiding licensing or using cheaper materials. For the mobile systems like the PlayStation Portable and Game Boy iterations, there are many accessories to make them more usable in mobile environments, such as mobile chargers, lighting to improve visibility, and cases to both protect and help organize the collection of system peripherals to. Newer accessories include many home-made things like mod chips to bypass manufacturing protection or homemade software.

Nintendo DS & DSi Browser

The Nintendo DS Browser is a port of the Opera 8.5 web browser for use on the Nintendo DS, developed by Opera Software and Nintendo. Two versions were sold, one for the original Nintendo DS and one for the Nintendo DS Lite, each with a different Slot-2 memory expansion pack to fit the respective system.

Game Boy 1989 portable video game console

The Game Boy is an 8-bit handheld game console developed and manufactured by Nintendo. The first handheld in the Game Boy family, it was first released in Japan on April 21, 1989. The console was released in North America later the same year, then in Europe in late 1990. It was designed by the same team that developed the Game & Watch series of handheld electronic games and several Nintendo Entertainment System games: Satoru Okada, Gunpei Yokoi, and Nintendo Research & Development 1.

This is a list of video game accessories that have been released for the Game Boy handheld console and its successors. Accessories add functionality that the console would otherwise not have.

ROM cartridge Replaceable device used for the distribution and storage of video games

A game cartridge, usually referred to in context simply as a cartridge, cart, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments. A special type of cartridge named ROM cartridge is a memory card containing ROM. ROM cartridges can be used to load and run software such as video games or other application programs.

SharkWire Online Gaming device

SharkWire Online is a specialized GameShark device with a serial port and modem added, accompanied by a now-defunct dialup Internet portal service. Launched in January 2000, it was sold only in the US, by InterAct which is most famous for its GameShark and Dexdrive. This unlicensed platform was the only Nintendo 64 online service to have been released other than Nintendo's official Randnet service which had already been released only in Japan in December 1999.

The list of Nintendo 64 accessories includes first party Nintendo hardware—and third party hardware, licensed and unlicensed. Nintendo's first party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble feedback; and the RAM-boosting Expansion Pak for big improvements in graphics and gameplay. Third party accessories include the essential game developer tools built by SGI and SN Systems on Nintendo's behalf, an unlicensed SharkWire online service, and unlicensed cheaper counterparts to first party items. The Nintendo 64 video game console had a market lifespan from 1996 to 2002.

A Nintendo game card is a flash storage-based format used to physically distribute video games for certain Nintendo systems. The game cards resemble both smaller and thinner versions of Hudson's HuCard, the storage medium for the PC-Engine, and the Game Pak ROM cartridges used for previous portable gaming consoles released by Nintendo, such as the Game Boy and Game Boy Advance. The mask ROM chips are manufactured by Macronix and have an access speed of 150 ns.

RAM pack

RAM pack, RAMpack, RAM expansion cartridge, RAM expansion unit (REU), memory expansion pak and memory module are some of the most common names given to various self-contained units or cartridges that expand a computer, games console or other device's own internal RAM in a user-friendly manner.

This article describes the processor, memory, and other components of the 1996 Nintendo 64 home video game console.

Nintendo Entertainment System Game Pak Software storage medium for the Nintendo Entertainment System

The Nintendo Entertainment System Game Pak is the software storage medium for the Nintendo Entertainment System.