F/A-18E Super Hornet | |
---|---|
![]() | |
Developer | Digital Integration [1] |
Publisher | Titus Interactive |
Platform | Windows |
Release | |
Genre | Combat flight simulator |
F/A-18E Super Hornet is a 1999 video game from Titus Interactive. The game was released in the United Kingdom in November 1999 and in North America in 2000. [2] It simulates the F/A-18E Super Hornet fighter aircraft. [2]
F/A-18E Super Hornet is a flight simulation game that aimed to deliver a realistic experience of piloting the titular aircraft. The game features a flight model that reflects the stability and handling of the real Super Hornet. The simulation features significant interactive 2D cockpit detail, with nearly every switch and display operable via mouse. A 3D virtual cockpit is also available, and both are supported by detailed avionics and weapons systems. The weapons modeling includes a variety of air-to-ground munitions and missiles. The game simulates carrier operations deck crew activity roles and interactions. Training missions are comprehensive, guiding players through takeoff, navigation, and landing. [2]
The game was originally announced for the Nintendo 64 in 1998 under the title Super Hornet F-18, however, the game only ended up releasing on PC platforms as F/A-18E Super Hornet in 2000. [3] [4] [5]
Publication | Score |
---|---|
Computer Gaming World | 3/5 [1] |
GameSpot | 6.4/10 [2] |
Eurogamer | 7/10 [6] |
PC Joker | 72% [7] |
PC PowerPlay | 63% [8] |
PC Player | 66% [9] |
Tom Basham from Computer Gaming World gave the game a score of 3 out of 5, stating: "Timing may be SUPER HORNET’s worst enemy, having arrived after JANE’S F/A-18. Although definitely a solid sim, it’s somewhat eclipsed by Jane’s representation of the F/A-18E, especially regarding the carrier landings, HARM missile operation, wingmen, and bad weather." [1]