Ghislain Barbe

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Ghislain Barbe is a Canadian illustrator and artist. He is best known for designing the visual aspects of the Heavy Gear science fiction franchise in the 1990s and early 2000s. He was also responsible for the overall graphics of publisher Dream Pod 9's role-playing game lines Jovian Chronicles and Tribe 8 , along with some other works, for which he illustrated nearly a hundred books.

Canadians citizens of Canada

Canadians are people identified with the country of Canada. This connection may be residential, legal, historical or cultural. For most Canadians, several of these connections exist and are collectively the source of their being Canadian.

An illustrator is an artist who specializes in enhancing writing or elucidating concepts by providing a visual representation that corresponds to the content of the associated text or idea. The illustration may be intended to clarify complicated concepts or objects that are difficult to describe textually, which is the reason illustrations are often found in children's books.

Artist person who creates, practises and/or demonstrates any art

An artist is a person engaged in an activity related to creating art, practicing the arts, or demonstrating an art. The common usage in both everyday speech and academic discourse is a practitioner in the visual arts only. The term is often used in the entertainment business, especially in a business context, for musicians and other performers. "Artiste" is a variant used in English only in this context; this use is becoming rare. Use of the term to describe writers, for example, is valid, but less common, and mostly restricted to contexts like criticism.

He also created the visuals for the characters of PBS's educational cartoon TV series Sagwa, the Chinese Siamese Cat and collaborated to several other shows such as CinéGroupe's Lion of oz and the badge of courage and Pig City.

PBS Public television network in the United States

The Public Broadcasting Service (PBS) is an American public broadcaster and television program distributor. It is a nonprofit organization and the most prominent provider of educational television programming to public television stations in the United States, distributing series such as American Experience, America's Test Kitchen, Antiques Roadshow, Arthur, Downton Abbey, Finding Your Roots, Frontline, The Magic School Bus, Masterpiece, Mister Rogers' Neighborhood, Nature, Nova, the PBS NewsHour, Sesame Street, and This Old House.

Cartoon form of two-dimensional illustrated visual art

A cartoon is a type of illustration, possibly animated, typically in a non-realistic or semi-realistic style. The specific meaning has evolved over time, but the modern usage usually refers to either: an image or series of images intended for satire, caricature, or humor; or a motion picture that relies on a sequence of illustrations for its animation. Someone who creates cartoons in the first sense is called a cartoonist, and in the second sense they are usually called an animator.

<i>Sagwa, the Chinese Siamese Cat</i> Novel by Amy Tan

Sagwa the Chinese Siamese Cat is an educational Chinese-Canadian-American animated television series based on a 1994 novel by Amy Tan which aired on PBS Kids, produced by Canadian animation studio CinéGroupe and Sesame Street creator Sesame Workshop. In the series, which is set c. 1861-1912, during the late Qing Dynasty, Sagwa has fun in her day-to-day life while learning and teaching valuable life lessons. The show is notable for its setting and messages about family obligations and loyalty. The series was developed and produced for television by executive producers George Daugherty and Michel Lemire, and producers David Ka Lik Wong and Leon G. Arcand.

In the videogames industry, apart from art directing console games ( Teen Titans , Monster House , Indiana Jones and the Staff of Kings ), he designed some of the newer characters of the Carmen Sandiego franchise, such as Cole Gannon and the V.I.L.E. Bots for the videogame Carmen Sandiego: The Secret of the Stolen Drums .

Teen Titans is an American animated superhero television series created by Glen Murakami, based on the DC Comics characters of the same name. It is based primarily on the run of stories by Marv Wolfman and George Pérez from the early 1980s New Teen Titans comic book series.

<i>Monster House</i> (video game) 2006 video game

Monster House is a third-person shooter survival horror video game developed by Artificial Mind and Movement and published by THQ. The game is based on the film of the same name.

<i>Indiana Jones and the Staff of Kings</i> video game

Indiana Jones and the Staff of Kings is a historical fantasy video game published by LucasArts for the Wii, Nintendo DS, PlayStation 2, and PlayStation Portable. It was released on 9 June 2009. The game is the third in the series of original 3D Indiana Jones games, preceded by Indiana Jones and the Emperor's Tomb, and Indiana Jones and the Infernal Machine. The Wii version also includes Indiana Jones and the Fate of Atlantis video game as an unlockable.

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<i>Where on Earth Is Carmen Sandiego?</i> American animated television series

Where on Earth Is Carmen Sandiego? is an American animated television series based on the series of computer games. The show was produced by DIC Productions L.P./Program Exchange and originally aired Saturday mornings on FOX during the Fox Kids block. Its episodes have subsequently been repeated on the Fox Family, PAX and the short-lived girlzChannel. Reruns of the series currently air on The Worship Network and Qubo. The series won a Daytime Emmy Award for Outstanding Children's Animated Program in 1995 and in the same year was spun off into a Where in the World-styled video game entitled Carmen Sandiego Junior Detective. Its theme tune bears a close resemblace to the chorus 'Singt dem großen Bassa Lieder' from Mozart's opera Die Entführung aus dem Serail

<i>Carmen Sandiego</i> American educational mystery video game series

Carmen Sandiego is a series of American educational mystery video games which spawned an edutainment franchise of the same name. The game released in 1985, Where in the World Is Carmen Sandiego?, triggered both the video game series and the franchise as a whole, which has continued up to the present day. Each game of the series has a particular theme and subject, where the player must use their knowledge to find Carmen Sandiego or any of her innumerable henchmen. This series was originally owned by Brøderbund, but is now owned by The Learning Company, whose latest release was Carmen Sandiego Returns in 2015. Since its initial release the series has won over 125 awards and accolades.

<i>Where in the World Is Carmen Sandiego?</i> (game show) TV show

Where in the World Is Carmen Sandiego? is an American half-hour children's television game show based on the Carmen Sandiego computer game series created by Brøderbund Software. The show was hosted by Greg Lee, who was joined by Lynne Thigpen, and the a capella vocal group Rockapella, who served as the show's house band and comedy troupe. The series was videotaped in New York City at Lifetime Studios and co-produced by WQED and WGBH-TV, and aired on PBS stations from September 30, 1991 to December 22, 1995, with reruns airing until October 4, 1996. A total of 296 episodes over five seasons were recorded, with all but one of them having aired.

<i>Where in the World Is Carmen Sandiego? Treasures of Knowledge</i> 2001 video game

Where in the World is Carmen Sandiego? Treasures of Knowledge is a point-and-click adventure game in the Carmen Sandiego franchise, released in 2001. For its title, the game does not use the long-standing formula of the previous Where in the World Is Carmen Sandiego? titles. Instead, the game seems to be based on the structure of the newest version of Where in Time is Carmen Sandiego?, which The Learning Company retitled Carmen Sandiego's Great Chase Through Time.

<i>Carmen Sandiego</i> (franchise) media franchise

Carmen Sandiego is a media franchise based on a series of computer games created by the American software company Broderbund. While the original 1985 Where in the World Is Carmen Sandiego? video game was classified as a "mystery exploration" series by creators and the media, the series would later be deemed edutainment when the games became unexpectedly popular in classrooms. The franchise centers around the fictional thieving villain of the same name, who is the ringleader of the criminal organization, V.I.L.E.; the protagonists are agents of the ACME Detective Agency who try to thwart the crooks' plans to steal treasures from around the world, while the later ultimate goal is to capture Carmen Sandiego herself.

Carmen Sandiego (character) fictional human

Carmen Isabella Sandiego is a fictional character featured in a long-running edutainment series of the same name created by the American software company Broderbund. As an international thief, a criminal mastermind, and the elusive nemesis of the ACME Detective Agency, Carmen Sandiego is the principal villain of the video game series and the head of ACME's rival organization, V.I.L.E. She is depicted as a stylish, fashionable woman whose signature look features a red, matching fedora and trenchcoat. Most of her crimes in the games involve spectacular and often impossible cases of monument theft, which are used as a pretext to teach children geography via the simulated process of tracking Carmen, the stolen monuments, and her accomplices all over the world.

<i>Carmen Sandiegos Great Chase Through Time</i> version 1997 of the game

Carmen Sandiego's Great Chase Through Time is a 1997 edutainment point-and-click adventure game developed by Brøderbund Software for Windows and Mac devices. It is a remake of the 1989 time-travel title Where in Time Is Carmen Sandiego?, making it the second Time video game in the Carmen Sandiego franchise. Although to two games share a name, the game play is different. The game was strongly influenced by the short lived PBS game show, [[Where in Time Is Carmen Sandiego? | Time was published by Brøderbund, which previewed the game at the 1997 Toy Fair in New York City. A demo version was included in the CD for Carmen Sandiego Word Detective and was also available on the Carmen Sandiego website. After Brøderbund was sold to The Learning Company, the game was re-released with minimal redesign, but a new title.

<i>Carmen Sandiego Word Detective</i> 1997 video game

Carmen Sandiego Word Detective is a game in the Carmen Sandiego franchise which was released in 1997. The plot of the game sees Carmen Sandiego inventing a machine called the Babble-On Machine, and the player in the role of Agent 13, thwarting her plans by freeing all the other agents which have been captured by Carmen. The title is very similar in format to Carmen Sandiego Math Detective, which was released a year later.

<i>Where in the World Is Carmen Sandiego?</i> (1996 video game) 1996 video game

Where in the World Is Carmen Sandiego? is a 1996 video game part of the Carmen Sandiego franchise. It was the third version of the game, after the 1985 title of the same name and a 1992 Deluxe version of said game. The game was released on the heels of the end of the PBS game show in 1996, and features hundreds of QuickTime videos of Lynne Thigpen reprising her role as "The Chief". This was the last version of the game to follow the "classic" formula of the series, but much of the game, especially the "warrant" portion, was heavily redesigned. The Deluxe Edition released in 1998 added speech welcoming the player to each country and an "ACME Global Language Link-Up" satellite which quizzed the user on the local language. Players also received a spy watch and "an introduction to 12 foreign languages".

<i>Carmen Sandiego: Junior Detective</i> 1995 video game

Carmen Sandiego: Junior Detective is a 1995 education game in the Carmen Sandiego franchise developed by Brøderbund. Although not a version of Where in the World Is Carmen Sandiego? by name, it is essentially a simplified version of it for pre-readers. Allgame says the game "is geared for younger users, with only 14 cases to solve". The lead characters of the FOX animated series Where on Earth is Carmen Sandiego?, Zack and Ivy were included in the game, along with Stretch - "ACME's crime-tracking dog".

<i>Where in the World Is Carmen Sandiego?</i> (1985 video game) 1985 video game

Where in the World is Carmen Sandiego? is an educational video game released by Broderbund in 1985. It is the first product in the Carmen Sandiego franchise. The game was distributed with The World Almanac and Book of Facts, published by Pharos Books. An enhanced version of the game was released in 1989, which did not have the almanac copy protection but disk based copy protection. A deluxe version was released in 1992, and featured additional animation and a reworked interface from the original version. Some of the bonus features include: "digitized photos from National Geographic, over 3200 clues, music from the Smithsonian/Folkways Recordings, 20 villains, 60 countries, and 16 maps". CD-ROM versions for MS-DOS and Macintosh were released in 1992, and a Windows version was released in 1994.

<i>Where in Americas Past Is Carmen Sandiego?</i> 1991 video game

Where in America's Past Is Carmen Sandiego? is the 5th videogame release of the Carmen Sandiego franchise. It was produced by Brøderbund and released in 1991.

<i>Where in Europe Is Carmen Sandiego?</i> 1988 video game

Where in Europe Is Carmen Sandiego? is a 1988 European geography-based educational video game in the detective mystery franchise Carmen Sandiego. It was originally published by Broderbund in 1988 for Apple I, Commodore 64 and MS-DOS, and ported to the Apple IIGS, Amiga and Macintosh in 1989. It is the third Carmen Sandiego title, after world-based Where in the World Is Carmen Sandiego? (1985) and US-based Where in the USA Is Carmen Sandiego? (1986). Under the guidance of The Acme Agency's chief, the player completes cases to catch Carmen's henchmen; they accomplish this by traveling to European locations to investigate clues relating to the crook's last known whereabouts, and by gaining enough character data to issue a warrant of arrest. Once the player has captured all 15 thieves, they are able to chase after Carmen herself.

<i>Carmen Sandiego Adventures in Math</i>

Carmen Sandiego Adventures in Math is a series of five games released in 2011/2012 for the Wii, and is part of the Carmen Sandiego franchise. The style of the games are reminiscent of comic books. The 5-part series were the first English language console games from the Carmen Sandiego franchise since The Secret of the Stolen Drums. These "short, educational detective adventures" are "only available as a download through the Nintendo Wii Shop". The games were developed by Gamelion Studios, and published by Houghton Mifflin Harcourt. They could take up to 6 players, and required 600 Wii points. Maths topics included in the games include: Symmetry, Identifying angles, Graphing coordinates on a grid, Logic puzzles, Working with fractions, Solving equations, and Tangrams. The games are designed for elementary learners across grades 3–5.

Where in the Universe Is Carmen Sandiego? was a live theatrical, edutainment program including a planetarium film, that is now licensed to planetariums across the US, Canada, and Japan. Started in 1999, the show featured the effects work of Adrian Ropp, produced by Dr. William A. Gutsch and composed by Mark Mercury. The program was "modeled quite closely after the very successful television [TV] programs, Where in the World Is Carmen Sandiego? and Where in Time Is Carmen Sandiego?. There was a conscious decision to design it as a "fast paced 'quiz show in outer space' but fashioned to foster and hone listening and math skills rather than requiring the audience to quickly recall pre-learned trivia". The program also encouraged audience participation, by answering questions to score points. Where in the Universe is Carmen Sandiego? - II was later created, and included "over 30 minutes of original 3-D character and astronomical special effects animation". Both shows were written, produced, and directed by the author under license from Broderbund Software, Inc. Both programs utilize a model which "interfac[ed] a live teacher / presenter and the audience with famous characters recognized by children in a highly interactive setting. The Carmen products' goal was to "create even higher end products by utilizing large amounts of 3-D color computer animation yet, at the same time, make the shows affordable to as many planetariums as possible".

<i>Carmen Sandiego Returns</i>

Carmen Sandiego Returns is a 2015 social studies puzzle adventure video game, part of the Carmen Sandiego franchise. It is developed by Houghton Mifflin Harcourt, and uses Intel RealSense Technology in order to enhance the immersive nature of player interaction. The educational game aims to teach players about world geography and culture to its 10–14 year old target market.

<i>Where in North Dakota Is Carmen Sandiego?</i> 1989 video game

Where in North Dakota Is Carmen Sandiego? is a 1989 edutainment video game. It is the fourth game in the Carmen Sandiego video game series which includes World, U.S.A., and Europe. Having observed the popularity of the Carmen Sandiego franchise in the education of school children, educators were inspired to develop a North Dakota version to teach North Dakotans about their state's history and geography.

Carmen Sandiego Days have been popular across United States schools since they were first held in 1988. Inspired by the Carmen Sandiego franchise, these days see schools hold week-long Carmen Sandiego-themed events, aided by packs and prizes originally provided by Broderbund, and later by the franchises' subsequent owners after The Learning Company's acquisition of Broderbund in 1998. The 30th Carmen Sandiego Day will take place on January 8th 2018.

Carmen Sandiego is a Canadian-American Netflix animated action-adventure series with educational elements, based on the media franchise of the same name created by Broderbund. The series is produced by Houghton Mifflin Harcourt with DHX Media serving as the production company, and contains a "serialized look at Carmen’s backstory that is told from her perspective". Serving as an origin story for the fictional thieving villain of the same name, it is the fourth Carmen Sandiego television show after the PBS game shows Where in the World Is Carmen Sandiego? and Where in Time Is Carmen Sandiego?, and the Fox animated series Where on Earth Is Carmen Sandiego?; it is also the first Carmen Sandiego show since the end of the Fox series in 1999.

Carmen Sandiego is an American educational mystery video game series. It may also refer to: