Grail Quest (disambiguation)

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Grail Quest is the quest for the Holy Grail.

Grail Quest can also refer to:

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Holy Grail Cup, dish, or stone with miraculous powers, important motif in Arthurian literature

The Holy Grail is a treasure that serves as an important motif in Arthurian literature. Various traditions describe the Holy Grail as a cup, dish, or stone with miraculous powers: providing eternal youth, or sustenance in infinite abundance, often in the custody of the Fisher King. By analogy, any elusive object or goal of great significance may be perceived as a holy grail by those seeking it.

<i>Monty Python and the Holy Grail</i> 1975 British comedy film

Monty Python and the Holy Grail is a 1975 British comedy film inspired by the Arthurian legend, written and performed by the Monty Python comedy group, directed by Gilliam and Jones in their directorial debuts. It was conceived during the hiatus between the third and fourth series of their BBC Television series Monty Python's Flying Circus.

Galahad Character in Arthurian legend

Sir Galahad, sometimes referred to as Galeas or Galath, among other versions of his name, is a knight of King Arthur's Round Table and one of the three achievers of the Holy Grail in Arthurian legend. He is the illegitimate son of Sir Lancelot and Elaine of Corbenic and is renowned for his gallantry and purity as the most perfect of all knights. Emerging quite late in the medieval Arthurian tradition, Sir Galahad first appears in the Lancelot–Grail cycle, and his story is taken up in later works, such as the Post-Vulgate Cycle, and Sir Thomas Malory's Le Morte d'Arthur.

Percival One of King Arthurs legendary Knights of the Round Table

Percival, alternatively called Peredur, was one of King Arthur's legendary Knights of the Round Table. First mentioned by the French author Chrétien de Troyes in the tale Perceval, the Story of the Grail, he is best known for being the original hero in the quest for the Grail, before being replaced in later English and French literature by Galahad.

Percival's sister is a role of two similar but distinct characters in the Holy Grail stories within the Arthurian legend featuring the Grail hero Percival (Perceval). The first of them is named Dindrane, the second is usually unnamed and is known today as the Grail heroine.

Fisher King Character in Arthurian legend

In Arthurian legend, the Fisher King, also known as the Wounded King or Maimed King, is the last in a long bloodline charged with keeping the Holy Grail. Versions of the original story vary widely, but he is always wounded in the legs or groin and incapable of standing. All he is able to do is fish in a small boat on the river near his castle, Corbenic, and wait for some noble who might be able to heal him by asking a certain question. In later versions, knights travel from many lands to try to heal the Fisher King, but only the chosen can accomplish the feat. This is achieved by Percival alone in the earlier stories; he is joined by Galahad and Bors in the later ones.

A heretic is a person who commits heresy.

<i>Conquests of Camelot: The Search for the Grail</i> 1990 video game

Conquests of Camelot: The Search for the Grail is a graphic adventure game released in 1990 by Sierra On-Line. It was the first game in the Conquests series designed by Christy Marx and her husband Peter Ledger. The only other game in the series was 1991's Conquests of the Longbow: The Legend of Robin Hood. Marx did the majority of the design work while Ledger created the game and package art.

Questing Beast Mythical creature from Arthurian legend

The Questing Beast, or the Beast Glatisant, is a cross-animal monster appearing in many medieval texts of Arthurian legend and modern works inspired by them. In the French prose cycles, and consequently in the quasi-canon of Le Morte d'Arthur, the hunt for the Beast is the subject of quests futilely undertaken by King Pellinore and his family and finally achieved by Sir Palamedes and his companions.

<i>Lancelot-Grail</i>

The Lancelot-Grail, also known as the Vulgate Cycle or the Pseudo-Map Cycle, is an early 13th-century French Arthurian literary cycle consisting of interconnected prose episodes of chivalric romance in Old French. The cycle of unknown authorship, presenting itself as a chronicle of actual events, retells the legend of King Arthur by focusing on the love affair between Lancelot and Guinevere as well as the religious quest for the Holy Grail, expanding on the works of Robert de Boron and Chrétien de Troyes.

Rabbit of Caerbannog Fictional animal in the film Monty Python and the Holy Grail

The Killer Rabbit of Caerbannog is a fictional character in the Monty Python film Monty Python and the Holy Grail. The scene in Holy Grail was written by Graham Chapman and John Cleese. The rabbit is the antagonist in a major set piece battle, and makes a similar appearance in Spamalot, a musical inspired by the movie. The iconic status of this scene was important in establishing the viability of the musical.

James Herbert Brennan Irish author

James Herbert "Herbie" Brennan is a lecturer and the author of over 100 fiction and non-fiction books for adults, teens, and children.

Corbenic Castle in the Matter of Britain

Corbenic is the name of the Grail castle, the edifice housing the Holy Grail in Arthurian legend. It is a magical domain of the Grail keeper, often known as the Fisher King. The castle's descriptions vary greatly in different sources, and it first appears by that name in the Lancelot-Grail cycle where it is also the birthplace of Galahad.

<i>The Grail Quest</i> Series of historical novels by Bernard Cornwell

The Grail Quest is a historical fiction novel series written by Bernard Cornwell dealing with a 14th-century search for the Holy Grail, around the time of the Hundred Years' War. The stories follow the adventures of the fictional Thomas of Hookton as he leaves Dorset after the murder of his father and joins the English Army under Edward III as an archer. In Harlequin he is involved in battle in Brittany and subsequently at the Battle of Crécy. The archers are the first soldiers to be deployed along the crest of the hill at Crécy, providing cover before the battle starts for the knights building a system of ditches, pits and caltrops below to maim and bring down the enemy cavalry. The battle is a decisive victory for the English, even though they were outnumbered.

<i>Monty Python & the Quest for the Holy Grail</i> 1996 video game

Monty Python & the Quest for the Holy Grail is an adventure game created by 7th Level in 1996 for Windows. The game is based on the 1975 film Monty Python and the Holy Grail and was the second of three Monty Python games created by 7th Level.

The Holy Grail is a mystical object in the Arthurian legend.

Sir Galahad (poem)

"Sir Galahad" is a poem written by Alfred Tennyson, 1st Baron Tennyson, and published in his 1842 collection of poetry. It is one of his many poems that deal with the legend of King Arthur, and describes Galahad experiencing a vision of the Holy Grail. The subject of the poem was later included in "The Holy Grail" section of Tennyson's Idylls of the King, but the latter version depicts Galahad as a pious individual who is grimly determined to fulfill his destiny. Sir Galahad, in contrast, depicts Galahad as proud, and has almost cheerful undertones.

Holy Grail tapestries Series of tapestries depicting the legend of the Holy Grail

The Holy Grail or San Graal tapestries are a set of six tapestries depicting scenes from the legend of King Arthur and the quest for the Holy Grail. The tapestries were commissioned from Morris & Co. by William Knox D'Arcy in 1890 for his dining room at Stanmore Hall, outside London. Additional versions of the tapestries with minor variations were woven on commission by Morris & Co. over the next decade.

<i>Heretic</i> (novel) 2003 historical novel by Bernard Cornwell

Heretic is the third novel in The Grail Quest series by English author Bernard Cornwell, first published in 2003. Set during the first stage of the Hundred Years' War, the novel follows Thomas of Hookton's quest to find the Holy Grail, a relic which may grant decisive victory to the possessor.

1356 is a year.