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Manufacturer | List of Sega Pinball machines/Stern Pinball |
---|---|
Release date | September 1999 |
Design | Lonnie D. Ropp, John Borg |
Mechanics | John Borg |
Music | Kyle Johnson |
Sound | Kyle Johnson |
Dots/Animation | Kurt Andersen |
Harley-Davidson is a Sega Pinball pinball machine released in September 1999 [1] and was the last machine released by this company. [2] It was designed by Jon Borg and Lonnie D. Ropp.
The table went through three different production runs. The first made by Sega [3] and continued by Stern Pinball in 1999 [4] after they bought Sega's pinball division in the same year. The second produced by Stern Pinball in 2002, [5] and the third with an artwork change also by Stern was released in 2004. [5]
The machine features a Harley-Davidson motorcycle theme including authentic engine sound. The game enables players to lock the ball in wheelies on the playfield. The game has an up post between the flippers that is controlled by the player by an extra flipper button on the right side of the cabinet. [2]
There was a second edition of the table released in November 2002, which was a re-run of the first edition with no changes. [2]
Due to the popularity of the first and second run, the company released 300 games as a third edition in April 2004. This version includes upgraded parts including chrome trim, different motorcycles on the playfield a 1999 and a 2000 Fat Boy as well as a 2001 Heritage Springer. [2]
The table also features a licensed remix of the theme Born To Be Wild by Steppenwolf.
The objective of the table is to tour 16 cities in different states of the United States, until reaching Milwaukee. The distance to travel is expressed in miles, which advances according to the progress of the city; Hitting the bumpers (Speed Pops) speeds up the process. Upon reaching the next city, the player has the chance to collect the "city patch" by reaching the stoplight, before time runs out; after that, the player moves on to the next city.
At the beginning of launching the ball, the player may choose between four options:
The game offers the following multiball modes:
In all modes, the multiball mode ends when there is only one ball left on the playing field, or when time runs out in the corresponding modes.
The Video Mode is a minigame displayed on the dot matrix display at the backglass, and is accessed by completing certain objectives. The objective is to run over as many pedestrians on the road as possible, avoiding crashing with other vehicles, within a limited time. This video mode is identical to the one found in the 1994 Guns N' Roses pinball machine by Data East (Data East Pinball having been bought by Sega later that same year).
The game awards an extra ball for reaching 120 million points (by default), and by completing some tasks.
The Stern's 3rd edition is available in The Pinball Arcade and Stern Pinball Arcade by FarSight Studios for several platforms
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with flippers before the ball is lost. Most pinball machines use one ball per turn, and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Electronics and Stern Pinball.
A glossary of terms, commonly used in discussing pinball machines.
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