Kellar's Keep is an anthology of sequentially linked scenarios jointly published by Milton Bradley and Games Workshop in 1991 for the fantasy adventure board game HeroQuest .
In HeroQuest: Kellar's Keep, the players undergo a series of ten scenarios in which they enter a secret passage into Kellar's Keep in an attempt to rescue the Emperor and his army. [1]
The game box includes 17 miniatures of monsters, and cardboard tiles representing traps, furniture and other landmarks.
Game designer Steve Baker developed an adventure board game after moving from Games Workshop to Milton Bradley. The result was HeroQuest, jointly published by both companies in 1989. The companies published a series of continuing adventures designed by Baker, including 1991's Kellar's Keep.
On Dec 21, 2021, the first "online quest" was released called "Forsaken Tunnels of Xor-Xel". This is designed to story the journey between the original quest book and Kellar's Keep. [2] [3]
In Issue 168 of Dragon (April 1991), Ken Rolston thought this was a good buy for younger players, saying, "If the young folks exhaust the scenarios in the original game, get these to keep them playing." [4]
The Dutch review site Boardspel Mania gave the game an above average strategy rating of 8 out of 10, but also noted that it relied heavily on luck due to dice rolls. [5]
A copy of HeroQuest: Kellar's Keep is held in the collection of the Strong National Museum of Play (object 112.6148). [7]
Games Workshop Group is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are Warhammer Age of Sigmar and Warhammer 40,000.
HeroQuest, sometimes written as Hero Quest, is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop. The game was loosely based around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster to create dungeons of their own design using the provided game board, tiles, furnishings and figures. The game manual describes Morcar/Zargon as a former apprentice of Mentor, and the parchment text is read aloud from Mentor's perspective. Several expansions were released, each adding new tiles, traps, artifacts, and monsters to the core system.
Advanced HeroQuest is a board game published by Games Workshop in 1989, a sequel to HeroQuest.
The Gem and the Staff, by John and Laurie Van De Graaf, is an adventure module for the Dungeons & DragonsExpert Set. Rather than being a typical group adventure, The Gem and the Staff was designed for head-to-head tournament-style play, with players separately playing the same adventure and competing against each other for points earned by accomplishing certain goals. The adventure is only playable with one dungeon master (DM) and one player.
Dungeonquest is a fantasy adventure board game originally published in Sweden in 1985 by Alga AB as Drakborgen, and subsequently published in English by Games Workshop in 1987.
The Veiled Society is an adventure module for the Basic Rules of the Dungeons & Dragons fantasy role-playing game published in 1984. The adventure's product designation is TSR 9086.
In Search of Adventure is an abridged compilation adventure module published by TSR, Inc. in 1987, for the Basic Set of the Dungeons & Dragons (D&D) fantasy role-playing game. Its product designation was TSR 9190. This 160-page book features cover artwork by Keith Parkinson.
Night's Dark Terror is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game written by British game designers Jim Bambra, Graeme Morris, and Phil Gallagher. It was designed specifically for campaigns transitioning from the D&D Basic Set to the D&D Expert Set. The player characters (PCs) journey from a farmstead into uncharted wilderness, where they encounter new hazards and contend with a secret society. The adventure received a positive review from White Dwarf magazine.
Daredevils is a tabletop role-playing game published by Fantasy Games Unlimited (FGU) in 1982 that is meant to emulate pulp magazine fiction of the 1930s.
The Book of Lairs is an accessory book for the Dungeons & Dragons fantasy role-playing game, first published by TSR in 1986. It contains an assortment of monster-themed mini-adventures. A second volume was published in 1987. TSR coded the accessories REF3 and REF4 respectively, as part of a series of similarly-coded accessories. Both volumes were received well by critics, with the second being seen more positively than the first.
Egg of the Phoenix is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game.
Adventure Pack I is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game. It contains a variety of adventure scenarios written by different authors, and received mostly positive reviews.
Trollpak, Troll Facts, Secrets, and Adventures is a boxed fantasy tabletop role-playing supplement, written by Greg Stafford, and Sandy Petersen, with art by Lisa A. Free, and published by Chaosium in 1982. Trollpak is a detailed and extensive background packet for use with RuneQuest, an examination of trolls in Glorantha. A second edition was published in 1988 by Avalon Hill. Both editions received positive reviews in game periodicals including Different Worlds, Dragon, White Dwarf, The Space Gamer, and Games International.
Griffin Island is a boxed tabletop role-playing game supplement for RuneQuest. Originally published by Chaosium in 1981 as Griffin Mountain, a set of adventures set in the world of Glorantha, this edition was published in 1986 by The Avalon Hill Game Company as part of its third edition RuneQuest rules set. It was written by Rudy Kraft, Paul Jaquays, Greg Stafford, and Sandy Petersen. Griffin Island contained role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including Casus Belli, White Dwarf, Dragon, Space Gamer/Fantasy Gamer, The Games Machine, and Games International.
Brotherhood of the Bolt is a generic fantasy horror role-playing game supplement published in 1983 by The Companions, the third in the five-part "Islandia Campaign" series.
Deathwing is an expansion set published by Games Workshop (GW) in 1990 for the board game Space Hulk.
Genestealer is an expansion set published by Games Workshop in 1990 for the science fiction board game Space Hulk.
RuneQuest Companion is a tabletop role-playing game supplement for RuneQuest. Originally published by Chaosium in 1983, it consisted of reprints of Wyrm's Footnotes magazine articles as well as new material to expand the game rules and setting. It received positive reviews in game periodicals including Dragon, White Dwarf, Fantasy Gamer, and Different Worlds. It was republished in 2019 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.
The Halls of the Dwarven Kings is an adventure published by Integrated Games in 1984 for any role-playing game system.