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The Xbox One and Xbox Series X/S game consoles, developed by Microsoft, feature a number of first-party and third-party accessories.
Up to four controllers are able to connect to Xbox One, Series X, or Series S including wired and wireless gamepads. The wireless controllers run on either AA batteries (Alkaline or rechargeable) or on a rechargeable battery pack. Xbox 360 controllers are not compatible with the Xbox One or Series X/S. The controller is also compatible with PCs. The Xbox Wireless Controller has vibration feedback (Rumble Packs).
Several accessories plug into the ports on the standard Xbox One controller; these ports include one micro-USB port on the top edge of the controller (between the triggers), one expansion port on the bottom edge of the controller, and an audio jack next to the expansion port. Accessories that use these ports include headsets, chatpads, and charging devices.
Unlike later models, the original Xbox One Wireless Controller (Model 1537) lacks a 3.5 millimeter headset jack on the bottom edge of the controller. [1] The Xbox One Stereo Headset Adapter (Model 1626) allows the use of stereo headsets with 3.5 millimeter headphone jacks using the rectangular expansion port on the bottom center of all Microsoft Xbox One controllers, including the original (Model 1537). The Stereo Headset Adapter includes five buttons which allow the player to balance chat and in-game audio output levels, adjust overall volume, and mute the chat microphone. [1] It was available both separately and in a bundle with the Xbox One Stereo Headset (Model 1610). [2]
The Microsoft Chatpad keyboard attachment (Model 1676), similar to the Xbox 360 Messenger Kit, was unveiled at Gamescom on August 4, 2015. [3] The Chatpad also includes the functions of the Stereo Headset Adapter and was bundled with the updated version of the Chat Headset terminating in a 3.5 mm headphone jack. In addition, the Chatpad features two dedicated programmable keys; the default behavior allowed the player to record screenshots (X1) and gameplay clips (X2) without using a software menu, if that functionality is enabled in the Xbox Dashboard settings. [4] [5]
Similar to the Xbox 360 version, the Play and Charge Kit (Model 1556/1727) is the official rechargeable battery pack for Xbox One controllers; it includes both the battery, which is installed in the existing battery compartment, and a charging cable, which allows players to charge the controller while playing a game. The cable is a standard USB-A to micro-USB cable 9 ft (2.7 m) long, [6] equipped with an indicator light that provides state of charge information, glowing orange while charging and green or white when complete. [7] The bundled Xbox One Li-Ion Rechargeable Battery has a 1400 mA-hr capacity at 3.0V.
The Play and Charge Kit was renamed to the Xbox Rechargeable Battery + USB-C Cable and released for the Series X/S controllers in 2020. The rechargeable battery pack is physically identical to the older version, and the update to the kit is limited to the bundled cable, which is now a 9 ft (2.7 m) USB-A to USB-C cable instead of micro USB. [8] The indicator light has been dropped from the updated cable. [7] [8]
The Xbox Adaptive Controller (Model 1826) was released by Microsoft on September 4, 2018. It has a slim rectangular frame that is about a foot in length. The face of the controller has two large, domed buttons that can be mapped to any function using the Xbox Accessories app. The face also includes a large D-pad, menu button, view button, and the Xbox home button that are featured on a standard Xbox One controller. The controller features USB ports on either side that are used to connect devices that map to analog stick functions. The back of the frame has nineteen 3.5 mm jacks that allow multiple assistive input devices to be connected; each jack corresponds to a different button, trigger, bumper or D-pad function on the standard Xbox One controller. In addition, a button allows the player to select one of three saved profiles. The Xbox Adaptive Controller supports Windows 10 and Xbox One devices and is compatible with every game at a system level.
Kinect (Codename "Project Natal", Model 1520) is a "controller-free gaming and entertainment experience" produced by Microsoft for the Xbox One. Based on an add-on peripheral for the console, it enables users to control and interact with the Xbox One with spoken commands, motions, gestures, or presented objects and images. Starting in 2016 with the launch of the Xbox One S and continuing with the Xbox One X, Microsoft removed the Kinect port from the console and made a Kinect port adapter available. At the end of October 2017, it was officially announced that production of the Kinect would cease. [9]
The Xbox Series X and S are not compatible with the Kinect. [10]
The Xbox Wireless Adapter for Windows (Model 1713, uses Mediatek MT7600UAN chip) is a USB-A dongle with a single button that allows computers using the Windows 10 and Windows 11 operating system to connect with Xbox wireless accessories (including controllers and headsets) via the Xbox Wireless protocol rather than Bluetooth. It was introduced in 2015. [11] A revised version (Model 1790, uses Mediatek MT7612UN chip) was introduced in 2017 with a smaller size, reducing potential physical interference with adjacent USB ports. [12]
The Xbox One Media Remote (Model 1577) is an infrared remote control that does not require pairing. It can be used out of the box without any configuration and lights up automatically once touched. [13] The infrared receiver is on the front of the console, not the Kinect sensor. [13]
For the Xbox One X and One S, the infrared receiver is on the front of the console behind an oval window next to the pairing button, which is used to pair controllers and other devices using the Xbox Wireless protocol. [14] On the Xbox Series X and S, the infrared receiver is hidden inside the pairing button on the front of the console next to the USB-A port. [15]
Released only in Europe, the Xbox One Digital TV Tuner (Model 1611) allows users to watch live, over-the-air digital TV channels. The signal from the antenna is connected to the Digital TV Tuner via a coaxial cable RG6 socket, which then converts and transmits the data to the console via a USB-A output plug. It supports DVB-T2, DVB-T, and DVB-C broadcasts. [16] [17] It is not compatible with the Xbox Series X and S. [10]
A third-party Digital TV Tuner was available for the Xbox One in the United States and Canada through the Microsoft Store starting in 2015. It was made by Hauppauge Computer Works. [18]
The Xbox One Wired Chat Headset (Model 1564) is a single-ear headset with a boom microphone permanently wired to an adapter that plugs into the rectangular expansion port on the bottom edge of the Xbox One controller; it also engages the two round holes flanking the expansion port with plastic alignment prongs for stability. There are three buttons on the adapter, which allow the player to adjust chat volume and mute the microphone. A version of the Chat Headset was later available with a standard 3.5 mm headphone plug instead of the adapter; on the updated version, the controls were on a small plastic pod inline with the cable. [19]
The Xbox One Stereo Headset (Model 1610) allows gamers to listen to in-game audio blended with chat simultaneously. It has a standard 3.5 mm headphone plug and is bundled with the Stereo Headset Adapter (Model 1626). [20]
An updated Xbox Stereo Headset, which is styled like the Xbox Wireless Headset and includes a rotary volume control, but not the game/chat mix control dial or the wireless connectivity, was introduced in August 2021. [21] [22]
The Xbox Wireless Headset performs the same task as the Chat Headset and the Stereo Headset, but connects using the same Xbox Wireless protocol as the wireless controller, rather than by a physical connector, allowing it to function within approximately a 30 ft (9.1 m) range and can be used with or without a controller connected to the console. [23] Up to four wireless headsets can be used simultaneously on a single Xbox One, Series X, or Series S. The rotating earcup dials of this headset provide an intuitive way to change volume and game/chat balance. The headset features a built-in rechargeable battery, which lasts up to 15 hours and comes with a USB-C charger and an instruction manual. The headset fits over both ears and has an adjustable microphone that can be tucked up and out when not in use. [24]
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards, mice, gamepads, and joysticks, as well as special purpose devices, such as steering wheels for driving games and light guns for shooting games. Controllers designs have evolved to include directional pads, multiple buttons, analog sticks, joysticks, motion detection, touch screens and a plethora of other features.
Microsoft SideWinder was the general name given to the family of digital game controllers developed by Microsoft for PCs. The line was first launched in 1995. Although intended only for use with Microsoft Windows, Microsoft SideWinder game controllers can also be used with macOS, Mac OS 9 with third-party software, and Linux.
The DualShock is a line of gamepads developed by Sony Interactive Entertainment for the PlayStation family of video game consoles. It is named for vibration-feedback and analog controls. Introduced in November 1997, it was initially marketed as a secondary peripheral for the first PlayStation console. The console's bundle was updated to include DualShock, and phase out the original PlayStation controller and the Dual Analog Controller. The DualShock is the best-selling gamepad of all time by units sold, excluding bundled controllers.
A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables. Most video game consoles come with the accessories required to play games out of the box : one A/V cable, one AC cable, and a controller. Memory is usually the most required accessory outside of these, as game data cannot be saved to compact discs. The companies that manufacture video game consoles also make these accessories for replacement purposes as well as improving the overall experience. There is an entire industry of companies that create accessories for consoles as well, called third-party companies. The prices are often lower than those made by the maker of the console (first-party). This is usually achieved by avoiding licensing or using cheaper materials. For the mobile systems like the PlayStation Portable and Game Boy iterations, there are many accessories to make them more usable in mobile environments, such as mobile chargers, lighting to improve visibility, and cases to both protect and help organize the collection of system peripherals to. Newer accessories include many home-made things like mod chips to bypass manufacturing protection or homemade software.
Various accessories for the PlayStation 3 video game console have been produced by Sony and third-party companies. These include controllers, audio and video input devices like microphones, video cameras, and cables for better sound and picture quality.
The Xbox 360 Wireless Headset is a wireless headset designed for the Xbox 360 and Xbox Live; it is manufactured by Microsoft. It can be used for in game voice chat, private chat, audio for video chat and in game voice recognition. Up to four wireless headsets can be used simultaneously on a single Xbox 360. The headset fits over either ear and comes with two sizes of removable earloops for a better fit. It uses the same 2.4 GHz wireless technology as the Xbox 360 Wireless Controller, so it will work within 30 feet of the console. It can achieve up to eight hours of battery life per charge, with an AC wall adapter or a USB DC charger for recharging. USB chargers are readily available from mobile phone accessory shops. The headset can be used with or without a controller. The headset also produces various beeps to signal different actions and give messages to the user. The headset is also compatible for use with a PC via the Microsoft Wireless Receiver. Up to 4 wireless headsets and wireless controllers can be used in conjunction at any one time. The number lit up on the headset will correspond to the quadrant lit up on the controller..
Nyko is an American manufacturer of third-party accessories for various gaming consoles.
The Xbox 360 controller is the primary game controller for Microsoft's Xbox 360 home video game console that was introduced at E3 2005. The Xbox 360 controller comes in both wired and wireless versions. The Xbox controller is not compatible with the Xbox 360. The wired and wireless versions are also compatible with Microsoft PC operating systems, such as Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10, and Windows 11.
The Xbox 360 technical specifications describe the various components of the Xbox 360 video game console.
The GameCube controller is the standard game controller for the GameCube home video game console, manufactured by Nintendo and launched in 2001. As the successor to the Nintendo 64 controller, it is the progression of Nintendo's controller design in numerous ways. The contentious M-shaped design of its predecessor was replaced with a more conventional handlebar style controller shape; a second analog stick was added, replacing the C buttons with a C stick and the X and Y face buttons, last seen on the Super Nintendo controller, were reintroduced; the shoulder buttons were changed to hybrid analog triggers. A wireless variant of the GameCube controller known as the WaveBird was released in 2002.
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities. They also contain microphones that can be used for speech recognition and voice control.
Various accessories for the PlayStation 2 video game console have been produced by Sony, as well as third parties. These include controllers, audio and video input devices such as microphones and video cameras, and cables for better sound and picture quality.
Rhythm game accessories are often required to play rhythm games available for various consoles, such as the PlayStation 2, PlayStation 3, Wii, and Xbox 360. These include dance pads, guitar controllers, drum controllers, microphones and turntable controllers. With the exception of microphones, these controllers can generally be used to control any game, but have limited inputs, making them impractical for most games.
Xbox is a video gaming brand that consists of five home video game consoles, as well as applications (games), streaming service Xbox Cloud Gaming, and online services such as the Xbox network and Xbox Game Pass. The brand is produced by Microsoft Gaming, a division of Microsoft.
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An eighth-generation console, it mainly competed against Sony's PlayStation 4 and Nintendo's Wii U and later the Switch.
The Xbox Wireless Controller is the primary game controller for the Xbox One and Xbox Series X/S home video game consoles, also the official controller for use in Windows-based PCs, and compatible with other operating systems such as macOS, Linux, iOS, and Android. The controller maintains the overall layout found in the Xbox 360 controller, but with various tweaks to its design, such as a revised shape, redesigned analog sticks, shoulder buttons, and triggers, along with new rumble motors within the triggers to allow for directional haptic feedback.
The Xbox Adaptive Controller (XAC) is a video game controller designed by Microsoft for Windows PCs and the Xbox One and Xbox Series X/S video game consoles. The controller was designed for people with disabilities to help make user input for video games more accessible.
The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part of the ninth generation of video game consoles, which also includes Sony's PlayStation 5, released the same month. Both superseded the Xbox One.