Memory-disk synchronization

Last updated

Memory-disk synchronisation is a process used in computers that immediately writes to disk any data queued for writing in volatile memory. Data is often held in this way for efficiency's sake, since writing to disk is a much slower process than writing to RAM. Disk synchronization is needed when the computer is going to be shut down, or occasionally if a particularly important bit of data has just been written.

In Unix-like systems, a disk synchronization may be requested by any user with the sync command.

See also

Related Research Articles

Operating system Software that manages computer hardware resources

An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs.

The Portable Operating System Interface (POSIX) is a family of standards specified by the IEEE Computer Society for maintaining compatibility between operating systems. POSIX defines the application programming interface (API), along with command line shells and utility interfaces, for software compatibility with variants of Unix and other operating systems.

The Single UNIX Specification (SUS) is the collective name of a family of standards for computer operating systems, compliance with which is required to qualify for using the "UNIX" trademark. The core specifications of the SUS are developed and maintained by the Austin Group, which is a joint working group of IEEE, ISO JTC 1 SC22 and The Open Group. If an operating system is submitted to The Open Group for certification, and passes conformance tests, then it is deemed to be compliant with a UNIX standard such as UNIX 98 or UNIX 03.

Process (computing) Particular execution of a computer program

In computing, a process is the instance of a computer program that is being executed by one or many threads. It contains the program code and its activity. Depending on the operating system (OS), a process may be made up of multiple threads of execution that execute instructions concurrently.

Thread (computing) Smallest sequence of programmed instructions that can be managed independently by a scheduler

In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. The implementation of threads and processes differs between operating systems, but in most cases a thread is a component of a process. Multiple threads can exist within one process, executing concurrently and sharing resources such as memory, while different processes do not share these resources. In particular, the threads of a process share its executable code and the values of its dynamically allocated variables and non-thread-local global variables at any given time.

Inter-process communication How computer operating systems enable data sharing

In computer science, inter-process communication or interprocess communication (IPC) refers specifically to the mechanisms an operating system provides to allow the processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing.

In computing, a symbolic link is a term for any file that contains a reference to another file or directory in the form of an absolute or relative path and that affects pathname resolution.

A/UX Early Unix-based operating system from Apple Computer

A/UX is Apple Computer's implementation of the Unix operating system for Macintosh computers, integrated with System 7's graphical interface and application compatibility. Launched in 1988 and discontinued in 1995 with version 3.1.1, it is Apple's first official Unix-based operating system. A/UX requires select models of 68k-based Macintosh with an FPU and a paged memory management unit (PMMU), including the Macintosh II, SE/30, Quadra, and Centris series. It is not the predecessor to macOS, a variant of UNIX currently bundled with Apple's desktop computers.

In computing, a bus error is a fault raised by hardware, notifying an operating system (OS) that a process is trying to access memory that the CPU cannot physically address: an invalid address for the address bus, hence the name. In modern use on most architectures these are much rarer than segmentation faults, which occur primarily due to memory access violations: problems in the logical address or permissions.

In database systems, atomicity is one of the ACID transaction properties. An atomic transaction is an indivisible and irreducible series of database operations such that either all occurs, or nothing occurs. A guarantee of atomicity prevents updates to the database occurring only partially, which can cause greater problems than rejecting the whole series outright. As a consequence, the transaction cannot be observed to be in progress by another database client. At one moment in time, it has not yet happened, and at the next it has already occurred in whole.

In computing, a hard link is a directory entry that associates a name with a file on a file system. All directory-based file systems must have at least one hard link giving the original name for each file. The term “hard link” is usually only used in file systems that allow more than one hard link for the same file.

dd is a command-line utility for Unix and Unix-like operating systems, the primary purpose of which is to convert and copy files.

In computing, mmap(2) is a POSIX-compliant Unix system call that maps files or devices into memory. It is a method of memory-mapped file I/O. It implements demand paging because file contents are not read from disk directly and initially do not use physical RAM at all. The actual reads from disk are performed in a "lazy" manner, after a specific location is accessed. After the memory is no longer needed, it is important to munmap(2) the pointers to it. Protection information can be managed using mprotect(2), and special treatment can be enforced using madvise(2).

A temporary file is a file created to store information temporarily, either for a program's intermediate use or for transfer to a permanent file when complete. It may be created by computer programs for a variety of purposes, such as when a program cannot allocate enough memory for its tasks, when the program is working on data bigger than the architecture's address space, or as a primitive form of inter-process communication.

Signals are a limited form of inter-process communication (IPC), typically used in Unix, Unix-like, and other POSIX-compliant operating systems. A signal is an asynchronous notification sent to a process or to a specific thread within the same process to notify it of an event. Signals originated in 1970s Bell Labs Unix and were later specified in the POSIX standard.

Stratus VOS is a proprietary operating system running on Stratus Technologies fault-tolerant computer systems. VOS is available on Stratus's ftServer and Continuum platforms. VOS customers use it to support high-volume transaction processing applications which require continuous availability. VOS is notable for being one of the few operating systems which run on fully lockstepped hardware.

In computer science, asynchronous I/O is a form of input/output processing that permits other processing to continue before the transmission has finished.

Mounting is a process by which the operating system makes files and directories on a storage device available for users to access via the computer's file system.

A memory-mapped file is a segment of virtual memory that has been assigned a direct byte-for-byte correlation with some portion of a file or file-like resource. This resource is typically a file that is physically present on disk, but can also be a device, shared memory object, or other resource that the operating system can reference through a file descriptor. Once present, this correlation between the file and the memory space permits applications to treat the mapped portion as if it were primary memory.

Shared memory Computer memory that can be accessed by multiple processes

In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them or avoid redundant copies. Shared memory is an efficient means of passing data between programs. Depending on context, programs may run on a single processor or on multiple separate processors.