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Percept may refer to:
A percept is the input that an intelligent agent is perceiving at any given moment. It is essentially the same concept as a percept in psychology, except that it is being perceived not by the brain but by the agent. A percept is detected by a sensor, often a camera, processed accordingly, and acted upon by an actuator. Each percept is added to a "percept sequence", which is a complete history of each percept ever detected. The agent's action at any instant point may depend on the entire percept sequence upto that particular instant point. An intelligent agent chooses how to act not only based on the current percept, but the percept sequence. The next action is chosen by the agent function, which maps every percept to an action.
A percept in the information technology industry is a term used in the pricing of data transfer. For example, rather than charging an individual by the size of the data, a company would charge that individual by the percept. Here a percept would constitute a statistical data point, such as a GPS location. Pricing per percept would mean that a customer or individual using that GPS device would actually be charged per unit of true economic value to him/her, a GPS location datapoint, rather than on the size of that datapoint in bits/bytes/kilobytes, etc.
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The philosophy of perception is concerned with the nature of perceptual experience and the status of perceptual data, in particular how they relate to beliefs about, or knowledge of, the world. Any explicit account of perception requires a commitment to one of a variety of ontological or metaphysical views. Philosophers distinguish internalist accounts, which assume that perceptions of objects, and knowledge or beliefs about them, are aspects of an individual's mind, and externalist accounts, which state that they constitute real aspects of the world external to the individual. The position of naïve realism—the 'everyday' impression of physical objects constituting what is perceived—is to some extent contradicted by the occurrence of perceptual illusions and hallucinations and the relativity of perceptual experience as well as certain insights in science. Realist conceptions include phenomenalism and direct and indirect realism. Anti-realist conceptions include idealism and skepticism.
Perception is the means to see, hear, or become aware of something or someone through our fundamental senses. The term perception derives from the Latin word perceptio, and is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information, or the environment.
An illusion is a distortion of the senses, which can reveal how the human brain normally organizes and interprets sensory stimulation. Though illusions distort our perception of reality, they are generally shared by most people.
The Poggendorff illusion is a geometrical-optical illusion that involves the misperception of the position of one segment of a transverse line that has been interrupted by the contour of an intervening structure. It is named after Johann Christian Poggendorff, the editor of the journal, who discovered it in the figures Johann Karl Friedrich Zöllner submitted when first reporting on what is now known as the Zöllner illusion, in 1860. The magnitude of the illusion depends on the properties of the obscuring pattern and the nature of its borders.
Gunnar Johansson (1911–1998) was a Swedish psychophysicist. He was interested in the Gestalt laws of motion perception in vision. He is best known for his investigations of biological motion. He helped develop the rigidity assumption which posits that proximal stimuli that can be perceived as rigid objects are generally perceived as such. Johansson received his Ph.D. from the Stockholm University College in 1950, on the thesis Configurations in event perception. He was professor of psychology at Uppsala University from 1957 to 1977. In 1970, he was elected a member of the Royal Swedish Academy of Engineering Sciences.
The Ternus illusion, also commonly referred to as the Ternus Effect is an illusion related to human visual perception involving apparent motion. In a simplified explanation of one form of the illusion, two discs, are shown side by side as the first frame in a sequence of three frames. Next a blank frame is presented for a very short, variable duration. In the final frame, two similar discs are then shown in a shifted position. Depending on various factors including the time intervals between frames as well as spacing and layout, observers perceive either element motion, in which L appears to move to R while C remains stationary or they report experiencing group motion, in which L and C appear to move together to C and R. Both element motion and group motion can be observed in animated examples to the right in Figures 1 and 2.
In artificial intelligence, an intelligent agent (IA) refers to an autonomous entity which acts, directing its activity towards achieving goals, upon an environment using observation through sensors and consequent actuators. Intelligent agents may also learn or use knowledge to achieve their goals. They may be very simple or very complex. A reflex machine, such as a thermostat, is considered an example of an intelligent agent.
Retinal prostheses for restoration of sight to patients blinded by retinal degeneration are being developed by a number of private companies and research institutions worldwide. The system is meant to partially restore useful vision to people who have lost their photoreceptors due to retinal diseases such as retinitis pigmentosa (RP) or age-related macular degeneration (AMD). Three types of retinal implants are currently in clinical trials: epiretinal, subretinal, and suprachoroidal. Retinal implants introduce visual information into the retina by electrically stimulating the surviving retinal neurons. So far, elicited percepts had rather low resolution, and may be suitable for light perception and recognition of simple objects.
The Philosophy of Freedom is the fundamental philosophical work of the philosopher and esotericist Rudolf Steiner (1861–1925). It addresses the questions whether and in what sense human beings can be said to be free. Originally published in 1894 in German as Die Philosophie der Freiheit, with a second edition published in 1918, the work has appeared under a number of English titles, including The Philosophy of Spiritual Activity, The Philosophy of Freedom, and Intuitive Thinking as a Spiritual Path.
In human perception, contingent aftereffects are illusory percepts that are apparent on a test stimulus after exposure to an induction stimulus for an extended period. Contingent aftereffects can be contrasted with simple aftereffects, the latter requiring no test stimulus for the illusion/mis-perception to be apparent. Contingent aftereffects have been studied in different perceptual domains. For instance, visual contingent aftereffects, auditory contingent aftereffects and haptic contingent aftereffects have all been discovered.
Illusory contours or subjective contours are visual illusions that evoke the perception of an edge without a luminance or color change across that edge. Illusory brightness and depth ordering frequently accompany illusory contours. Friedrich Schumann is often credited with the discovery of illusory contours around the beginning of the twentieth century, however illusory contours are present in art dating to the Middle Ages. Gaetano Kanizsa’s 1976 Scientific American paper marks the resurgence of interest in illusory contours for vision scientists.
In neuroscience the bridge locus for a particular sensory percept is a hypothetical set of neurons whose activity is the basis of that sensory percept. The term was introduced by D.N. Teller and E.Y. Pugh, Jr. in 1983, and has been sparingly used. Activity in the bridge locus neurons is postulated to be necessary and sufficient for sensory perception: if the bridge locus neurons are not active, then the sensory perception does not occur, regardless of the actual sensory input. Conversely if the bridge locus neurons are active, then sensory perception occurs, regardless of the actual sensory input. It is the highest neural level of a sensory perception. So, for example, retinal neurons are not considered a bridge locus for visual perception because stimulating visual cortex can give rise to visual percepts.
Duplex perception refers to the linguistic phenomenon whereby "part of the acoustic signal is used for both a speech and a nonspeech percept." A listener is presented with two simultaneous, dichotic stimuli. One ear receives an isolated third-formant transition that sounds like a nonspeech chirp. At the same time the other ear receives a base syllable. This base syllable consists of the first two formants, complete with formant transitions, and the third formant without a transition. Normally, there would be peripheral masking in such a binaural listening task but this does not occur. Instead, the listener's percept is duplex, that is, the completed syllable is perceived and the nonspeech chirp is heard at the same time. This is interpreted as being due to the existence of a special speech module.
The Spinning Dancer, also known as the silhouette illusion, is a kinetic, bistable optical illusion resembling a pirouetting female dancer. The illusion, created in 2003 by web designer Nobuyuki Kayahara, involves the apparent direction of motion of the figure. Some observers initially see the figure as spinning clockwise and some counterclockwise. Additionally, some may see the figure suddenly spin in the opposite direction.
The neural correlates of consciousness (NCC) constitute the minimal set of neuronal events and mechanisms sufficient for a specific conscious percept. Neuroscientists use empirical approaches to discover neural correlates of subjective phenomena; that is, neural changes which necessarily and regularly correlate with a specific experience. The set should be minimal because, under the assumption that the brain is sufficient to give rise to any given conscious experience, the question is which of its components is necessary to produce it.
An empirical theory of perception is a kind of explanation for how percepts arise. These theories hold that sensory systems incorporate information about the statistical properties of the natural world into their design and relate incoming stimuli to this information, rather than analyzing sensory stimulation into its components or features.
The Learning Applied to Ground Vehicles (LAGR) program, which ran from 2004 until 2008, had the goal of accelerating progress in autonomous, perception-based, off-road navigation in robotic unmanned ground vehicles (UGVs). LAGR was funded by DARPA, a research agency of the United States Department of Defense.
Multistable auditory perception is a thoroughly investigated cognitive phenomena in which certain auditory stimuli can be perceived in multiple ways. While it has been most commonly studied in the visual domain, this phenomenon also has been observed in the auditory and olfactory modalities. In the olfactory domain, different scents are piped to the two nostrils, while in the auditory domain, researchers often examine the effects of binaural sequences of pure tones. Generally speaking, multistable perception has three main characteristics: exclusivity, implying that the multiple perceptions cannot simultaneously occur; randomness, indicating that the duration of perceptual phases follows a random law, and inevitability, meaning that subjects are unable to completely block out one percept indefinitely.
ACM Transactions on Applied Perception is a quarterly peer-reviewed scientific journal covering interdisciplinary computer science topics relevant to psychology and perception. It was established in 2004 by Erik Reinhard and Heinrich Buelthoff and is published by the Association for Computing Machinery. In 2016, the ACM Publications Board agreed to offer journal publication to the strongest submissions to the ACM Symposium on Applied Perception.