In computer science, Performance Application Programming Interface (PAPI) is a portable interface (in the form of a library) to hardware performance counters on modern microprocessors. It is being widely used to collect low level performance metrics (e.g. instruction counts, clock cycles, cache misses) of computer systems running UNIX/Linux operating systems.
PAPI provides predefined high level hardware events summarized from popular processors and direct access to low level native events of one particular processor. Counter multiplexing and overflow handling are also supported.
Operating system support for accessing hardware counters is needed to use PAPI.
For example, prior to 2010, a Linux/x86 kernel had to be patched with a performance monitoring counters driver (perfctr link) to support PAPI. Since Linux version 2.6.32, and PAPI 2010 releases, PAPI can leverage the existing perf subsystem in Linux, and thus does not need any out of tree driver to be functional anymore.
Supported Operating Systems and requirements are listed in the official repository's documentation INSTALL.txt.
In computing, a device driver is a computer program that operates or controls a particular type of device that is attached to a computer or automaton. A driver provides a software interface to hardware devices, enabling operating systems and other computer programs to access hardware functions without needing to know precise details about the hardware being used.
An operating system (OS) is system software that manages computer hardware and software resources, and provides common services for computer programs.
In computer networking, a thin client is a simple (low-performance) computer that has been optimized for establishing a remote connection with a server-based computing environment. They are sometimes known as network computers, or in their simplest form as zero clients. The server does most of the work, which can include launching software programs, performing calculations, and storing data. This contrasts with a rich client or a conventional personal computer; the former is also intended for working in a client–server model but has significant local processing power, while the latter aims to perform its function mostly locally.
In computing, a virtual machine (VM) is the virtualization or emulation of a computer system. Virtual machines are based on computer architectures and provide the functionality of a physical computer. Their implementations may involve specialized hardware, software, or a combination of the two. Virtual machines differ and are organized by their function, shown here:
An embedded system is a computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is embedded as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use. In 2009, it was estimated that ninety-eight percent of all microprocessors manufactured were used in embedded systems.
Computer operating systems (OSes) provide a set of functions needed and used by most application programs on a computer, and the links needed to control and synchronize computer hardware. On the first computers, with no operating system, every program needed the full hardware specification to run correctly and perform standard tasks, and its own drivers for peripheral devices like printers and punched paper card readers. The growing complexity of hardware and application programs eventually made operating systems a necessity for everyday use.
A Beowulf cluster is a computer cluster of what are normally identical, commodity-grade computers networked into a small local area network with libraries and programs installed which allow processing to be shared among them. The result is a high-performance parallel computing cluster from inexpensive personal computer hardware.
RTLinux is a hard realtime real-time operating system (RTOS) microkernel that runs the entire Linux operating system as a fully preemptive process. The hard real-time property makes it possible to control robots, data acquisition systems, manufacturing plants, and other time-sensitive instruments and machines from RTLinux applications. The design was patented. Despite the similar name, it is not related to the Real-Time Linux project of the Linux Foundation.
Hardware abstractions are sets of routines in software that provide programs with access to hardware resources through programming interfaces. The programming interface allows all devices in a particular class C of hardware devices to be accessed through identical interfaces even though C may contain different subclasses of devices that each provide a different hardware interface.
The architecture of Windows NT, a line of operating systems produced and sold by Microsoft, is a layered design that consists of two main components, user mode and kernel mode. It is a preemptive, reentrant multitasking operating system, which has been designed to work with uniprocessor and symmetrical multiprocessor (SMP)-based computers. To process input/output (I/O) requests, it uses packet-driven I/O, which utilizes I/O request packets (IRPs) and asynchronous I/O. Starting with Windows XP, Microsoft began making 64-bit versions of Windows available; before this, there were only 32-bit versions of these operating systems.
In software engineering, profiling is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information serves to aid program optimization, and more specifically, performance engineering.
In computer science, hierarchical protection domains, often called protection rings, are mechanisms to protect data and functionality from faults and malicious behavior.
A system monitor is a hardware or software component used to monitor system resources and performance in a computer system.
The following is a timeline of virtualization development. In computing, virtualization is the use of a computer to simulate another computer. Through virtualization, a host simulates a guest by exposing virtual hardware devices, which may be done through software or by allowing access to a physical device connected to the machine.
A computer program is said to be portable if there is very low effort required to make it run on different platforms. The pre-requirement for portability is the generalized abstraction between the application logic and system interfaces. When software with the same functionality is produced for several computing platforms, portability is the key issue for development cost reduction.
Binary-code compatibility is a property of a computer system, meaning that it can run the same executable code, typically machine code for a general-purpose computer Central processing unit (CPU), that another computer system can run. Source-code compatibility, on the other hand, means that recompilation or interpretation is necessary before the program can be run on the compatible system.
In Unix-like operating systems, a device file or special file is an interface to a device driver that appears in a file system as if it were an ordinary file. There are also special files in DOS, OS/2, and Windows. These special files allow an application program to interact with a device by using its device driver via standard input/output system calls. Using standard system calls simplifies many programming tasks, and leads to consistent user-space I/O mechanisms regardless of device features and functions.
A computer cluster is a set of computers that work together so that they can be viewed as a single system. Unlike grid computers, computer clusters have each node set to perform the same task, controlled and scheduled by software.
The kernel is a computer program at the core of a computer's operating system and generally has complete control over everything in the system. It is the portion of the operating system code that is always resident in memory and facilitates interactions between hardware and software components. A full kernel controls all hardware resources via device drivers, arbitrates conflicts between processes concerning such resources, and optimizes the utilization of common resources e.g. CPU & cache usage, file systems, and network sockets. On most systems, the kernel is one of the first programs loaded on startup. It handles the rest of startup as well as memory, peripherals, and input/output (I/O) requests from software, translating them into data-processing instructions for the central processing unit.
Device drivers are programs which allow software or higher-level computer programs to interact with a hardware device. These software components act as a link between the devices and the operating systems, communicating with each of these systems and executing commands. They provide an abstraction layer for the software above and also mediate the communication between the operating system kernel and the devices below.