Plane geometry (disambiguation)

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In mathematics, plane geometry refers generally to geometry in a two-dimensional space called a plane.

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<span class="mw-page-title-main">Euclidean space</span> Fundamental space of geometry

Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, in Euclid's Elements, it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are Euclidean spaces of any positive integer dimension n, which are called Euclidean n-spaces when one wants to specify their dimension. For n equal to one or two, they are commonly called respectively Euclidean lines and Euclidean planes. The qualifier "Euclidean" is used to distinguish Euclidean spaces from other spaces that were later considered in physics and modern mathematics.

<span class="mw-page-title-main">Projective plane</span> Geometric concept of a 2D space with a "point at infinity" adjoined

In mathematics, a projective plane is a geometric structure that extends the concept of a plane. In the ordinary Euclidean plane, two lines typically intersect at a single point, but there are some pairs of lines that do not intersect. A projective plane can be thought of as an ordinary plane equipped with additional "points at infinity" where parallel lines intersect. Thus any two distinct lines in a projective plane intersect at exactly one point.

<span class="mw-page-title-main">Affine transformation</span> Geometric transformation that preserves lines but not angles nor the origin

In Euclidean geometry, an affine transformation or affinity is a geometric transformation that preserves lines and parallelism, but not necessarily Euclidean distances and angles.

<span class="mw-page-title-main">Hyperplane</span> Subspace of n-space whose dimension is (n-1)

In geometry, a hyperplane is a generalization of a two-dimensional plane in three-dimensional space to mathematical spaces of arbitrary dimension. Like a plane in space, a hyperplane is a flat hypersurface, a subspace whose dimension is one less than that of the ambient space. Two lower-dimensional examples of hyperplanes are one-dimensional lines in a plane and zero-dimensional points on a line.

<span class="mw-page-title-main">Projective space</span> Completion of the usual space with "points at infinity"

In mathematics, the concept of a projective space originated from the visual effect of perspective, where parallel lines seem to meet at infinity. A projective space may thus be viewed as the extension of a Euclidean space, or, more generally, an affine space with points at infinity, in such a way that there is one point at infinity of each direction of parallel lines.

In mathematics, the Erlangen program is a method of characterizing geometries based on group theory and projective geometry. It was published by Felix Klein in 1872 as Vergleichende Betrachtungen über neuere geometrische Forschungen. It is named after the University Erlangen-Nürnberg, where Klein worked.

In mathematics, projective geometry is the study of geometric properties that are invariant with respect to projective transformations. This means that, compared to elementary Euclidean geometry, projective geometry has a different setting, projective space, and a selective set of basic geometric concepts. The basic intuitions are that projective space has more points than Euclidean space, for a given dimension, and that geometric transformations are permitted that transform the extra points to Euclidean points, and vice versa.

<span class="mw-page-title-main">Affine geometry</span> Euclidean geometry without distance and angles

In mathematics, affine geometry is what remains of Euclidean geometry when ignoring the metric notions of distance and angle.

<span class="mw-page-title-main">Finite geometry</span> Geometric system with a finite number of points

A finite geometry is any geometric system that has only a finite number of points. The familiar Euclidean geometry is not finite, because a Euclidean line contains infinitely many points. A geometry based on the graphics displayed on a computer screen, where the pixels are considered to be the points, would be a finite geometry. While there are many systems that could be called finite geometries, attention is mostly paid to the finite projective and affine spaces because of their regularity and simplicity. Other significant types of finite geometry are finite Möbius or inversive planes and Laguerre planes, which are examples of a general type called Benz planes, and their higher-dimensional analogs such as higher finite inversive geometries.

<span class="mw-page-title-main">Reflection (mathematics)</span> Mapping from a Euclidean space to itself

In mathematics, a reflection is a mapping from a Euclidean space to itself that is an isometry with a hyperplane as a set of fixed points; this set is called the axis or plane of reflection. The image of a figure by a reflection is its mirror image in the axis or plane of reflection. For example the mirror image of the small Latin letter p for a reflection with respect to a vertical axis would look like q. Its image by reflection in a horizontal axis would look like b. A reflection is an involution: when applied twice in succession, every point returns to its original location, and every geometrical object is restored to its original state.

In algebraic geometry and computational geometry, general position is a notion of genericity for a set of points, or other geometric objects. It means the general case situation, as opposed to some more special or coincidental cases that are possible, which is referred to as special position. Its precise meaning differs in different settings.

<span class="mw-page-title-main">Point at infinity</span> Concept in geometry

In geometry, a point at infinity or ideal point is an idealized limiting point at the "end" of each line.

In geometry, a hypersurface is a generalization of the concepts of hyperplane, plane curve, and surface. A hypersurface is a manifold or an algebraic variety of dimension n − 1, which is embedded in an ambient space of dimension n, generally a Euclidean space, an affine space or a projective space. Hypersurfaces share, with surfaces in a three-dimensional space, the property of being defined by a single implicit equation, at least locally, and sometimes globally.

<span class="mw-page-title-main">Line (geometry)</span> Straight figure with zero width and depth

In geometry, a straight line, usually abbreviated line, is an infinitely long object with no width, depth, or curvature, an idealization of such physical objects as a straightedge, a taut string, or a ray of light. Lines are spaces of dimension one, which may be embedded in spaces of dimension two, three, or higher. The word line may also refer, in everyday life, to a line segment, which is a part of a line delimited by two points.

<span class="mw-page-title-main">Surface (mathematics)</span> Mathematical idealization of the surface of a body

In mathematics, a surface is a mathematical model of the common concept of a surface. It is a generalization of a plane, but, unlike a plane, it may be curved; this is analogous to a curve generalizing a straight line.

<span class="mw-page-title-main">Space (mathematics)</span> Mathematical set with some added structure

In mathematics, a space is a set with some added structure. While modern mathematics uses many types of spaces, such as Euclidean spaces, linear spaces, topological spaces, Hilbert spaces, or probability spaces, it does not define the notion of "space" itself.

Geometry is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space. Geometry is one of the oldest mathematical sciences.

In mathematics, a plane is a two-dimensional space or flat surface that extends indefinitely. A plane is the two-dimensional analogue of a point, a line and three-dimensional space.

In geometry, an affine plane is a two-dimensional affine space.

<span class="mw-page-title-main">Symmetry (geometry)</span> Geometrical property

In geometry, an object has symmetry if there is an operation or transformation that maps the figure/object onto itself. Thus, a symmetry can be thought of as an immunity to change. For instance, a circle rotated about its center will have the same shape and size as the original circle, as all points before and after the transform would be indistinguishable. A circle is thus said to be symmetric under rotation or to have rotational symmetry. If the isometry is the reflection of a plane figure about a line, then the figure is said to have reflectional symmetry or line symmetry; it is also possible for a figure/object to have more than one line of symmetry.