Pupa (disambiguation)

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A pupa is the life stage of some insects undergoing transformation between immature and mature stages.

Pupa may also refer to:

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<i>Metal Gear Solid</i> (1998 video game) 1998 video game

Metal Gear Solid is a stealth game developed by Konami and released for the PlayStation in 1998. It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake, which Kojima also worked on. It was unveiled at the 1996 Tokyo Game Show and then demonstrated at trade shows including the 1997 Electronic Entertainment Expo; its Japanese release was originally planned for late 1997, before being delayed to 1998.

<span class="mw-page-title-main">Pupa</span> Life stage of some insects undergoing transformation

A pupa is the life stage of some insects undergoing transformation between immature and mature stages. Insects that go through a pupal stage are holometabolous: they go through four distinct stages in their life cycle, the stages thereof being egg, larva, pupa, and imago. The processes of entering and completing the pupal stage are controlled by the insect's hormones, especially juvenile hormone, prothoracicotropic hormone, and ecdysone. The act of becoming a pupa is called pupation, and the act of emerging from the pupal case is called eclosion or emergence.

<span class="mw-page-title-main">Hideo Kojima</span> Japanese video game designer (born 1963)

Hideo Kojima is a Japanese video game designer, director, producer and writer. He is regarded as an auteur of video games. He developed a strong passion for action/adventure cinema and literature during his childhood and adolescence. In 1986, he was hired by Konami, for which he designed and wrote Metal Gear (1987) for the MSX2, a game that laid the foundations for stealth games and the Metal Gear series, his best known and most appreciated works. He is also known for producing the Zone of the Enders series, as well as writing and designing Snatcher (1988) and Policenauts (1994), graphic adventure games regarded for their cinematic presentation.

<span class="mw-page-title-main">Solid Snake</span> Fictional character from the Metal Gear series

Solid Snake is a fictional character from the Metal Gear series created by Hideo Kojima and developed and published by Konami. He is depicted as a former Green Beret and highly skilled special operations soldier engaged in solo stealth and espionage missions, who is often tasked with destroying models of the bipedal nuclear weapon-armed mecha known as Metal Gear. Controlled by the player, he must act alone, supported via radio by commanding officers and specialists. While his first appearances in the original Metal Gear games were references to Hollywood films, the Metal Gear Solid series has given a consistent design by artist Yoji Shinkawa alongside an established personality while also exploring his relationship with his father and mentor Big Boss.

<i>Metal Gear</i> Video game series

Metal Gear is a series of techno-thriller stealth games created by Hideo Kojima. Developed and published by Konami, the first game, Metal Gear, was released in 1987 for MSX home computers. The player often takes control of a special forces operative, who is assigned the task of finding the titular superweapon, "Metal Gear", a bipedal walking tank with the ability to launch nuclear weapons.

Raiden (<i>Metal Gear</i>) Character in Metal Gear

Raiden, real name Jack, is a fictional character and one of the protagonists of Konami's Metal Gear series of action-adventure stealth video games. Created by Hideo Kojima and designed by Yoji Shinkawa, Raiden was introduced in the series as the main player character of the 2001 game Metal Gear Solid 2: Sons of Liberty. In Metal Gear Solid 2, he appears to be a member of the U.S. special operations unit FOXHOUND and is participating in his first mission against terrorists. Despite coming across as a young rookie, he is later revealed to have been a child soldier in his native Liberia. Raiden also appears as a supporting character in the 2008 game Metal Gear Solid 4: Guns of the Patriots, in which he is assisting the series' main protagonist Solid Snake in his fight against Revolver Ocelot's forces. He is also the main character of the 2013 game Metal Gear Rising: Revengeance, in which he is dealing with his past and his present life as a combatant who faces enemies from private military companies.

<i>Metal Gear Solid</i> (2000 video game) 2000 video game

Metal Gear Solid, released in Japan as Metal Gear: Ghost Babel, is a 2000 action-adventure stealth video game developed and published by Konami for the Game Boy Color. Tose assisted on development after they were commissioned by Konami's European branch to develop a portable adaptation of their 1998 PlayStation game of the same title. However, the Game Boy Color version is not a port of the original PlayStation version, nor does it adapt the same story, but instead takes place in an alternative continuity set seven years after the events of the original Metal Gear (1987).

<span class="mw-page-title-main">Ryuhei Kitamura</span> Japanese filmmaker

Ryuhei Kitamura is a Japanese film director, producer, and screenwriter.

Big Boss (<i>Metal Gear</i>) Fictional character from the Metal Gear series

Big Boss is a video game character from the Metal Gear video game series created by Hideo Kojima and developed and published by Konami.

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<span class="mw-page-title-main">Metal Gear (mecha)</span> Fictional weapon

Metal Gear are the mecha in the Metal Gear series. In the series, a Metal Gear is a bipedal nuclear weapons-equipped tank. The Metal Gears are typically autonomous nuclear launch platforms which the player must destroy to save the world and complete the game. Often, confronting the latest Metal Gear model is one of the final challenges of each game.

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<i>Metal Gear Solid: Portable Ops</i> 2006 action-adventure stealth video game

Metal Gear Solid: Portable Ops, officially abbreviated MPO, is a 2006 action-adventure stealth video game developed by Kojima Productions and published by Konami for the PlayStation Portable. The game was directed by Masahiro Yamamoto and written by Gakuto Mikumo, with series creator Hideo Kojima acting as producer.

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<i>Metal Gear Rising: Revengeance</i> 2013 video game

Metal Gear Rising: Revengeance is an action-adventure hack and slash video game developed by PlatinumGames and published by Konami. It was released for the PlayStation 3 and Xbox 360 in 2013, Microsoft Windows and macOS in 2014 and Nvidia Shield TV in 2016. It is a spin-off in the Metal Gear series, set four years after the events of Metal Gear Solid 4: Guns of the Patriots. In the game, the player controls Raiden, a cyborg who confronts the private military company Desperado Enforcement, with the gameplay focusing on fighting enemies using a sword and other weapons to perform combos and counterattacks. Through the use of Blade Mode, Raiden can cut cyborgs in slow motion and steal parts stored in their bodies. The series' usual stealth elements are also optional to reduce combat.

<i>Metal Gear Solid: Peace Walker</i> 2010 video game

Metal Gear Solid: Peace Walker is a 2010 stealth game developed by Kojima Productions and published by Konami. It is the seventh Metal Gear game written, directed, and designed by Hideo Kojima, and the fifth installment of the Metal Gear Solid series, as well as the fourth Metal Gear game made specifically for the PlayStation Portable, following Metal Gear Solid: Portable Ops. The game was later released for the PlayStation 3 and Xbox 360 as part of the Metal Gear Solid HD Collection in North America and Europe and as a stand-alone retail release in Japan.

<i>Pupa</i> (manga) Japanese manga series

Pupa is a 2011–2013 Japanese horror manga series written and illustrated by Sayaka Mogi. An anime television series adaptation produced by Studio Deen premiered on January 9, 2014. Both are notable for their extreme graphic violence.

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